Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 22:52:15 Player: VVRLD_D35TR0YER Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (138) 690 Value Destroyed (3816) 3816 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 7127 Bonus ------- High Alert Combat Kills 611 Follower Combat Kills 105 Entered Garrisons 200 Friendly Fire -435 Cogmind --------- Core Integrity 0/550 Matter 135/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1450) Ox28 Location -8/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Flail Heavy Flail > --- INVENTORY (25) --- Heavy Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Medium Matter Pod (100) Medium Matter Pod (100) Large Matter Pod (150) Structural Scanner Light Armor Plating Light Armor Plating Shield Generator Shield Generator Improved Medium Laser Improved Assault Rifle Slug Cannon Rocket Launcher Datajack Maul Katana Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Shield Generator > --- WEAPON ----------- EMP Blaster Katana > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink Medium Matter Pod Medium Matter Pod Large Matter Pod Structural Scanner Shield Generator Shield Generator Improved Medium Laser Improved Assault Rifle Slug Cannon Rocket Launcher Mini Grenade Launcher Datajack Maul Heavy Flail Heavy Flail Katana [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Maul Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 2 | . . . . 2 . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 89 | 9 9 23 7 18 23 Power 12 | 1 1 2 3 3 2 Engine 11 | 1 1 2 3 2 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 21 | 4 4 4 3 . 6 Treads 7 | 2 2 2 1 . . Leg 7 | 2 . . . . 5 Wheel 7 | . 2 2 2 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 1 6 1 6 3 Device 8 | 1 . 1 1 3 2 Storage 5 | 1 1 2 . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 5 | . . 3 . 1 1 Artifact . | . . . . . . Weapon 37 | 2 3 11 . 9 12 Energy Gun 8 | 1 1 3 . 3 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 3 | . . . . 1 2 Launcher 13 | . 2 5 . 2 4 Special Weapon . | . . . . . . Impact Weapon 9 | . . 3 . 2 4 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 1 3 . Parts Lost 27 | . 3 5 . 1 18 Power 5 | . 1 . . . 4 Propulsion 11 | . 2 1 . . 8 Utility 8 | . . 4 . . 4 Weapon 3 | . . . . 1 2 Highest Loss Streak 6 | . 3 4 . 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 94 80 77 99 76 Engine 13 | . 9 10 11 18 17 Treads 4 | . 18 7 6 . . Leg 4 | . 2 . . . 12 Wheel 9 | . 6 13 15 18 1 Device 9 | . 14 7 11 17 7 Storage 10 | . 14 11 11 9 9 Processor 3 | . . . . . 9 Protection 3 | . . 8 . 9 1 Energy Gun 1 | . 5 3 . 4 . Ballistic Gun 1 | . 14 . . . . Launcher 5 | . 8 3 11 1 5 Impact Weapon 10 | . . 13 11 9 9 Peak Build Rating 34 | 7 8 15 22 31 34 Average Rating 17 | 5 6 11 13 27 24 On Entrance 12 | . 7 8 13 14 31 Naked Turns . | . . . . . . Heaviest Build 116 | 11 30 63 56 116 115 Greatest Support 40 | 40 40 20 20 20 26 Greatest Overweight (x) 28 | 1 2 5 5 5 28 Average Overweight (x) 3 | . . 2 3 3 6 Largest Inventory Capacity 25 | 8 15 20 20 25 25 Average Capacity 20 | 6 12 18 20 22 25 Most Carried 24 | 6 13 20 20 24 24 Average Carried 18 | 4 7 15 19 19 21 Final Capacity 25 | 8 15 20 20 25 25 Final Carried 24 | 6 13 20 20 24 20 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 2118 | 289 195 901 130 226 377 Remotely . | . . . . . . Salvage Created 3929 | 63 442 1463 617 668 676 Parts 199 | 8 27 80 20 25 39 Haulers Intercepted 7 | . 1 4 . 2 . Recyclers Shooed 5 | 1 3 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 81 | . 9 34 7 5 26 Melee 11 | . . 7 . . 4 Guns 4 | . 2 2 . . . Cannons 2 | . . . . . 2 AOE 50 | . 7 15 6 5 17 Classes Destroyed 12 | 1 7 3 . 1 . Worker 15 | . 2 5 6 2 . Builder 8 | . 2 5 . 1 . Tunneler 7 | 3 . . 4 . . Hauler 7 | . 1 4 . 2 . Recycler 13 | . 3 1 5 4 . Mechanic 1 | . . 1 . . . Watcher 6 | . 2 3 . 1 . Swarmer 23 | . 3 4 7 . 9 Grunt 42 | . 6 26 . 5 5 Brawler 1 | . . . . 1 . Duelist 4 | . . 1 . . 3 Sentry 12 | . . 3 . . 9 Thug 1 | . . . 1 . . Best Kill Streak 13 | 2 13 12 5 5 6 Combat Bots Only 6 | . 5 6 4 3 6 Max Kills in Single Turn 5 | 1 3 5 2 5 3 Gunslinging . | . . . . . . Exploded 3 | . 2 3 2 3 3 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 371 | . 38 128 18 36 151 Missed 96 | . 13 36 5 5 37 Damage Taken 4000 | . 371 1156 176 331 1966 Core 853 | . 35 219 38 37 524 Absorbed by Shields 345 | . . . . 133 212 Redirected to Shielding 52 | . . . . 18 34 Regen/Repaired (Parts) 264 | . 35 229 . . . Core Remaining (%) 73 | 100 86 . 35 . . Volleys Fired 170 | 9 41 33 6 32 49 Largest 2 | 2 2 2 1 1 1 Hottest 80 | 60 60 80 30 50 48 Shots Fired 203 | 18 53 45 6 32 49 Gun 89 | 18 33 20 . 18 . Cannon 29 | . . . . 9 20 Launcher 85 | . 20 25 6 5 29 Special . | . . . . . . Kinetic 58 | 9 20 . . 9 20 Thermal 27 | 9 13 5 . . . Explosive 74 | . 20 25 6 5 18 Electromagnetic 44 | . . 15 . 18 11 Robot Hit Streak 14 | 4 8 14 1 6 6 Robot Miss Streak 6 | 6 3 2 1 5 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 185 | 7 25 64 20 28 41 Core Hits 171 | 5 34 68 10 23 31 Critical Kills 7 | . 1 1 3 1 1 Critical Parts Destroyed 20 | . . 10 3 1 6 Critical Strikes 30 | . 1 11 6 2 10 Destroy 4 | . 1 . . . 3 Smash 26 | . . 11 6 2 7 Melee Attacks 125 | . . 64 19 9 33 Impact 121 | . . 64 19 9 29 Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks 24 | . . 4 17 3 . Combat Hostiles . | . . . . . . Follow-up Attacks 11 | . . 5 . . 6 Damage Inflicted 11004 | 67 1139 3950 1699 1580 2569 Guns 689 | 67 208 119 . 295 . Cannons 376 | . . . . 42 334 Explosions 5224 | . 931 1803 321 779 1390 Melee 4706 | . . 2019 1378 464 845 Ramming 9 | . . 9 . . . Kinetic 516 | 31 109 . . 42 334 Thermal 701 | 36 99 138 . 381 47 Explosive 4025 | . 931 1298 321 398 1077 Electromagnetic 1047 | . . 486 . 295 266 Impact 4706 | . . 2019 1378 464 845 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1787 | . 71 717 655 153 191 Projectiles . | . . . . . . Explosions 274 | . 71 93 24 34 52 Melee 1513 | . . 624 631 119 139 Knockbacks 14 | . . 8 4 2 . Impact 14 | . . 8 4 2 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 428 | . 80 71 77 49 151 Shots 17 | . 3 3 4 2 5 Rammed 3 | . . 3 . . . Targets Rammed 3 | . . 3 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 379 | 40 165 45 . 379 121 Average Temperature 82 | 17 66 18 . 137 32 Received Heat Transfer 1369 | . 141 555 . 156 517 Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted 21 | . . 11 5 2 3 Combat Hostiles 14 | . . 10 1 . 3 Parts Fried 40 | . . 19 16 2 3 Impact Corruptions 61 | . . 26 22 4 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 875 | 75 225 125 . 450 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . 2 . 3 2 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 1117 | 15 419 919 623 503 1117 Initial 358 | . 9 92 358 119 198 Average 547 | 4 192 590 437 265 774 Maximum Alert Level 4 | . 2 3 2 2 4 Low Security (%) 14 | 100 47 13 . 44 . Level 1 17 | . 37 11 33 33 5 Level 2 35 | . 15 37 66 22 28 Level 3 29 | . . 37 . . 54 Level 4 3 | . . . . . 10 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 8 . 4 . Investigation 5 | . . 5 . . . Extermination . | . . . . . . Reinforcement 5 | . 2 1 . 2 . Assault 2 | . . 2 . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 5 | . 3 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 13 49 7 19 25 Peak Tracking Total 6 | . 5 6 4 6 5 Tactical Retreats 6 | . . 1 1 1 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 6 | . . 1 . . 5 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 24 | . 4 9 1 4 6 Max in Single Turn 2 | . 2 2 1 1 2 Garrison Relay 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 14 | . 2 6 . 5 1 Terminals 8 | . 1 3 . 3 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units 2 | . . 1 . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 42 | . 6 20 . 14 2 Successful 23 | . 2 12 . 8 1 Failed 19 | . 4 8 . 6 1 Catastrophic 3 | . . 1 . 1 1 Database Lockouts . | . . . . . . Manual 21 | . 4 11 . 6 . Terminals 30 | . 4 12 . 12 2 Fabricators . | . . . . . . Repair Stations 8 | . 2 6 . . . Recycling Units 3 | . . 2 . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . . 3 . 4 1 Prototype ID Bank 1 | . . 1 . . . Transport Status 1 | . . . . 1 . Hauler Manifests 2 | . . 1 . 1 . Zone Layout 3 | . . 1 . 2 . Patrol Navigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 6 . . . Scan Component 4 | . 1 3 . . . Repair 4 | . 1 3 . . . Recycling Unit Hacks 2 | . . 1 . 1 . Report Inventory 2 | . . 1 . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 4 | . . 2 . 2 . Terminals 3 | . . 1 . 2 . Botnet 3 | . . 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Tunnel 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 4 . 3 1 Full Trace Events 5 | . 1 3 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 3 . . . Time 110 | . 26 84 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 16 | . . . . . 16 Machine Destruction 16 | . . . . . 16 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 4 | . . . 4 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 40 | . . . 40 40 . Highest-Rated Ally 28 | . . . 28 16 . Total Orders . | . . . . . . Ally Attacks 44 | . . . . 44 . Total Damage 373 | . . . . 373 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 4511 | 131 404 1152 806 400 1618 Spaces Moved 1879 | 72 218 557 544 200 288 Core 23 | 9 . . . . 14 Treads 69 | 12 56 1 . . . Legs 306 | 51 29 . . . 226 Wheels 1481 | . 133 556 544 200 48 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 110 110 110 125 155 Average Speed 183 | 121 128 129 131 135 477 Slowest Speed 1450 | 160 240 240 155 155 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 6 42 51 97 32 38 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 80 | . 11 8 24 . 37 Terrain Destroyed 372 | . 97 87 51 35 102 Melee 2 | . . 1 . . 1 Projectile 4 | . . . . 1 3 AOE 366 | . 97 86 51 34 98 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2514 | 95 291 830 589 279 430 Wait 139 | . 12 116 5 . 6 Move 1875 | 71 217 556 543 200 288 Hop . | . . . . . . Pick Up 58 | 6 10 24 3 10 5 Fast Attach 27 | 7 2 7 2 3 6 Attach 23 | . 2 4 1 7 9 Detach 12 | . . 3 . 5 4 Swap 39 | 2 5 12 4 8 8 Drop 34 | . 2 17 6 5 4 Fire 170 | 9 41 33 6 32 49 Melee 110 | . . 55 19 9 27 Ram 3 | . . 3 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 24 | . . . . . 24 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 12) 376 | -10/Materials | Lost 3 parts (1p2n) 403 | -10/Materials | Discovered new exit (range 15) 437 | -10/Materials | Repaired Grenade Launcher? 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Utility x2 638 | -9/Materials | Repaired Lgt. Treads 765 | -9/Materials | Discovered new exit (range 13) 885 | -9/Materials | Discovered new exit (range 8) 936 | -9/Materials | First assault squad dispatched 1110 | -9/Materials | Lost 4 parts (1n3u) 1359 | -9/Materials | Core integrity fell below 50% 1489 | -9/Materials | Repaired Grenade Launcher 1522 | -9/Materials | Repaired Maul 1688 | -9/Materials | Entered Mines 1721 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1758 | -9/Mines | Discovered new exit (range 8) 1955 | -9/Mines | Learned Materials trap positions 1963 | -9/Mines | Discovered new exit (range 9) 2013 | -9/Mines | Found a hidden stash of uninstalled traps 2091 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2095 | -9/Mines | Found Prototype Device 2095 | -9/Mines | Identified Exp. Sensor Array 2173 | -9/Mines | Received a Mining Laser from a helpful Derelict 2390 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2494 | -9/Mines | Entered Materials 2494 | -8/Materials | Accompanied by 3 allies 2494 | -8/Materials | Evolved 2 slots: Power x2 2495 | -8/Materials | Identified exit to Factory 2496 | -8/Materials | Loaded intel: 13 trap records 2733 | -8/Materials | Discovered exit to Factory (range 15) 2768 | -8/Materials | Garrison activated, responded to threat 2894 | -8/Materials | Identified exit to Garrison 2894 | -8/Materials | Entered Garrison 2907 | -8/Garrison | Triggered checkpoint 3004 | -8/Garrison | Triggered checkpoint 3016 | -8/Garrison | Lost 3 parts (1p1n1u) 3038 | -8/Garrison | Garrison Relay disabled 3138 | -8/Garrison | Garrison Relay disabled 3381 | -8/Garrison | Triggered checkpoint 3451 | -8/Garrison | Triggered checkpoint 3498 | -8/Garrison | Core integrity fell below 50% 3514 | -8/Garrison | Lost 4 parts (1p1n1u1w) 3590 | -8/Garrison | Triggered checkpoint 3686 | -8/Garrison | Triggered checkpoint 3755 | -8/Garrison | Garrison Relay disabled 3955 | -8/Garrison | Discovered new exit (range 13) 4072 | -8/Garrison | Triggered checkpoint 4171 | -8/Garrison | Triggered checkpoint 4196 | -8/Garrison | Core integrity fell below 20% 4218 | -8/Garrison | Lost 6 parts (2p2n1u1w) 4512 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Downloaded protocol data. 04333_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. 04439_ Aluminum Leg destroyed. 04441_ Y-45 Defender suffers critical hit (Smash). 04441_ Hvy. Flail follow-up attack on Y-45 Defender. 04441_ Destroyed Lgt. Armor Plating. 04441_ Y-45 Defender system corrupted by crushing effect. 04442_ Critical hit (Burn: +37). 04444_ Y-45 Defender suffers critical hit (Smash). 04444_ Destroyed Hvy. Assault Rifle. 04444_ Y-45 Defender system corrupted by crushing effect. 04444_ Hvy. Flail follow-up attack on Y-45 Defender. 04452_ Destroyed Heat Sink. 04452_ Y-45 Defender system corrupted by crushing effect. 04452_ Hvy. Flail follow-up attack on Y-45 Defender. 04452_ Destroyed Heat Sink. 04452_ Y-45 Defender system corrupted by crushing effect. 04453_ Y-45 Defender system terminally corrupted. 04454_ Acquired 40 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????#######?????? | | ??????????####?##### # ##????? | | ??????##### ### ### ## ##???? | | ??????# # #???? | | ??????# ## ##???? | | ??????# ### =[### # #???? | | ??????# #?# #?# # #####???? | | ??????# #?#####?#### #"#?????? | | ??????# #????????# #?????? | | ??????# #????????# #?????? | | ??????# #????????# #?????? | | ??????# #????????### #"#?????? | | ????### #?????????# ###?????? | | ???## #?????##### #??????? | | ???#" < #?????#" ##??????? | | ???## #?????#"T"### #???????? | | ????### #?????#####?# #?####??? | | ??????# #???????????# ### Y#??? | | ??????# #???????????#Y @ Y#??? | | ??????# #???????????##### Y#??? | | ??????# #???????????????####??? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ####### #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ##########?????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ###????????????????????????????? | | # #????????????????????????????? | | # #####????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ##!!!##????????????????????????? | | #" """#????????????????????????? | | #######????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 36 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingEnergyCompanion Manual? 0 Play Time 00:28:33 Cumulative 173.5 hours Start 2025.04.11 @ 22:26:02 End 2025.04.11 @ 22:52:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a779bea2-651b-4966-b456-9a7b7787e973