Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 12:35:11 Player: RD-BNK(r) Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (235) 1175 Value Destroyed (4845) 4845 Prototype IDs (72) 1440 Alien Tech Used (1) 200 Bonus (10428) 10428 TOTAL SCORE: 30388 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 2338 Network Hubs Disabled 600 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -443 Cogmind --------- Core Integrity 1510/1600 Matter 294/300 Energy 169/170 System Corruption 0% Temperature Cool (1) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Biomechanical Wings Biomechanical Wings Electron Diverter > --- UTILITY (16) ----- Spectral Analyzer Experimental Sensor Array Experimental Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Mapper System Shield Experimental System Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Transmission Jammer Enhanced Nova Cannon Long-range Missile Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Electron Diverter > --- UTILITY ---------- Medium Storage Unit Structural Scanner Spectral Analyzer Experimental Sensor Array Experimental Signal Interpreter Advanced Cloaking Device Experimental Utility Shielding Layered Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite System Mapper Experimental System Shield > --- WEAPON ----------- Warp Gun Nanosword > --- INVENTORY -------- Light Antimatter Reactor Nanoactuators Advanced Transmission Jammer Phase Armor System Purifier Enhanced Nova Cannon Long-range Missile Launcher Advanced Datajack RU-N14's Throwing Claymores v3 [Rating: 164] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Aluminum Leg Flight Unit Biomechanical Wings Utility Advanced Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Phase Armor Weapon Heavy Assault Rifle Energy Gun Vortex Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Plasma Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Utility 14 | . . . . . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 404 | 4 12 6 20 6 . 6 18 32 . 13 . 7 5 3 23 . 18 2 10 3 17 41 . 12 12 2 . 15 34 10 6 12 3 16 18 4 2 3 9 Power 37 | . 1 . 2 . . . 2 6 . 4 . 1 . . 2 . 2 . 1 . . 1 . . 2 1 . 1 2 . . . . 2 1 1 . 1 4 Engine 9 | . 1 . 2 . . . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Core 18 | . . . . . . . 1 5 . 3 . 1 . . 1 . 1 . 1 . . 1 . . 2 1 . 1 . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 1 . 1 3 Propulsion 77 | 2 3 1 10 2 . 2 9 11 . 5 . . . . 5 . 5 . . . 4 4 . 2 1 . . 1 5 . . 2 . 1 1 . 1 . . Treads 29 | 2 3 1 10 2 . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 48 | . . . . . . . . 11 . 5 . . . . 5 . 5 . . . 4 4 . 2 1 . . 1 5 . . 2 . 1 1 . 1 . . Utility 136 | 1 2 1 . . . . 3 12 . 3 . . 4 1 13 . 10 2 5 2 6 14 . 2 5 1 . 2 20 2 . 6 2 6 5 3 . . 3 Device 73 | 1 . 1 . . . . 1 5 . 2 . . 3 . 4 . 5 1 5 1 2 8 . 2 2 . . 1 12 2 . 4 2 3 4 2 . . . Storage 5 | . 2 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Processor 11 | . . . . . . . . 4 . . . . 1 . 3 . 1 . . . . . . . . . . . 2 . . . . . . . . . . Hackware 15 | . . . . . . . . 2 . . . . . . 4 . . . . . . 2 . . . 1 . . 2 . . . . 2 . . . . 2 Protection 31 | . . . . . . . 2 . . 1 . . . 1 2 . 4 1 . 1 4 2 . . 3 . . 1 4 . . 2 . 1 1 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 154 | 1 6 4 8 4 . 4 4 3 . 1 . 6 1 2 3 . 1 . 4 1 7 22 . 8 4 . . 11 7 8 6 4 1 7 11 . 1 2 2 Energy Gun 14 | . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 5 . 1 . . Energy Cannon 25 | . . . . . . . . . . . . . . . . . . . . . . 7 . 2 2 . . 5 2 4 2 . . . . . . . 1 Ballistic Gun 20 | 1 4 2 5 2 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 2 . 1 . . 2 . . . . . 3 . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . Special Weapon 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Impact Weapon 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 50 | . . 1 . . . . . . . . . . . . 1 . . . 3 1 6 12 . 1 1 . . 5 2 4 4 . 1 3 4 . . 1 . Piercing Weapon 8 | . . . . . . . . 1 . . . 3 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 19 | . . . . . . . . . . 1 . . . 1 . . 1 . . . . 3 . 4 1 . . 1 3 . . 2 . 1 1 . . . . Unidentified Prototypes 25 | . 1 . 1 . . . 1 3 . 3 . . . . 3 . . . . . . 3 . . . . . . . . . 5 . 1 3 . . . 1 Parts Lost 30 | . . 2 . 2 . 2 2 1 . 1 . 1 . 2 . . . . 1 . . 1 . . 1 1 . 1 . . . . . 1 . . 1 6 4 Power 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . Propulsion 12 | . . . . 1 . 2 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . 1 1 2 Utility 10 | . . 1 . . . . . . . 1 . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 Weapon 4 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 3 | . . 2 . 2 . 2 1 1 . 1 . 1 . 2 . . . . 1 . . 1 . . 1 1 . 1 . . . . . 1 . . 1 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 97 99 100 99 97 91 92 93 92 88 95 82 94 93 96 93 87 89 89 93 100 99 100 94 94 94 98 100 100 98 99 98 98 100 99 93 73 Engine 4 | . 14 14 10 11 11 11 5 . . . . . . . 1 6 6 6 1 . . . . . . . . . . . . . . . . . . . 1 Core 2 | . . . . . . . 3 6 7 7 7 7 7 7 4 . . . 4 6 6 5 5 5 5 5 5 5 2 . . . . . . . . . . Treads 11 | . 28 28 42 43 44 43 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . 29 30 30 30 30 30 30 25 26 26 26 26 26 26 22 23 23 23 23 23 23 30 31 31 31 31 26 28 26 26 23 19 Device 10 | . 14 13 11 11 11 11 16 14 15 13 7 4 5 3 5 6 6 5 9 13 12 10 11 10 11 5 5 10 9 9 10 7 9 9 9 13 13 13 10 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 8 | . . . . . . . . 22 23 23 23 23 27 29 15 13 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 8 Hackware 14 | . . . . . . . . . . . . . . . 18 20 20 20 20 20 20 29 29 29 24 28 29 29 26 26 26 26 26 28 28 26 26 25 24 Protection 1 | . . . . . . . 9 . . . 7 7 2 2 5 6 5 6 2 . . . . . 3 5 5 . . . . 1 . 3 2 8 8 7 . Ballistic Gun 6 | . 27 20 21 12 22 18 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 3 . . . . . . . . . . . . 3 6 6 6 1 2 3 4 5 4 3 5 5 3 4 4 3 5 4 3 3 4 4 3 4 Special Melee Weapon 1 | . . . . . . . . . . 2 . . . . . . 3 . . . . . 5 4 4 . . . 4 5 5 5 5 3 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 13 55 55 55 55 55 55 65 20 20 24 21 26 25 21 25 21 24 24 23 24 27 24 22 22 33 26 24 34 31 31 38 31 28 30 36 36 36 35 30 Greatest Support 83 | 40 40 40 80 80 80 80 83 20 20 21 27 21 30 27 30 21 24 24 24 24 26 24 24 24 24 24 24 24 36 36 36 36 36 38 38 36 38 38 32 Greatest Overweight (x) 7 | . 1 1 1 . . . 1 . . 1 . 1 1 . . . . . . . 1 1 . . 1 1 7 1 . . 1 . . . . . . 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 8 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 6 20 20 20 20 19 19 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 Average Carried 12 | 4 13 18 19 19 19 17 19 9 9 9 10 10 8 9 9 10 9 10 9 9 9 9 10 9 9 9 10 9 9 9 9 9 9 9 9 8 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 4 20 18 20 19 19 17 20 8 10 10 10 10 9 10 10 10 10 10 10 9 10 10 10 10 10 10 10 9 10 9 9 10 10 9 10 9 10 9 5 Class Distribution -------------------- 30% | Wizard-Scout 26% | Mutant 12% | Hacker-Scout 7% | Scout 6% | Scavenger-Mutant 5% | Wizard-Assassin 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Waste Wizard-Scout | -5/Factory Wizard-Scout | -5/Extension Wizard-Scout | -5/Cetus Wizard-Assassin | -5/Archives Wizard-Scout | -5/Hub_04(d) Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 6084 | 256 329 158 693 149 . 133 679 429 . 135 27 135 . . 399 . 211 14 67 45 209 339 . 219 146 40 . 29 443 76 13 . . 362 61 209 . 15 64 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8952 | 104 515 166 993 147 . 285 941 454 . 580 150 78 30 . 819 . 514 . 31 . . 518 . 293 596 . . . 778 56 . . . 324 158 303 . . 119 Parts 566 | 7 39 15 60 7 . 17 67 27 . 38 6 12 3 . 56 . 41 . 2 . . 30 . 20 20 . . . 41 7 . . . 22 15 8 . . 6 Haulers Intercepted 17 | . 2 . 3 . . . 2 3 . 1 . . . . 2 . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 . 1 . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . 3 9 . . . . . . 8 . 4 . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 86 | . 10 12 15 4 . 9 15 1 . 2 . 7 . . . . . . . . . 1 . 1 4 . . . 1 . . . . . . . . . 4 Melee 8 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . Guns 53 | . 10 6 15 4 . 3 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 AOE 23 | . . 6 . . . 6 . . . . . 7 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Classes Destroyed 18 | 2 6 . 3 1 . 1 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Worker 33 | . 1 . 1 1 . 1 . 2 . 3 . . . . 5 . 6 . . . . 3 . . . . . . 4 . . . . 3 . . . . 3 Builder 23 | . . . 1 . . . 2 1 . 2 . . . . 4 . 3 . . . . 2 . 1 1 . . . 1 . . . . 2 1 . . . 2 Tunneler 6 | 2 . 1 . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 3 . . . 2 3 . 1 . . . . 2 . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . Recycler 19 | 1 . 1 1 1 . . 1 1 . 1 . . . . 2 . 1 . . . . 1 . . 2 . . . 3 . . . . 1 . 2 . . . Minesweeper 4 | . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 7 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . Operator 10 | . 1 . 1 . . . 1 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Watcher 33 | . 2 . 3 . . . 3 1 . 6 . . . . 3 . 3 . . . . 4 . 1 . . . . 5 . . . . 1 . . . . 1 Swarmer 31 | . 3 12 2 . . 3 4 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 32 | . 7 . 7 1 . 5 8 . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 2 4 5 3 2 . 4 9 2 . 4 2 4 1 . 4 . 2 . 1 . . 2 . 2 2 . . . 3 . . . . 2 2 2 . . 7 Combat Bots Only 7 | . 4 3 3 2 . 3 7 1 . 1 . 4 . . . . . . . . . 1 . 1 2 . . . 1 . . . . . . . . . 4 Max Kills in Single Turn 3 | 1 1 3 2 1 . 3 2 1 . 1 1 3 1 . 1 . 1 . 1 . . 1 . 2 1 . . . 1 1 . . . 1 1 1 . . 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . 3 . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 695 | . 56 43 55 20 . 22 96 18 . 22 7 16 . 52 33 . 21 . 5 . 8 17 . 17 13 . . 15 10 . 2 . 1 16 . 2 34 73 21 Missed 273 | . 12 11 13 2 . 7 23 9 . 9 5 6 . 31 20 . 16 . 2 . 5 7 . 12 4 . . 10 4 . 2 . . 5 . 2 11 35 10 Damage Taken 7107 | . 498 381 567 578 . 352 1074 115 . 209 27 260 . 303 156 . 44 . 75 . 140 154 . 141 173 12 . 98 123 . . . 23 238 . . 345 767 254 Core 1595 | . 65 40 91 61 . 38 121 60 . 99 14 64 . 118 57 . 27 . 15 . 23 12 . 42 75 . . 58 42 . . . . 104 . . 62 217 90 Absorbed by Shields 160 | . . . . . . . . . . . . . . 39 . . . . . . . 28 . . 19 11 . . . . . . . . . . . 63 . Redirected to Shielding 301 | . . . . . . . . . . . . . . . 31 . . . 13 . . 15 . . . . . . 19 . . . . 61 . . 76 86 . Regen/Repaired (Parts) 1159 | . 119 . 150 . . . 126 47 . 94 . . . . 71 . . . . . . 181 . 93 . . . . 173 . . . . 44 61 . . . . Core Remaining (%) 78 | 100 . 58 . . . 52 78 . . . . . . 49 . . . . . . 85 . . . . . . 81 . . . . 96 . 92 . . 80 94 Volleys Fired 389 | 5 48 18 64 16 . 19 69 . . . . 11 . . . . . . 1 . 1 17 . 5 47 . . 14 7 11 13 . . 8 4 3 1 1 6 Largest 2 | 2 2 2 2 2 . 2 2 . . . . 1 . . . . . . 1 . 1 1 . 1 1 . . 1 1 1 1 . . 1 1 1 1 1 1 Hottest 120 | 40 46 46 46 90 . 46 50 . . . . 39 . . . . . . 43 . 43 90 . 120 120 . . 120 120 120 120 . . 40 40 40 90 . 120 Shots Fired 613 | 10 94 31 128 28 . 34 138 . . . . 11 . . . . . . 1 . 1 17 . 5 47 . . 14 7 11 13 . . 8 4 3 1 1 6 Gun 468 | 10 92 26 128 28 . 30 138 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 3 1 . . Cannon 115 | . . . . . . . . . . . . . . . . . . . . . . 17 . 4 47 . . 14 7 11 13 . . . . . . . 2 Launcher 25 | . 2 5 . . . 4 . . . . . 11 . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Kinetic 444 | 10 92 26 128 20 . 30 138 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 116 | . . . . . . . . . . . . . . . . . . . . . . 17 . 4 47 . . 14 7 11 13 . . . . . 1 . 2 Explosive 30 | . 2 5 . . . 4 . . . . . 11 . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . 1 4 Electromagnetic 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 3 . . . Robot Hit Streak 17 | 5 13 3 17 9 . 14 10 . . . . . . . . . . . . . . 7 . . 4 . . . . . . . . . . . . 5 6 Robot Miss Streak 3 | 1 3 3 3 2 . 2 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 1 1 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 583 | 7 62 15 91 26 . 25 94 20 . 33 8 1 1 . 28 . 25 . 2 . 1 17 . 5 41 . . . 28 3 . 6 . 17 15 5 . 1 6 Core Hits 262 | 4 23 16 35 12 . 17 40 6 . 13 1 11 1 . 16 . 8 . . . . 8 . 6 7 . . . 14 2 . . . 7 4 2 . . 9 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 . 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 2 . 2 2 . . . 4 . 1 . . . . 1 . 2 . 1 . 1 . . . 2 . . . 2 . . . . 1 2 . . . . Destroy 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 12 | . . . . . . . . . . . . . . . 1 . 2 . 1 . 1 . . . 2 . . . 2 . . . . 1 2 . . . . Impale 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 705 | . . . 3 10 . . . 49 . 83 11 4 36 1 58 . 64 1 4 1 30 56 . 39 41 . . 7 66 6 1 6 3 43 34 20 5 3 20 Impact 21 | . . . 3 10 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 450 | . . . . . . . . . . . . . . . 38 . 63 1 4 1 30 54 . 38 17 . . 7 63 6 1 . 3 42 34 20 5 3 20 Piercing 195 | . . . . . . . . 41 . 82 11 4 36 1 20 . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 139 | . . . 1 . . . . 10 . 12 3 1 1 . 18 . 15 . 2 . . 9 . 3 26 . . . 12 3 . 6 . 10 2 3 . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23181 | 80 1004 524 1484 859 . 736 1676 1020 . 1506 528 536 58 . 1891 . 1787 . 161 . 41 1141 . 740 894 . . . 1839 403 . . . 1206 954 517 18 168 1410 Guns 5070 | 80 987 226 1415 312 . 361 1671 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Cannons 244 | . . . . . . . . . . . . . . . . . . . . . . 158 . . 86 . . . . . . . . . . . . . . Explosions 2397 | . . 298 . . . 349 . . . . . 453 . . . . . . . . . . . 340 . . . . . . . . . . . . . 126 831 Melee 15226 | . . . 51 518 . . . 1020 . 1506 528 83 58 . 1891 . 1787 . 161 . 41 983 . 400 808 . . . 1839 403 . . . 1206 954 517 . . 472 Ramming 95 | . 17 . 18 29 . 26 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4947 | 80 987 226 1415 207 . 361 1671 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 576 | . . . . . . . . . . . . . . . . . . . . . . 158 . 314 86 . . . . . . . . . . . 18 . . Explosive 2083 | . . 298 . . . 349 . . . . . 453 . . . . . . . . . . . 26 . . . . . . . . . . . . . 126 831 Electromagnetic 105 | . . . . 105 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 755 | . . . 51 518 . . . 186 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10932 | . . . . . . . . . . . . . . . 1212 . 1787 . 161 . 41 983 . 400 808 . . . 1839 403 . . . 1206 954 517 . 42 579 Piercing 3688 | . . . . . . . . 834 . 1506 528 83 58 . 679 . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 1 1 1 1 1 . 9 9 . . . 1 1 1 1 2 . . 1 1 . . . . 3 1 . . . . Average Corruption 1 | . . . . . . . . . . 1 1 1 1 1 . 9 1 . . . 1 1 1 1 1 . . 1 1 . . . . 2 1 . . . . Corruption Purged 15 | . . . . . . . . . . . . . . . . . 9 . . . . . . . 2 . . . 1 . . . . 2 1 . . . . Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . Effects 57 | . . . . . . . . . . 3 2 3 1 . . . 14 . . . 3 3 . 9 8 . . . 7 . . . . 4 . . . . . Message Errors 14 | . . . . . . . . . . 1 . . . . . . 2 . . . 3 1 . 2 2 . . . 3 . . . . . . . . . . Matter Fused 19 | . . . . . . . . . . . 1 1 1 . . . 6 . . . . . . 5 2 . . . 1 . . . . 2 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 12 | . . . . . . . . . . 1 1 1 . . . . 3 . . . . . . 1 2 . . . 2 . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 2 . . . 1 . . . . . . . . . . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3809 | . . 11 51 311 . 1 . 389 . 330 292 13 . . 204 . 477 . 43 . . 218 . 133 174 . . . 218 65 . . . 312 219 103 . . 245 Projectiles 33 | . . . . . . . . . . . . . . . . . . . . . . 23 . . 4 . . . . . . . . . . . . . 6 Explosions 80 | . . 11 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Melee 3696 | . . . 51 311 . . . 389 . 330 292 13 . . 204 . 477 . 43 . . 195 . 133 170 . . . 218 65 . . . 312 219 103 . . 171 Knockbacks 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 351 | . . 113 . . . 81 . . . . . 99 . . . . . . 20 . . . . 38 . . . . . . . . . . . . . . . Shots 11 | . . 4 . . . 3 . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Rammed 14 | . 4 . . 4 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 18 | . 5 . 1 6 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 31 . 16 48 . 22 23 5 . . 52 . . 171 . . 276 . . . 33 115 . 112 264 . . 224 150 208 260 . . . . . . . 80 Average Temperature 64 | . 14 . 3 19 . 9 9 5 . . 28 . . 97 . . 138 . . . 20 46 . 46 108 . . 92 57 77 106 . . . . . . . 41 Received Heat Transfer 1436 | . 213 . 201 48 . 153 531 24 . . . . . 85 12 . . . 9 . 21 9 . 18 85 . . 9 . . . . . 9 . . 9 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 10 | . . . 3 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 561 | . . . . . . . . . . . . . . . . . . . . . . 200 . 250 74 . . . . . . . . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 689 | 15 265 283 303 189 . 141 391 215 65 232 . . . . 557 135 112 . . . . 485 95 404 682 228 195 417 282 . . . . 506 145 172 281 335 689 Initial 459 | . 9 . 27 84 . . . 85 65 45 . . . . 150 120 94 . . . . 459 80 66 197 217 91 . 198 . . . . 450 3 . 96 157 200 Average 148 | 8 69 67 159 65 . 46 173 129 65 98 . . . . 334 120 49 . . . . 302 85 185 415 220 63 160 78 . . . . 301 50 89 151 197 333 Maximum Alert Level 2 | . 1 1 1 . . . 1 1 . 1 . . . . 2 . . . . . . 2 . 2 2 1 . 2 1 . . . . 2 . . 1 1 2 Low Security (%) 70 | 100 85 89 69 100 . 100 52 95 100 90 . . . . 14 100 100 . . . . 33 100 61 8 10 100 43 84 . . . . 24 100 100 71 56 . Level 1 22 | . 14 10 30 . . . 47 4 . 9 . . . . 53 . . . . . . 35 . 34 38 89 . 48 15 . . . . 32 . . 28 43 86 Level 2 7 | . . . . . . . . . . . . . . . 31 . . . . . . 30 . 4 52 . . 8 . . . . . 43 . . . . 13 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 1 . 1 . . . 3 1 . 6 . . . . 7 . 6 . . . . 9 . 6 3 . . 10 8 . . . . 4 8 1 2 2 3 Investigation 39 | . . . . . . . . . . 3 . . . . 5 . 4 . . . . 4 . 4 2 . . 6 6 . . . . 2 2 . . . 1 Extermination 14 | . . . . . . . . 1 . 2 . . . . . . 2 . . . . 3 . 1 . . . 1 2 . . . . 1 . . . . 1 Reinforcement 23 | . 1 . 1 . . . 3 . . 1 . . . . 1 . . . . . . 2 . 1 . . . 3 . . . . . 1 3 1 2 2 1 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Garrison 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . Construction Impeded 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 36 | . . . . . . . 1 3 . 2 . . . . . . 2 . . . 11 4 . 1 1 1 . 1 . . . . 1 2 1 3 1 1 . Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Times Spotted 434 | . 18 10 24 7 . 8 27 12 . 19 8 8 4 18 22 5 20 . 5 . 7 23 3 23 26 5 2 9 12 . 4 . 6 17 7 8 11 33 23 Peak Tracking Total 23 | . 4 3 3 4 . 3 10 5 . 5 4 4 4 15 6 5 4 . 4 . 4 8 3 9 6 5 2 7 3 . 4 . 3 8 3 6 7 23 11 Tactical Retreats 59 | . . . 3 . . . 1 . . 3 3 1 . . 8 . 6 . 2 . 1 6 . 7 1 . . 2 . . 1 . 1 4 . 2 3 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 24 | . 1 . 1 . . . 2 5 . 2 . . . 1 1 . . . . . . 4 . . 2 . . 1 . . . . . 2 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 125 | . . . . . . . . . . 67 . . . . . . 5 . . . . 7 . 1 34 . . . 11 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 24 | . . . . . . . . . . 4 . . . . . . . . . . . 10 . 1 7 . . . 2 . . . . . . . . . . Reprogrammed 37 | . . . . . . . . . . 6 . . . . . . 2 . . . . 3 . 6 15 . . . 5 . . . . . . . . . . Reused 15 | . . . . . . . . . . . . . 6 . . . . . . . . . . 3 1 . . . 5 . . . . . . . . . . Traps Extracted 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . 3 1 . . . 5 . . 5 . . . . . . . Most Traps Carried 6 | . . . . . . . . . . 6 6 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 23 | . . 2 1 . . 3 2 1 . 1 . . 1 . . . . . . . . . . 4 2 . . 2 . . . . . . 2 1 1 . . Max in Single Turn 4 | . . 1 1 . . 3 1 1 . 1 . . 1 . . . . . . . . . . 4 1 . . 1 . . . . . . 1 1 1 . . Garrison Access 20 | . . . . . . . . 3 . 1 . . . . 2 . 2 . . . . 2 . 2 . . . . 3 . . . . 1 1 2 . . 1 Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 232 | . 7 . 8 . 1 . 5 22 . 17 . . 4 1 16 . 21 . 2 . . 18 . 17 13 1 1 8 24 . . 5 . 14 8 2 5 4 8 Terminals 142 | . 6 . 7 . . . 3 12 . 7 . . . 1 8 . 14 . . . . 11 . 8 13 1 . 8 13 . . . . 10 4 1 5 4 6 Fabricators 29 | . . . . . . . . 3 . 4 . . . . 3 . 4 . . . . 2 . 4 . . . . 5 . . . . 1 2 . . . 1 Repair Stations 19 | . 1 . 1 . . . 1 2 . 2 . . . . 2 . . . . . . 2 . 2 . . . . 3 . . . . 1 2 . . . . Recycling Units 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Scanalyzers 7 | . . . . . . . 1 2 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . . . . 3 . 2 . . . . 2 . 2 . . . . 2 . 2 . . . . 3 . . . . 1 . 1 . . 1 Total Hacks 756 | . 19 . 23 . 1 . 13 49 . 44 . . 32 3 57 . 71 . 8 . . 69 . 61 28 2 6 14 98 . . 12 . 56 31 7 12 9 31 Successful 574 | . 9 . 11 . 1 . 8 26 . 20 . . 32 1 36 . 51 . 8 . . 60 . 60 19 1 6 12 75 . . 12 . 52 27 5 12 8 22 Failed 179 | . 9 . 12 . . . 5 23 . 24 . . . 2 21 . 20 . . . . 8 . 1 9 1 . 2 23 . . . . 3 4 2 . 1 9 Catastrophic 30 | . . . 3 . . . 1 6 . 5 . . . . 5 . 3 . . . . . . . 2 . . . 4 . . . . . . . . . 1 Database Lockouts 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Manual 354 | . 12 . 17 . . . 6 23 . 24 . . . . 15 . 43 . . . . 28 . 29 13 1 . 10 55 . . 1 . 35 13 5 3 4 17 Terminals 460 | . 15 . 19 . . . 10 26 . 24 . . . 3 31 . 51 . . . . 37 . 30 28 2 . 14 61 . . . . 41 18 6 12 9 23 Fabricators 110 | . . . . . . . . 9 . 9 . . . . 12 . 16 . . . . 9 . 16 . . . . 17 . . . . 5 10 . . . 7 Repair Stations 69 | . 4 . 4 . . . 2 8 . 3 . . . . 5 . . . . . . 9 . 9 . . . . 17 . . . . 5 3 . . . . Recycling Units 10 | . . . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . 4 . . . . . Scanalyzers 26 | . . . . . . . 1 3 . 2 . . . . 6 . 2 . . . . 12 . . . . . . . . . . . . . . . . . Garrison Access 22 | . . . . . . . . 3 . 4 . . . . 3 . 2 . . . . 2 . 2 . . . . 3 . . . . 1 . 1 . . 1 Terminal Hacks 285 | . 6 . 4 . 1 . 4 6 . 3 . . 32 1 14 . 25 . 8 . . 21 . 20 17 1 6 5 28 . . 12 . 25 14 4 9 6 13 Record 41 | . . . . . 1 . . . . . . . 11 . . . . . 7 . . . . . . . 6 . . . . 10 . 2 . . 4 . . Part Schematic 30 | . . . . . . . . . . . . . 11 . 2 . 3 . . . . 1 . . . . . . 6 . . . . 5 1 . . . 1 Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . 1 . . Prototype ID Bank 20 | . 3 . . . . . . . . 1 . . 3 . 1 . 2 . . . . 1 . 3 . . . . 1 . . . . 3 1 1 . . . Open Door 13 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 7 1 . . . . . 2 . . . . . . 1 Level Access Points 8 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 1 . . . . . 1 . . 1 1 Branch Access Points 9 | . . . . . . . 1 1 . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 10 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . 1 1 . . . . 1 . 1 1 1 . Terminal Index 13 | . 1 . 1 . . . 1 1 . 1 . . . . 1 . 1 . . . . . . 1 1 . . 1 . . . . . . 1 1 . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 9 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 1 . . . 2 . . . . . 1 . . . . Unreport Threat 12 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 4 . . . 2 . . . . 3 1 . . . . Locate Traps 15 | . 2 . . . . . . 3 . . . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . . 2 . . 1 . 2 Disarm Traps 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 28 | . . . . . . . . . . . . . . . 3 . 4 . . . . 4 . 5 . . . . 6 . . . . 3 2 . . . 1 Recall Extermination 7 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . 2 . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 14 | . . . 1 . . . 1 1 . 1 . . . . 2 . 1 . . . . 1 . 1 1 . . . 1 . . . . 1 . . 1 1 . Registered Components 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 Registered Prototypes 8 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 . . . 1 Zone Layout 13 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 1 . . 2 . . . . . . 2 . . 2 2 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 55 | . . . . . . . . 1 . 3 . . . . 7 . 9 . . . . 5 . 9 . . . . 11 . . . . 2 5 . . . 3 Network Status 9 | . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . . 1 Load Schematic 22 | . . . . . . . . . . . . . . . 3 . 4 . . . . 2 . 4 . . . . 5 . . . . 1 2 . . . 1 Build 24 | . . . . . . . . . . 1 . . . . 3 . 4 . . . . 2 . 5 . . . . 5 . . . . 1 2 . . . 1 Repair Station Hacks 58 | . 2 . 4 . . . 2 6 . 2 . . . . 4 . . . . . . 8 . 8 . . . . 16 . . . . 4 2 . . . . Scan Component 28 | . 1 . 2 . . . 1 3 . 1 . . . . 2 . . . . . . 4 . 4 . . . . 7 . . . . 2 1 . . . . Repair 28 | . 1 . 2 . . . 1 3 . 1 . . . . 2 . . . . . . 4 . 4 . . . . 7 . . . . 2 1 . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . . . 2 . 1 . . . . 3 . 2 . . . . 12 . . . . . . . . . . . . . . . . . Insert Component 10 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 6 . . . . . . . . . . . . . . . . . Analyze 10 | . . . . . . . . 1 . . . . . . 2 . 1 . . . . 6 . . . . . . . . . . . . . . . . . Garrison Access Hacks 18 | . . . . . . . . 3 . 1 . . . . 2 . 2 . . . . 2 . 2 . . . . 3 . . . . 1 . 1 . . 1 Seal Access 18 | . . . . . . . . 3 . 1 . . . . 2 . 2 . . . . 2 . 2 . . . . 3 . . . . 1 . 1 . . 1 Unauthorized Hacks 137 | . 1 . 3 . . . 2 8 . 9 . . . . 6 . 13 . . . . 12 . 21 2 . . 7 17 . . . . 20 6 . 3 2 5 Terminals 81 | . 1 . 3 . . . 2 4 . 6 . . . . 2 . 8 . . . . 7 . 9 2 . . 7 10 . . . . 12 1 . 3 2 2 Track 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . Assimilate 23 | . . . . . . . . 3 . 3 . . . . 1 . 3 . . . . 2 . 2 . . . 1 3 . . . . 4 1 . . . . Botnet 28 | . . . 2 . . . 1 . . 2 . . . . . . 2 . . . . 4 . 5 . . . . 4 . . . . 6 . . 1 . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Disrupt 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . 1 1 . Operators 14 | . 1 . 1 . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 1 . . . 1 . . . . 1 . . 1 . 1 Sabotage 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Fabricators 41 | . . . . . . . . 3 . 3 . . . . 3 . 5 . . . . 4 . 7 . . . . 6 . . . . 3 4 . . . 3 Report 9 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 1 . . . 1 Prioritize 19 | . . . . . . . . . . . . . . . 1 . 3 . . . . 2 . 4 . . . . 5 . . . . 1 2 . . . 1 Liberate 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 10 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 . . . 1 Repair Stations 7 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 1 . . . . Mechanics 7 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 1 . . . . Recycling Units 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 4 . . . . . Monitor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Reject 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Mask 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 147 | . 5 . 8 . . . 4 16 . 17 . . . 1 11 . 13 . . . . 8 . 11 8 . . 3 17 . . . . 10 6 1 1 2 5 Full Trace Events 33 | . 2 . . . . . . . . 2 . . . . 5 . 4 . . . . 4 . 4 2 . . . 6 . . . . 1 2 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . 7 . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . . . . . . 1 . . . . 11 . 3 . 4 . . 12 . 7 . . . . . . 6 . . . . 5 1 . . . 1 Parts Built 26 | . . . . . . . . . . . . . . . 4 . 5 . . . . 2 . 5 . . . . 5 . . . . 1 2 . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1216 | . . . . . . . . . . . . . . . 124 . 249 . . . . 76 . 367 . . . . 302 . . . . 31 48 . . . 19 Total Part Build Rating 155 | . . . . . . . . . . . . . . . 18 . 28 . . . . 10 . 29 . . . . 35 . . . . 7 14 . . . 14 Parts Repaired 28 | . 1 . 2 . . . 1 3 . 1 . . . . 2 . . . . . . 4 . 4 . . . . 7 . . . . 2 1 . . . . Time 1077 | . 26 . 77 . . . 26 115 . 39 . . . . 140 . . . . . . 142 . 146 . . . . 246 . . . . 40 80 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 6 . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . 6 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . no_distress 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 76 | . . . . 3 . . . 8 . 10 . . . . 1 . 3 . . . . 2 1 3 27 5 . 1 3 . . 5 . 3 1 . . . . Largest Group 10 | . . . . 3 3 . . 4 . 4 . . . . 1 . 1 . . . . 1 1 3 10 9 9 6 2 2 . 5 . 1 1 . . . . Highest-Rated Group 707 | . . . . 70 70 . . 98 . 90 . . . . 26 . 10 . . . . 26 31 92 415 707 707 506 55 55 . 260 . 45 26 . . . . Highest-Rated Ally 159 | . . . . 31 31 . . 32 . 32 . . . . 26 . 10 . . . . 26 31 41 159 159 153 96 45 45 . 56 . 45 26 . . . . Total Orders 42 | . . . . . . . . 6 . 6 . . . . 2 . . . . . . . . 9 4 . . 2 13 . . . . . . . . . . STAY 22 | . . . . . . . . 3 . 3 . . . . 1 . . . . . . . . 5 1 . . 2 7 . . . . . . . . . . FOLLOW 18 | . . . . . . . . 3 . 3 . . . . 1 . . . . . . . . 4 1 . . . 6 . . . . . . . . . . GUARD 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Ally Attacks 328 | . . . . 10 . . . 36 . 29 . . . . . . . . . . . . . 21 136 42 40 14 . . . . . . . . . . . Total Damage 8514 | . . . . 146 . . . 627 . 597 . . . . . . . . . . . . . 550 3310 1178 1492 614 . . . . . . . . . . . Kills 64 | . . . . 3 . . . 4 . 2 . . . . . . . . . . . . . 8 34 5 4 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . 1 . . Derelict Logs Recovered 14 | . . 1 . . . . . . . . 1 1 . 2 . . . 1 1 2 2 . . . . . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 26993 | 67 1784 1396 1870 1245 341 830 1332 1068 79 1317 169 212 143 79 1020 18 1658 381 518 215 322 1615 21 1496 790 266 1129 357 1890 169 165 316 500 839 463 214 138 147 414 Spaces Moved 34174 | 10 729 535 801 589 214 472 613 1809 295 2451 548 614 187 249 1866 65 2758 837 780 727 613 3136 71 2215 691 121 300 482 2676 411 465 1149 325 1532 673 555 366 370 874 Core 260 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 260 . . . . . . . . . . . . Treads 3963 | 10 729 535 801 589 214 472 613 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29951 | . . . . . . . . 1809 295 2451 548 614 187 249 1866 65 2758 837 780 727 613 3136 71 2215 691 121 40 482 2676 411 465 1149 325 1532 673 555 366 370 874 Fastest Speed 17 | 160 160 240 160 160 160 160 160 26 26 26 17 26 26 17 26 26 26 27 27 27 20 27 28 28 31 31 31 31 25 25 25 25 25 24 24 25 24 24 27 Average Speed 47 | 160 203 240 165 160 160 160 161 27 26 26 25 26 29 24 26 26 26 27 27 27 26 27 28 29 32 33 350 34 25 25 25 25 25 25 24 25 24 25 29 Slowest Speed 400 | 160 240 240 240 160 160 160 240 31 26 94 26 91 91 26 29 26 27 27 27 27 92 92 28 31 96 96 400 96 28 25 90 28 25 28 25 25 25 27 34 Overloaded Moves 63 | . . . . . . . . . . . 17 . . 31 . . . . . . 15 . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . . . . 2 . 2 1 . . . 1 . 2 . 1 . . 6 . 3 5 . . 3 2 . . . . 2 7 3 10 7 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 2 93 94 68 97 57 96 50 57 91 56 69 85 82 44 50 89 62 90 88 83 64 61 69 45 65 77 84 74 55 57 73 93 56 33 62 28 56 30 29 Regions Visited 39 Branch Regions 23 Pre-discovered Areas 7 | . . . . . 1 . . . . . . . 1 . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 25 | . . . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 3 . 2 . 1 . . . . 1 5 . . . . . 2 2 3 1 . . . . . . . . 3 5 . 4 . . . . . . Spaces Dug 522 | . . 17 1 5 . 5 . 22 . 35 1 16 . 1 22 . 28 1 20 . 48 50 . 33 42 . . 20 36 14 14 . 3 32 20 15 3 2 16 Terrain Destroyed 837 | . 13 38 1 5 . 24 . 22 . 35 1 140 . 1 22 . 28 1 20 . 48 51 . 84 42 . . 20 36 14 14 . 3 32 20 15 3 19 85 Melee 324 | . . . 1 5 . . . 22 . 35 1 1 . 1 22 . 28 1 2 . 23 38 . 29 1 . . 7 29 3 1 . 3 24 16 12 3 2 14 Projectile 121 | . . . . . . . . . . . . . . . . . . . . . . 13 . 4 41 . . 13 7 11 13 . . 8 4 3 . . 4 AOE 392 | . 13 38 . . . 24 . . . . . 139 . . . . . . 18 . 25 . . 51 . . . . . . . . . . . . . 17 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 43232 | 50 933 615 1219 843 213 515 842 2294 296 2996 557 639 254 265 2312 65 3592 988 1077 742 720 3786 71 2996 1175 346 375 639 3765 452 494 1180 738 1903 903 592 396 406 988 Wait 7031 | 30 107 56 296 215 . 15 116 368 . 371 . 4 22 . 346 1 725 149 280 12 54 455 1 712 316 223 76 124 959 12 8 . 404 303 171 13 . 12 75 Move 34026 | 9 728 534 800 588 213 471 612 1805 294 2446 545 613 186 248 1864 64 2753 836 777 726 612 3124 70 2208 684 120 299 475 2671 410 464 1148 324 1527 659 550 348 356 865 Hop 50 | . . . . . . . . 2 . 2 1 . . . 1 . 2 . 1 . . 6 . 3 1 . . 3 2 . . . . 2 6 1 7 6 4 Pick Up 131 | . 20 . 15 1 . . 11 10 2 3 . . 3 2 11 . 9 . . . . 11 . 8 2 . . . 8 1 . 1 2 3 3 1 2 . 2 Fast Attach 96 | 1 4 1 5 . . . 8 11 . 5 . . . . 7 . 6 . . . . 10 . 4 1 . . 2 8 . 2 9 . 2 6 . . . 4 Attach 82 | . . 2 2 2 . 2 3 10 . 1 . . 5 2 8 . 2 . 4 1 5 13 . . 1 1 . 2 2 . . 1 1 3 1 2 2 1 3 Detach 38 | . 3 . . . . . . . . 1 . . 2 2 2 . . . 4 . 6 7 . . . 1 . 1 . . . 4 . . 1 . . . 4 Swap 227 | 3 8 3 13 4 . 4 7 12 . 7 . 7 . 1 8 . 10 2 6 2 12 18 . 8 10 1 . 11 24 10 4 2 2 11 11 2 . 2 2 Drop 174 | 2 10 1 20 1 . . 14 27 . 9 . . 2 3 12 . 16 . . . . 13 . 8 2 . . . 7 2 2 9 2 1 7 . 1 . 3 Fire 389 | 5 48 18 64 16 . 19 69 . . . . 11 . . . . . . 1 . 1 17 . 5 47 . . 14 7 11 13 . . 8 4 3 1 1 6 Melee 692 | . . . 3 10 . . . 49 . 83 11 4 28 1 53 . 64 1 4 1 30 56 . 39 41 . . 7 66 6 1 6 3 43 34 20 5 3 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 5 . 1 6 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 146 | . . . . . . . . . . . . . . 6 . . . . . . . 49 . . 36 . . . . . . . . . . . 30 25 . Rewire 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 131 | . . . . . . . . . . 67 . . 6 . . . 5 . . . . 7 . 1 34 . . . 11 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 68 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 7) 489 | -10/Materials | Discovered new exit (range 16) 727 | -10/Materials | Repaired Lgt. Treads 857 | -10/Materials | Discovered new exit (range 8) 1254 | -10/Materials | Discovered new exit (range 16) 1627 | -10/Materials | Central database locked down 1641 | -10/Materials | Discovered new exit (range 14) 1852 | -10/Materials | Entered Mines 2109 | -10/Mines | Discovered new exit (range 8) 2133 | -10/Mines | Learned Materials stockpile data 2272 | -10/Mines | Discovered new exit (range 10) 2563 | -10/Mines | Discovered new exit (range 11) 3248 | -10/Mines | Entered Materials 3248 | -9/Materials | Evolved 2 slots: Propulsion x2 3453 | -9/Materials | Discovered new exit (range 9) 3993 | -9/Materials | Discovered new exit (range 16) 4356 | -9/Materials | Discovered new exit (range 16) 4500 | -9/Materials | Repaired Hvy. Ion Engine 4527 | -9/Materials | Repaired Lgt. Treads 4719 | -9/Materials | Build established: Scavenger-Mutant 5100 | -9/Materials | Discovered new exit (range 9) 5118 | -9/Materials | Entered Mines 5119 | -9/Mines | Assembled infested the area 5194 | -9/Mines | Build established: Mutant 5736 | -9/Mines | Discovered new exit (range 5) 5802 | -9/Mines | Discovered new exit (range 5) 5874 | -9/Mines | Discovered new exit (range 13) 6260 | -9/Mines | Received a Mining Laser from a helpful Derelict 6363 | -9/Mines | Entered Exiles 6363 | -9/Exiles | Accompanied by 3 allies 6393 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6402 | -9/Exiles | Met 8R-AWN 6429 | -9/Exiles | Met EX-HEX 6491 | -9/Exiles | Met EX-DEC 6499 | -9/Exiles | Learned location of Zion (-6) 6691 | -9/Exiles | Discovered new exit (range 10) 6704 | -9/Exiles | Entered Mines 6782 | -8/Mines | Discovered new exit (range 6) 7034 | -8/Mines | Discovered new exit (range 10) 7534 | -8/Mines | Entered Materials 7534 | -8/Materials | Evolved 2 slots: Utility x2 7703 | -8/Materials | Repaired Lgt. Treads 8004 | -8/Materials | Build established: Scavenger-Mutant 8092 | -8/Materials | Destroyed 7 combat bots 8340 | -8/Materials | Discovered new exit (range 16) 8866 | -8/Materials | Entered Factory 8866 | -7/Factory | Evolved 2 slots: Utility x2 8972 | -7/Factory | Discovered new exit (range 6) 8974 | -7/Factory | Identified exit to Storage 9061 | -7/Factory | Allied Derelicts emerged from ambush trap array 9198 | -7/Factory | Repaired Imp. Flight Unit 9225 | -7/Factory | Repaired Structural Scanner 9440 | -7/Factory | Discovered new exit (range 6) 9496 | -7/Factory | Build established: Scout 9501 | -7/Factory | Repaired Lgt. Nuclear Core 9647 | -7/Factory | Discovered new exit (range 16) 9663 | -7/Factory | Discovered new exit (range 14) 9720 | -7/Factory | Identified exit to Lower Caves 9891 | -7/Factory | Lost 3 allies 9934 | -7/Factory | Sucked down chute 9934 | -7/Factory | Entered Waste 9934 | -7/Waste | The area was eerily silent 9959 | -7/Waste | Discovered new exit (range 19) 9965 | -7/Waste | Identified exit to Factory 10013 | -7/Waste | Entered Factory 10160 | -7/Factory | Fabricated G-47 Trooper (x3) 10343 | -7/Factory | Discovered exit to Storage (range 16) 10551 | -7/Factory | Repaired Broken Adv. Trap Extractor 10636 | -7/Factory | Discovered new exit (range 6) 10637 | -7/Factory | Identified exit to Factory 11149 | -7/Factory | Build established: Scavenger-Scout 11213 | -7/Factory | Discovered exit to Factory (range 20) 11222 | -7/Factory | Allied Derelicts emerged from ambush trap array 11323 | -7/Factory | Discovered exit to Lower Caves (range 19) 11330 | -7/Factory | Entered Lower Caves 11449 | -7/Lower Caves | Discovered new exit (range 9) 11451 | -7/Lower Caves | Identified exit to Lower Caves 11485 | -7/Lower Caves | Learned Factory non-interactive machine intel 11499 | -7/Lower Caves | Entered another Lower Caves area 11526 | -7/Lower Caves | Learned location of 1 exit from Factory 11556 | -7/Lower Caves | Spotted B-75 Beast 11660 | -7/Lower Caves | Build established: Sprinter 11684 | -7/Lower Caves | Encountered a Warlord checkpoint 11694 | -7/Lower Caves | Discovered new exit (range 13) 11711 | -7/Lower Caves | Identified exit to Data Miner 11711 | -7/Lower Caves | Entered Data Miner 11711 | -7/Data Miner | Discovered new exit (range 6) 11715 | -7/Data Miner | Met Data Miner 11748 | -7/Data Miner | Learned location of Section 7 (-2) 11748 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11752 | -7/Data Miner | Received God Mode back door access code from Data Miner 11758 | -7/Data Miner | Identified exit to Proximity Caves 11771 | -7/Data Miner | Destroyed Data Miner 11772 | -7/Data Miner | Found Prototype Hackware 11774 | -7/Data Miner | Found Prototype Hackware 11776 | -7/Data Miner | Data Conduit disabled 11854 | -7/Data Miner | Entered Proximity Caves 11902 | -6/Proximity Caves | Spotter reported a threat 11908 | -6/Proximity Caves | Learned 8 Factory zone layouts 11910 | -6/Proximity Caves | Spotted B-75 Beast 11915 | -6/Proximity Caves | Spotted B-75 Beast 11916 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 11932 | -6/Proximity Caves | Discovered exit to Factory (range 5) 11933 | -6/Proximity Caves | Core integrity fell below 50% 11933 | -6/Proximity Caves | Entered Factory 11933 | -6/Factory | Evolved 2 slots: Utility x2 11934 | -6/Factory | Identified exit to Lower Caves 11935 | -6/Factory | Identified exit to Factory 11935 | -6/Factory | Identified Quantum Router 11936 | -6/Factory | Identified System Mapper 11937 | -6/Factory | Loaded intel: 274 non-interactive machine locations 12043 | -6/Factory | Fabricated Imp. Utility Shielding (x2) 12154 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12243 | -6/Factory | Build established: Hacker-Sprinter 12408 | -6/Factory | Discovered exit to Factory (range 22) 12416 | -6/Factory | Repaired Cld. VTOL Module? 12431 | -6/Factory | Garrison activated, responded to threat 12498 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12535 | -6/Factory | Repaired Cld. VTOL Module? 12633 | -6/Factory | Search patrols dispatched 12917 | -6/Factory | Build established: Hacker-Scout 12953 | -6/Factory | Sucked down chute 12953 | -6/Factory | Entered Waste 12954 | -6/Waste | Spotted C-40 Crusher 12962 | -6/Waste | Spotted C-40 Crusher 12964 | -6/Waste | Spotted C-40 Crusher 12965 | -6/Waste | Discovered new exit (range 22) 12965 | -6/Waste | Spotted C-40 Crusher 12965 | -6/Waste | Spotted C-40 Crusher 12967 | -6/Waste | Spotted C-40 Crusher 12968 | -6/Waste | EMP discharged 12971 | -6/Waste | Identified exit to Factory 12971 | -6/Waste | Entered Factory 13574 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13620 | -6/Factory | Discovered exit to Factory (range 12) 13798 | -6/Factory | Fabricated Biomechanical Wings (x1) 14129 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 14176 | -6/Factory | Spotted B-75 Beast 14571 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 14629 | -6/Factory | Entered Lower Caves 14785 | -6/Lower Caves | Learned Factory security intel 14966 | -6/Lower Caves | Discovered new exit (range 20) 14970 | -6/Lower Caves | Identified exit to Lower Caves 15010 | -6/Lower Caves | Entered another Lower Caves area 15014 | -6/Lower Caves | Discovered exit to Factory (range 18) 15130 | -6/Lower Caves | Ambushed by wild Derelicts 15488 | -6/Lower Caves | Learned location of 1 exit from Research 15488 | -6/Lower Caves | Learned Extension trap positions 15488 | -6/Lower Caves | Learned Armory emergency access door positions 15488 | -6/Lower Caves | Learned Extension security intel 15488 | -6/Lower Caves | Learned Research terminal intel 15499 | -6/Lower Caves | Discovered new exit (range 13) 15528 | -6/Lower Caves | Identified exit to Zion 15528 | -6/Lower Caves | Entered Zion 15532 | -6/Zion | Given the Hacking Drone Bay 15544 | -6/Zion | Discovered new exit (range 12) 15563 | -6/Zion | Learned Factory terminal intel 15743 | -6/Zion | Identified exit to Proximity Caves 15743 | -6/Zion | Entered Proximity Caves 15873 | -5/Proximity Caves | Spotter reported a threat 15899 | -5/Proximity Caves | Learned Factory terminal intel 15926 | -5/Proximity Caves | Spotter reported a threat 15987 | -5/Proximity Caves | Spotter reported a threat 16062 | -5/Proximity Caves | Discovered exit to Factory (range 13) 16065 | -5/Proximity Caves | Entered Factory 16065 | -5/Factory | Evolved 2 slots: Utility x2 16067 | -5/Factory | Loaded intel: 28 terminal locations 16100 | -5/Factory | Repaired Imp. Utility Shielding 16123 | -5/Factory | Repaired Lyr. Light Armor Plating 16155 | -5/Factory | Repaired Lrn. Sensor Array 16384 | -5/Factory | Discovered new exit (range 21) 16390 | -5/Factory | Identified exit to Extension 16424 | -5/Factory | Identified exit to Upper Caves 16424 | -5/Factory | Identified exit to Factory 16476 | -5/Factory | Build established: Wizard-Scout 16824 | -5/Factory | Spotted B-75 Beast 16917 | -5/Factory | Repaired Imp. Cesium-ion Thruster 16992 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 17379 | -5/Factory | Central database locked down 17518 | -5/Factory | Fabricated Biomechanical Wings (x1) 17565 | -5/Factory | Search patrols dispatched 17680 | -5/Factory | Sucked down chute 17680 | -5/Factory | Entered Waste 17681 | -5/Waste | Met a frightened Derelict 17683 | -5/Waste | Spotted C-40 Crusher 17690 | -5/Waste | Spotted C-40 Crusher 17692 | -5/Waste | Spotted C-40 Crusher 17693 | -5/Waste | Spotted C-40 Crusher 17698 | -5/Waste | Discovered new exit (range 12) 17701 | -5/Waste | Identified exit to Factory 17701 | -5/Waste | Entered Factory 17702 | -5/Factory | Loaded intel: 27 terminal locations 17752 | -5/Factory | Repaired Structural Scanner 17823 | -5/Factory | Repaired Enh. Nuclear Core 17912 | -5/Factory | Discovered exit to Extension (range 20) 17957 | -5/Factory | Spotted B-75 Beast 17979 | -5/Factory | Discovered exit to Extension (range 14) 18214 | -5/Factory | Fabricated Enh. Nova Cannon (x1) 18296 | -5/Factory | Fabricated Biomechanical Wings (x1) 18386 | -5/Factory | Repaired Imp. Datajack 18569 | -5/Factory | Fabricated Biomechanical Wings (x1) 18588 | -5/Factory | Fabricated Biomechanical Wings (x1) 18780 | -5/Factory | Discovered exit to Factory (range 8) 18924 | -5/Factory | Fabricated Biomechanical Wings (x1) 19188 | -5/Factory | Repaired Lrn. Sensor Array 19197 | -5/Factory | Entered Extension 19198 | -5/Extension | Loaded intel: 28 trap records 19393 | -5/Extension | Rescued a captive Derelict 19394 | -5/Extension | Rescued a captive Derelict 19452 | -5/Extension | Rescued a captive Derelict 19454 | -5/Extension | Rescued a captive Derelict 19473 | -5/Extension | Lost 4 allies 19497 | -5/Extension | First assault squad dispatched 19514 | -5/Extension | Rescued A7 19573 | -5/Extension | Lost 4 allies 19712 | -5/Extension | Rescued a captive Derelict 19721 | -5/Extension | Rescued a captive Derelict 19723 | -5/Extension | Rescued a captive Derelict 19727 | -5/Extension | Rescued a captive Derelict 19756 | -5/Extension | Rescued a captive Derelict 19779 | -5/Extension | Rescued a captive Derelict 19779 | -5/Extension | Rescued a captive Derelict 19857 | -5/Extension | Rescued a captive Derelict 19858 | -5/Extension | Rescued a captive Derelict 19927 | -5/Extension | Discovered exit to Factory (range 10) 19974 | -5/Extension | Discovered new exit (range 6) 19975 | -5/Extension | Identified exit to Cetus 19987 | -5/Extension | Entered Cetus 19987 | -5/Cetus | Accompanied by 9 allies (A7) 19992 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 19997 | -5/Cetus | Spotted Cetus Guard 19997 | -5/Cetus | Spotted Cetus Guard 19997 | -5/Cetus | Spotted Cetus Guard 19999 | -5/Cetus | Spotted Cetus Guard 20013 | -5/Cetus | Allies destroyed Cetus Guard 20017 | -5/Cetus | Allies destroyed Cetus Guard 20023 | -5/Cetus | Allies destroyed Cetus Guard 20031 | -5/Cetus | Allies destroyed Cetus Guard 20046 | -5/Cetus | Lost 5 allies 20080 | -5/Cetus | Started Cetus Manufacturing Module 20090 | -5/Cetus | Escorted A7 to Cetus Mainframe 20105 | -5/Cetus | Manufactured an Enhanced Grunt 20130 | -5/Cetus | Manufactured an Enhanced Grunt 20155 | -5/Cetus | Manufactured an Enhanced Grunt 20180 | -5/Cetus | Manufactured an Enhanced Grunt 20205 | -5/Cetus | Manufactured an Enhanced Grunt 20218 | -5/Cetus | Discovered new exit (range 21) 20246 | -5/Cetus | Identified exit to Archives 20253 | -5/Cetus | Entered Archives 20253 | -5/Archives | Accompanied by 9 allies (A7) 20258 | -5/Archives | Received a hacking code to weaken MAIN.C 20304 | -5/Archives | Lost 3 allies 20320 | -5/Archives | Discovered new exit (range 22) 20336 | -5/Archives | Discovered exit to Factory (range 20) 20344 | -5/Archives | Discovered new exit (range 18) 20613 | -5/Archives | Build established: Wizard-Assassin 21296 | -5/Archives | Unable to access archive contents 21336 | -5/Archives | Unable to access archive contents 21370 | -5/Archives | Identified exit to Hub_04(d) 21382 | -5/Archives | Entered Hub_04(d) 21382 | -5/Hub_04(d) | Accompanied by 5 allies 21382 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 21642 | -5/Hub_04(d) | Spotted B-75 Beast 21699 | -5/Hub_04(d) | Network Hub disabled 21699 | -5/Hub_04(d) | Network Hub disabled 21699 | -5/Hub_04(d) | Network Hub disabled 21739 | -5/Hub_04(d) | Entered Factory 21739 | -4/Factory | Evolved 2 slots: Propulsion x2 21857 | -4/Factory | Build established: Wizard-Scout 21917 | -4/Factory | Fabricated Biomechanical Wings? 21944 | -4/Factory | Found Prototype Hackware 21986 | -4/Factory | Repaired Biomechanical Wings 22018 | -4/Factory | Repaired Lrn. Sensor Array 22059 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 22316 | -4/Factory | Repaired Biomechanical Wings 22357 | -4/Factory | Repaired Biomechanical Wings 22427 | -4/Factory | Identified Exp. System Shield 22429 | -4/Factory | Identified exit to Upper Caves 22429 | -4/Factory | Identified exit to Research 22515 | -4/Factory | Repaired Exp. Utility Shielding 22703 | -4/Factory | Repaired Plasma Sword 22730 | -4/Factory | Repaired Lrn. Missile Launcher 22897 | -4/Factory | Fabricated Exp. Sensor Array (x1) 23009 | -4/Factory | Fabricated Spectral Analyzer (x1) 23040 | -4/Factory | Spotted B-86 Titan 23141 | -4/Factory | Fabricated Exp. Hacking Suite? 23629 | -4/Factory | Entered Upper Caves 23629 | -4/Upper Caves | Accompanied by 2 allies 23663 | -4/Upper Caves | Learned Research security intel 23762 | -4/Upper Caves | Spotted B-86 Titan 23790 | -4/Upper Caves | Discovered new exit (range 8) 23798 | -4/Upper Caves | Identified exit to Upper Caves 23798 | -4/Upper Caves | Entered another Upper Caves area 23800 | -4/Upper Caves | Discovered exit to Research (range 5) 23936 | -4/Upper Caves | Discovered new exit (range 5) 23937 | -4/Upper Caves | Identified exit to Warlord 23955 | -4/Upper Caves | Learned location of 1 exit from Research 23963 | -4/Upper Caves | Entered Warlord 24095 | -4/Warlord | Found Prototype Special Weapon 24095 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 24098 | -4/Warlord | Found RU-N14's Throwing Claymores v3 24110 | -4/Warlord | Warlord's base attacked by MAIN.C 24125 | -4/Warlord | Met Warlord 24127 | -4/Warlord | Opened Warlord's prototype stash 24137 | -4/Warlord | Found Prototype Device 24137 | -4/Warlord | Identified System Purifier 24164 | -4/Warlord | Found Prototype Energy Gun 24164 | -4/Warlord | Identified Vortex Rifle 24193 | -4/Warlord | Opened side exit 24198 | -4/Warlord | Discovered new exit (range 9) 24200 | -4/Warlord | Identified exit to Proximity Caves 24279 | -4/Warlord | Entered Proximity Caves 24293 | -3/Proximity Caves | Spotter reported a threat 24293 | -3/Proximity Caves | Spotter reported a threat 24296 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24464 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24598 | -3/Proximity Caves | Spotted B-86 Titan 24636 | -3/Proximity Caves | Discovered exit to Research (range 11) 24667 | -3/Proximity Caves | Spotter reported a threat 24779 | -3/Proximity Caves | Entered Research 24779 | -3/Research | Evolved 2 slots: Utility x2 24780 | -3/Research | Identified exit to Testing 24781 | -3/Research | Identified exit to Research 24783 | -3/Research | Loaded intel: 21 terminal locations 24825 | -3/Research | Repaired Adv. Datajack 24846 | -3/Research | Repaired Lgt. Antimatter Reactor 24884 | -3/Research | Spotted B-86 Titan 24984 | -3/Research | Fabricated Exp. Hacking Suite (x1) 25029 | -3/Research | Search patrols dispatched 25133 | -3/Research | Discovered new exit (range 21) 25155 | -3/Research | Identified exit to Armory 25292 | -3/Research | Spotted B-86 Titan 25342 | -3/Research | Central database locked down 25618 | -3/Research | Entered Testing 25632 | -3/Testing | Found Prototype Energy Gun 25632 | -3/Testing | Identified Warp Gun 25644 | -3/Testing | Found Prototype Ballistic Gun 25644 | -3/Testing | Identified Hyp. Multirail 25766 | -3/Testing | Repaired Exp. Utility Shielding? 25907 | -3/Testing | Fabricated Biomechanical Wings (x1) 25958 | -3/Testing | Fabricated Adv. Cloaking Device (x1) 25989 | -3/Testing | Protovariant out of control (PP-YRW8CN5SKT) 25989 | -3/Testing | Unleashed a protovariant (PP-YRW8CN5SKT) 26044 | -3/Testing | Garrison activated, responded to threat 26054 | -3/Testing | Found Prototype Slashing Weapon 26054 | -3/Testing | Identified Nanosword 26081 | -3/Testing | Entered Research 26081 | -2/Research | Warlord forces began assault on 0b10 26081 | -2/Research | Evolved 2 slots: Utility x2 26160 | -2/Research | Identified exit to Quarantine 26171 | -2/Research | Spotted B-90 Cyclops 26191 | -2/Research | Research machine network offline 26279 | -2/Research | Met up with Warlord 26295 | -2/Research | Entered Quarantine 26312 | -2/Quarantine | Scanned by Researcher 26360 | -2/Quarantine | Found Alien Artifact 26392 | -2/Quarantine | Build established: Wizard-Ninja 26411 | -2/Quarantine | Spotted Fortress 26432 | -2/Quarantine | Discovered new exit (range 6) 26433 | -2/Quarantine | Identified exit to Section 7 26433 | -2/Quarantine | Entered Section 7 26513 | -2/Section 7 | Identified exit to Access 26537 | -2/Section 7 | Lost 3 parts (1p1n1w) 26580 | -2/Section 7 | Entered Access 26580 | -1/Access | Evolved 2 slots: Utility x2 26585 | -1/Access | Identified exit to Surface 26585 | -1/Access | Identified Phase Armor 26610 | -1/Access | Lost 3 parts (1p2u) 26739 | -1/Access | Fabricated Lgt. Antimatter Reactor (x2) 26951 | -1/Access | Spotted B-99 Colossus 26994 | *** | Escaped! Last Messages --------------- 26951_ U-05 Engineer lays Concrete. 26953_ The unstable cave ceiling collapses. 26953_ U-05 Engineer lays Concrete. 26953_ U-05 Engineer builds a Wall. 26953_ U-05 Engineer lays Concrete. 26955_ U-05 Engineer builds a Wall. 26957_ K-01 Serf collects debris. 26957_ U-05 Engineer lays Concrete. 26963_ U-05 Engineer builds a Wall. 26965_ U-05 Engineer lays Concrete. 26973_ Biomechanical Wings destroyed. 26973_ Dropped Med. Storage Unit. 26974_ Slug penetrates Wall. 26974_ Penetrated by Slug. 26974_ Hacking Suite destroyed. 26976_ Slug penetrates Wall. 26991_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 26992_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????+ #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #??????### | | ?????????????????????????????????????# #????""""" | | ?????????????????????????????????????# #??"""Y""" | | ?????????????????????????????????????# # | | ?????????????????????????????????????# + | | ?????????????????????????????????????#s # """"" | | ?????????????????????????????????????#p #??""""" | | ????????############################## #????""" | | ?????? s s #??????" | | ?????? #???????? | | ?????????????##+##### ""##########????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 90 Melee Speed Boost 30 Evasion (%) 65 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 80 Defensive Hacking 35 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Imp. Utility Shielding | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Adv. Weight Redist. System | -6/Factory | Scanalyzed Biomechanical Wings | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Mass Driver | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Phase Gun | -6/Zion | Archive Energy Well | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Exp. Utility Shielding | -5/Factory | Hacked Cld. VTOL Module | -5/Factory | Scanalyzed Lyr. Light Armor Plating | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Hvy. Plasma Cannon | -5/Factory | Scanalyzed Imp. Plasma Cutter | -5/Factory | Scanalyzed Hacking Suite | -5/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Hacked Exp. Optical Array | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Exp. System Shield | -4/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Spectral Analyzer | -4/Factory | Hacked Adv. Cloaking Device | -3/Research | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Exp. Terrain Scan Processor | -3/Research | Hacked Exp. Terrain Scanner | -3/Research | Hacked Exp. Actuator Array | -3/Research | Hacked Centrium Light Armor Plating | -3/Testing | Hacked Lgt. Antimatter Reactor | -1/Access | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Imp. Utility Shielding | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Exp. Utility Shielding | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Enh. Nova Cannon | x1 | -5/Factory | Preloaded Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Spectral Analyzer | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -3/Research Biomechanical Wings | x1 | -3/Testing Adv. Cloaking Device | x1 | -3/Testing Lgt. Antimatter Reactor | x2 | -1/Access Alien Tech Used ----------------- Phase Armor Achievements -------------- All-out Warlord Main Advantage Rampage Challenges ------------ None Game ------ Seed DisruptorActuatorWell Manual? 0 Play Time 08:19:45 Cumulative 136.1 hours Start 2024.06.09 @ 11:49:53 End 2024.06.11 @ 12:35:11 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 3/0/2/0/0/0/0/0/0 Lore% 65 Gallery% 57 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 406b48d2-53e2-4133-9cfb-e145a53c1201