Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.15 @ 11:29:11 Player: kicktown Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (227) 1135 Value Destroyed (6846) 6846 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2088) 2088 TOTAL SCORE: 13969 Bonus ------- High Alert Combat Kills 2088 Cogmind --------- Core Integrity 0/1000 Matter 193/300 Energy 77/100 System Corruption 7% Temperature Cool (12) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gravmag System > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Improved Utility Shielding Improved Recalibrator > --- WEAPON (4) ------- Axe Chainsword > --- INVENTORY (4) ---- Transmission Jammer Trap Extractor Advanced Field Recycling Unit (45) Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Transmission Jammer Improved Utility Shielding > --- WEAPON ----------- Advanced Plasma Cannon Axe Chainsword Chainsword > --- INVENTORY -------- Trap Extractor Improved Recalibrator Advanced Field Recycling Unit Datajack [Rating: 76] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Light EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 . . 1 Utility 5 | . . 1 . 2 2 . Weapon 2 | . . 1 . . . 1 Parts Attached 326 | 7 24 110 88 11 6 80 Power 22 | 1 2 3 7 1 . 8 Engine 11 | 1 2 2 3 1 . 2 Core 11 | . . 1 4 . . 6 Reactor . | . . . . . . . Propulsion 104 | 2 10 27 39 2 3 21 Treads 48 | . 6 15 19 1 3 4 Leg . | . . . . . . . Wheel 41 | 2 4 12 19 1 . 3 Hover 7 | . . . 1 . . 6 Flight 8 | . . . . . . 8 Utility 68 | 2 5 29 5 5 2 20 Device 27 | . 2 14 . 1 2 8 Storage 15 | 2 2 7 3 . . 1 Processor 7 | . . 1 . 1 . 5 Hackware 2 | . . 1 1 . . . Protection 17 | . 1 6 1 3 . 6 Artifact . | . . . . . . . Weapon 132 | 2 7 51 37 3 1 31 Energy Gun 30 | 1 2 15 12 . . . Energy Cannon 21 | . . 10 3 . 1 7 Ballistic Gun 17 | 1 2 5 9 . . . Ballistic Cannon 6 | . . . . . . 6 Launcher 26 | . 2 17 6 . . 1 Special Weapon 6 | . 1 . 3 . . 2 Impact Weapon . | . . . . . . . Slashing Weapon 11 | . . . . 3 . 8 Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon 13 | . . 4 4 . . 5 Unidentified Prototypes 5 | . . 2 2 . . 1 Parts Lost 33 | . 1 5 2 1 . 24 Power 7 | . . . 1 1 . 5 Propulsion 8 | . . 1 . . . 7 Utility 8 | . . 1 . . . 7 Weapon 10 | . 1 3 1 . . 5 Highest Loss Streak 17 | . 1 2 1 1 . 17 Average Slot Usage (%) 97 | . 99 98 99 99 93 88 Engine 10 | . 14 9 10 10 13 5 Core 3 | . . 1 7 4 . 4 Treads 16 | . 15 15 19 8 13 13 Wheel 7 | . 12 6 7 13 6 3 Device 5 | . 7 7 . 3 13 8 Storage 18 | . 19 13 25 23 20 13 Processor 4 | . . 9 . 6 . 3 Protection 1 | . . 1 . 3 6 6 Energy Gun 7 | . 9 7 10 . . . Energy Cannon 6 | . . 11 3 . 4 3 Ballistic Gun 4 | . 12 1 8 . . . Launcher 5 | . 4 10 1 . . . Slashing Weapon 1 | . . . . 23 15 10 Special Melee Weapon 1 | . . 2 . . . 2 Naked Turns . | . . . . . . . Heaviest Build 176 | 15 59 114 125 144 151 176 Greatest Support 88 | 32 40 40 62 42 70 88 Greatest Overweight (x) 9 | . 3 7 7 4 4 9 Average Overweight (x) 2 | . 1 2 2 3 3 1 Largest Inventory Capacity 28 | 8 18 28 28 28 28 28 Average Capacity 18 | 7 12 13 26 28 28 23 Most Carried 28 | 8 18 28 28 28 28 28 Average Carried 17 | 5 11 12 25 27 26 22 Final Capacity 28 | 8 18 28 28 28 28 4 Final Carried 28 | 8 18 28 28 28 28 4 Class Distribution -------------------- 36% | Mutant 27% | Hauler-Mutant 14% | Hauler-Gunner 13% | Bomber 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Gunner | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 5580 | 315 460 1778 1794 65 . 1168 Remotely . | . . . . . . . Salvage Created 8859 | 277 627 3585 3090 65 . 1215 Parts 465 | 26 38 200 140 4 . 57 Haulers Intercepted 13 | . 2 6 5 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled 2 | . . . . . . 2 Retrieved Matter 47 | . . . . . . 47 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 147 | . 7 61 56 1 . 22 Melee 16 | . . . . 1 . 15 Guns 51 | . 7 17 27 . . . Cannons 25 | . . 12 6 . . 7 AOE 53 | . . 30 23 . . . Classes Destroyed 16 | 3 3 8 . . . 2 Worker 14 | 2 2 6 3 . . 1 Builder 7 | . . 4 2 . . 1 Tunneler 12 | 8 1 1 1 . . 1 Hauler 13 | . 2 6 5 . . . Recycler 9 | 1 1 2 2 . . 3 Mechanic 6 | . . 4 2 . . . Operator 5 | . . 3 2 . . . Watcher 14 | . 3 5 5 . . 1 Swarmer 20 | . . 7 6 . . 7 Grunt 82 | . 7 41 30 . . 4 Brawler 8 | . . 1 7 . . . Duelist 4 | . . 1 2 . . 1 Protector 4 | . . 1 3 . . . Sentry 22 | . . 10 8 1 . 3 Hunter 1 | . . . . . . 1 Programmer 6 | . . . . . . 6 Best Kill Streak 9 | 7 4 9 8 1 . 3 Combat Bots Only 7 | . 4 6 7 1 . 3 Max Kills in Single Turn 5 | 1 1 4 5 1 . 2 Gunslinging 1 | . . 1 1 . . . Exploded 3 | . . 3 3 . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 9376 | . 546 1840 1832 76 . 5082 Core 1576 | . 63 226 258 17 . 1012 Absorbed by Shields 407 | . . . . . . 407 Core Remaining (%) 77 | 100 74 43 53 97 100 . Volleys Fired 529 | 46 54 181 159 . 3 86 Largest 4 | 1 2 3 3 . 1 4 Hottest 251 | 50 100 180 151 . 90 251 Shots Fired 919 | 46 84 315 340 . 3 131 Gun 510 | 46 79 124 261 . . . Cannon 270 | . . 93 48 . 3 126 Launcher 123 | . 4 98 20 . . 1 Special 16 | . 1 . 11 . . 4 Kinetic 269 | . 49 16 142 . . 62 Thermal 209 | 46 31 37 29 . 3 63 Explosive 31 | . . 10 20 . . 1 Electromagnetic 410 | . 4 252 149 . . 5 Robot Hit Streak 22 | 5 15 22 20 . . 14 Robot Miss Streak 12 | 2 2 12 4 . . 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 5 2 . . . Max Gunslinging Chain 2 | . . 2 1 . . . Shots Hit Robots 645 | 27 62 186 245 4 . 121 Core Hits 380 | 12 30 149 146 2 . 41 Critical Hits 9 | . . 1 4 . . 4 Critical Kills 4 | . . 1 2 . . 1 Critical Parts Destroyed 5 | . . . 2 . . 3 Melee Attacks 149 | . . 13 4 10 1 121 Impact . | . . . . . . . Slashing 108 | . . . . 10 1 97 Piercing 12 | . . . . . . 12 Sneak Attacks 34 | . . 12 4 . . 18 Combat Hostiles . | . . . . . . . Follow-up Attacks 12 | . . . . 1 . 11 Damage Inflicted 19045 | 362 834 5805 7290 141 . 4613 Guns 5714 | 362 739 1379 3234 . . . Cannons 4101 | . . 1261 876 . . 1964 Explosions 6466 | . 95 3165 3143 . . 63 Melee 2715 | . . . . 141 . 2574 Ramming 12 | . . . . . . 12 Kinetic 3981 | . 451 134 1806 . . 1590 Thermal 2875 | 362 288 881 1078 . . 266 Explosive 3095 | . . 656 2376 . . 63 Electromagnetic 6367 | . 95 4134 2030 . . 108 Impact . | . . . . . . . Slashing 2447 | . . . . 141 . 2306 Piercing 268 | . . . . . . 268 Highest Corruption 7 | . . . . . . 7 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Effects 34 | . . . . . . 34 Message Errors 5 | . . . . . . 5 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . . . 5 Data Loss (major) 1 | . . . . . . 1 Targeting Errors 13 | . . . . . . 13 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 518 | . 8 21 97 1 . 391 Projectiles 151 | . . 5 . . . 146 Explosions 121 | . 8 16 97 . . . Melee 246 | . . . . 1 . 245 Knockbacks 26 | . . . . . . 26 Impact . | . . . . . . . Kinetic 23 | . . . . . . 23 Secondary 3 | . . . . . . 3 Self-Inflicted Damage 182 | . 3 37 142 . . . Shots 8 | . 1 4 3 . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 661 | 160 45 544 499 . 72 661 Average Temperature 117 | 47 16 118 145 . 34 106 Received Heat Transfer 2498 | . 252 708 747 24 . 767 Effects 54 | . . 11 25 . . 18 Shutdowns 11 | . . 1 8 . . 2 Energy Bleed 6 | . . 2 4 . . . Interference 9 | . . 3 4 . . 2 Matter Decay 5 | . . . 3 . . 2 Short Circuit 6 | . . 1 3 . . 2 Damage (minor) 4 | . . . 3 . . 1 Damage (major) 13 | . . 4 . . . 9 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . 2 2 . . . Combat Hostiles 2 | . . 2 . . . . Parts Fried 42 | . 2 20 20 . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | 3 . . 1 . . . Heat Transferred 4916 | 1073 792 1456 1299 . . 296 Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 31 | . . 22 9 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 1493 | 55 102 1145 1493 714 353 857 Initial 670 | . 35 . 458 670 349 172 Average 546 | 25 36 606 934 689 351 239 Maximum Alert Level 4 | . . 4 4 3 1 3 Low Security (%) 33 | 100 100 19 . . . 65 Level 1 7 | . . 11 . . 100 14 Level 2 23 | . . 25 39 60 . 12 Level 3 23 | . . 38 23 39 . 7 Level 4 11 | . . 4 36 . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 34 | . 1 12 12 . . 9 Investigation 10 | . 1 6 3 . . . Extermination 3 | . . . . . . 3 Reinforcement 5 | . . 1 3 . . 1 Assault 12 | . . 5 6 . . 1 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Construction Impeded 2 | . . 1 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 6 | . 1 1 2 . . 2 Communications Jammed 9 | . . . . . . 9 Distress Signals 9 | . . . . . . 9 Times Spotted 246 | . 16 83 84 1 . 62 Peak Tracking Total 9 | . 4 8 5 1 . 9 Tactical Retreats 20 | . 1 4 3 . . 12 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 7 | . 1 4 1 . . 1 Indirectly 4 | . . 4 . . . . Trap Hack Attempts 8 | . . 8 . . . . Triggered . | . . . . . . . Disarmed 1 | . . 1 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 25 | . 1 15 6 . . 3 Max in Single Turn 2 | . 1 2 1 . . 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 41 | . 10 13 9 1 . 8 Terminals 23 | . 7 7 3 1 . 5 Fabricators 1 | . . . . . . 1 Repair Stations 5 | . 1 2 2 . . . Recycling Units 7 | . 2 2 2 . . 1 Scanalyzers 4 | . . 2 1 . . 1 Garrison Access 1 | . . . 1 . . . Total Hacks 137 | . 35 56 27 2 . 17 Successful 81 | . 17 39 17 1 . 7 Failed 56 | . 18 17 10 1 . 10 Catastrophic 7 | . 3 2 1 . . 1 Database Lockouts . | . . . . . . . Manual 31 | . 12 12 6 . . 1 Terminals 66 | . 26 21 8 2 . 9 Fabricators 2 | . . . . . . 2 Repair Stations 26 | . 4 16 6 . . . Recycling Units 20 | . 5 5 7 . . 3 Scanalyzers 22 | . . 14 5 . . 3 Garrison Access 1 | . . . 1 . . . Terminal Hacks 27 | . 11 10 2 1 . 3 Record 1 | . . . . . . 1 Part Schematic 6 | . 5 1 . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 2 1 . . . . Level Access Points 1 | . . 1 . . . . Branch Access Points 3 | . 1 1 . . . 1 Repair Station Index 1 | . . . 1 . . . Recycling Unit Index 3 | . 1 1 . 1 . . Alert Level 1 | . . 1 . . . . Unreport Threat 4 | . . 3 1 . . . Locate Traps 2 | . 1 . . . . 1 Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 23 | . 3 14 6 . . . Scan Component 12 | . 2 7 3 . . . Repair 11 | . 1 7 3 . . . Recycling Unit Hacks 5 | . 2 1 2 . . . Retrieve Components 5 | . 2 1 2 . . . Scanalyzer 21 | . . 14 5 . . 2 Insert Component 10 | . . 6 3 . . 1 Analyze 11 | . . 8 2 . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Reject 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . 3 . . . . Used . | . . . . . . . Hacking Detections 36 | . 8 12 8 1 . 7 Full Trace Events 8 | . 2 4 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . 5 7 2 . . 1 Parts Built 2 | . . . . . . 2 Matter 146 | . . . . . . 146 Time 73 | . . . . . . 73 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 11 | . 1 7 3 . . . Time 401 | . 38 255 108 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 31 | . 10 2 19 . . . Parts Scanalyzed 9 | . . 6 2 . . 1 Part Schematics Acquired 9 | . . 6 2 . . 1 Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 19 | . . 8 3 . . 8 Non-combat 19 | . . 8 3 . . 8 Combat . | . . . . . . . Robot Hacks Applied 26 | . . 11 3 . . 12 parse_system 1 | . . . . . . 1 no_distress 16 | . . 8 2 . . 6 find_chute 4 | . . . . . . 4 find_recycling 2 | . . . 1 . . 1 find_station 3 | . . 3 . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 13649 | 252 2130 5540 3600 262 146 1719 Spaces Moved 6520 | 142 1146 2544 1672 156 72 788 Core 13 | 3 . . . . . 10 Treads 2216 | . 75 973 763 17 36 352 Legs . | . . . . . . . Wheels 3993 | 139 1071 1571 909 139 36 128 Hover 96 | . . . . . . 96 Flight 202 | . . . . . . 202 Fastest Speed 28 | 50 100 120 120 130 140 28 Average Speed 145 | 98 122 155 160 139 169 123 Slowest Speed 450 | 100 200 270 250 217 198 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 5 95 99 82 5 2 27 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 82 | . . . 3 3 4 72 Terrain Destroyed 399 | . . 128 172 3 4 92 Melee 26 | . . . . 3 1 22 Projectile 77 | . . . 8 . 3 66 AOE 296 | . . 128 164 . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 9618 | 204 1782 3804 2297 187 93 1251 Wait 1759 | . 522 809 302 8 . 118 Move 6514 | 141 1145 2543 1671 155 71 788 Hop . | . . . . . . . Pick Up 189 | 9 20 85 36 3 7 29 Fast Attach 73 | 7 4 23 14 2 . 23 Attach 33 | . . 10 5 2 2 14 Detach 14 | . . 8 5 . . 1 Swap 220 | . 20 77 69 7 4 43 Drop 150 | 1 17 47 32 4 5 44 Fire 529 | 46 54 181 159 . 3 86 Melee 126 | . . 13 4 6 1 102 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap 8 | . . 8 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 253 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 950 | -10/Materials | Discovered new exit (range 9) 988 | -10/Materials | Discovered new exit (range 14) 1504 | -10/Materials | Discovered new exit (range 7) 1731 | -10/Materials | Identified exit to Mines 2159 | -10/Materials | Repaired Lgt. Nuclear Core 2383 | -10/Materials | Entered another Materials area 2383 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4044 | -9/Materials | Discovered new exit (range 4) 4314 | -9/Materials | Discovered new exit (range 5) 4558 | -9/Materials | Repaired Arm. Treads 4610 | -9/Materials | Repaired EMP Blaster 4869 | -9/Materials | Discovered new exit (range 12) 4960 | -9/Materials | Build established: Bomber 5849 | -9/Materials | Discovered new exit (range 15) 5861 | -9/Materials | Discovered new exit (range 11) 5983 | -9/Materials | First assault squad dispatched 6278 | -9/Materials | Identified exit to Materials 6278 | -9/Materials | Identified exit to Mines 6278 | -9/Materials | Identified exit to Storage 6399 | -9/Materials | Build established: Mutant 6949 | -9/Materials | Repaired Broken EMP Blaster 6976 | -9/Materials | Repaired Hcp. Storage Unit 7078 | -9/Materials | Repaired Hvy. Ion Engine 7105 | -9/Materials | Repaired Grenade Launcher 7144 | -9/Materials | Repaired Imp. Heat Sink 7294 | -9/Materials | Core integrity fell below 50% 7923 | -9/Materials | Entered another Materials area 7923 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 8003 | -8/Materials | Build established: Hauler-Mutant 9067 | -8/Materials | Discovered new exit (range 11) 9523 | -8/Materials | First assault squad dispatched 9539 | -8/Materials | Discovered new exit (range 15) 10521 | -8/Materials | Repaired Arm. Treads 10716 | -8/Materials | Repaired Arm. Treads 10749 | -8/Materials | Repaired Trap Extractor 10811 | -8/Materials | Destroyed 7 combat bots 11023 | -8/Materials | Discovered new exit (range 6) 11523 | -8/Materials | Entered Factory 11523 | -7/Factory | Evolved 2 slots: Utility x2 11663 | -7/Factory | Discovered new exit (range 6) 11785 | -7/Factory | Entered another Factory area 11785 | -6/Factory | Evolved 2 slots: Utility x2 11887 | -6/Factory | Discovered new exit (range 3) 11931 | -6/Factory | Entered another Factory area 11931 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12404 | -5/Factory | Fabricated Arm. Treads (x2) 12566 | -5/Factory | Garrison activated, responded to threat 13187 | -5/Factory | Identified exit to Upper Caves 13238 | -5/Factory | Garrison activated, responded to threat 13354 | -5/Factory | Core integrity fell below 50% 13410 | -5/Factory | Core integrity fell below 20% 13435 | -5/Factory | Lost 17 parts (3p5n4u5w) 13650 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13630_ Overheating: Linear Gravjet damaged (-40). 13631_ Overheating: Matter decay (-53). 13633_ Power failure, Mic. Fission Core shutdown. 13633_ Overheating: Imp. Utility Shielding damaged (-20). 13633_ K-01 Serf cleans the Subcomponent Replicator. 13634_ Overheating: Matter decay (-25). 13636_ Linear Gravjet blown off. 13636_ Adv. Plasma Cannon blown off. 13636_ Chainsword blown off. 13636_ E-15 Imp destroyed. 13637_ Adv. Visual Processing Unit permanently disabled. 13637_ Overheating: Short circuit. 13638_ K-01 Serf collects debris. 13641_ Acquired Lgt. Nuclear Core. 13642_ K-01 Serf collects debris. 13643_ System corrupted: Mic. Fission Core rejected. 13643_ Lgt. Nuclear Core destroyed. 13643_ G-67 Veteran suffers critical hit. 13643_ Destroyed Electrolaser. 13647_ Linear Gravjet destroyed. 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"""" ""????## # | | """ #???# #??# #??# # ??# # | | #?### #### #### ################?# + | | !#?# ## ## #?????????# # | | ### ## ## #???????### # | | "## ## ######### # # | | ##"#"## ## ! = # !!! ! # # | | ?#### # ## !=== # !!! # ##+## | | ????##" ####### != # !! """ # #? | | ?????## #?????# """" # """ # == #? | | ??????#########?????## """" / """ #! ! #? | | ?????????????????????# """" # # ! #? | | ?????????????????????# # # | | ?????????????????????+ """" # """T""" # | | ?????????????????????# """" ########### | | ?????????????????????# """" +?????????# | | ?????????????????????# #?????????# | | ?????????????????????# #?????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 32 Energy Capacity 885 Matter Stores 402 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 825 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Weapon Shielding | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Tank True Hacker Challenges ------------ None Game ------ Seed TeslaChromaticField Manual? 0 Play Time 04:24:46 Cumulative 19.7 hours Start 2021.04.14 @ 20:20:40 End 2021.04.15 @ 11:29:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7f35fc2-5d27-4765-84ca-28f377b9e23a