Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 01:36:31 Player: Darcyisverycute Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (178) 890 Value Destroyed (5128) 5128 Prototype IDs (377) 7540 Alien Tech Used (5) 1000 Bonus (32167) 32167 TOTAL SCORE: 57625 Bonus ------- High Alert Combat Kills 315 Follower Combat Kills 1476 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Started Test 138-B 500 Destroyed Architect 15000 Win 3000 Friendly Fire -10124 Cogmind --------- Core Integrity 822/1600 Matter 103/300 Energy 375/380 System Corruption 3% Temperature Cool (2) Movement Walking (180) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (9) --- High-density Centrium Leg Experimental Biometal Leg Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (11) ----- Advanced Power Amplifier Coolant Network Medium Storage Unit Experimental Optical Array Experimental Targeting Computer Advanced Particle Charger Graphene Brace > --- WEAPON (4) ------- Improved Potential Cannon > --- INVENTORY (10) --- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Experimental Reaction Control System Advanced Phase Shifter Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Medium Storage Unit Experimental Optical Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Reaction Control System Zionite Shade Armor Experimental System Purifier > --- WEAPON ----------- Zionite Phaser-H Zionite Alpha Cannon Sigix Broadsword > --- INVENTORY -------- Zionite Biocell Array Experimental ECM Suite Transdimensional Reconstructor Zionite Laser-H Zionite Phaser-H Improved Potential Cannon [Rating: 237] Favorites ----------- Power Zero-point Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Zero-point Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Experimental Biometal Leg Hover Unit Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Advanced Power Amplifier Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Experimental System Shield Protection Light Armor Plating Weapon Zionite Phaser-H Energy Gun Zionite Phaser-H Energy Cannon Improved Potential Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Scatter Rocket Array Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 7 | . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . Utility 9 | . . 1 . . . 1 1 . . . . . . . . . 1 . . . . 2 . . 1 . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 231 | 8 3 20 . . 1 19 22 2 . 7 1 13 . . . . 9 1 . 6 1 4 9 . 5 16 2 4 2 3 64 9 Power 19 | 1 . 2 . . . 2 1 . . . . 4 . . . . 1 . . 1 . . . . 1 1 . . . 1 4 . Engine 5 | 1 . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Reactor 11 | . . . . . . . . . . . . 3 . . . . 1 . . 1 . . . . . 1 . . . 1 4 . Propulsion 53 | 2 . 9 . . . 7 7 . . . . 4 . . . . 2 . . 3 . 1 1 . 1 . . 2 . 1 9 4 Treads 15 | 2 . 8 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . 1 . . . 1 7 . . . . 4 . . . . 2 . . 3 . 1 1 . 1 . . 2 . 1 7 2 Utility 103 | 2 3 4 . . 1 3 6 . . 4 1 5 . . . . 4 1 . 2 . 3 6 . 2 9 1 1 1 1 38 5 Device 47 | 1 . . . . 1 1 2 . . 3 1 3 . . . . 3 1 . 2 . 1 5 . 1 4 1 1 1 . 13 2 Storage 12 | 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 5 1 Processor 21 | . . 2 . . . . 3 . . . . . . . . . . . . . . 2 . . 1 2 . . . 1 9 1 Hackware 9 | . . . . . . . 1 . . 1 . 2 . . . . . . . . . . 1 . . . . . . . 4 . Protection 14 | . 1 2 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 7 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 3 . 5 . . . 7 8 2 . 3 . . . . . . 2 . . . 1 . 2 . 1 6 1 1 1 . 13 . Energy Gun 15 | 2 . 2 . . . 3 . . . . . . . . . . 1 . . . . . . . . 2 . . . . 5 . Energy Cannon 9 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . . . . 3 . Ballistic Gun 12 | 1 . 1 . . . . 7 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Launcher 6 | . . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . Special Weapon 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Piercing Weapon 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 69 | . . 5 . . . 6 2 . . 3 . 4 . . . 1 5 . . 4 . . 1 . 2 13 1 1 2 . 19 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Lost 25 | . . 2 . . . 5 1 . . . . . . . . . 2 . . . . . 2 . . . . . . . 7 6 Power 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 2 Utility 10 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Weapon 6 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 Highest Loss Streak 6 | . . 1 . . . 2 1 . . . . . . . . . 1 . . . . . 2 . . . . . . . 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 8 20 25 24 25 24 10 8 9 9 10 9 10 10 10 9 9 10 10 9 10 10 10 9 9 8 7 7 7 8 8 8 Power . | . 1 2 2 2 2 1 1 . . . 1 1 1 1 1 1 . . 1 . . . . . . . . . . . . . Propulsion 1 | . . 2 5 5 5 6 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 Utility 5 | 1 4 9 10 10 11 9 2 3 4 3 3 4 5 5 5 5 5 5 5 5 6 6 6 6 6 5 3 4 5 5 4 4 Weapon 3 | . 2 5 7 6 6 6 4 4 4 5 4 3 4 4 4 3 3 3 3 3 3 3 2 2 2 2 2 1 1 1 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . . 12 . 1 . 8 9 1 . 1 . 3 . . . . 2 . . 2 . . 2 1 1 1 . 1 . 2 12 . Power 6 | . . 3 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 7 | . . 3 . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . Utility 27 | . . 3 . 1 . 2 5 1 . 1 . 2 . . . . 1 . . . . . . . 1 . . . . 1 9 . Weapon 18 | . . 3 . . . 5 4 . . . . . . . . . . . . . . . 2 . . 1 . 1 . 1 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 93 | . 100 99 100 100 100 97 97 92 92 93 100 99 100 100 100 93 91 94 94 94 94 89 86 85 84 86 82 86 87 86 89 79 Engine 2 | . 14 11 11 11 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 5 7 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 4 6 6 6 6 5 5 5 5 5 5 5 5 3 4 4 4 4 5 6 3 Treads 9 | . 28 32 33 33 33 34 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . 37 38 38 38 38 40 40 40 40 37 32 33 33 33 33 30 30 30 30 31 29 32 33 33 33 31 Device 12 | . 13 . . . 9 9 8 7 7 11 15 12 13 13 13 12 15 16 16 16 16 19 23 25 25 27 29 30 33 29 13 21 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 6 6 4 6 6 3 Processor 9 | . . 8 . . . . 12 15 15 15 15 13 13 13 13 12 11 11 11 11 11 14 10 10 10 7 4 4 4 3 14 7 Hackware 1 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 2 . Protection 4 | . . 11 22 22 12 16 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 Energy Gun 4 | . 14 10 11 16 22 12 . . . . . . . . . . 1 5 5 5 5 5 1 . . . . . . . 2 . Energy Cannon 1 | . . 2 11 5 . 3 . . . . . . . . . . . . . . . . . . 2 4 4 1 . . 1 . Ballistic Gun 2 | . 14 8 . . . . 4 10 7 3 7 7 6 6 6 6 8 5 5 5 5 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 4 . . 2 4 3 1 2 Piercing Weapon 1 | . . . . . . . . 3 7 7 7 6 6 6 6 6 3 . . . . . . . . 3 3 1 . . . . Peak Build Rating 237 | 8 8 23 22 23 24 30 47 46 43 52 50 59 55 55 55 58 79 83 78 94 94 113 112 116 133 167 152 182 179 199 237 237 Average Rating 105 | 6 8 16 22 22 23 27 42 42 43 44 49 55 55 55 55 55 71 79 78 86 93 101 108 115 127 140 148 166 170 181 202 207 On Entrance 76 | . 8 8 22 22 23 24 28 46 43 43 49 50 55 55 55 55 55 79 78 78 93 94 105 112 112 128 141 152 173 166 184 201 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 12 87 101 101 101 99 105 93 25 23 25 25 31 31 31 31 31 39 41 38 40 42 58 44 61 50 66 55 54 55 69 92 99 Greatest Support 89 | 40 40 69 69 69 69 89 25 25 25 25 25 33 31 31 31 31 39 39 39 42 42 55 45 45 68 68 53 63 69 62 71 68 Greatest Overweight (x) 3 | . 2 2 1 1 1 1 3 . . . . . . . . . 1 1 . . . 1 . 1 . 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 10 Average Capacity 14 | 7 13 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 6 12 25 25 25 25 25 25 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 10 Average Carried 12 | 2 8 20 25 24 25 24 10 8 9 9 9 9 10 10 10 9 9 9 10 9 10 9 9 9 9 9 9 9 9 9 9 8 Final Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 6 12 25 25 25 25 25 8 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 24% | Scout 21% | Mutant 11% | Messiah-Mutant 9% | Scavenger-Mutant 9% | Messiah-Gunner 5% | Infiltrator-Ninja 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Armory Assassin | -4/Lab Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Testing Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -2/Quarantine Infiltrator-Ninja | -2/Section 7 Infiltrator-Ninja | -1/Access Messiah-Mutant | -1/Command Scavenger-Scout | -1/Access_0 Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 4805 | 300 56 426 . 20 10 425 266 150 . 90 20 212 32 . . 20 99 159 . 126 14 . 185 . 165 88 237 . 125 125 1452 3 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14690 | 156 193 1116 . . 261 2309 61 62 . . 21 535 24 . . 107 221 22 . 281 . . 120 . 168 127 164 . 42 195 8505 . Parts 778 | 18 14 65 . . 15 107 1 1 . . 1 24 3 . . 6 7 1 . 3 . . 11 . 4 6 8 . 3 14 466 . Haulers Intercepted 15 | . 1 6 . . . 5 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 1 . 2 . . . . 2 . . . 3 . . . . . . . . . . . . Prevented 6 | . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 89 | . 6 11 . . 6 35 . 1 . . 1 1 . . . 5 2 . . . . . 6 . . . . . 1 2 11 1 Melee 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Guns 39 | . 6 11 . . 6 12 . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . Cannons 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 AOE 40 | . . . . . . 19 . . . . . . . . . 5 . . . . . . 6 . . . . . . 1 9 . Classes Destroyed 20 | 1 3 6 . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 5 . Worker 10 | . . 3 . . 1 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . Builder 7 | . . 1 . . . 4 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Tunneler 11 | 8 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 1 6 . . . 5 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Recycler 9 | . . 1 . . . 2 . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 9 | . . 4 . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . Watcher 10 | . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . 1 3 . . . 1 1 . Swarmer 31 | . 3 . . . 3 7 . 1 . . 1 1 . . . 5 1 . . . . . 3 . . . . . . . 6 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Grunt 37 | . 3 6 . . 3 23 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Duelist 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . 4 . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Best Kill Streak 21 | 4 4 4 . . 4 21 1 1 . . 1 2 . . . 5 2 . . . . . 5 . 1 1 3 . 1 2 6 1 Combat Bots Only 14 | . 4 3 . . 3 14 . 1 . . 1 1 . . . 5 1 . . . . . 3 . . . . . 1 2 6 1 Max Kills in Single Turn 6 | 2 1 2 . . 2 4 1 1 . . 1 1 1 . . 2 1 1 . . . . 4 . 1 1 1 . 1 3 6 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 3 . . . . . . . . . 2 . . . . . . 3 . . . . . . 1 6 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 MAIN.C Shell (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 809 | . 67 52 . . 22 87 54 19 12 . . 14 . . . 15 16 2 . . . 6 14 . 13 18 1 2 15 . 49 331 Missed 407 | . 23 15 . . 9 28 27 10 9 . . 9 . . . 8 5 1 . . . 5 13 . 8 9 1 1 4 . 29 193 Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Hits 402 | . 44 37 . . 13 59 27 9 3 . . 5 . . . 7 11 1 . . . 1 1 . 5 9 . 1 11 . 20 138 Melee 19 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 17 Projectile 383 | . 44 37 . . 13 57 27 9 3 . . 5 . . . 7 11 1 . . . 1 1 . 5 9 . 1 11 . 20 121 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 . Critical Strikes 22 | . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 13 Actively Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 13 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 7751 | . 373 510 . . 205 1039 305 96 17 . . 67 . . . 104 204 15 . . . 16 83 . 94 170 . . 309 29 1094 3021 Core 1138 | . 109 135 . . 21 87 78 30 11 . . . . . . 56 25 . . . . . 8 . . . . . . . 107 471 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 Ignored by Resistances 909 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 903 Regen/Repaired (Parts) 1315 | . . . . . . . 17 . . . . 19 . . . . . . . . . . . . . . . . 58 178 487 556 Core Remaining (%) 84 | 100 56 . . . 61 84 . . . . 83 . . . . 93 . . . . 97 . . 99 . 100 . . 100 . . 51 Volleys Fired 595 | 20 16 76 . . 10 71 3 2 . . . 10 1 . . 5 8 . . . . 5 4 . 6 7 3 4 . 2 323 19 Largest 3 | 2 2 2 . . 2 2 1 2 . . . 1 1 . . 1 2 . . . . 1 1 . 1 1 1 1 . 1 3 1 Hottest 240 | 70 70 101 . . 90 106 36 56 . . . 28 28 . . 36 60 . . . . 60 60 . 120 120 120 120 . 200 240 200 Shots Fired 816 | 31 32 152 . . 20 123 4 4 . . . 10 1 . . 5 14 . . . . 5 4 . 6 7 3 4 . 2 370 19 Gun 706 | 31 32 149 . . 20 86 2 4 . . . 10 1 . . . 14 . . . . 5 2 . . . . . . . 350 . Cannon 72 | . . 3 . . . 20 . . . . . . . . . . . . . . . . . . 6 7 3 4 . 2 8 19 Launcher 38 | . . . . . . 17 2 . . . . . . . . 5 . . . . . . 2 . . . . . . . 12 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 173 | 20 16 108 . . . . 2 4 . . . 10 1 . . . 12 . . . . . . . . . . . . . . . Thermal 83 | 5 16 12 . . . . . . . . . . . . . . . . . . . . . . 6 7 3 4 . 2 9 19 Explosive 21 | . . . . . . . 2 . . . . . . . . 5 . . . . . . 2 . . . . . . . 12 . Electromagnetic 181 | 6 . 32 . . 20 123 . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 358 | . . . . . . . . . . . . . . . . . 2 . . . . 5 2 . . . . . . . 349 . Robot Hit Streak 57 | 8 13 18 . . 7 19 8 2 . . . 3 4 . . 1 9 . . . . . . . . . . . . 10 57 14 Robot Miss Streak 5 | 2 1 4 . . 1 5 . 1 . . . 2 . . . 1 2 . . . . . . . . . . . . . 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 686 | 19 25 110 . . 18 88 5 3 . . 1 16 1 . . 2 16 1 . 9 . . 1 . 5 5 3 . 1 2 340 15 Core Hits 480 | 11 12 51 . . 14 82 . 2 . . . 8 1 . . 9 6 . . 4 . . 10 . 1 3 2 . 1 3 250 10 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 28 | . 1 2 . . . 1 . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . 21 . Burn 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Intensify 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Melee Attacks 437 | . . . . . . 1 51 10 . . 6 41 . . . 10 29 1 . 9 . 9 23 1 36 30 5 3 11 7 137 17 Impact 52 | . . . . . . 1 51 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 232 | . . . . . . . . . . . . . . . . . 11 1 . 9 . 9 23 1 36 1 . 1 11 7 105 17 Piercing 153 | . . . . . . . . 10 . . 6 41 . . . 10 18 . . . . . . . . 29 5 2 . . 32 . Sneak Attacks 34 | . . . . . . . 3 1 . . 1 5 . . . 1 2 1 . . . . 1 . 1 1 3 . . . 14 . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42802 | 210 275 1520 . . 330 3921 382 139 . . 62 738 21 . . 560 508 105 . 916 . . 417 . 340 319 350 . 68 730 27058 3833 Guns 15508 | 210 275 1443 . . 284 1222 18 45 . . . 119 21 . . . 215 . . . . . . . . . . . . . 11656 . Cannons 3772 | . . . . . . 365 . . . . . . . . . . . . . . . . . . . . . . . 120 1017 2270 Explosions 9186 | . . 77 . . 46 2334 . . . . . . . . . 496 . . . . . . 271 . . . . . . 482 3917 1563 Melee 14336 | . . . . . . . 364 94 . . 62 619 . . . 64 293 105 . 916 . . 146 . 340 319 350 . 68 128 10468 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1495 | 84 96 963 . . . . 18 45 . . . 119 21 . . . 149 . . . . . . . . . . . . . . . Thermal 7781 | 63 179 169 . . 46 1022 . . . . . . . . . . . . . . . . . . . . . . . 602 1867 3833 Explosive 4107 | . . . . . . 273 . . . . . . . . . 496 . . . . . . 271 . . . . . . . 3067 . Electromagnetic 3361 | 63 . 388 . . 284 2626 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 364 | . . . . . . . 364 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10722 | . . . . . . . . . . . . . . . . . 175 105 . 916 . . 146 . 340 . . . 68 128 8844 . Piercing 3250 | . . . . . . . . 94 . . 62 619 . . . 64 118 . . . . . . . . 319 350 . . . 1624 . Phasic 11722 | . . . . . . . . . . . . . . . . . 66 . . . . . . . . . . . . . 11656 . Highest Corruption 3 | . . . . . . 2 3 3 3 3 . . . . . . . . . . . . 1 . . . . . 3 . 1 3 Average Corruption 2 | . . . . . . 2 2 3 3 3 . . . . . . . . . . . . 1 . . . . . 2 . 1 3 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . 17 8 6 3 2 . . . . . . . . . . . . . . . . . . 1 . . 2 Message Errors 8 | . . . . . . 5 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Matter Fused 7 | . . . . . . 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 5 | . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 7 | . . . . . . 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4085 | . . . . . . 42 92 . . . 37 101 . . . 8 21 101 . . . . 136 . 76 30 65 . . 120 3007 249 Projectiles 475 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 35 225 211 Explosions 209 | . . . . . . 38 . . . . . . . . . 8 . . . . . . . . . . . . . 85 40 38 Melee 3401 | . . . . . . . 92 . . . 37 101 . . . . 21 101 . . . . 136 . 76 30 65 . . . 2742 . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 316 | . . 33 . . 40 143 . . . . . . . . . . . . . . . . 8 . . . . . . . 92 . Shots 11 | . . 1 . . 1 6 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | 90 192 119 . . 171 406 96 171 . . . 245 6 . . . 4 . . . . 16 8 . 81 455 . 50 134 130 413 231 Average Temperature 56 | 32 72 18 . . 80 98 11 108 . . . 21 6 . . . 4 . . . . 9 8 . 13 53 . 36 51 52 62 62 Received Heat Transfer 1392 | . 66 225 . . 81 405 39 12 . . . 15 . . . . 36 . . . . . . . 30 33 . . . . . 450 Effects 8 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Shutdowns 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 20 | . . 3 . . . 15 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Heat Transferred 4730 | 185 592 383 . . 50 1000 . . . . . . . . . . . . . . . . . . . . . . . 530 856 1134 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . 2 . . 1 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . . 2 1 . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 2 5 . Low Security (%) 87 | 100 100 100 100 . 100 86 24 . . . . 100 . . . . 72 . . . . 100 82 . 100 99 100 100 58 20 88 . Level 1 7 | . . . . . . 5 75 . . . . . . . . . 27 . . . . . 17 . . . . . 41 10 3 . Level 2 2 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 70 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1723 | 20 100 122 5 . 99 591 264 . . . . 141 . . . . 260 . . . . 34 336 . 148 258 170 122 251 503 1723 . Initial 288 | . . 10 5 . . 30 264 . . . . . . . . . 63 . . . . 21 6 . . 79 144 90 45 146 288 . Average 161 | 2 29 28 . . 57 156 213 . . . . 31 . . . . 176 . . . . 12 101 . 41 118 140 99 134 400 1035 . Influence Increases 8425 | 40 174 516 . . 149 1267 290 200 60 . 138 495 . . . 110 460 . . 5 45 56 702 . 299 389 66 50 249 434 2231 . Destroy 0b10 Robot/C 2880 | . 120 220 . . 120 700 . 20 . . 80 160 . . . 100 100 . . . . . 280 . . . . . 20 100 860 . Destroy 0b10 Robot/NC 380 | 40 5 75 . . 5 85 10 . . . . 40 . . . . 10 . . 5 . . 10 . 10 15 15 . . 5 50 . Destroy Leader 560 | . 32 92 . . 20 142 2 . . . 10 46 . . . 10 22 . . . . . 12 . 2 6 . . 10 12 142 . Allied During Kill 867 | . . . . . . . . . . . 48 34 . . . . 36 . . . . . 39 . . . . . . 89 621 . Successful Hack 125 | . 17 33 . . . 17 33 . . . . . . . . . . . . . . . . . . 14 . 5 . . 6 . Select Force Hacks 30 | . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 525 | . . 45 . . . 180 45 . . . . 15 . . . . 15 . . . . . 30 . 15 60 30 30 15 15 30 . Anti-Garrison Action 450 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . 150 150 . . Destroy Structure 1093 | . . 6 . . 4 113 65 . . . . 35 . . . . 52 . . . . 26 106 . 62 54 6 15 24 48 477 . Partial Spotted 570 | . . . . . . . 15 . . . . 45 . . . . 75 . . . . . 105 . 75 165 15 . 30 . 45 . Lose Combat Pursuer 945 | . . 15 . . . 30 120 180 60 . . 120 . . . . . . . . 45 30 120 . 135 75 . . . 15 . . Influence Decreases 6722 | 40 148 528 14 . 70 763 639 208 114 172 138 405 64 26 . 10 351 148 33 33 10 77 394 322 157 273 164 130 85 228 978 . Entered New Map 1779 | . . 16 9 . . 49 319 88 44 172 . . 34 6 . . 37 78 13 28 . 14 8 322 . 63 114 70 35 98 162 . Time Decay 3580 | 40 148 492 5 . 70 539 310 120 70 . 138 209 30 20 . 10 214 50 20 5 10 59 168 . 137 190 50 60 50 80 286 . Lost Part 178 | . . 20 . . . 50 10 . . . . . . . . . 20 . . . . . 8 . . . . . . . 70 . Lost Ally 1060 | . . . . . . . . . . . . 196 . . . . 80 20 . . . 4 210 . 20 20 . . . 50 460 . Purge Threat 125 | . . . . . . 125 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 2 5 . . . 4 6 . . . . 4 . . . . 5 . . . . 2 6 . 3 3 1 . 4 3 12 . Investigation 15 | . . 2 . . . 1 3 . . . . 1 . . . . . . . . . 2 3 . . 1 . . 1 . 1 . Extermination 16 | . . . . . . . 2 . . . . 2 . . . . 1 . . . . . 2 . 3 1 1 . . . 4 . Reinforcement 18 | . 2 3 . . . 3 1 . . . . 1 . . . . 2 . . . . . 1 . . 1 . . 1 . 3 . Assault 10 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 2 4 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Construction Impeded 4 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 28 | . . 5 . . . 3 3 . . . . 3 . . . . . . . . . 1 6 . 5 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 308 | . 17 15 . . 6 43 20 8 4 . 2 22 . . . 5 9 3 . . 2 12 17 . 26 14 2 2 16 7 18 38 Peak Tracking Total 29 | . 7 3 . . 3 6 9 13 3 . 2 4 . . . 5 5 5 . . 3 8 7 . 7 9 2 1 8 5 5 29 Tactical Retreats 49 | . . 1 . . . 2 6 3 3 . . 6 . . . . 1 . . . 1 1 5 . 6 2 . . 2 2 . 8 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 15 | . . . . . . 2 3 . . . . . . . . . 2 . . . . . 2 . . . . . . . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 50 | . . 3 . . . 12 3 . . . . 1 . . . . 2 . . . . 1 2 . 1 4 2 2 2 2 6 7 Max in Single Turn 2 | . . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 1 1 1 1 1 2 2 Garrison Access 6 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 68 | . 5 7 . . . 4 14 1 . 1 1 4 1 . 4 . 3 . . 4 . 2 5 . 1 2 1 1 1 2 3 1 Terminals 27 | . 5 6 . . . 3 7 . . . 1 . . . . . . . . . . 1 . . . . . 1 . . 3 . Fabricators 11 | . . . . . . . 4 . . . . . . . . . . . . . . 1 3 . . 1 1 . . 1 . . Repair Stations 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Recycling Units 6 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . 1 . . 1 . . . Total Hacks 205 | . 16 25 . . . 12 37 1 . 4 1 10 1 . 29 . 4 . . 17 . 8 13 . 1 5 2 1 2 3 8 5 Successful 128 | . 8 17 . . . 7 18 1 . 4 1 3 1 . 29 . 1 . . 17 . 5 5 . . 1 1 1 . . 3 5 Failed 77 | . 8 8 . . . 5 19 . . . . 7 . . . . 3 . . . . 3 8 . 1 4 1 . 2 3 5 . Catastrophic 16 | . 1 2 . . . . 4 . . . . . . . . . 2 . . . . . 1 . . 2 . . 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 289 | . 16 22 . . . 9 21 . . . . 31 . . . . 20 . . . . 15 32 1 34 26 8 8 15 12 19 . Terminals 76 | . 16 20 . . . 10 19 . . . 1 . . . . . . . . . . 1 . . . . . 1 . . 8 . Fabricators 32 | . . . . . . . 11 . . . . . . . . . . . . . . 7 7 . . 3 2 . . 2 . . Repair Stations 8 | . . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . . . . 1 . . Recycling Units 12 | . . . . . . 2 2 . . . . . . . . . 1 . . . . . 6 . 1 . . . . . . . Scanalyzers 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . 2 . . . . 8 . . . . 1 . . . . . . . . 2 . . 2 . . . Terminal Hacks 73 | . 1 3 . . . 3 3 1 . 4 1 . 1 . 29 . . . . 17 . 1 . . . . . 1 . . 3 5 Record 18 | . . . . . . . . . . . 1 . . . 11 . . . . 5 . . . . . . . 1 . . . . Part Schematic 21 | . . 1 . . . . . . . 4 . . . . 12 . . . . 4 . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . Branch Access Points 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 13 | . . . . . . . 5 . . . . . . . . . . . . . . 3 4 . . . 1 . . . . . Network Status 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . Load Schematic 5 | . . . . . . . 2 . . . . . . . . . . . . . . 1 2 . . . . . . . . . Build 4 | . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 7 10 . . . 4 7 . . . . 1 . . . . . . . . . 1 1 . . 1 . . . . . . Terminals 24 | . 7 9 . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 3 3 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 14 | . 4 6 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 5 6 . . . 4 13 . . . . 3 . . . . 3 . . . . 1 5 . 1 2 1 1 1 2 1 . Full Trace Events 7 | . . . . . . . 3 . . . . . . . . . . . . . . 1 1 . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 32 | . . . . . . . . . . . . 9 . . 3 . . . . . . 5 3 . 8 . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 133 | . . 4 . . . . . . . 4 . 15 . . 12 . 13 . . 4 . 10 12 . 27 9 . . 15 . 8 . Parts Built 4 | . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 271 | . . . . . . . 85 . . . . . . . . . . . . . . 93 93 . . . . . . . . . Total Part Build Rating 19 | . . . . . . . 5 . . . . . . . . . . . . . . 7 7 . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 100 | . . . . . . . . . . 6 . 7 . . . . 4 . . . . 3 12 . 3 1 . . . 8 56 . Largest Group 32 | . . . . . . . . . . 6 6 6 . . . . 4 . . . . 3 10 . 3 1 . . . 7 32 . Highest-Rated Group 3036 | . . . . . . . . . . 216 216 294 . . . . 340 . . . . 117 481 . 243 158 . . . 672 3036 . Highest-Rated Ally 269 | . . . . . . . . . . 41 41 70 . . . . 85 . . . . 39 58 . 81 158 . . . 135 269 . Zionite Dispatches 13 | . . . . . . . . . . . . 3 . . . . 3 . . . . 1 2 . 1 . . . . 3 . . Heavy 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Light 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Demo 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 340 | . . . . . . . . . . . 8 50 . . . . 6 . . . . . 46 . 1 3 . . . 16 210 . Total Damage 18820 | . . . . . . . . . . . 255 934 . . . . 278 . . . . . 1362 . 11 221 . . . 912 14847 . Kills 60 | . . . . . . . . . . . 3 7 . . . . 3 . . . . . 8 . . . . . . 3 36 . Allies Corrupted 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 11 . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 13394 | 173 419 1656 . . . 1410 683 244 142 491 346 616 63 42 20 292 455 101 52 100 52 170 429 96 329 396 100 109 88 160 3765 395 Optics 3552 | . . 891 . . . . . . . . . . . . . . . . . . . 166 4 . . 1 . . . . 2095 395 Sensors 7012 | . . . . . . 1410 683 244 142 487 346 567 63 42 20 290 453 101 52 96 52 170 429 96 329 393 100 109 84 160 94 . Terrain 2236 | . . . . . . . 139 . . . . . . . . . . . . . . . . . . . . . . . 1961 136 Structural 3423 | . . . . . . . . . . . . 435 63 42 20 292 454 71 52 100 52 162 429 96 329 384 100 109 63 160 10 . Seismic 754 | 173 419 162 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 693 | . . 693 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 4618 | . . . . . . . 456 244 142 491 346 616 63 42 20 292 455 101 52 100 52 170 429 96 329 122 . . . . . . Cloaking 460 | . . . . . . . . . . . . . . . . . . . . . . . . . . 148 47 8 . 1 256 . Jamming 180 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 66 102 . ECM 307 | . . . . . . . . . . . . . . . . . 36 . . . . . 8 . 51 85 . . 34 67 26 . Robot Analysis Total 6 | . 1 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . 1 1 2 2 . 1 1 . . . 2 2 . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 49 | . . . . . . . . . . . . 7 . . . . 3 . . . . 3 6 . 10 7 2 2 4 . 5 . Main Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Branch Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . Guard Positions 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . Component Schematics 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . 1 . . . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . 1 . Unaware Schematics 7 | . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . 2 . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Active Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . Active Garrisons 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 . . . . . Depthwide Sectors/-1 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . 1 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 16581 | 274 444 1987 188 449 145 1591 683 244 142 491 346 616 63 42 20 292 455 101 52 100 52 170 429 96 329 396 100 126 102 160 5501 395 Spaces Moved 25561 | 133 206 689 79 186 48 529 1280 598 413 1130 552 1584 278 191 90 793 1046 287 226 242 226 496 1329 92 1022 808 345 322 300 394 8019 1628 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1864 | 127 206 689 79 186 48 529 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23680 | . . . . . . . 1280 598 413 1130 552 1584 278 191 90 793 1046 287 226 242 226 496 1329 92 1022 808 345 322 300 394 8019 1617 Fastest Speed 5 | 50 160 240 240 240 240 236 26 26 26 26 26 22 22 22 22 22 22 23 23 22 22 6 22 22 5 5 19 7 5 14 7 7 Average Speed 44 | 155 187 241 240 240 240 237 26 26 26 26 26 23 22 22 22 22 28 23 23 22 22 22 22 76 19 20 20 16 15 15 45 12 Slowest Speed 320 | 160 320 320 240 240 240 240 236 26 26 26 26 25 22 22 22 22 102 98 23 23 22 95 22 92 22 90 90 90 89 89 89 180 Overloaded Moves 595 | . . . . . . . . . . . . . . . . . . . . . . 10 . . 7 24 . 10 37 . 20 487 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . 1 2 . . . 4 1 3 . . 5 1 1 . . 1 2 . 3 7 2 1 10 2 1 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 46 | 6 40 68 28 53 17 43 36 56 62 89 66 43 37 35 69 66 27 55 47 60 45 20 66 17 39 88 14 46 22 10 93 70 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 20 | . . 2 . . . . . . . 2 . 4 . . 1 . . 1 . 3 . . 3 . 2 . . . 2 . . . Known Exits Taken 26 | . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 22 | . . . . . . . . 3 1 3 3 . 3 3 . 2 . 2 1 . 1 . . . . . . . . . . . Spaces Dug 419 | . . . . . . 27 56 9 . . 5 30 . . . 23 21 . . . . 13 50 1 32 26 2 4 8 4 96 12 Terrain Destroyed 844 | . . 5 . . 4 113 67 9 . . 5 30 . . . 34 21 . . . . 13 54 1 32 26 2 5 8 9 316 90 Melee 277 | . . . . . . 1 45 9 . . 5 30 . . . 9 21 . . . . 9 20 1 26 21 2 3 8 4 51 12 Projectile 76 | . . . . . . . . . . . . . . . . . . . . . . 4 2 . 6 5 . 2 . . 54 3 AOE 491 | . . 5 . . 4 112 22 . . . . . . . . 25 . . . . . . 32 . . . . . . 5 211 75 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 29071 | 170 237 881 78 190 58 728 1494 663 446 1328 747 1773 277 187 89 893 1144 316 224 273 227 533 1421 115 1088 979 361 382 320 476 9221 1752 Wait 1479 | 4 4 29 . . . 50 60 45 34 174 185 99 . . . 81 . 26 . . . 15 35 17 7 80 . 40 2 56 377 59 Move 25421 | 132 205 688 78 185 47 528 1277 593 412 1129 551 1575 275 184 89 792 1036 284 223 241 225 492 1324 91 1015 794 341 319 279 389 8016 1612 Hop 51 | . . . . . . . 1 2 . . . 4 1 3 . . 4 1 1 . . 1 2 . 3 6 1 1 10 2 1 7 Pick Up 186 | 6 6 38 . 2 . 16 19 3 . 4 1 8 . . . . 7 1 . 3 . 1 7 2 5 5 1 3 4 6 32 6 Fast Attach 149 | 7 . 3 . . . 11 3 1 . 7 1 9 . . . 2 5 . . 8 1 3 5 . 2 16 3 3 3 2 53 1 Attach 71 | . . 5 . . . 4 12 . . 1 . 2 . . . 1 3 1 . . . . 1 . 1 3 1 . . 5 24 7 Detach 66 | . . 2 . . . 1 4 1 . 4 . 2 . . . 1 1 . . . . . 2 . 1 3 1 . . 4 36 3 Swap 155 | 1 4 15 . 1 1 18 13 4 . 1 1 9 . . . . 7 1 . 2 . 3 6 2 6 10 2 4 5 . 27 12 Drop 257 | . 2 25 . 2 . 22 21 2 . 8 2 14 . . . 1 8 1 . 10 1 3 8 2 6 20 3 5 6 3 73 9 Fire 595 | 20 16 76 . . 10 71 3 2 . . . 10 1 . . 5 8 . . . . 5 4 . 6 7 3 4 . 2 323 19 Melee 437 | . . . . . . 1 51 10 . . 6 41 . . . 10 29 1 . 9 . 9 23 1 36 30 5 3 11 7 137 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 163 | . . . . . . . 18 . . . . . . . . . 36 . . . . 1 . . . . . . . . 108 . Rewire 23 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 5 . . . . 14 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . . . 6 12 . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp / *Ext x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 275 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 13) 686 | -10/Materials | Discovered new exit (range 5) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1698 | -9/Materials | Discovered new exit (range 13) 1881 | -9/Materials | Discovered new exit (range 11) 2184 | -9/Materials | Identified exit to Mines 2259 | -9/Materials | Identified exit to Materials 2377 | -9/Materials | Learned Storage garrison access intel 2421 | -9/Materials | Learned location of Recycling (-7) 2503 | -9/Materials | Loaded intel: 9 trap records 2533 | -9/Materials | Learned 4 Recycling zone layouts 2573 | -9/Materials | Learned location of Zion (-7) 2622 | -9/Materials | Learned location of 1 exit from Storage 2682 | -9/Materials | Learned Storage trap positions 2706 | -9/Materials | Entered Mines 2884 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2884 | -9/Mines | Discovered new exit (range 5) 2894 | -9/Mines | Entered Exiles 2950 | -9/Exiles | Met 8R-AWN 2995 | -9/Exiles | Met EX-HEX 3157 | -9/Exiles | Met EX-DEC 3317 | -9/Exiles | Discovered new exit (range 12) 3343 | -9/Exiles | Entered Mines 3464 | -8/Mines | Discovered exit to Materials (range 10) 3488 | -8/Mines | Entered Materials 3488 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4063 | -8/Materials | Discovered new exit (range 13) 4122 | -8/Materials | Build established: Scavenger-Mutant 4991 | -8/Materials | Destroyed 14 combat bots 5025 | -8/Materials | Discovered new exit (range 15) 5079 | -8/Materials | Entered Factory 5079 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5254 | -7/Factory | Repaired Imp. Flight Unit 5279 | -7/Factory | Fabricated Imp. Flight Unit (x1) 5475 | -7/Factory | Build established: Scout 5549 | -7/Factory | Fabricated Hacking Suite (x1) 5611 | -7/Factory | Identified exit to Storage 5611 | -7/Factory | Identified exit to Lower Caves 5762 | -7/Factory | Entered Lower Caves 5923 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5964 | -7/Lower Caves | Attracted the attention of an 0b10 base 5995 | -7/Lower Caves | Discovered new exit (range 10) 5997 | -7/Lower Caves | Identified exit to Lower Caves 6006 | -7/Lower Caves | Entered another Lower Caves area 6008 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6114 | -7/Lower Caves | Encountered a Warlord checkpoint 6145 | -7/Lower Caves | Discovered new exit (range 15) 6147 | -7/Lower Caves | Identified exit to Zion 6148 | -7/Lower Caves | Entered Zion 6171 | -7/Zion | Discovered new exit (range 15) 6194 | -7/Zion | System corruption cleaned by Quarantine Array 6265 | -7/Zion | Found Prototype Special Weapon 6265 | -7/Zion | Identified RU-N14's Throwing Claymores 6267 | -7/Zion | Found RU-N14's Throwing Claymores 6271 | -7/Zion | Found RU-N14's Throwing Claymores 6307 | -7/Zion | Found Prototype Device 6307 | -7/Zion | Identified Phasing AFG 6324 | -7/Zion | Gained Derelict followers 6328 | -7/Zion | Found Prototype Device 6328 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6351 | -7/Zion | Learned Factory trap positions 6353 | -7/Zion | Given the Hacking Drone Bay 6365 | -7/Zion | Learned location of 1 exit from Factory 6371 | -7/Zion | Met Imprinter 6375 | -7/Zion | Imprinted 6377 | -7/Zion | Declared Zion's savior 6464 | -7/Zion | Identified exit to Proximity Caves 6639 | -7/Zion | Entered Proximity Caves 6639 | -6/Proximity Caves | Accompanied by 6 allies 6654 | -6/Proximity Caves | Learned 12 Factory zone layouts 6684 | -6/Proximity Caves | Learned location of 1 exit from Factory 6742 | -6/Proximity Caves | Spotted B-75 Beast 6884 | -6/Proximity Caves | Discovered new exit (range 8) 6885 | -6/Proximity Caves | Identified exit to Factory 6985 | -6/Proximity Caves | Entered Factory 6985 | -6/Factory | Accompanied by 5 allies 6985 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6986 | -6/Factory | Identified exit to Factory 6988 | -6/Factory | Loaded intel: 113 trap records 7186 | -6/Factory | Retrieved Zion intel report: Component Schematics 7200 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 7221 | -6/Factory | Retrieved Zion intel report: Main Access 7244 | -6/Factory | Retrieved Zion intel report: Guard Positions 7249 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 7251 | -6/Factory | Retrieved Zion intel report: Active Garrisons 7374 | -6/Factory | Zion Recon squad teleported in 7385 | -6/Factory | Zion Fire squad teleported in 7482 | -6/Factory | Zion Light squad teleported in 7559 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 7563 | -6/Factory | Discovered new exit (range 7) 7601 | -6/Factory | Identified exit to Lower Caves 7601 | -6/Factory | Entered Lower Caves 7620 | -6/Lower Caves | Identified exit to Lower Caves 7664 | -6/Lower Caves | Entered another Lower Caves area 7665 | -6/Lower Caves | Encountered a Warlord checkpoint 7665 | -6/Lower Caves | Learned Factory emergency access door positions 7704 | -6/Lower Caves | Discovered new exit (range 14) 7706 | -6/Lower Caves | Identified exit to Data Miner 7706 | -6/Lower Caves | Entered Data Miner 7706 | -6/Data Miner | Discovered new exit (range 6) 7711 | -6/Data Miner | Met Data Miner 7715 | -6/Data Miner | Learned location of Section 7 (-2) 7715 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7719 | -6/Data Miner | Received God Mode back door access code from Data Miner 7726 | -6/Data Miner | Identified exit to Proximity Caves 7726 | -6/Data Miner | Entered Proximity Caves 7732 | -5/Proximity Caves | Found Alien Artifact 7732 | -5/Proximity Caves | Identified Core Expander 7732 | -5/Proximity Caves | Installed Core Expander, added new Weapon slot 8011 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8018 | -5/Proximity Caves | Entered Factory 8018 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8038 | -5/Factory | Spotted B-75 Beast 8077 | -5/Factory | Retrieved Zion intel report: Branch Access 8077 | -5/Factory | Identified exit to Upper Caves 8082 | -5/Factory | Retrieved Zion intel report: Component Schematics 8186 | -5/Factory | Retrieved Zion intel report: Emergency Access 8187 | -5/Factory | Zion Recon squad teleported in 8222 | -5/Factory | Zion Heavy squad teleported in 8254 | -5/Factory | Zion Heavy squad teleported in 8392 | -5/Factory | Lost 3 allies 8473 | -5/Factory | Entered Upper Caves 8500 | -5/Upper Caves | Found DCF Scrap (16 items) 8538 | -5/Upper Caves | Learned location of Armory (-4) 8568 | -5/Upper Caves | Learned Factory garrison access intel 8569 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8572 | -5/Upper Caves | Discovered new exit (range 10) 8574 | -5/Upper Caves | Identified exit to Upper Caves 8574 | -5/Upper Caves | Entered another Upper Caves area 8603 | -5/Upper Caves | Learned 4 Factory zone layouts 8609 | -5/Upper Caves | Learned Factory stockpile data 8622 | -5/Upper Caves | Discovered new exit (range 16) 8626 | -5/Upper Caves | Identified exit to Zhirov 8626 | -5/Upper Caves | Entered Zhirov 8626 | -5/Zhirov | Discovered new exit (range 3) 8631 | -5/Zhirov | Met Zhirov 8635 | -5/Zhirov | Learned location of Quarantine (-2) 8635 | -5/Zhirov | Learned location of Testing (-3) 8635 | -5/Zhirov | Learned location of Command (-1) 8637 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8642 | -5/Zhirov | Found Alien Artifact 8642 | -5/Zhirov | Identified Integrated Reactor 8642 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8708 | -5/Zhirov | Found Alien Artifact 8726 | -5/Zhirov | Identified exit to Proximity Caves 8726 | -5/Zhirov | Entered Proximity Caves 8775 | -4/Proximity Caves | Discovered new exit (range 10) 8778 | -4/Proximity Caves | Identified exit to Factory 8778 | -4/Proximity Caves | Entered Factory 8778 | -4/Factory | Evolved 2 slots: Utility x2 8779 | -4/Factory | Identified exit to Extension 8780 | -4/Factory | Identified exit to Upper Caves 8782 | -4/Factory | Loaded intel: 3 garrison access locations 8821 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 8822 | -4/Factory | Zion Fire squad teleported in 8856 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 8865 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 8919 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 8947 | -4/Factory | Discovered new exit (range 8) 8948 | -4/Factory | Identified exit to Armory 8948 | -4/Factory | Entered Armory 8949 | -4/Armory | Met VL-GR5, who suggested a friendly competition 8963 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 8964 | -4/Armory | Retrieved Zion intel report: Prototype Schematics 9041 | -4/Armory | Retrieved Zion intel report: Active Terminals 9044 | -4/Armory | Found Fusion Bomb Launcher 9047 | -4/Armory | Found Gamma Bomb Array 9071 | -4/Armory | Found Prototype Launcher 9071 | -4/Armory | Identified Scatter Rocket Array 9094 | -4/Armory | Found Scatter Rocket Array 9157 | -4/Armory | Fabricated Cld. Field Propulsion Drive (x1) 9190 | -4/Armory | Lost the competition with VL-GR5 9247 | -4/Armory | Spotted B-86 Titan 9317 | -4/Armory | Zion Demo squad teleported in 9325 | -4/Armory | Retrieved Zion intel report: Unaware Schematics 9343 | -4/Armory | Retrieved Zion intel report: Depthwide Sectors/-3 9346 | -4/Armory | Retrieved Zion intel report: Prototype Stockpiles 9347 | -4/Armory | Zion Trap Resupply teleported in 9351 | -4/Armory | Discovered new exit (range 6) 9360 | -4/Armory | Retrieved Zion intel report: Emergency Access 9362 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 9374 | -4/Armory | Discovered new exit (range 5) 9376 | -4/Armory | Identified exit to Lab 9377 | -4/Armory | Entered Lab 9377 | -4/Lab | Discovered new exit (range 10) 9379 | -4/Lab | Identified exit to Research 9383 | -4/Lab | Unable to decrypt terminal 9383 | -4/Lab | Opened the door to a hidden lab 9384 | -4/Lab | Gained access to the hidden lab's interior 9412 | -4/Lab | Found Alien Artifact 9473 | -4/Lab | Entered Research 9473 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9496 | -3/Research | Retrieved Zion intel report: Active Terminals 9505 | -3/Research | Discovered new exit (range 6) 9506 | -3/Research | Identified exit to Research 9622 | -3/Research | Retrieved Zion intel report: Component Stockpiles 9624 | -3/Research | Retrieved Zion intel report: Unaware Schematics 9639 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 9641 | -3/Research | Retrieved Zion intel report: Active Garrisons 9647 | -3/Research | Retrieved Zion intel report: Prototype Schematics 9651 | -3/Research | Retrieved Zion intel report: Unaware Schematics 9652 | -3/Research | Retrieved Zion intel report: Trap Installations 9681 | -3/Research | Found Prototype Processor 9681 | -3/Research | Identified Exp. Terrain Scan Processor 9710 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 9718 | -3/Research | Retrieved Zion intel report: Component Schematics 9719 | -3/Research | Zion Hacker squad teleported in 9735 | -3/Research | Spotted B-86 Titan 9799 | -3/Research | Discovered new exit (range 13) 9801 | -3/Research | Identified exit to Testing 9802 | -3/Research | Entered Testing 9806 | -3/Testing | Spotted PX-IH16HPC58X 9842 | -3/Testing | Retrieved Zion intel report: Trap Installations 9843 | -3/Testing | Retrieved Zion intel report: Active Terminals 9847 | -3/Testing | Retrieved Zion intel report: Active Garrisons 9848 | -3/Testing | Retrieved Zion intel report: Guard Positions 9849 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 9891 | -3/Testing | Found Exp. Signal Interpreter 9894 | -3/Testing | Found Prototype Processor 9894 | -3/Testing | Identified Spectral Analyzer 9897 | -3/Testing | Found Prototype Protection 9897 | -3/Testing | Identified Centrium Heavy Armor Plating 9919 | -3/Testing | Found Prototype Energy Cannon 9919 | -3/Testing | Identified Imp. Potential Cannon 9922 | -3/Testing | Found Prototype Energy Cannon 9922 | -3/Testing | Identified Potential Cannon 9945 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 9954 | -3/Testing | Spotted Striker 9973 | -3/Testing | Spotted Striker 9999 | -3/Testing | Stole the SGEMP Prototype 10030 | -3/Testing | Rewired PY-UXMCRNSXCX 10034 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 10038 | -3/Testing | Found Prototype Energy Gun 10038 | -3/Testing | Identified Hyp. EM Gauss Rifle 10140 | -3/Testing | Discovered exit to Research (range 5) 10149 | -3/Testing | Found Prototype Energy Gun 10149 | -3/Testing | Identified Warp Gun 10172 | -3/Testing | Found Prototype Ballistic Cannon 10172 | -3/Testing | Identified Omega Cannon 10198 | -3/Testing | Entered Research 10198 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10225 | -2/Research | Retrieved Zion intel report: Branch Access 10225 | -2/Research | Identified exit to Quarantine 10231 | -2/Research | Retrieved Zion intel report: Active Garrisons 10262 | -2/Research | Build established: Infiltrator-Ninja 10282 | -2/Research | Spotted B-90 Cyclops 10298 | -2/Research | Entered Quarantine 10338 | -2/Quarantine | Found Alien Slashing Weapon 10338 | -2/Quarantine | Identified Sigix Broadsword 10356 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 10361 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 10408 | -2/Quarantine | Spotted Fortress 10422 | -2/Quarantine | Discovered new exit (range 6) 10422 | -2/Quarantine | Discovered new exit (range 7) 10423 | -2/Quarantine | Identified exit to Section 7 10423 | -2/Quarantine | Identified exit to Protoforge 10424 | -2/Quarantine | Entered Section 7 10431 | -2/Section 7 | Retrieved Zion intel report: Main Access 10431 | -2/Section 7 | Identified exit to Access 10437 | -2/Section 7 | Found Prototype Device 10437 | -2/Section 7 | Identified Adv. EM Shield 10459 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 10469 | -2/Section 7 | Spotted B-90 Cyclops 10484 | -2/Section 7 | Found Prototype Launcher 10484 | -2/Section 7 | Identified Enh. Gamma Bomb Array 10490 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 10502 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 10516 | -2/Section 7 | Found Integrated Reactor 10516 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10526 | -2/Section 7 | Entered Access 10526 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10527 | -1/Access | Delivered the SGEMP Prototype to Zhirov 10527 | -1/Access | Zhirov transferred Access data 10528 | -1/Access | Loaded intel: 118 machine locations 10528 | -1/Access | Loaded intel: 88 trap records 10528 | -1/Access | Identified exit to Surface 10528 | -1/Access | Discovered exit to Surface (range 216) 10528 | -1/Access | Identified exit to Command 10528 | -1/Access | Discovered exit to Command (range 152) 10529 | -1/Access | Zion Hacker squad teleported in 10552 | -1/Access | Zion Demo squad teleported in 10558 | -1/Access | Garrison activated, responded to threat 10599 | -1/Access | Zion Hacking Resupply teleported in 10605 | -1/Access | Lost 3 allies 10686 | -1/Access | Entered Command 10686 | -1/Command | Accompanied by 1 ally (Zhirov) 10690 | -1/Command | Zhirov warped through subspace 10736 | -1/Command | Spotted B-99 Colossus 10768 | -1/Command | Disengaged cave seal 10776 | -1/Command | Found Prototype Hackware 10776 | -1/Command | Identified Exp. System Shield 10821 | -1/Command | Retrieved Zion intel report: Trap Installations 10822 | -1/Command | Retrieved Zion intel report: Active Terminals 10823 | -1/Command | Retrieved Zion intel report: Prototype Schematics 10855 | -1/Command | Retrieved Zion intel report: Unaware Schematics 10867 | -1/Command | Retrieved Zion intel report: Component Stockpiles 10936 | -1/Command | First assault squad dispatched 10955 | -1/Command | Disengaged cave seal 10955 | -1/Command | Zionites emerged from the dark tunnel 10980 | -1/Command | Found Prototype Protection 10980 | -1/Command | Identified Zio. Shade Carapace 11060 | -1/Command | Build established: Hacker-Sprinter 11083 | -1/Command | Spotted M Guard 11083 | -1/Command | Spotted M Guard 11083 | -1/Command | Spotted Combat Programmer 11083 | -1/Command | Spotted Combat Programmer 11135 | -1/Command | Allies destroyed M Guard 11139 | -1/Command | Allies destroyed M Guard 11139 | -1/Command | All MAIN.C guards destroyed 11144 | -1/Command | P-80 Master assimilated allied 7K-5KQ(d) 11165 | -1/Command | Lost 3 parts (1p1u1w) 11170 | -1/Command | Lost 6 allies 11204 | -1/Command | Incoming assault squad redirected 11206 | -1/Command | Incoming assault squad redirected 11288 | -1/Command | Met MAIN.C 11305 | -1/Command | Destroyed MAIN.C Shell 11308 | -1/Command | MAIN.C activated Command garrisons 11314 | -1/Command | Zhirov used SGEMP to disable MAIN.C 11340 | -1/Command | Lost 3 parts (1n2u) 11394 | -1/Command | Build established: Hacker-Mutant 11547 | -1/Command | Found Prototype Device 11547 | -1/Command | Identified Exp. Weapon Cycler 11550 | -1/Command | Found Prototype Device 11550 | -1/Command | Identified Exp. Focal Shield 11555 | -1/Command | Found Prototype Device 11555 | -1/Command | Identified Exp. System Purifier 11560 | -1/Command | Found Prototype Reactor 11560 | -1/Command | Identified Zero-point Reactor 11563 | -1/Command | Found Zero-point Reactor 11579 | -1/Command | Found Prototype Processor 11579 | -1/Command | Identified Exp. Core Analyzer 11764 | -1/Command | Discovered exit to Surface (range 13) 12275 | -1/Command | Build established: Messiah-Mutant 12852 | -1/Command | Murdered 4 allies 12915 | -1/Command | Identified Transdimensional Reconstructor 12915 | -1/Command | Discovered exit to Surface (range 48) 12915 | -1/Command | Discovered exit to Surface (range 71) 12915 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 13473 | -1/Command | Murdered 5 allies 13505 | -1/Command | Murdered Z-Experimental 13555 | -1/Command | Murdered 3 allies 13561 | -1/Command | Murdered Z-Experimental 13606 | -1/Command | Found Prototype Protection 13606 | -1/Command | Identified Zio. Weapon Casing 13616 | -1/Command | Found Prototype Energy Cannon 13616 | -1/Command | Identified Zio. Alpha Cannon 13637 | -1/Command | Found Prototype Protection 13637 | -1/Command | Identified Zio. Heavy Carapace 13900 | -1/Command | Build established: Messiah-Gunner 14134 | -1/Command | Found Prototype Protection 14134 | -1/Command | Identified Zio. Shade Armor 14139 | -1/Command | Found Zio. Shade Armor 14142 | -1/Command | Found Zio. Shade Armor 14227 | -1/Command | Phase Generator disabled 14577 | -1/Command | Found Exp. Target Analyzer 14578 | -1/Command | Found Exp. Targeting Computer 14603 | -1/Command | Found Multirail 14692 | -1/Command | Found Multirail 14869 | -1/Command | Found Exp. ECM Suite 14871 | -1/Command | Found Exp. Core Analyzer 14900 | -1/Command | Found Enh. Gamma Rifle 14979 | -1/Command | Found Exp. Targeting Computer 14990 | -1/Command | Found Exp. Targeting Computer 15820 | -1/Command | Found Exp. Targeting Computer 15984 | -1/Command | Found Exp. Powered Armor 16148 | -1/Command | Found Zio. Weapon Casing 16180 | -1/Command | Warped through subspace to slip node 16180 | -1/Command | Discovered new exit (range 5) 16187 | -1/Command | Entered Access_0 16188 | -1/Access_0 | Met Architect 16206 | -1/Access_0 | Subspace Access Node disabled 16214 | -1/Access_0 | A6 warped into view 16214 | -1/Access_0 | Subspace Access Node disabled 16227 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 16235 | -1/Access_0 | Subspace Access Node disabled 16242 | -1/Access_0 | Subspace Access Node disabled 16249 | -1/Access_0 | A5 warped into view 16277 | -1/Access_0 | A4 warped into view 16277 | -1/Access_0 | Started Test 138-B, establishing a local singularity 16277 | -1/Access_0 | Singularity Gate disabled 16562 | -1/Access_0 | Destroyed Architect 16570 | -1/Access_0 | Warped through subspace to slip node 16570 | -1/Access_0 | Discovered exit to Surface (range 8) 16582 | *** | Escaped! Last Messages --------------- 16558_ A6 follow-up attacks with Enh. Force Lance. 16558_ Sigix Broadsword destroyed. 16558_ Cld. Field Propulsion Drive destroyed. 16558_ A6 suffers critical hit (Burn). 16559_ Penetrated by Quantum Shear. 16561_ Extracted 61 energy. 16562_ Penetrated by Quantum Shear. 16562_ Architect: "Defeated by a malfunctioning replica of a piece of alien starship?! You've got*fzzt* be kiddi*bzzz*" 16562_ Architect destroyed. 16566_ Prc. Energy Filter destroyed. 16567_ Adv. Surge Thruster destroyed. 16569_ A6 follow-up attacks with Enh. Force Lance. 16570_ Warped through subspace, drawn to slip node. 16570_ EXIT=FOUND: SURFACE [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 97 Energy Capacity 1580 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Armor Coverage 300 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 97 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 50 Particle Charging 30 Salvage Targeting 6 Offensive Hacking 34 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Field Recycling Unit | -9/Materials | Extracted Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Arc Thrower | -7/Zion | Free Hvy. Machine Gun | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Fusion Compressor | -6/Factory | Z-intel Corruption Screen | -6/Factory | Z-intel Melee Analysis Suite | -6/Factory | Z-intel Med. Storage Unit | -6/Factory | Z-intel Imp. Trap Scanner | -6/Factory | Z-intel Imp. Reaction Control System | -6/Factory | Z-intel Imp. Medium Armor Plating | -6/Factory | Z-intel System Shield | -6/Factory | Z-intel Adv. Targeting Computer | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Hcp. Matter Pod | -6/Factory | Z-intel EM Disruption Field | -6/Factory | Z-intel Targeting Computer | -6/Factory | Z-intel Imp. Antigrav System | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Gamma Rifle | -6/Data Miner | Free Imp. Power Shielding | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Imp. Actuator Array | -5/Factory | Z-intel Arm. Medium Treads | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Imp. Terrain Scanner | -5/Factory | Z-intel Sml. Matter Pod | -5/Factory | Z-intel Remote Datajack | -5/Factory | Z-intel Imp. Melee Analysis Suite | -5/Factory | Z-intel Hvy. Flak Cannon | -5/Factory | Z-intel Variable Charge Gun | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Neutron Cannon | -4/Factory | Z-intel Ionic Axe | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Thermal Defense Suite | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Cld. Phase Cannon | -4/Factory | Z-intel Centrium Greatsword | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Neutron Missile Launcher | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Hvy. Wave Gun | -4/Armory | Z-intel Lgt. Antimatter Cannon | -4/Armory | Z-intel Exp. Hacking Suite | -4/Armory | Z-intel Antimatter Cannon | -4/Armory | Z-intel Adv. Thermal Defense Suite | -4/Armory | Z-intel Prc. Energy Filter | -4/Armory | Z-intel Cld. Proton Cannon | -4/Armory | Z-intel Tiamat Missile Launcher | -4/Armory | Z-intel Lgt. Neutrino Core | -4/Armory | Z-intel Hvy. Tesla Rifle | -4/Armory | Z-intel Imp. Heavy Machine Gun | -4/Armory | Z-intel Exp. Signal Interpreter | -4/Armory | Z-intel Adv. Variable Charge Gun | -3/Research | Z-intel Adv. KE Penetrator | -3/Research | Z-intel Enh. Coil Gun | -3/Research | Z-intel Exp. Matter Compressor | -3/Research | Z-intel Tactical Quantum Warhead | -3/Research | Z-intel Cld. Impulse Thruster | -3/Research | Z-intel Imp. Matter Neutralizer | -3/Research | Z-intel Thunder Hammer | -3/Research | Z-intel Hvy. Dispersion Rifle | -3/Research | Z-intel Imp. KE Penetrator | -3/Research | Z-intel Cld. Fission Core | -3/Research | Z-intel Imp. Diametric Drive | -3/Research | Z-intel Imp. Remote Force Field | -3/Research | Z-intel Adv. Cooling System | -3/Research | Z-intel Imp. Fusion Compressor | -3/Research | Z-intel Lrn. Sensor Array | -3/Research | Z-intel Matter Filter | -3/Research | Z-intel Thunder Leg | -3/Research | Z-intel Nuclear Pulse Array | -3/Research | Z-intel Adv. System Shield | -3/Research | Z-intel ECM Suite | -3/Research | Z-intel Lrn. Tractor Beam | -3/Research | Z-intel Adv. Recoil Stabilizer | -3/Research | Z-intel Adv. Recalibrator | -3/Research | Z-intel Adv. Medium Treads | -3/Research | Z-intel Seismic Detector | -3/Research | Z-intel Cloaking Device | -3/Research | Z-intel Exp. Shield Generator | -3/Testing | Z-intel Cld. Antigrav System | -3/Testing | Z-intel Plasma Lance | -3/Testing | Z-intel Com. Mass Driver | -3/Testing | Z-intel Adv. Kinecellerator | -3/Testing | Z-intel Electron Diverter | -3/Testing | Z-intel Tesla Bomb Launcher | -3/Testing | Z-intel Spectral Analyzer | -3/Testing | Z-intel Enh. Multireflex Exoskeleton | -3/Testing | Z-intel Imp. Core Shielding | -2/Section 7 | Z-intel Quantum Capacitor | -2/Section 7 | Z-intel Focal Shield | -2/Section 7 | Z-intel Arm. Heavy Treads | -2/Section 7 | Z-intel Mic. Antimatter Reactor | -2/Section 7 | Z-intel Adv. Salvage Targeting Computer | -2/Section 7 | Z-intel Adv. Coolant Injector | -2/Section 7 | Z-intel Lyr. Medium Armor Plating | -2/Section 7 | Z-intel Imp. System Guard | -2/Section 7 | Z-intel Micro-nuke Launcher | -2/Section 7 | Z-intel Imp. Arc Projector | -2/Section 7 | Z-intel Imp. Remote Datajack | -2/Section 7 | Z-intel Adv. Remote Force Field | -2/Section 7 | Z-intel Core Analyzer | -2/Section 7 | Z-intel Imp. Shock Absorption System | -2/Section 7 | Z-intel Lrn. Phase Cannon | -1/Command | Z-intel Vortex Chain Reactor | -1/Command | Z-intel Kinetic Spear | -1/Command | Z-intel Com. Particle Reactor | -1/Command | Z-intel Com. Tesla Bomb Launcher | -1/Command | Z-intel Imp. Energy Well | -1/Command | Z-intel Exp. Thermal Shield | -1/Command | Z-intel Exp. Myomer Leg | -1/Command | Z-intel Robot Schematics ------------------ A-15 Conveyor | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel X-67 Chaingunner | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel H-55 Commando | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel G-47 Trooper | -6/Factory | Z-intel D-63 Destroyer | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -4/Factory | Z-intel H-66 Slayer | -4/Factory | Z-intel O-32 Director | -4/Factory | Z-intel B-60 Warrior | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel M-30 Cleanser | -4/Armory | Z-intel W-44 Eye | -4/Armory | Z-intel H-77 Assassin | -4/Armory | Z-intel S-43 Plague | -3/Research | Z-intel C-55 Analyst | -3/Research | Z-intel B-74 Champion | -3/Research | Z-intel A-02 Transporter | -3/Research | Z-intel A-27 Freighter | -3/Research | Z-intel L-61 Swordsman | -3/Research | Z-intel M-36 Artificer | -3/Research | Z-intel Y-72 Warden | -3/Research | Z-intel C-65 Expert | -1/Command | Z-intel H-88 Terminator | -1/Command | Z-intel X-87 Electro | -1/Command | Z-intel G-73 Enforcer | -1/Command | Z-intel Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Armory | Authchip Repaired ---------- Imp. Flight Unit | 57% | -7/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Sigix Broadsword Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Derelict Escape Freeware Friend Of Zion Sorry Old Pal Special Delivery Supersonic Challenges ------------ None Game ------ Seed CompanionDamperClaymores Manual? 0 Play Time 06:41:56 Cumulative 274.7 hours Start 2025.06.01 @ 16:50:21 End 2025.06.02 @ 01:36:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 133 Adventurer 8 Explorer 0 Win Type 0 Total 11 Types 6/0/2/2/0/0/0/0/0/1 Lore% 86 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a29a5f46-9161-43c9-83fe-8ba059940e02