Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.19 @ 09:41:57 Player: VR-DUX Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1346) 1346 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-101) -101 TOTAL SCORE: 2915 Bonus ------- High Alert Combat Kills 37 Friendly Fire -138 Cogmind --------- Core Integrity 0/400 Matter 127/300 Energy 105/125 System Corruption 3% Temperature Cool (9) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (15) --- VTOL Module Small Storage Unit Medium Storage Unit Huge Storage Unit Hardened Light Armor Plating Hacking Suite Hacking Suite Light EM Pulse Cannon Assault Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Hacking Suite > --- WEAPON ----------- Assault Cannon Heavy Hammer > --- INVENTORY -------- Light Ion Engine Light Treads VTOL Module Small Storage Unit Medium Storage Unit Huge Storage Unit Hardened Light Armor Plating Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Light Cannon Grenade Launcher Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Hackware Hacking Suite Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 51 | 1 20 2 22 6 Power 7 | . 3 1 2 1 Engine 7 | . 3 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | . 5 . 8 1 Treads 14 | . 5 . 8 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 . 5 . Device 5 | 1 2 . 2 . Storage 3 | . 1 . 2 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | . 9 1 7 4 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | . 2 . 1 1 Ballistic Cannon 4 | . 2 . 2 . Launcher 7 | . 3 . 2 2 Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon 3 | . 2 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . 5 10 Power 2 | . . . 1 1 Propulsion 6 | . . . 2 4 Utility 2 | . . . 1 1 Weapon 5 | . . . 1 4 Highest Loss Streak 8 | . . . 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 100 94 79 Engine 12 | . 13 14 11 10 Treads 27 | . 21 28 31 22 Leg 1 | . 5 . . . Device 11 | . 14 14 10 6 Storage 12 | . 14 14 11 11 Hackware 4 | . . . 8 11 Ballistic Gun 6 | . 8 14 2 2 Ballistic Cannon 8 | . 8 12 8 6 Launcher 4 | . 6 . 4 6 Impact Weapon 1 | . . . 3 . Slashing Weapon 2 | . 3 1 3 . Naked Turns . | . . . . . Heaviest Build 34 | 13 22 21 34 34 Greatest Support 60 | 20 40 40 60 60 Greatest Overweight (x) 8 | . 1 . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 10 | 8 9 10 10 15 Most Carried 15 | 6 10 10 15 15 Average Carried 10 | 6 8 9 10 13 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 6 10 10 15 10 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 1465 | 210 421 144 616 74 Remotely . | . . . . . Salvage Created 1467 | 10 476 209 624 148 Parts 123 | 3 46 11 54 9 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 5 | 1 2 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 56 | . 15 5 21 15 Guns 11 | . . 4 5 2 Cannons 11 | . 3 1 7 . AOE 33 | . 12 . 8 13 Classes Destroyed 12 | 1 7 . 2 2 Worker 5 | . 3 . 2 . Builder 6 | . 2 . 4 . Tunneler 3 | 1 . 1 1 . Hauler 4 | . 2 . 2 . Recycler 2 | . 1 . 1 . Operator 1 | . . . 1 . Watcher 3 | . 2 . 1 . Swarmer 27 | . 9 . 14 4 Grunt 16 | . 6 5 1 4 Sentry 6 | . . . 6 . Assembled 7 | . . . . 7 Guerrilla 1 | . . . . 1 Best Kill Streak 8 | 1 5 4 8 7 Combat Bots Only 7 | . 5 4 7 7 Max Kills in Single Turn 6 | 1 3 1 5 6 Gunslinging . | . . . . . Exploded 6 | . 2 . 5 6 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 2842 | . 324 240 949 1329 Core 560 | . 74 79 68 339 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 159 | . 145 . 14 . Core Remaining (%) 69 | 100 . 38 . . Volleys Fired 209 | 5 58 20 103 23 Largest 2 | 2 1 1 2 1 Hottest 80 | 80 35 35 77 44 Shots Fired 215 | 10 58 20 104 23 Gun 92 | 10 33 12 27 10 Cannon 92 | . 12 8 68 4 Launcher 31 | . 13 . 9 9 Special . | . . . . . Kinetic 174 | . 45 20 95 14 Thermal 10 | 10 . . . . Explosive 31 | . 13 . 9 9 Electromagnetic . | . . . . . Robot Hit Streak 11 | 4 5 11 9 10 Robot Miss Streak 4 | 1 4 1 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 141 | 7 34 17 69 14 Core Hits 101 | 2 28 9 30 32 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . 1 3 . Destroy 1 | . . 1 . . Blast 2 | . . . 2 . Smash 1 | . . . 1 . Melee Attacks 16 | . 6 2 8 . Impact 7 | . . . 7 . Slashing 9 | . 6 2 1 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5148 | 56 1204 244 2085 1559 Guns 925 | 56 268 142 302 157 Cannons 1501 | . 191 102 1130 78 Explosions 2662 | . 745 . 593 1324 Melee 60 | . . . 60 . Ramming . | . . . . . Kinetic 2370 | . 459 244 1432 235 Thermal 56 | 56 . . . . Explosive 2651 | . 734 . 593 1324 Electromagnetic 11 | . 11 . . . Impact 60 | . . . 60 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 193 | . 21 . 145 27 Projectiles 42 | . . . 42 . Explosions 91 | . 21 . 43 27 Melee 60 | . . . 60 . Knockbacks 15 | . 2 3 8 2 Impact 1 | . . . 1 . Kinetic 13 | . 2 3 6 2 Secondary 1 | . . . 1 . Self-Inflicted Damage 168 | . 104 . . 64 Shots 6 | . 4 . . 2 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 54 | 54 3 15 53 34 Average Temperature 15 | 26 1 7 16 10 Received Heat Transfer 923 | . 42 153 303 425 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions 4 | . . . 4 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 125 | 125 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 510 | 5 467 131 510 306 Initial 126 | . 3 126 42 113 Average 231 | 4 302 104 241 232 Maximum Alert Level 2 | . 2 . 2 1 Low Security (%) 43 | 100 7 100 42 40 Level 1 43 | . 74 . 39 59 Level 2 13 | . 18 . 18 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 4 . 2 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 5 | . 4 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 26 6 41 32 Peak Tracking Total 17 | . 5 3 8 17 Tactical Retreats 6 | . 2 . 3 1 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 7 | . 5 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 17 | . 9 . 8 . Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 28 . 18 . Successful 26 | . 19 . 7 . Failed 20 | . 9 . 11 . Catastrophic 4 | . . . 4 . Database Lockouts . | . . . . . Manual 25 | . 13 . 12 . Terminals 28 | . 13 . 15 . Fabricators . | . . . . . Repair Stations 8 | . 6 . 2 . Recycling Units 10 | . 9 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 8 . 4 . Record 1 | . 1 . . . Robot Analysis 4 | . 4 . . . Branch Access Points 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 4 . 2 . Scan Component 3 | . 2 . 1 . Repair 3 | . 2 . 1 . Recycling Unit Hacks 8 | . 7 . 1 . Retrieve Components 8 | . 7 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 13 | . 8 . 5 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 2 . 1 . Time 78 | . 52 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . 2 . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 3202 | 35 872 559 1428 308 Spaces Moved 1566 | 16 418 318 678 136 Core 3 | . . . . 3 Treads 1455 | . 326 318 678 133 Legs 108 | 16 92 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 160 Average Speed 160 | 120 153 160 160 186 Slowest Speed 450 | 120 190 160 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 3 93 70 84 42 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 9 | . 2 . 7 . Terrain Destroyed 231 | . 66 . 89 76 Melee 9 | . 2 . 7 . Projectile 11 | . . . 11 . AOE 211 | . 64 . 71 76 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 2008 | 21 574 344 903 166 Wait 121 | . 54 1 66 . Move 1562 | 15 417 317 677 136 Hop . | . . . . . Pick Up 23 | . 9 1 13 . Fast Attach 16 | 1 6 . 9 . Attach 13 | . 3 1 4 5 Detach . | . . . . . Swap 22 | . 11 1 9 1 Drop 25 | . 10 1 14 . Fire 209 | 5 58 20 103 23 Melee 16 | . 6 2 8 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 1 exit: [*Exi]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 36 | -11/Junkyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 8) 338 | -10/Materials | Identified exit to Mines 520 | -10/Materials | Discovered new exit (range 15) 733 | -10/Materials | Repaired Lgt. Treads 761 | -10/Materials | Repaired Lgt. Treads 814 | -10/Materials | Discovered new exit (range 4) 908 | -10/Materials | Entered Mines 924 | -10/Mines | Learned Materials trap positions 1319 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1406 | -10/Mines | Excavation squad dispatched 1406 | -10/Mines | A large section of the Mines collapsed 1430 | -10/Mines | Core integrity fell below 50% 1447 | -10/Mines | Discovered new exit (range 7) 1467 | -10/Mines | Entered Materials 1467 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1468 | -9/Materials | Loaded intel: 14 trap records 1622 | -9/Materials | Repaired Structural Scanner 1689 | -9/Materials | Discovered new exit (range 7) 1965 | -9/Materials | Discovered new exit (range 15) 2314 | -9/Materials | Identified exit to Mines 2472 | -9/Materials | Discovered new exit (range 8) 2489 | -9/Materials | Destroyed 7 combat bots 2895 | -9/Materials | Entered Mines 2906 | -9/Mines | Discovered new exit (range 10) 2929 | -9/Mines | Learned location of Storage (-7) 3000 | -9/Mines | Learned Materials terminal intel 3056 | -9/Mines | Assembled infested the area 3061 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3084 | -9/Mines | Core integrity fell below 50% 3100 | -9/Mines | Destroyed 7 combat bots 3121 | -9/Mines | Lost 8 parts (1p3n1u3w) 3183 | -9/Mines | Core integrity fell below 20% 3203 | -9/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03081_ as-49375 destroyed. 03081_ as-91475 destroyed. 03081_ as-43953 destroyed. 03081_ as-90976 destroyed. 03082_ as-62353 destroyed. 03082_ as-22530 destroyed. 03082_ as-70955 destroyed. 03082_ as-53524 destroyed. 03082_ as-78038 destroyed. 03084_ The unstable cave ceiling collapses. 03088_ System corrupted: Component data lost. 03090_ Rocket Launcher destroyed. 03121_ Critical hit (Burn: +37). 03128_ G-47 Trooper destroyed. 03131_ >LKDHZAKQ0=8TBOY=YVMFKAJ6KI 03132_ G-34 Mercenary destroyed. 03146_ System corrupted: Energy discharge (-41). 03182_ Lgt. Treads destroyed. 03182_ Critical hit (Burn: +37). 03202_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????####? | | ??????######?????????????????###### | | ?????##"]!"##????????????????### ## | | ?????#""]/""#????????????????## # | | ?????# #????????????????## # | | ??????#Y ###???????????????## | | ?????###/Y## ##??????????????### | | ?????# @ #???????????????### | | ?????# #???????????????##### | | ????## ##????????????????#### | | ????# ##??????????????????### | | ????# ##???????????????????## | | ????# ##????????????????????## | | ????# ##????????????????????### | | ????# ##??????????## ????????### | | ????# ##???????????## ??????### | | ????# #????????????## ?????#### | | ????# #????????????## ?????### | | ????# #????????????## ?????## # | | ????# #????????????## #????## | | ????# #???????????###%!#????## # | | ???## ##??????????###| ##???## # | | ??## #?????????? ########## | | ??# #??????????## # ###### | | ??# ##?????????# #??## | | ??# ##???????## ##### | | ??# ##??????# ##### | | ?## #??????? %* "%" | | ?# ##??????# | | ?# !######## ###### | | ?## ## %% # # ###### | | ??####?## #### ### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticWaveMultitool Manual? 0 Play Time 00:41:09 Cumulative 57.5 hours Start 2023.08.19 @ 08:34:33 End 2023.08.19 @ 09:41:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 27 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af96b913-3523-4667-bf7f-4faa0ca198e0