Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 21:09:43 Player: CoolCatCid Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (66) 330 Value Destroyed (2614) 2614 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1348) 1348 TOTAL SCORE: 9112 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 74 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -48 Cogmind --------- Core Integrity 0/1000 Matter 128/300 Energy 98/100 System Corruption 5% Temperature Warm (146) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Trap Scanner > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Light Angular Momentum Engine Light Fission Core Light Fission Core Neutrino Core Micro Fission Core Carbon-fiber Leg Field Propulsion Drive Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Compact Battery (200) Weight Redist. System Improved Trap Scanner Improved Targeting Computer Experimental Thermal Shield Authchip [Weapon] Recalibrator Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Improved Trap Scanner Improved Propulsion Shielding Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Zionite Laser-S Heavy Particle Cannon Phase Cannon Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Angular Momentum Engine Neutrino Core Micro Fission Core Zionite Light DM Reactor Field Propulsion Drive Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Compact Battery Improved Trap Scanner Improved Targeting Computer ECM Suite Experimental Thermal Shield Authchip [Weapon] Recalibrator Hacking Drone Bay KE Penetrator [Rating: 95] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Pro Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . 1 Utility 4 | . . 1 . 1 1 . . . . 1 Weapon 3 | . . 1 . 1 . . . . . 1 Parts Attached 160 | 6 11 18 . 25 14 1 8 42 9 26 Power 17 | 1 1 2 . 1 1 . 1 5 1 4 Engine 8 | 1 1 1 . . . . 1 2 . 2 Core 6 | . . 1 . 1 1 . . 1 . 2 Reactor 3 | . . . . . . . . 2 1 . Propulsion 44 | 2 5 4 . 4 5 1 . 13 2 8 Treads 2 | . 2 . . . . . . . . . Leg 18 | . 2 2 . 2 4 1 . 5 . 2 Wheel 8 | 2 1 2 . 2 1 . . . . . Hover 14 | . . . . . . . . 8 2 4 Flight 2 | . . . . . . . . . . 2 Utility 44 | 1 2 3 . 8 3 . 3 12 4 8 Device 24 | . . 3 . 6 1 . 1 6 3 4 Storage 4 | 1 1 . . . . . . 1 . 1 Processor 2 | . 1 . . 1 . . . . . . Hackware 1 | . . . . . . . . 1 . . Protection 13 | . . . . 1 2 . 2 4 1 3 Artifact . | . . . . . . . . . . . Weapon 55 | 2 3 9 . 12 5 . 4 12 2 6 Energy Gun 24 | 1 1 4 . 5 2 . 1 5 2 3 Energy Cannon 10 | . . 2 . 1 1 . 3 3 . . Ballistic Gun 14 | 1 1 3 . 4 1 . . 1 . 3 Ballistic Cannon 6 | . 1 . . 2 1 . . 2 . . Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . . 2 . . . . 1 11 . . Corrupted Parts 2 | . . . . . . . . . 1 1 System Corruption 7 | . . . . . . . . . 5 2 Parts Lost 71 | . 2 5 . 10 7 . . 14 5 28 Power 10 | . 1 . . 1 . . . 4 . 4 Propulsion 19 | . 1 1 . 2 4 . . 1 2 8 Utility 16 | . . 1 . 2 2 . . 2 2 7 Weapon 26 | . . 3 . 5 1 . . 7 1 9 Highest Loss Streak 14 | . 1 3 . 7 5 . . 14 3 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 98 100 91 95 100 100 94 98 84 Engine 2 | . 13 3 . . . . 3 3 . 2 Core 4 | . . 7 11 8 7 7 3 . . 4 Reactor 1 | . . . . . . . . 3 7 2 Leg 13 | . . 12 . 1 13 23 23 15 . 1 Wheel 4 | . 18 9 22 15 5 . . . . . Hover 3 | . . . . . . . . 5 22 14 Device 8 | . . 10 11 9 6 7 7 7 10 12 Storage 8 | . 14 11 11 9 7 7 7 8 7 10 Processor 12 | . 12 11 11 14 15 15 15 15 11 1 Protection 4 | . . . . . 6 7 6 4 6 6 Energy Gun 9 | . 18 18 11 19 3 7 2 9 13 9 Energy Cannon 12 | . . 4 11 1 14 15 20 11 15 4 Ballistic Gun 4 | . 6 8 11 10 6 . . 4 . 7 Ballistic Cannon 3 | . 2 . . 1 4 7 7 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 104 | 12 48 58 58 63 75 75 83 86 81 104 Greatest Support 71 | 20 20 32 32 32 35 40 40 71 44 44 Greatest Overweight (x) 19 | . 4 4 1 19 3 2 2 5 2 17 Average Overweight (x) 1 | . 1 1 1 1 2 1 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 13 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 9 17 19 18 18 19 19 16 16 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 13 20 20 20 20 20 20 20 16 20 Class Distribution -------------------- 45% | Tank 20% | Scavenger-Tank 9% | Scavenger-Skirmisher 7% | Skirmisher 7% | Scavenger-Gunner 4% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Pro Fac Matter Collected 2559 | 197 164 257 49 396 266 69 69 589 177 326 Remotely . | . . . . . . . . . . . Salvage Created 2878 | . 176 932 100 602 329 . . 267 146 326 Parts 141 | . 10 53 2 35 9 . . 13 4 15 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 4 . . 4 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Pro Fac Combat Hostiles Destroyed 59 | . 4 23 2 10 8 . . 6 2 4 Guns 35 | . 2 16 2 7 3 . . 2 . 3 Cannons 18 | . 2 3 . 3 4 . . 4 1 1 AOE 5 | . . 4 . . 1 . . . . . Classes Destroyed 12 | . 2 3 . 2 2 . . 3 . . Worker 1 | . . . . 1 . . . . . . Recycler 1 | . . . . . 1 . . . . . Mechanic 1 | . . . . 1 . . . . . . Watcher 6 | . 1 4 . 1 . . . . . . Swarmer 7 | . . 4 . . 3 . . . . . Grunt 30 | . 4 13 2 6 3 . . . . 2 Brawler 1 | . . 1 . . . . . . . . Sentry 13 | . . 5 . 4 1 . . . 1 2 Programmer 2 | . . . . . 1 . . . 1 . Z-Technician 1 | . . . . . . . . 1 . . Z-Light 3 | . . . . . . . . 3 . . Assembled 2 | . . . . . . . . 2 . . Best Kill Streak 6 | . 2 6 2 6 5 . . 2 1 1 Combat Bots Only 6 | . 2 6 2 4 4 . . 2 1 1 Max Kills in Single Turn 2 | . 1 2 1 2 2 . . 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . 2 . . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Pro Fac Hostile Shots Fired 618 | . 34 82 10 114 41 45 . 76 26 190 Missed 151 | . 4 29 . 33 11 16 . 16 7 35 Damage Taken 8956 | . 405 740 131 1335 707 283 . 1742 618 2995 Core 2045 | . 100 142 30 246 67 37 . 195 223 1005 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 378 | . . . . . . . . 172 58 148 Regen/Repaired (Parts) 134 | . . . . 134 . . . . . . Core Remaining (%) 59 | 100 60 . 57 55 . . . . 25 . Volleys Fired 221 | . 24 64 4 38 18 1 . 33 9 30 Largest 5 | . 2 3 3 4 4 4 . 4 4 5 Hottest 303 | . 80 198 147 203 253 253 . 289 275 303 Shots Fired 622 | . 47 163 13 104 70 4 . 103 30 88 Gun 420 | . 34 130 9 87 22 1 . 63 12 62 Cannon 201 | . 13 33 4 17 48 3 . 39 18 26 Launcher 1 | . . . . . . . . 1 . . Special . | . . . . . . . . . . . Kinetic 202 | . 17 49 5 36 28 1 . 40 6 20 Thermal 363 | . 23 93 8 68 41 2 . 47 21 60 Explosive . | . . . . . . . . . . . Electromagnetic 57 | . 7 21 . . 1 1 . 16 3 8 Robot Hit Streak 18 | . 4 10 9 18 8 1 . 3 4 8 Robot Miss Streak 10 | . 6 5 1 3 7 3 . 10 2 2 Penetration Max 1 | . . . . . 1 . . . . 1 Secondary Targets 5 | . 1 1 . 2 . . . 1 . . Max Gunslinging Chain 2 | . 1 1 . 2 . . . 1 . . Shots Hit Robots 337 | . 24 96 8 64 40 1 . 32 17 55 Core Hits 147 | . 9 49 4 30 22 . . 13 4 16 Critical Kills 2 | . . 1 . . . . . . 1 . Critical Parts Destroyed 3 | . . . . 1 . . . . . 2 Critical Strikes 21 | . . 6 1 4 3 . . 2 1 4 Burn 10 | . . 4 1 3 . . . . . 2 Meltdown 1 | . . . . . . . . . 1 . Destroy 5 | . . 1 . 1 . . . 1 . 2 Blast 4 | . . . . . 3 . . 1 . . Corrupt 1 | . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7105 | . 419 1611 130 1146 1158 . . 835 374 1432 Guns 3928 | . 199 1058 89 892 262 . . 334 137 957 Cannons 2758 | . 174 412 41 254 712 . . 453 237 475 Explosions 419 | . 46 141 . . 184 . . 48 . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2165 | . 181 427 46 409 444 . . 279 61 318 Thermal 4477 | . 172 1014 84 737 698 . . 433 305 1034 Explosive . | . . . . . . . . . . . Electromagnetic 463 | . 66 170 . . 16 . . 123 8 80 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . 4 4 . 7 7 7 . 7 4 Average Corruption 4 | . . 1 4 . 4 7 7 . 6 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 95 | . . 13 15 . 10 33 6 . 16 2 Message Errors 23 | . . 3 3 . 2 7 1 . 7 . Matter Fused 22 | . . 4 5 . . 8 3 . 1 1 Heat Flow Errors 19 | . . 1 3 . 3 7 . . 5 . Energy Discharges 11 | . . 2 2 . 3 4 . . . . Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . . . 1 1 . . . . Data Loss (minor) 7 | . . . 1 . . 4 1 . 1 . Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 2 | . . . 1 . 1 . . . . . Alerts 6 | . . 2 . . . 2 1 . 1 . Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 310 | . . 13 . . 257 . . 18 . 22 Projectiles 78 | . . 1 . . 48 . . 7 . 22 Explosions 232 | . . 12 . . 209 . . 11 . . Melee . | . . . . . . . . . . . Knockbacks 12 | . 5 . . 1 6 . . . . . Impact . | . . . . . . . . . . . Kinetic 10 | . 5 . . 1 4 . . . . . Secondary 2 | . . . . . 2 . . . . . Self-Inflicted Damage 307 | . . 96 . . 211 . . . . . Shots 5 | . . 2 . . 3 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 872 | . 320 427 291 654 450 198 . 420 872 867 Average Temperature 194 | . 128 153 123 191 140 83 . 174 325 389 Received Heat Transfer 2763 | . 231 300 90 612 90 66 . 549 45 780 Effects 99 | . 1 6 . 19 6 . . 3 22 42 Shutdowns 13 | . . . . 2 1 . . 2 . 8 Energy Bleed 10 | . . 1 . 3 1 . . . 3 2 Interference 17 | . . 4 . 4 . . . . 6 3 Matter Decay 10 | . . . . 3 . . . . 2 5 Short Circuit 9 | . . 1 . 2 . . . 1 2 3 Damage (minor) 8 | . 1 . . 1 . . . . 1 5 Damage (major) 25 | . . . . 3 4 . . . 6 12 Damage (core) 7 | . . . . 1 . . . . 2 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 9 | . . 4 . 2 . . . . 3 . Heat Transferred 8230 | . 325 2329 259 1998 840 . . 499 370 1610 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Pro Fac Peak Influence 483 | . 177 483 200 156 262 . . . . 132 Initial 150 | . . . 150 . 41 . . . . . Average 89 | . 66 164 110 60 71 . . . . 17 Maximum Alert Level 2 | . . 2 1 . 1 . . . . . Low Security (%) 81 | 100 100 57 60 100 90 . . . . 100 Level 1 16 | . . 36 39 . 9 . . . . . Level 2 1 | . . 5 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 1 . 2 1 . . . . 3 Investigation 1 | . . . . 1 . . . . . . Extermination 1 | . . . . . 1 . . . . . Reinforcement 4 | . 1 1 . 1 . . . . . 1 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Pro Fac Distress Signals 5 | . . 3 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 99 | . 9 30 2 19 10 3 . 8 2 16 Peak Tracking Total 7 | . 3 5 2 6 4 3 . 3 1 7 Tactical Retreats 4 | . . 1 . . . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Pro Fac Traps Triggered 9 | . . 1 . 1 7 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Pro Fac Machines Disabled 18 | . 2 3 . . 9 . . 1 . 3 Max in Single Turn 8 | . 1 2 . . 8 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Pro Fac Machines Accessed 15 | . 5 6 . 1 1 . . . . 2 Terminals 11 | . 4 6 . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . 1 Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 43 | . 13 17 . 4 4 . . . . 5 Successful 18 | . 5 8 . 2 1 . . . . 2 Failed 25 | . 8 9 . 2 3 . . . . 3 Catastrophic 3 | . . 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 8 | . . . . . . . 8 . . . Terminals 30 | . 9 17 . . . . . . . 4 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . 4 . . . . . 1 Recycling Units 8 | . 4 . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 2 8 . . . . . . . 2 Record 5 | . . 3 . . . . . . . 2 Robot Analysis 2 | . . 2 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 4 | . 3 . . . 1 . . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 5 6 . 1 1 . . . . 2 Full Trace Events 2 | . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 44 | . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 146 | . 146 . . . . . . . . . Retrieved Matter 146 | . 146 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Pro Fac Total Allies 2 | . . . . . . . 2 . . . Largest Group 2 | . . . . . . . 2 2 . . Highest-Rated Group 192 | . . . . . . . 192 192 . . Highest-Rated Ally 96 | . . . . . . . 96 96 . . Total Orders . | . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . 40 . . Total Damage 920 | . . . . . . . . 920 . . Kills 7 | . . . . . . . . 7 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Pro Fac Robot Analysis Total 2 | . . 2 . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . 2 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Pro Fac Turns Passed 11939 | 57 401 1251 657 724 863 1165 3363 1498 1157 803 Spaces Moved 5821 | 53 280 563 547 339 402 597 1392 638 796 214 Core 4 | 1 . . . 1 . . . . . 2 Treads . | . . . . . . . . . . . Legs 2846 | . . 236 . 13 182 597 1392 403 . 23 Wheels 1751 | 52 280 327 547 325 220 . . . . . Hover 1216 | . . . . . . . . 235 796 185 Flight 4 | . . . . . . . . . . 4 Fastest Speed 50 | 50 80 115 115 110 110 190 190 120 122 108 Average Speed 175 | 79 107 176 115 119 185 194 239 167 133 230 Slowest Speed 1000 | 80 140 260 115 1000 330 260 260 430 196 900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 3 43 49 97 26 13 52 87 42 77 4 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 5 | . . . 1 . . . 3 . 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 112 | . . 55 . 1 32 1 . 11 5 7 Melee . | . . . . . . . . . . . Projectile 29 | . . . . 1 4 1 . 11 5 7 AOE 83 | . . 55 . . 28 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Pro Fac Total 7056 | 64 332 693 566 587 476 602 1421 985 870 460 Wait 637 | . 3 11 14 153 2 . . 234 56 164 Move 5811 | 52 279 562 546 338 401 596 1391 637 795 214 Hop . | . . . . . . . . . . . Pick Up 129 | 6 12 25 1 21 16 2 11 17 1 17 Fast Attach 43 | 6 1 2 . 2 2 . 1 16 . 13 Attach 52 | . 2 5 . 13 7 . . 11 5 9 Detach 5 | . . . . 2 . . . 2 . 1 Swap 65 | . 8 11 . 10 5 1 7 15 4 4 Drop 77 | . 3 13 1 10 9 2 11 20 . 8 Fire 221 | . 24 64 4 38 18 1 . 33 9 30 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 16) 458 | -10/Materials | Identified exit to Materials 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 749 | -9/Materials | Discovered new exit (range 11) 775 | -9/Materials | Identified exit to Storage 812 | -9/Materials | Build established: Skirmisher 1463 | -9/Materials | Lost 3 parts (1u2w) 1691 | -9/Materials | Discovered new exit (range 14) 1705 | -9/Materials | Identified exit to Mines 1710 | -9/Materials | Entered Mines 1731 | -9/Mines | Learned location of 1 exit from Materials 1796 | -9/Mines | Discovered new exit (range 13) 1806 | -9/Mines | Identified exit to Materials 1815 | -9/Mines | Build established: Scavenger-Gunner 2148 | -9/Mines | Learned Materials emergency access door positions 2255 | -9/Mines | Discovered exit to Materials (range 8) 2367 | -9/Mines | Entered Materials 2367 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2368 | -8/Materials | Identified exit to Factory 2481 | -8/Materials | Lost 7 parts (2n2u3w) 2527 | -8/Materials | Lost 3 parts (1p2w) 2654 | -8/Materials | Repaired Broken Imp. Light Cannon 2930 | -8/Materials | Build established: Scavenger-Skirmisher 3057 | -8/Materials | Discovered exit to Factory (range 15) 3091 | -8/Materials | Entered Factory 3091 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3387 | -7/Factory | Build established: Scavenger-Tank 3453 | -7/Factory | Lost 5 parts (3n1u1w) 3704 | -7/Factory | Build established: Tank 3912 | -7/Factory | Discovered new exit (range 8) 3947 | -7/Factory | Identified exit to Lower Caves 3954 | -7/Factory | Entered Lower Caves 4990 | -7/Lower Caves | Encountered a Warlord checkpoint 5105 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5110 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5117 | -7/Lower Caves | Identified exit to Zion 5119 | -7/Lower Caves | Entered Zion 5156 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5218 | -6/Zion | Given A8's code to call for help 5315 | -6/Zion | System corruption cleaned by Quarantine Array 5403 | -6/Zion | Discovered new exit (range 10) 5418 | -6/Zion | Identified exit to Proximity Caves 5581 | -6/Zion | Learned Factory garrison access intel 5735 | -6/Zion | Identified exit to Deep Caves 6377 | -6/Zion | Learned Factory stockpile data 7273 | -6/Zion | Given the Hacking Drone Bay 7284 | -6/Zion | Found Prototype Device 7438 | -6/Zion | Identified Hacking Drone Bay 8290 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8302 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8346 | -6/Zion | Opened final containment barrier to the Deep Caves 8472 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8482 | -6/Zion | Entered Deep Caves 8482 | -6/Deep Caves | Accompanied by 2 allies 8905 | -6/Deep Caves | Z-Facility disabled 8916 | -6/Deep Caves | Attacked by Z-Imprinter 8934 | -6/Deep Caves | Destroyed Z-Imprinter 8990 | -6/Deep Caves | Found Prototype Protection 8990 | -6/Deep Caves | Identified Zio. Weapon Casing 9353 | -6/Deep Caves | Lost 14 parts (4p1n2u7w) 9514 | -6/Deep Caves | Build established: Scavenger-Skirmisher 9728 | -6/Deep Caves | Found Prototype Device 9728 | -6/Deep Caves | Identified Exp. Thermal Shield 9759 | -6/Deep Caves | Found Zio. Weapon Casing 9860 | -6/Deep Caves | Discovered new exit (range 13) 9876 | -6/Deep Caves | Identified exit to Proximity Caves 9980 | -6/Deep Caves | Entered Proximity Caves 9991 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10003 | -5/Proximity Caves | Core integrity fell below 50% 10035 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 10175 | -5/Proximity Caves | Learned Factory garrison access intel 10369 | -5/Proximity Caves | Build established: Scavenger-Tank 10874 | -5/Proximity Caves | Learned location of Warlord (-4) 10986 | -5/Proximity Caves | Discovered new exit (range 7) 10996 | -5/Proximity Caves | Identified exit to Factory 11137 | -5/Proximity Caves | Entered Factory 11137 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 11139 | -5/Factory | Loaded intel: 4 garrison access locations 11411 | -5/Factory | Garrison activated, responded to threat 11470 | -5/Factory | Core integrity fell below 50% 11534 | -5/Factory | Lost 14 parts (2p4n2u6w) 11766 | -5/Factory | Build established: Scavenger-Mutant 11918 | -5/Factory | Garrison activated, responded to threat 11930 | -5/Factory | Core integrity fell below 20% 11940 | -5/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 11924_ X-77 Beamer suffers critical hit (Destroy). 11924_ Destroyed Adv. VSS Leg. 11924_ Antigrav System destroyed. 11925_ Slug penetrates Wall. 11926_ Wall collapses. 11926_ Slug penetrates X-77 Beamer. 11927_ System corrupted: KE Penetrator rejected. 11928_ Wave Gun destroyed. 11928_ Antigrav System destroyed. 11931_ Power failure, Neutrino Core shutdown. 11931_ Lgt. Fission Core destroyed. 11931_ Antigrav System destroyed. 11933_ Slug penetrates Wall. 11933_ Neutrino Core destroyed. 11933_ Slug penetrates G-50 Soldier. 11934_ Zio. Biocell destroyed. 11934_ M-28 Smith repairs X-77 Beamer. 11934_ Penetrated by Slug. 11938_ ECM Suite destroyed. 11938_ M-28 Smith fits Backup Propulsion III on X-77 Beamer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????###################??#?????? | | ??????????????????????# ## #?????? | | ??????????????????????# # #??????? | | ??????????????????????# i ##???????? | | ??????????????????????# h""" """ ########## | | ??????????????????????# @ x""""" """"* + | | ??????????????????????# " "" """ # | | ??????????????????????# xg g # | | ??????????????????????######m##/######### """" | | ????????????????????????????# ####### """" | | ????????????????????????????# | | ??????????????[?????????????# | | ?????????????????????????????"" ##### | | ????????????????????????????#"" ????# ##### | | ????????????????????????????#G ?????# #???? | | ????????????????????????????#"" k ????# #???? | | ?????????????????????????????""% #####+##### | | ?????????????????????????????? # | | ?????????????????????????????? # """" | | ???????????????????????????????"""""" ?# ""T" | | ???????????????????????????????"""""? ?# | | ???????????????????????????????????????# """" ! | | ???????????????????????????????????????# """" ! | | ???????????????????????????????????????# """" | | ???????????????????????????????????????# """" | | ???????????????????????????????????????# """" = | | ???????????????????????????????????????# """" | | ???????????????????????????????????????# """" | | ???????????????????????????????????????# | | ???????????????????????????????????????#######/"## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 65 Energy Generation 34 Energy Capacity 975 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 400 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 1 Authchip Count 1 Item Schematics ----------------- Fusion Compressor | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Coil Gun | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Help From High Places I'm Back, Baby! Serviceable Loadout Signs Are For Wimps Challenges ------------ None Game ------ Seed ImpulsePortableCutter Manual? 0 Play Time 02:27:05 Cumulative 10.4 hours Start 2024.06.06 @ 21:03:38 End 2024.06.07 @ 21:09:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 183771a1-cc19-4a84-b4e5-f087c6a13be3