Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.08 @ 18:55:18 Player: Zygos Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2395) 2395 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (639) 639 TOTAL SCORE: 4814 Bonus ------- High Alert Combat Kills 439 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 229/400 Energy 265/265 System Corruption 1% Temperature Cool (42) Movement Walking (130) Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Heat Sink Medium Matter Pod Structural Scanner > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Field Laser Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Heat Sink Cooling System Medium Matter Pod Structural Scanner > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Field Laser Light Cannon Light Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Matter Pod Protection Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 94 | 10 29 51 . 4 Power 19 | 4 8 7 . . Engine 19 | 4 8 7 . . Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 6 12 . . Treads 2 | . . 2 . . Leg 16 | 2 4 10 . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 18 | 2 5 11 . . Device 11 | 1 4 6 . . Storage 6 | 1 . 5 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 37 | 2 10 21 . 4 Energy Gun 14 | 1 5 8 . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 4 . . . Ballistic Cannon 6 | . . 4 . 2 Launcher 9 | . . 7 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . 1 2 . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 4 7 . 1 Power 2 | . 1 1 . . Propulsion 3 | . 1 2 . . Utility 4 | . 1 2 . 1 Weapon 3 | . 1 2 . . Highest Loss Streak 6 | . 2 6 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 94 90 100 100 Engine 11 | . 13 10 11 11 Treads 3 | . . 5 . . Leg 18 | . 22 15 22 22 Flight 1 | . 4 . . . Device 27 | . 23 29 33 33 Storage 6 | . . 9 11 11 Energy Gun 9 | . 16 7 . . Ballistic Gun 2 | . 9 . . . Ballistic Cannon 4 | . . 6 22 5 Launcher 4 | . . 5 . 16 Naked Turns . | . . . . . Heaviest Build 38 | 10 15 38 19 21 Greatest Support 40 | 20 20 40 34 34 Greatest Overweight (x) 4 | . 3 4 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 15 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 2 3 4 5 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 1849 | 272 680 835 . 62 Remotely . | . . . . . Salvage Created 2246 | 75 608 1325 . 238 Parts 145 | 4 34 87 . 20 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 73 | 1 19 38 . 15 Guns 37 | 1 18 18 . . Cannons 1 | . . 1 . . AOE 31 | . . 16 . 15 Classes Destroyed 12 | 2 2 8 . . Worker 1 | 1 . . . . Builder 2 | . . 2 . . Tunneler 1 | . . 1 . . Hauler 1 | . . 1 . . Mechanic 1 | . . 1 . . Watcher 5 | . 1 4 . . Swarmer 20 | . 7 6 . 7 Grunt 39 | 1 12 18 . 8 Brawler 2 | . . 2 . . Duelist 1 | . . 1 . . Protector 2 | . . 2 . . Sentry 9 | . . 9 . . Best Kill Streak 7 | 1 5 7 . 6 Combat Bots Only 6 | 1 5 6 . 6 Max Kills in Single Turn 4 | 1 1 3 . 4 Gunslinging 1 | . . 1 . . Exploded 4 | . . 3 . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 3050 | 46 1080 1599 66 259 Core 651 | 11 229 306 44 61 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 76 | . 76 . . . Core Remaining (%) 49 | 95 4 . . . Volleys Fired 184 | 6 86 82 . 10 Largest 2 | 2 2 2 . 2 Hottest 130 | 60 130 130 . 70 Shots Fired 347 | 12 166 149 . 20 Gun 287 | 12 166 109 . . Cannon 18 | . . 12 . 6 Launcher 42 | . . 28 . 14 Special . | . . . . . Kinetic 133 | 6 109 12 . 6 Thermal 172 | 6 57 109 . . Explosive 42 | . . 28 . 14 Electromagnetic . | . . . . . Robot Hit Streak 11 | 3 10 11 . 7 Robot Miss Streak 7 | 2 7 5 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 197 | 7 83 96 . 11 Core Hits 120 | 3 31 67 . 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 4 . . Burn 4 | . 1 3 . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5751 | 84 1010 3409 . 1248 Guns 2358 | 84 1010 1264 . . Cannons 207 | . . 107 . 100 Explosions 3186 | . . 2038 . 1148 Melee . | . . . . . Ramming . | . . . . . Kinetic 803 | 50 546 107 . 100 Thermal 1762 | 34 464 1264 . . Explosive 3186 | . . 2038 . 1148 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . 19 . 3 Message Errors 3 | . . 2 . 1 Matter Fused 5 | . . 5 . . Heat Flow Errors 4 | . . 3 . 1 Energy Discharges 3 | . . 3 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 3 | . . 2 . 1 Data Loss (major) 1 | . . 1 . . Alerts 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 50 | . . 50 . . Projectiles . | . . . . . Explosions 50 | . . 50 . . Melee . | . . . . . Knockbacks 5 | . . 5 . . Impact . | . . . . . Kinetic 5 | . . 5 . . Secondary . | . . . . . Self-Inflicted Damage 287 | . . 222 . 65 Shots 10 | . . 8 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 392 | 38 392 238 . 88 Average Temperature 80 | 26 89 77 . 26 Received Heat Transfer 1059 | 24 372 585 . 78 Effects 2 | . 2 . . . Shutdowns 1 | . 1 . . . Matter Decay 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 4 | . 1 3 . . Combat Hostiles 4 | . 1 3 . . Parts Melted 13 | . . 13 . . Heat Transferred 4299 | 75 1162 3062 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 1222 | 25 319 1222 494 885 Initial 494 | . 16 52 494 321 Average 525 | 6 169 715 494 610 Maximum Alert Level 4 | . 1 4 2 3 Low Security (%) 29 | 100 59 15 . . Level 1 26 | . 40 21 . 21 Level 2 9 | . . 9 100 37 Level 3 14 | . . 21 . 40 Level 4 19 | . . 32 . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 6 4 . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 4 | . 3 1 . . Assault 3 | . . 3 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | 1 38 58 . 15 Peak Tracking Total 6 | 1 5 6 . 6 Tactical Retreats 5 | . 3 2 . . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 7 | . 3 2 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 13 | . . 12 . 1 Max in Single Turn 5 | . . 5 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 15 | . 4 8 3 . Terminals 10 | . 3 6 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 45 | . 15 24 6 . Successful 36 | . 12 20 4 . Failed 9 | . 3 4 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 33 | . 12 18 3 . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 2 | . . . 2 . Scanalyzers 6 | . . 6 . . Garrison Access 1 | . . . 1 . Terminal Hacks 25 | . 10 14 1 . Record 12 | . 6 6 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 2 | . 1 1 . . Alert Level 3 | . 2 . 1 . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Security Status 1 | . . 1 . . Investigation Status 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer 6 | . . 6 . . Insert Component 4 | . . 4 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 4 7 1 . Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 5075 | 137 1491 3100 146 201 Spaces Moved 3360 | 90 1144 1901 106 119 Core 50 | 16 24 10 . . Treads 365 | . . 365 . . Legs 2553 | 74 728 1526 106 119 Wheels . | . . . . . Hover . | . . . . . Flight 392 | . 392 . . . Fastest Speed 37 | 50 37 120 130 130 Average Speed 116 | 107 93 129 130 130 Slowest Speed 250 | 120 200 250 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . 1 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 7 81 89 23 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 235 | . . 192 . 43 Melee . | . . . . . Projectile . | . . . . . AOE 235 | . . 192 . 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 4182 | 116 1414 2395 114 143 Wait 396 | . 101 281 4 10 Move 3354 | 89 1141 1900 105 119 Hop 1 | . 1 . . . Pick Up 85 | 11 29 45 . . Fast Attach . | . . . . . Attach 35 | 7 11 17 . . Detach 6 | . 3 3 . . Swap 59 | 3 18 34 . 4 Drop 57 | . 24 33 . . Fire 184 | 6 86 82 . 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . 5 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 7 exits: [*Mat x3] / [*Min x2] / *Sto x2) -9/Storage -9/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 97 | -11/Scrapyard | Discovered new exit (range 8) 138 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 9) 329 | -10/Materials | Discovered new exit (range 15) 591 | -10/Materials | Repaired Assault Rifle? 595 | -10/Materials | Core integrity fell below 50% 624 | -10/Materials | Discovered new exit (range 13) 664 | -10/Materials | Discovered new exit (range 16) 888 | -10/Materials | Core integrity fell below 20% 1629 | -10/Materials | Entered another Materials area 1629 | -9/Materials | Evolved 2 slots: Utility x2 1757 | -9/Materials | Discovered new exit (range 10) 2034 | -9/Materials | Build established: Scavenger-Mutant 2077 | -9/Materials | Discovered new exit (range 14) 2410 | -9/Materials | Build established: Mutant 2545 | -9/Materials | Discovered new exit (range 4) 3229 | -9/Materials | First assault squad dispatched 3385 | -9/Materials | Build established: Scavenger-Mutant 3442 | -9/Materials | Discovered new exit (range 14) 3526 | -9/Materials | Discovered new exit (range 15) 3719 | -9/Materials | Core integrity fell below 50% 3794 | -9/Materials | Lost 6 parts (1p2n2u1w) 4446 | -9/Materials | Discovered new exit (range 16) 4503 | -9/Materials | Discovered new exit (range 10) 4729 | -9/Materials | Entered Storage 4759 | -9/Storage | Core integrity fell below 20% 4842 | -9/Storage | Build established: Mutant 4874 | -9/Storage | Identified exit to Garrison 4875 | -9/Storage | Entered Garrison 4910 | -9/Garrison | Triggered checkpoint 4963 | -9/Garrison | Triggered checkpoint 4994 | -9/Garrison | Triggered checkpoint 4994 | -9/Garrison | Triggered checkpoint 5033 | -9/Garrison | Discovered new exit (range 8) 5064 | -9/Garrison | Triggered checkpoint 5076 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Beams of light sweep through the air. An alarm sounds. S-10 Pest destroyed. G-34 Mercenary destroyed. Beams of light sweep through the air. An alarm sounds. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Beams of light sweep through the air. An alarm sounds. S-10 Pest destroyed. G-34 Mercenary destroyed. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. ALERT: Garrison interior compromised. G-34 Mercenary destroyed. System corrupted: Component data lost. EXIT=FOUND System corrupted: Heat flow error (+132). Beams of light sweep through the air. An alarm sounds. Cooling System destroyed. Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????????### ## ## #?????? | | ??????????????????########### #? #?????? | | ??????????????????# #?????? | | ??????????????????# #?????? | | ??????????????????# ######## #?????? | | ??????????????????# #??????### # % ## #?????? | | ??????????????????# #???????? ### #? #?????? | | ??????????????????# #???????? ???#####?? #?????? | | ?????????########## #???????? ??????????? #?????? | | ?????????# #???????? ????????????#?????? | | ?????????# #????????#??????????????????? | | ?????????# < ##### ###???????????????????????????? | | ?????????#???????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# ####+###### #???????????????? | | ?????????????????# Y@ #???????????????? | | ?????????????????#######%% #######???????????????? | | ???????????????????????#Y% #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 12 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Field Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Crack Shot First Step to Greatness It's Just You Let's See Who's Tougher Librarian Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Remodeling Safety First Shopping List Significant Disruption Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed TiamatMicroReconstructor Manual? 0 Play Time 01:51:47 Cumulative 3.7 hours Start 2022.04.07 @ 20:02:02 End 2022.04.08 @ 18:55:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a2c79936-1e69-4ecd-bb83-a754d66f7685