Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 20:25:29 Player: whimsical Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1258) 1258 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4473 Bonus ------- None Cogmind --------- Core Integrity 160/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg Armored Leg > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Targeting Computer Core Analyzer Energy Filter Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Laser Gauss Cannon > --- INVENTORY -------- Aluminum Leg Flight Unit Gatling Laser Plasma Rifle [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 1 1 Weapon 1 | . . . . . 1 Parts Attached 46 | 6 1 10 8 8 13 Power 8 | 1 . 1 2 3 1 Engine 6 | 1 . 1 1 2 1 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 14 | 2 . 4 4 . 4 Treads . | . . . . . . Leg 11 | 2 . 1 4 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . 3 . . . Utility 13 | 1 1 3 1 2 5 Device 7 | . . 1 . 1 5 Storage 1 | 1 . . . . . Processor 2 | . . . 1 1 . Hackware 2 | . . 2 . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 11 | 2 . 2 1 3 3 Energy Gun 7 | 2 . 1 1 . 3 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . . 2 . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 36 | . . 5 5 4 22 Power 6 | . . 1 1 2 2 Propulsion 10 | . . 2 2 . 6 Utility 11 | . . 1 . 1 9 Weapon 9 | . . 1 2 1 5 Highest Loss Streak 10 | . . 2 5 3 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 78 | . 94 78 68 88 68 Engine 7 | . 14 10 3 9 2 Core 2 | . . . 2 3 3 Leg 20 | . 28 15 12 30 17 Flight 2 | . . 6 12 . . Device 4 | . . 5 . 2 9 Storage 8 | . 14 11 9 7 3 Processor 5 | . . . 1 9 9 Hackware 8 | . . 11 18 9 6 Protection 1 | . 8 1 . . . Energy Gun 12 | . 28 12 10 7 10 Ballistic Cannon 2 | . . . . 4 3 Launcher 1 | . . 5 . . . Naked Turns . | . . . . . . Heaviest Build 31 | 11 14 15 13 24 31 Greatest Support 68 | 20 20 30 68 68 68 Greatest Overweight (x) 2 | . . 1 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 3 3 5 8 5 5 Average Carried 2 | . . 2 5 4 2 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 5 | . 3 4 5 5 1 Class Distribution -------------------- 49% | Mutant 25% | Hacker-Mutant 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 858 | 177 93 . 68 292 228 Remotely . | . . . . . . Salvage Created 1167 | . 167 257 128 301 314 Parts 92 | . 16 25 10 21 20 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 27 | . 4 9 2 7 5 Guns 12 | . 4 3 2 2 1 Cannons 5 | . . . . 1 4 AOE 9 | . . 5 . 4 . Classes Destroyed 9 | . 2 4 1 1 1 Worker 4 | . . . 1 1 2 Builder 4 | . . 3 . 1 . Mechanic 1 | . . 1 . . . Watcher 3 | . 1 . . . 2 Swarmer 4 | . . 4 . . . Grunt 16 | . 4 4 1 5 2 Brawler 1 | . . . . 1 . Sentry 4 | . . 1 1 1 1 Hunter 2 | . . . . . 2 Best Kill Streak 9 | . 3 9 1 5 4 Combat Bots Only 5 | . 3 5 1 3 3 Max Kills in Single Turn 4 | . 1 4 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 358 | . 27 54 26 48 203 Missed 117 | . 5 15 8 21 68 Damage Taken 3866 | . 244 580 271 362 2409 Core 1018 | . 44 177 75 32 690 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 82 55 86 95 . Volleys Fired 103 | . 15 37 18 12 21 Largest 3 | . 2 2 2 2 3 Hottest 224 | . 90 90 80 103 224 Shots Fired 175 | . 30 46 21 22 56 Gun 139 | . 30 36 21 12 40 Cannon 22 | . . . . 6 16 Launcher 14 | . . 10 . 4 . Special . | . . . . . . Kinetic 22 | . . . . 6 16 Thermal 139 | . 30 36 21 12 40 Explosive 14 | . . 10 . 4 . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 5 12 6 9 9 Robot Miss Streak 3 | . 2 3 3 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 106 | . 22 31 12 11 30 Core Hits 82 | . 11 23 7 16 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 1 3 Burn 2 | . . . . 1 1 Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3172 | . 272 969 247 609 1075 Guns 1416 | . 272 308 245 172 419 Cannons 339 | . . . . 53 286 Explosions 1406 | . . 661 . 384 361 Melee . | . . . . . . Ramming 11 | . . . 2 . 9 Kinetic 339 | . . . . 53 286 Thermal 1416 | . 272 308 245 172 419 Explosive 1406 | . . 661 . 384 361 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 33 | . . 13 . 12 8 Projectiles . | . . . . . . Explosions 33 | . . 13 . 12 8 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary 2 | . . . . . 2 Self-Inflicted Damage 88 | . . 59 1 28 . Shots 3 | . . 2 . 1 . Rammed 2 | . . . 2 . . Targets Rammed 12 | . . . 2 . 10 Kicked 10 | . . . . . 10 Crushed . | . . . . . . Highest Temperature 577 | . 432 90 57 81 577 Average Temperature 143 | . 172 26 28 29 223 Received Heat Transfer 1263 | . 132 306 108 180 537 Effects 22 | . 4 . . . 18 Shutdowns 5 | . 1 . . . 4 Energy Bleed 4 | . 1 . . . 3 Interference 5 | . 2 . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (major) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 5 | . . 3 . 2 . Heat Transferred 3302 | . 707 712 507 407 969 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 372 | . 137 363 217 273 372 Initial 152 | . . 57 152 94 133 Average 170 | . 64 162 191 191 219 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 59 | 100 100 64 74 39 41 Level 1 40 | . . 35 25 60 58 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 4 3 . 1 1 Investigation 4 | . 1 2 . 1 . Extermination . | . . . . . . Reinforcement 5 | . 3 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 10 11 3 8 23 Peak Tracking Total 6 | . 3 4 1 3 6 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . 2 . . 5 Max in Single Turn 3 | . . 2 . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 5 | . . 1 1 2 1 Terminals 3 | . . 1 1 1 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 9 | . . 3 2 3 1 Successful 5 | . . 2 2 1 . Failed 4 | . . 1 . 2 1 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . 3 2 1 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 5 | . . 2 2 1 . Repair Station Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . . 1 . Reinforcement Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 1719 | 45 272 321 177 347 557 Spaces Moved 1168 | 33 186 176 130 230 413 Core 138 | 8 . . . . 130 Treads . | . . . . . . Legs 868 | 25 186 121 23 230 283 Wheels . | . . . . . . Hover . | . . . . . . Flight 162 | . . 55 107 . . Fastest Speed 34 | 50 120 34 34 130 50 Average Speed 111 | 103 120 124 72 130 105 Slowest Speed 190 | 120 120 190 130 130 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 31 20 19 9 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 89 | . . 49 . 20 20 Melee . | . . . . . . Projectile 4 | . . . . 1 3 AOE 85 | . . 49 . 19 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1414 | 44 205 230 190 255 490 Wait 50 | . . . 26 . 24 Move 1163 | 32 185 175 129 229 413 Hop . | . . . . . . Pick Up 40 | 6 4 8 7 6 9 Fast Attach . | . . . . . . Attach 39 | 6 1 7 6 6 13 Detach . | . . . . . . Swap 7 | . . 3 2 2 . Drop . | . . . . . . Fire 103 | . 15 37 18 12 21 Melee . | . . . . . . Ram 2 | . . . 2 . . Kick 10 | . . . . . 10 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 636 | -9/Materials | Discovered new exit (range 7) 639 | -9/Materials | Entered another Materials area 639 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 738 | -8/Materials | Lost 5 parts (1p2n2w) 810 | -8/Materials | Discovered new exit (range 4) 816 | -8/Materials | Entered Factory 816 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 976 | -7/Factory | Lost 3 parts (1p1u1w) 1151 | -7/Factory | Discovered new exit (range 9) 1163 | -7/Factory | Entered another Factory area 1163 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1458 | -6/Factory | Build established: Gunner 1551 | -6/Factory | Lost 10 parts (1p4n4u1w) 1653 | -6/Factory | Lost 7 parts (2n2u3w) 1666 | -6/Factory | Core integrity fell below 50% 1720 | -6/Factory | Self-destructed Last Messages --------------- Disruption Field does not combine the two effects (all such effects are marked ). Acquired EM Disruption Field. Plasma Rifle destroyed. Carbon-fiber Leg destroyed. Nuclear Reactor explodes. Particle Charger destroyed. EM Disruption Field destroyed. Acquired Arm. Leg. Nuclear Reactor explodes. G-50 Soldier destroyed. Core Analyzer destroyed. Acquired 15 matter. Kicked S-27 Virus out of the way. Kicked S-27 Virus. EM Disruption Field destroyed. Kicked S-27 Virus. Kicked S-27 Virus out of the way. EM Disruption Field destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##############???????????? | | ????????????????????????# #???????????? | | ?????????####???????????# [ #???????????? | | +#########T ########+##+# ! #???????????? | | # ! #???????????? | | A # ! #???????????? | | ;@ #???????????? | | s s # #???????????? | | s + #???????????? | | ####+###### ########## #???????????? | | # %%%%% ## #????????# = #???????????? | | # """""" ## #????????# / #???????????? | | # """""" ## #????????# #???????????? | | # """""" ##/#????????##############???????????? | | + """""" # ?????????????????????????????????? | | # # ?????????????????????????????????? | | #% # ?????????????????????????????????? | | # = # ?????????????????????????????????? | | # # ?????????????????????????????????? | | ########## ?????????????????????????????????? | | #????????? ?????????????????????????????????? | | #????????? ?????????????????????????????????? | | #????????? ?????????????????????????????????? | | #????????? ?????????????????????????????????? | | ####??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 25 Evasion (%) 63 Targeting Accuracy 5 Core Analysis 6 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Shopping List Challenges ------------ None Game ------ Seed SapperMicrowarpRay Manual? 0 Play Time 00:36:31 Cumulative 2.5 hours Start 2024.07.30 @ 19:49:32 End 2024.07.30 @ 20:25:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: c50a2944-fd8f-4a12-91bc-7f82f2f3726b