Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.03 @ 12:36:09 Player: viper Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1222) 1222 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 3499 Bonus ------- Follower Combat Kills 232 Cogmind --------- Core Integrity 95/550 Matter 367/500 Energy 500/500 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (3) -------- F-cell Engine F-cell Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Aluminum Leg Large Matter Pod (150) Structural Scanner Power Shielding Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine F-cell Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Weapon Shielding > --- WEAPON ----------- Assault Rifle Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Large Matter Pod Structural Scanner Power Shielding Heavy Assault Rifle Heavy Assault Rifle [Rating: 33] Favorites ----------- Power F-cell Engine Engine F-cell Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 5 | . 1 2 . 2 Power 2 | . . . . 2 Propulsion 2 | . . 2 . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 38 | 7 3 5 17 6 Power 8 | 1 . 3 2 2 Engine 8 | 1 . 3 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 2 2 10 2 Treads . | . . . . . Leg 18 | 2 2 2 10 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 . 1 . Device . | . . . . . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | 1 1 . . . Artifact . | . . . . . Weapon 8 | 2 . . 4 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . . 2 2 Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 5 | . . . . 5 Average Slot Usage (%) 98 | . 100 100 99 95 Engine 12 | . 12 10 10 24 Leg 36 | . 25 40 39 30 Storage 15 | . 12 10 16 16 Protection 13 | . 25 20 13 7 Ballistic Gun 12 | . 25 20 10 13 Ballistic Cannon 7 | . . . 9 2 Naked Turns . | . . . . . Heaviest Build 55 | 17 18 21 31 55 Greatest Support 52 | 20 20 40 40 52 Greatest Overweight (x) 9 | 5 1 . 9 1 Average Overweight (x) 1 | 1 . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 4 3 8 8 Average Carried 5 | . 2 2 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 4 3 8 6 Class Distribution -------------------- 91% | Hacker-Mutant 8% | Generator-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Generator-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1213 | 172 156 . 675 210 Remotely . | . . . . . Salvage Created 1300 | . 112 . 713 475 Parts 88 | . 13 . 49 26 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 29 | . 3 . 17 9 Guns 15 | . 3 . 4 8 Cannons 14 | . . . 13 1 Classes Destroyed 9 | . 2 . 5 2 Builder 2 | . 1 . . 1 Hauler 1 | . . . 1 . Recycler 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 3 | . . . 2 1 Swarmer 4 | . . . 2 2 Grunt 15 | . 3 . 7 5 Sentry 9 | . . . 8 1 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 3 . 9 7 Combat Bots Only 4 | . 2 . 3 4 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 1646 | . 95 . 436 1115 Core 524 | . 8 . 61 455 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 96 . 84 . Volleys Fired 113 | . 15 . 47 51 Largest 2 | . 2 . 2 2 Hottest 59 | . 40 . 59 59 Shots Fired 193 | . 30 . 71 92 Gun 138 | . 30 . 24 84 Cannon 55 | . . . 47 8 Launcher . | . . . . . Special . | . . . . . Kinetic 193 | . 30 . 71 92 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 44 | . 29 . 44 37 Robot Miss Streak 4 | . 1 . 1 4 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 163 | . 29 . 60 74 Core Hits 61 | . 10 . 26 25 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2473 | . 285 . 1075 1113 Guns 1545 | . 283 . 295 967 Cannons 921 | . . . 775 146 Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . 2 . 5 . Kinetic 2466 | . 283 . 1070 1113 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . 2 1 Impact 1 | . . . 1 . Kinetic 2 | . . . 1 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . 1 . 1 . Kicked 2 | . 1 . 1 . Crushed . | . . . . . Highest Temperature 684 | . 30 . 33 684 Average Temperature 287 | . 12 . 13 415 Received Heat Transfer 834 | . 93 . 219 522 Effects 29 | . . . . 29 Energy Bleed 2 | . . . . 2 Interference 4 | . . . . 4 Matter Decay 5 | . . . . 5 Short Circuit 4 | . . . . 4 Damage (minor) 3 | . . . . 3 Damage (major) 7 | . . . . 7 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 377 | . 96 28 377 229 Initial 28 | . . 28 8 21 Average 118 | . 45 28 148 91 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 72 | 100 100 100 59 99 Level 1 27 | . . . 40 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 9 . 27 12 Peak Tracking Total 5 | . 5 . 5 3 Tactical Retreats 4 | . 4 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 6 | . 1 . 5 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 7 | . 2 . 5 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 3 . 17 . Successful 12 | . 3 . 9 . Failed 8 | . . . 8 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 2 . 3 . Terminals 10 | . 3 . 7 . Fabricators . | . . . . . Repair Stations 10 | . . . 10 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Branch Access Points 2 | . 1 . 1 . Repair Station Index 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Track 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 99 | . . . 99 99 Highest-Rated Ally 99 | . . . 99 99 Total Orders . | . . . . . Ally Attacks 20 | . . . 20 . Total Damage 644 | . . . 644 . Kills 8 | . . . 8 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 2026 | 80 176 97 1352 321 Spaces Moved 887 | 43 99 55 630 60 Core 118 | 23 . . 95 . Treads . | . . . . . Legs 769 | 20 99 55 535 60 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 166 | 159 129 120 178 151 Slowest Speed 500 | 300 150 120 500 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 25 7 85 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1235 | 51 118 86 783 197 Wait 175 | . . 23 73 79 Move 883 | 42 98 54 629 60 Hop . | . . . . . Pick Up 14 | 2 1 2 9 . Fast Attach 22 | 7 . 1 14 . Attach 9 | . 1 3 1 4 Detach 1 | . . . 1 . Swap 7 | . 2 1 2 2 Drop 9 | . . 2 6 1 Fire 113 | . 15 . 47 51 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Identified exit to Materials 32 | -11/Scrapyard | Discovered exit to Materials (range 14) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Evolved 1 slot: Utility x1 138 | -10/Materials | Identified exit to Mines 240 | -10/Materials | Identified exit to Materials 240 | -10/Materials | Discovered exit to Materials (range 15) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Propulsion x2 299 | -9/Materials | Identified exit to Storage 299 | -9/Materials | Discovered exit to Storage (range 10) 314 | -9/Materials | Build established: Hacker-Mutant 354 | -9/Materials | Entered Storage 475 | -9/Storage | Garrison activated, responded to threat 561 | -9/Storage | Identified exit to Recycling 619 | -9/Storage | Met 01-MTF 869 | -9/Storage | Repaired Aluminum Leg 883 | -9/Storage | Repaired Aluminum Leg 1675 | -9/Storage | Identified exit to Materials 1675 | -9/Storage | Discovered exit to Materials (range 9) 1706 | -9/Storage | Entered Materials 1706 | -8/Materials | Accompanied by 1 ally (01-MTF) 1706 | -8/Materials | Evolved 2 slots: Power x2 1711 | -8/Materials | 01-MTF left 1858 | -8/Materials | Core integrity fell below 50% 1993 | -8/Materials | Core integrity fell below 20% 2027 | -8/Materials | Self-destructed Last Messages --------------- 01998_ Broken F-cell Engine destroyed. 02000_ G-47 Trooper destroyed. 02000_ R-06 Scavenger collects Imp. Heat Sink. 02001_ R-06 Scavenger collects Aluminum Leg. 02001_ W-25 Informer distress signal alerts nearby ally. 02003_ R-06 Scavenger destroyed. 02003_ Penetrated by Slug. 02006_ U-05 Engineer lays Concrete. 02009_ U-05 Engineer destroyed. 02010_ Penetrated by Slug. 02012_ U-05 Engineer lays Concrete. 02017_ Penetrated by Slug. 02017_ T-07 Excavator destroyed. 02020_ Penetrated by Slug. 02020_ U-05 Engineer lays Concrete. 02023_ Penetrated by Slug. 02024_ H-55 Commando destroyed. 02024_ U-05 Engineer lays Concrete. 02024_ R-06 Scavenger collects Wheel. 02026_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????# ?? | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????? ?? | | ?????????????????????????????????????!!?????# ? | | ?????????????????????????????????????!!?????# ? | | ????????????????????????? ????????????! ????# ?? | | ????????????????????????? ???????????? ???## #?? | | ????????????????????#####u##?????###?##+#### #?? | | ????????????????????? #?????? 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[%#?????????? #???????? | | ??????????????????????? *#?????????? ????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????! k??????????????????????? | | ???????????????????????! ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 47 Energy Capacity 1300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 33 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorTerrabombStabilizer Manual? 0 Play Time 00:19:49 Cumulative 823.2 hours Start 2020.10.03 @ 12:19:02 End 2020.10.03 @ 12:36:09 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 649 Rogue 62 Adventurer 0 Explorer 587 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c73df980-9e61-4bab-ab99-206b2c972532