Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 18:25:39 Player: mEkbOk Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (45) 225 Value Destroyed (1029) 1029 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2194 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Sensor Array Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON (2) ------- EM Shotgun Heavy Assault Rifle > --- INVENTORY (5) ---- Light Armor Plating Authchip [Processor] Authchip [Weapon] Improved EM Shotgun Faulty Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Sensor Array Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Armor Plating Authchip [Processor] Authchip [Weapon] EM Shotgun EM Shotgun [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 46 | 6 9 31 Power 7 | 1 1 5 Engine 7 | 1 1 5 Core . | . . . Reactor . | . . . Propulsion 12 | 2 2 8 Treads 4 | . . 4 Leg 3 | . . 3 Wheel 5 | 2 2 1 Hover . | . . . Flight . | . . . Utility 14 | 1 3 10 Device 5 | . 2 3 Storage 1 | 1 . . Processor 4 | . . 4 Hackware 1 | . . 1 Protection 3 | . 1 2 Artifact . | . . . Weapon 13 | 2 3 8 Energy Gun 6 | 1 1 4 Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 1 1 Unidentified Prototypes . | . . . Parts Lost 21 | . 4 17 Power 3 | . . 3 Propulsion 6 | . 1 5 Utility 3 | . 1 2 Weapon 9 | . 2 7 Highest Loss Streak 11 | . 4 11 To Critical Strikes 2 | . . 2 Average Slot Usage (%) 94 | . 95 93 Engine 10 | . 14 9 Treads 8 | . . 11 Leg 3 | . . 4 Wheel 10 | . 26 5 Device 8 | . 2 10 Storage 7 | . 14 5 Processor 17 | . . 24 Hackware 1 | . . 2 Protection 3 | . 10 . Energy Gun 14 | . 16 14 Ballistic Gun 3 | . . 5 Launcher 2 | . 10 . Naked Turns . | . . . Heaviest Build 17 | 12 17 16 Greatest Support 46 | 26 26 46 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 6 | 7 8 6 Most Carried 8 | 6 8 8 Average Carried 5 | 3 7 5 Final Capacity 8 | 8 8 5 Final Carried 7 | 4 7 5 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 753 | 200 143 410 Remotely . | . . . Salvage Created 1440 | . 229 1211 Parts 97 | . 19 78 Haulers Intercepted 5 | . . 5 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 30 | . 10 20 Guns 21 | . 3 18 AOE 7 | . 7 . Classes Destroyed 8 | . 4 4 Worker 1 | . . 1 Builder 1 | . . 1 Hauler 5 | . . 5 Operator 3 | . 1 2 Watcher 5 | . 1 4 Swarmer 9 | . 6 3 Grunt 16 | . 4 12 Sentry 5 | . . 5 Best Kill Streak 4 | . 4 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 228 | . 48 180 Missed 56 | . 9 47 Damage Taken 2186 | . 427 1759 Core 528 | . 122 406 Absorbed by Shields . | . . . Regen/Repaired (Parts) 19 | . 19 . Core Remaining (%) 75 | 100 51 . Volleys Fired 159 | . 37 122 Largest 2 | . 2 2 Hottest 105 | . 70 105 Shots Fired 252 | . 45 207 Gun 243 | . 36 207 Cannon . | . . . Launcher 9 | . 9 . Special . | . . . Kinetic 49 | . . 49 Thermal 192 | . 36 156 Explosive 9 | . 9 . Electromagnetic 2 | . . 2 Robot Hit Streak 32 | . 5 32 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 174 | . 24 150 Core Hits 70 | . 22 48 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . . 3 Burn 2 | . . 2 Destroy 1 | . . 1 Melee Attacks 3 | . 2 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2657 | . 553 2104 Guns 2314 | . 211 2103 Cannons . | . . . Explosions 342 | . 342 . Melee . | . . . Ramming 1 | . . 1 Kinetic 550 | . . 550 Thermal 1718 | . 211 1507 Explosive 342 | . 342 . Electromagnetic 46 | . . 46 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 23 | . 23 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 240 | . 186 240 Average Temperature 52 | . 59 49 Received Heat Transfer 858 | . 177 681 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Melted 6 | . . 6 Heat Transferred 4196 | . 475 3721 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 306 | . 306 305 Initial 57 | . . 57 Average 164 | . 147 178 Maximum Alert Level 1 | . 1 1 Low Security (%) 65 | 100 63 64 Level 1 34 | . 36 35 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 2 4 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 58 | . 21 37 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 7 | . 1 6 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 6 6 Terminals 9 | . 3 6 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 38 | . 15 23 Successful 23 | . 12 11 Failed 15 | . 3 12 Catastrophic 4 | . 1 3 Database Lockouts . | . . . Manual 16 | . 4 12 Terminals 33 | . 10 23 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 6 8 Prototype ID Bank 1 | . . 1 Terminal Index 2 | . 1 1 Recycling Unit Index 1 | . 1 . Locate Traps 3 | . 1 2 Disarm Traps 2 | . 1 1 Recall Reinforcements 1 | . 1 . Hauler Manifests 2 | . . 2 Registered Components 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 1 3 Terminals 4 | . 1 3 Track 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 4 5 Full Trace Events 3 | . . 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . 1 1 Non-combat . | . . . Combat 2 | . 1 1 Robot Hacks Applied 2 | . 1 1 parse_system 2 | . 1 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1856 | 61 497 1298 Spaces Moved 971 | 53 339 579 Core 19 | 5 . 14 Treads 292 | . . 292 Legs 102 | . . 102 Wheels 558 | 48 339 171 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 50 Average Speed 114 | 86 90 131 Slowest Speed 190 | 90 100 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 5 73 41 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . 8 . Terrain Destroyed 61 | . 61 . Melee . | . . . Projectile . | . . . AOE 61 | . 61 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1468 | 68 486 914 Wait 211 | . 77 134 Move 969 | 52 338 579 Hop . | . . . Pick Up 56 | 10 16 30 Fast Attach . | . . . Attach 31 | 6 6 19 Detach . | . . . Swap 15 | . 3 12 Drop 22 | . 7 15 Fire 159 | . 37 122 Melee 3 | . 2 1 Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 10) 243 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 8) 480 | -10/Materials | Discovered new exit (range 15) 496 | -10/Materials | Lost 4 parts (1n1u2w) 542 | -10/Materials | Repaired Com. Wheel 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Utility x2 911 | -9/Materials | Lost 5 parts (1p2n1u1w) 1147 | -9/Materials | Core integrity fell below 50% 1172 | -9/Materials | Core integrity fell below 20% 1210 | -9/Materials | Lost 11 parts (2p3n1u5w) 1217 | -9/Materials | Build established: Scavenger-Mutant 1321 | -9/Materials | Discovered new exit (range 15) 1857 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger collects Ion Engine. R-06 Scavenger collects Prototype Ballistic Gun. W-16 Scout destroyed. R-06 Scavenger collects Weight Redist. System. Connecting with Terminal... R-06 Scavenger collects EM Shotgun. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Lgt. Ion Engine. K-01 Serf collects debris. K-01 Serf cleans the Purification Channel. R-06 Scavenger collects Visual Processing Unit. K-01 Serf cleans the Purification Channel. K-01 Serf collects debris. K-01 Serf cleans the Purification Channel. K-01 Serf collects debris. K-01 Serf cleans the Purification Channel. W-16 Scout sends out distress signal. Connecting with Terminal... 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