Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 23:45:38 Player: Windjigo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (509) 509 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1569 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Light Ion Engine Heat Sink Small Matter Pod (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Medium Laser Katana > --- INVENTORY -------- Ion Engine Light Ion Engine Heat Sink Small Matter Pod Particle Gun Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 6 9 6 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover 2 | . 2 . Flight . | . . . Utility 4 | . 3 1 Device 1 | . 1 . Storage 1 | . 1 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 5 | 1 3 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power 2 | . . 2 Propulsion 5 | . 1 4 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 9 | . 1 9 To Critical Strikes . | . . . Average Backups 5 | 2 5 5 Power 1 | . 1 1 Propulsion . | . . . Utility 1 | . 1 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 4 | . 1 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 85 | . 90 71 Engine 12 | . 14 9 Leg 22 | . 23 22 Hover 3 | . 4 . Device 5 | . 7 . Storage 8 | . 7 11 Processor 5 | . 4 8 Energy Gun 23 | . 24 18 Ballistic Gun 2 | . 2 . Peak Build Rating 12 | 5 8 12 Average Rating 7 | 3 7 8 On Entrance 4 | . 5 7 Naked Turns . | . . . Heaviest Build 21 | 9 21 20 Greatest Support 36 | 20 20 36 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 7 | 5 7 10 Most Carried 7 | 5 6 7 Average Carried 5 | 2 5 5 Final Capacity 10 | 5 10 10 Final Carried 6 | 3 6 3 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 580 | 325 144 111 Remotely . | . . . Salvage Created 558 | 74 196 288 Parts 50 | 6 18 26 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | 1 7 14 Melee 1 | . . 1 Guns 12 | 1 5 6 AOE 8 | . 2 6 Classes Destroyed 5 | 2 1 2 Worker 2 | 1 1 . Swarmer 12 | . 4 8 Grunt 8 | 1 3 4 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 8 | 1 3 8 Combat Bots Only 8 | 1 3 8 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 199 | 6 58 135 Missed 57 | 1 19 37 Hits 142 | 5 39 98 Projectile 142 | 5 39 98 Critical Strikes 1 | . . 1 Damage Taken 1612 | 57 364 1191 Core 477 | 11 58 408 Absorbed by Shields . | . . . Regen/Repaired (Parts) 57 | . . 57 Core Remaining (%) 83 | 95 72 . Volleys Fired 63 | 5 26 32 Largest 2 | 2 2 2 Hottest 115 | 60 115 115 Shots Fired 103 | 10 46 47 Gun 100 | 10 46 44 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 16 | 5 11 . Thermal 68 | . 24 44 Explosive 3 | . . 3 Electromagnetic 16 | 5 11 . Robot Hit Streak 9 | 6 5 9 Robot Miss Streak 7 | 1 5 7 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 53 | 7 19 27 Core Hits 32 | 3 12 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 2 3 Burn 4 | . 1 3 Corrupt 1 | . 1 . Melee Attacks 2 | . . 2 Impact . | . . . Slashing 2 | . . 2 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1288 | 94 349 845 Guns 666 | 94 258 314 Cannons . | . . . Explosions 561 | . 91 470 Melee 61 | . . 61 Ramming . | . . . Kinetic 108 | 57 51 . Thermal 527 | . 213 314 Explosive 470 | . . 470 Electromagnetic 122 | 37 85 . Impact . | . . . Slashing 61 | . . 61 Piercing . | . . . Highest Corruption 6 | . 6 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 11 . Message Errors 2 | . 2 . Matter Fused 6 | . 6 . Energy Discharges 1 | . 1 . Data Loss (minor) 2 | . 2 . Overload Shots . | . . . Overflow Damage 10 | . 5 5 Projectiles . | . . . Explosions 10 | . 5 5 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 97 | . . 97 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 304 | 18 104 304 Average Temperature 68 | 9 25 99 Received Heat Transfer 417 | 30 75 312 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 5 | . 1 4 Heat Transferred 1580 | . 507 1073 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 156 | 10 139 156 Initial . | . . . Average 34 | 2 41 25 Influence Increases 626 | 25 245 356 Destroy 0b10 Robot/C 440 | 20 140 280 Destroy 0b10 Robot/NC 10 | 5 5 . Destroy Leader 80 | . 30 50 Successful Hack 10 | . 5 5 Disable Machine 15 | . 15 . Destroy Structure 11 | . 5 6 Lose Combat Pursuer 60 | . 45 15 Influence Decreases 480 | 25 245 210 Time Decay 370 | 25 235 110 Lost Part 110 | . 10 100 Squads Dispatched 4 | . 3 1 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | 1 13 25 Peak Tracking Total 12 | 1 3 12 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 17 5 Successful 11 | . 7 4 Failed 11 | . 10 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 12 | . 9 3 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 8 | . 8 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Record 2 | . 2 . Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . . 1 Alert Level 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 2 | . 2 . Recycle Component 1 | . 1 . Process 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 5 | . 4 1 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled 1 | . 1 . Recycled Matter 51 | . 51 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1318 | 101 915 302 Spaces Moved 850 | 87 653 110 Core 52 | 48 . 4 Treads . | . . . Legs 658 | 39 513 106 Wheels . | . . . Hover 140 | . 140 . Flight . | . . . Fastest Speed 50 | 50 56 120 Average Speed 117 | 81 119 134 Slowest Speed 200 | 120 190 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 7 86 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 7 | . 2 5 Melee . | . . . Projectile . | . . . AOE 7 | . 2 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1060 | 107 739 214 Wait 88 | . 37 51 Move 848 | 86 652 110 Hop . | . . . Pick Up 20 | 9 5 6 Fast Attach 6 | . 6 . Attach 15 | 5 1 9 Detach 2 | . 1 1 Swap 8 | 1 5 2 Drop 8 | 1 6 1 Fire 63 | 5 26 32 Melee 2 | . . 2 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 102 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 7) 460 | -10/Materials | Discovered new exit (range 11) 585 | -10/Materials | Discovered new exit (range 5) 651 | -10/Materials | Build established: Mutant 778 | -10/Materials | Discovered new exit (range 14) 1017 | -10/Materials | Entered another Materials area 1017 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1053 | -9/Materials | Repaired Aluminum Leg 1303 | -9/Materials | Core integrity fell below 50% 1315 | -9/Materials | Core integrity fell below 20% 1319 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01281_ W-16 Scout sends out distress signal. 01290_ Ion Engine destroyed. 01291_ Acquired Beam Rifle. 01293_ Aluminum Leg destroyed. 01293_ Particle Gun destroyed. 01293_ S-10 Pest suffers critical hit (Burn). 01293_ S-10 Pest destroyed. 01299_ Imp. Aluminum Leg destroyed. 01299_ S-10 Pest destroyed. 01302_ G-34 Mercenary destroyed. 01302_ Grenade Launcher destroyed. 01302_ Destroyed Grenade Launcher. 01305_ Beam Rifle destroyed. 01306_ G-34 Mercenary destroyed. 01307_ U-05 Engineer lays Concrete. 01309_ U-05 Engineer builds a Wall. 01313_ C-30 ARC bursts open, deploying its payload. 01313_ S-10 Pest unfolds itself. 01313_ U-05 Engineer lays Concrete. 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