Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 17:37:05 Player: Klax Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (306) 306 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1256 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Medium Battery (150) Visual Processing Unit ECM Suite Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Targeting Computer Tractor Beam > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Medium Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Backup Propulsion I Utility Targeting Computer Device Tractor Beam Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 11 | 5 4 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | . 4 1 Device 1 | . 1 . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 5 3 Power 1 | . 1 . Propulsion 3 | . 2 1 Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Backups 2 | . 2 4 Power . | . . . Propulsion . | . . . Utility 1 | . 1 3 Weapon . | . . . Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 72 | . 83 24 Engine 7 | . 8 . Wheel 14 | . 17 4 Hover 4 | . 5 . Device 3 | . 4 . Storage 7 | . 6 11 Processor 10 | . 12 5 Energy Gun 22 | . 27 1 Peak Build Rating 7 | 5 7 4 Average Rating 5 | 2 5 2 On Entrance 2 | . 5 3 Avg Prop Armor Cover (%) 6 | 10 5 . Naked Turns . | . . . Heaviest Build 17 | 6 13 17 Greatest Support 10 | 10 10 10 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 5 10 10 Average Capacity 7 | 5 7 10 Most Carried 6 | 2 5 6 Average Carried 2 | . 3 4 Final Capacity 10 | 5 10 10 Final Carried 4 | . 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 285 | 250 35 . Remotely 20 | . 20 . Salvage Created 351 | 50 285 16 Parts 13 | . 11 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | 1 6 1 Guns 7 | 1 5 1 Classes Destroyed 3 | 1 1 1 Watcher 2 | . 2 . Swarmer 1 | . . 1 Grunt 7 | 1 6 . Best Kill Streak 3 | 1 3 1 Combat Bots Only 2 | 1 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 169 | 2 70 97 Missed 51 | . 26 25 Hits 118 | 2 44 72 Melee 7 | . . 7 Projectile 111 | 2 44 65 Critical Strikes 5 | . 2 3 Damage Taken 1270 | 22 498 750 Core 586 | 11 172 403 Absorbed by Shields . | . . . Regen/Repaired (Parts) 11 | . 11 . Core Remaining (%) 60 | 95 26 . Volleys Fired 47 | 2 39 6 Largest 2 | 2 2 1 Hottest 90 | 90 90 50 Shots Fired 85 | 4 75 6 Gun 85 | 4 75 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 85 | 4 75 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 2 11 4 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 59 | 2 53 4 Core Hits 19 | 2 14 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Burn 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 686 | 23 598 65 Guns 681 | 23 598 60 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 5 | . . 5 Kinetic . | . . . Thermal 681 | 23 598 60 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 312 | 72 312 18 Average Temperature 140 | 41 155 9 Received Heat Transfer 411 | 12 261 138 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 6 | . 5 1 Heat Transferred 2068 | 62 1747 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 67 | 20 67 20 Initial 13 | . 13 1 Average 14 | 2 18 4 Influence Increases 232 | 20 177 35 Destroy 0b10 Robot/C 160 | 20 120 20 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 34 | . 34 . Successful Hack 13 | . 13 . Lose Combat Pursuer 15 | . . 15 Influence Decreases 232 | . 191 41 Entered New Map 12 | . 7 5 Time Decay 150 | . 134 16 Lost Part 70 | . 50 20 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | 1 14 9 Peak Tracking Total 10 | 1 5 10 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 9 | . 9 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 3 | . 3 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 136 | . 136 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 589 | 59 446 84 Spaces Moved 461 | 61 348 52 Core 34 | 18 . 16 Treads . | . . . Legs . | . . . Wheels 427 | 43 348 36 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 87 | 71 84 122 Slowest Speed 300 | 80 95 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 66 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 559 | 72 423 64 Wait 22 | . 22 . Move 459 | 60 347 52 Hop . | . . . Pick Up 15 | 5 8 2 Fast Attach 1 | . 1 . Attach 9 | 5 3 1 Detach . | . . . Swap 2 | . 1 1 Drop 2 | . 2 . Fire 47 | 2 39 6 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 43 | -11/Scrapyard | Discovered new exit (range 8) 60 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 11) 178 | -10/Materials | Repaired Wheel 312 | -10/Materials | Build established: Mutant 369 | -10/Materials | Lost 3 parts (1p2n) 442 | -10/Materials | Core integrity fell below 50% 456 | -10/Materials | Discovered new exit (range 5) 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 567 | -9/Materials | Core integrity fell below 50% 580 | -9/Materials | Core integrity fell below 20% 590 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Wheel destroyed. Acquired Med. Armor Plating. Discarded Targeting Computer. Med. Armor Plating destroyed. S-10 Pest destroyed. S-10 Pest suffers critical hit (Burn). ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. Flight Unit melted. S-10 Pest destroyed. Knocked back. Med. Laser destroyed. Knocked back. Slammed into S-10 Pest. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. [Achievement: For Emergencies Only] Slammed into S-10 Pest. M-13 Machinist repairs G-34 Mercenary. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? #??????????????????????? | | ??????????? ?????????? #??????????????????????? | | ?????????? ??????????# #??????????????????????? | | ??????????# ??? ????# #??????????????????????? | | ??????????# "??" ????# #??????????????????????? | | ??????????# ""?" ????# #??????????????????????? | | ??????????# """" #???# #??????????????????????? | | ??????????# ? #???#s#??????????????????????? | | ??????????# #####@##?????????????????????? | | ??????????# """" # b #?????????????????????? | | ??????????# """" #"" #?????????????????????? | | ??????????# """" #"T #?????????????????????? | | ??????????# #"" #?????????????????????? | | ??????????# # gg= #?????????????????????? | | ?#######??# """" # [=%*#?????????????????????? | | ?# #### """" ####m######/###??????????????? | | ?# """" ?????????? | | ?# " ?????????? | | ?# ?????????? | | ?# ###+######+######+##############??????????? | | ?## ## # ??????????????????????????????? | | ??# ##" """ # ??????????????????????????????? | | ??# ##T """ # ""?????????????????????????????? | | ??+ ##" """ # ""?????????????????????????????? | | ??# ## # """????????????????????????????? | | ??# ## [ """ # ????????????????????????????? | | ??# ## """ ##+##????????????????????????????? | | ??###### ! """ #? ??????????????????????????????? | | ???????# #? ??????????????????????????????? | | ???????##########? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 72% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Fitting Room For Emergencies Only It's Just You Part-time Mechanic Challenges ------------ None Game ------ Seed PiercingAntimatterSheargun Manual? 0 Play Time 00:28:39 Cumulative 1.2 hours Start 2026.03.02 @ 16:57:42 End 2026.03.02 @ 17:37:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ad2b4d9-e549-4cf7-b2dc-ad25386fa14d