Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 13:42:04 Player: Uncover Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2247) 2247 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 5292 Bonus ------- High Alert Combat Kills 195 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Peak State ------------ > --- POWER ------------ Light Nuclear Core Cooled Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Terrain Scan Processor Matter Filter Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Greatsword > --- INVENTORY -------- Improved Deuterium Engine Launcher Guidance Computer Recoil Stabilizer Rocket Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Terrain Scan Processor Device Cryofiber Web Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon 1 | . . . 1 . Parts Attached 72 | 5 9 10 20 28 Power 11 | 1 1 1 4 4 Engine 7 | 1 1 1 2 2 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 24 | 2 . 4 9 9 Treads 1 | . . . 1 . Leg 8 | . . . . 8 Wheel 5 | 2 . . 2 1 Hover . | . . . . . Flight 10 | . . 4 6 . Utility 13 | . 3 1 2 7 Device 6 | . . 1 1 4 Storage . | . . . . . Processor 3 | . 2 . . 1 Hackware . | . . . . . Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 24 | 2 5 4 5 8 Energy Gun 3 | . . . 1 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 2 1 . Ballistic Cannon . | . . . . . Launcher 12 | . 4 2 2 4 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 45 | . 5 6 14 20 Power 7 | . . 1 3 3 Propulsion 16 | . 2 4 5 5 Utility 6 | . . . 1 5 Weapon 16 | . 3 1 5 7 Highest Loss Streak 14 | . 5 2 6 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 75 | . 64 73 79 75 Engine 8 | . 14 9 11 5 Core 2 | . . . 4 3 Leg 7 | . . . . 18 Wheel 1 | . 11 . 1 . Flight 6 | . . 14 11 1 Device 9 | . . 9 4 17 Processor 13 | . 10 22 18 7 Protection 3 | . 4 . 4 4 Energy Gun 4 | . . . 5 6 Ballistic Gun 4 | . 14 1 8 . Launcher 8 | . 9 16 7 5 Slashing Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 40 | 6 10 11 21 40 Greatest Support 30 | 20 20 12 20 30 Greatest Overweight (x) 6 | 1 3 2 6 3 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 Average Carried 3 | 2 3 4 3 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 4 5 1 1 Class Distribution -------------------- 37% | Mutant 35% | Scavenger-Mutant 11% | Scavenger-Bomber 4% | Sprinter 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1425 | 110 238 82 373 622 Remotely . | . . . . . Salvage Created 2031 | . 219 212 496 1104 Parts 153 | . 15 19 46 73 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 6 13 14 22 Melee 6 | . . . . 6 Guns 17 | . 3 . 12 2 AOE 31 | . 3 13 2 13 Classes Destroyed 11 | . 2 3 3 3 Worker 6 | . . . 1 5 Builder 7 | . . . 1 6 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Mechanic 4 | . . 1 . 3 Watcher 4 | . 1 . 1 2 Swarmer 17 | . . 7 7 3 Grunt 29 | . 6 4 2 17 Sentry 7 | . . 2 4 1 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 15 | . 3 4 3 15 Combat Bots Only 6 | . 3 4 3 6 Max Kills in Single Turn 5 | . 2 3 2 5 Gunslinging . | . . . . . Exploded 3 | . 2 3 1 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 497 | . 52 43 116 286 Missed 166 | . 15 16 30 105 Damage Taken 4773 | . 634 387 1387 2365 Core 1449 | . 201 120 422 706 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 98 | . . 21 . 77 Core Remaining (%) 53 | 100 19 70 23 . Volleys Fired 114 | . 27 14 37 36 Largest 3 | . 2 2 3 3 Hottest 134 | . 50 60 121 134 Shots Fired 225 | . 40 22 96 67 Gun 148 | . 39 . 82 27 Cannon . | . . . . . Launcher 77 | . 1 22 14 40 Special . | . . . . . Kinetic 90 | . 39 . 51 . Thermal 58 | . . . 31 27 Explosive 69 | . 1 22 14 32 Electromagnetic 8 | . . . . 8 Robot Hit Streak 21 | . 6 6 8 21 Robot Miss Streak 8 | . 3 1 8 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 117 | . 23 7 36 51 Core Hits 143 | . 16 21 33 73 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . 2 4 Burn 4 | . . . 2 2 Sever 2 | . . . . 2 Melee Attacks 26 | . . . 10 16 Impact . | . . . . . Slashing 26 | . . . 10 16 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5951 | . 537 769 912 3733 Guns 1025 | . 247 . 506 272 Cannons . | . . . . . Explosions 4247 | . 290 769 358 2830 Melee 679 | . . . 48 631 Ramming . | . . . . . Kinetic 413 | . 247 . 166 . Thermal 867 | . 211 . 340 316 Explosive 3542 | . 79 769 358 2336 Electromagnetic 450 | . . . . 450 Impact . | . . . . . Slashing 679 | . . . 48 631 Piercing . | . . . . . Highest Corruption 6 | . 2 . . 6 Average Corruption 2 | . 2 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 183 | . 52 32 . 99 Projectiles . | . . . . . Explosions 156 | . 52 32 . 72 Melee 27 | . . . . 27 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 301 | . 112 78 13 98 Shots 14 | . 1 3 1 9 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 377 | . 18 14 377 14 Average Temperature 111 | . 9 8 134 8 Received Heat Transfer 1596 | . 288 99 315 894 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . . 1 3 Heat Transferred 1741 | . 100 . 777 864 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 624 | . 215 619 624 603 Initial 261 | . . 90 261 194 Average 319 | . 119 343 483 258 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 26 | 100 56 31 . 32 Level 1 37 | . 43 32 13 56 Level 2 36 | . . 36 86 11 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 1 5 3 9 Investigation 9 | . 1 4 1 3 Extermination 2 | . . . . 2 Reinforcement 7 | . . 1 2 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 1 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 12 17 27 38 Peak Tracking Total 8 | . 4 8 6 6 Tactical Retreats 9 | . 1 1 5 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . . . 2 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . 2 1 . 6 Max in Single Turn 2 | . 1 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 3 7 1 5 Terminals 14 | . 3 6 1 4 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 56 | . 9 22 5 20 Successful 29 | . 3 14 2 10 Failed 27 | . 6 8 3 10 Catastrophic 5 | . . 1 . 4 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 46 | . 9 18 5 14 Fabricators . | . . . . . Repair Stations 10 | . . 4 . 6 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 3 10 2 5 Record 3 | . 1 2 . . Prototype ID Bank 3 | . 1 2 . . Open DSF 1 | . . . . 1 Level Access Points 1 | . . 1 . . Emergency Access Points 2 | . . 2 . . Terminal Index 1 | . . 1 . . Scanalyzer Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Locate Traps 1 | . . . . 1 Disarm Traps 2 | . . . 2 . Dispatch Records 2 | . . 2 . . Maintenance Status 1 | . 1 . . . Reinforcement Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . 4 . 5 Scan Component 5 | . . 2 . 3 Repair 4 | . . 2 . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 3 7 1 4 Full Trace Events 12 | . 2 6 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 2 . 2 Time 116 | . . 52 . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2607 | 44 330 345 826 1062 Spaces Moved 1598 | 46 229 391 413 519 Core 402 | 25 110 63 93 111 Treads 26 | . . . 26 . Legs 395 | . . . . 395 Wheels 223 | 21 119 . 70 13 Hover . | . . . . . Flight 552 | . . 328 224 . Fastest Speed 29 | 50 80 29 37 50 Average Speed 120 | 71 107 70 147 146 Slowest Speed 370 | 100 200 195 370 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 47 44 28 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 320 | . 42 100 90 88 Melee 1 | . . . 1 . Projectile . | . . . . . AOE 319 | . 42 100 89 88 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2028 | 57 278 435 536 722 Wait 163 | . . 17 51 95 Move 1594 | 45 228 390 412 519 Hop . | . . . . . Pick Up 25 | 7 10 3 . 5 Fast Attach 43 | . . 8 15 20 Attach 24 | 5 6 2 4 7 Detach 2 | . 1 . . 1 Swap 5 | . 3 . 1 1 Drop 17 | . 3 1 6 7 Fire 114 | . 27 14 37 36 Melee 26 | . . . 10 16 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 15 | . . . . 15 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Core integrity fell below 50% 220 | -10/Materials | Lost 5 parts (2n3w) 341 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 11) 374 | -10/Materials | Identified exit to Materials 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 469 | -9/Materials | Identified exit to Materials 520 | -9/Materials | Repaired Grenade Launcher 546 | -9/Materials | Repaired Grenade Launcher 720 | -9/Materials | Entered another Materials area 720 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1207 | -8/Materials | Lost 4 parts (2n2w) 1297 | -8/Materials | Core integrity fell below 50% 1511 | -8/Materials | Discovered new exit (range 14) 1545 | -8/Materials | Identified exit to Factory 1546 | -8/Materials | Entered Factory 1546 | -7/Factory | Evolved 2 slots: Utility x2 1576 | -7/Factory | Lost 6 parts (2p1n1u2w) 1648 | -7/Factory | Lost 3 parts (1n1u1w) 1751 | -7/Factory | Discovered new exit (range 13) 1912 | -7/Factory | Repaired Cryofiber Web 1939 | -7/Factory | Repaired Aluminum Leg 1960 | -7/Factory | Build established: Scavenger-Mutant 2589 | -7/Factory | Core integrity fell below 50% 2595 | -7/Factory | Lost 14 parts (3p3n3u5w) 2601 | -7/Factory | Core integrity fell below 20% 2608 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- U-05 Engineer builds a Wall. System corrupted: Component data lost. Acquired Prototype Energy Gun. Identified Cld. Pulse Rifle. Faulty integration triggers system corruption (+4). Dropped Faulty Cld. Pulse Rifle. R-06 Scavenger collects Faulty Cld. Pulse Rifle. Acquired 4 matter. Acquired Wheel. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Cryofiber Web destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Wheel destroyed. S-27 Virus misfires. Chain reaction triggered in Lgt. Nuclear Core. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????# """" """" #??????????????????????? | | ??? ?????# """" """" #??????????????????????? | | ???""????# """" """" #??????????????????????? | | ??""" ??# """" """" #??????????????????????? | | " """ # #??????????????????????? | | # """" """" #??????????????????????? | | ??""" + " " """ #??????????????????????? | | ??""" 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""?# #????# #??????????????????????? | | ?????????# #????# #??????????????????????? | | ########## #????? #??????????????????????? | | # #????? ???????????????????????? | | """ """ # #????? ???????????????????????? | | """ "Y" + #???????????????????????????????? | | """ " " # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | ########## #???????????????????????????????? | | #####??######+#######????????????????????????????? | | #??# #????????????????????????????? | | """ #??# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 64 Launcher Accuracy 20 Recoil Reduction 1 Matter Filtering 30 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot It's Just You Let's See Who's Tougher Made in Tau Ceti IV Oops Party Time Remodeling Risk Taker Challenges ------------ None Game ------ Seed LegGuidanceCleaver Manual? 0 Play Time 00:42:28 Cumulative 2.1 hours Start 2024.04.04 @ 14:57:15 End 2024.04.06 @ 13:42:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f259e881-0b74-4eb7-8d0f-ed69b148a4a8