Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 14:47:19 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2953) 2953 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6823 Bonus ------- None Cogmind --------- Core Integrity 597/850 Matter 38/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Titanium Leg Improved Heat Sink Core Analyzer Rocket Array Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weight Redist. System Experimental Targeting Computer Experimental Targeting Computer Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Neutron Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Carbon-fiber Leg Improved Heat Sink Core Analyzer Matter Filter Weapon Cycler Advanced ECM Suite Hardened Medium Armor Plating High-powered Tractor Beam Improved Heavy Machine Gun Rocket Array Rocket Array [Rating: 71] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Advanced Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . . 2 1 2 . Weapon 2 | . . 2 . . . . Parts Attached 63 | 7 1 7 14 22 12 . Power 9 | 2 1 . 2 2 2 . Engine 4 | 2 . . 1 1 . . Core 4 | . 1 . 1 1 1 . Reactor 1 | . . . . . 1 . Propulsion 11 | 2 . 2 1 5 1 . Treads 6 | 2 . 2 1 1 . . Leg 5 | . . . . 4 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 . 1 3 7 6 . Device 8 | . . 1 2 4 1 . Storage 2 | 1 . . . 1 . . Processor 4 | . . . . 1 3 . Hackware . | . . . . . . . Protection 4 | . . . 1 1 2 . Artifact . | . . . . . . . Weapon 25 | 2 . 4 8 8 3 . Energy Gun 6 | . . . 2 4 . . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 11 | 2 . 4 2 . 3 . Ballistic Cannon 4 | . . . 2 2 . . Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . . 4 3 3 . Parts Lost 21 | . 1 1 10 3 . 6 Power 4 | . 1 . 1 1 . 1 Propulsion 4 | . . 1 3 . . . Utility 5 | . . . 1 . . 4 Weapon 8 | . . . 5 2 . 1 Highest Loss Streak 7 | . 1 1 7 1 . 6 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 2 3 1 5 9 13 Power 1 | . 1 1 . 1 1 2 Propulsion . | . . . . . 1 1 Utility 1 | . . . . 2 4 7 Weapon 1 | . 1 2 . 1 2 3 Tool/Special . | . . . . . . . Unused Backups 15 | . . 2 . 5 1 7 Power 1 | . . . . . . 1 Propulsion 1 | . . . . 1 . . Utility 7 | . . . . 2 1 4 Weapon 6 | . . 2 . 2 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 83 90 58 91 99 82 Engine 3 | . 10 . 1 3 2 . Core 3 | . 1 10 6 2 . . Treads 8 | . 28 20 7 4 . . Leg 9 | . . . . 14 20 17 Device 13 | . . 4 7 20 17 11 Storage 8 | . 14 11 9 7 6 5 Processor 2 | . . . . 1 14 20 Protection 4 | . . . 2 7 6 4 Energy Gun 6 | . . . . 12 6 4 Energy Cannon 1 | . . . . . 6 3 Ballistic Gun 12 | . 28 42 9 3 8 2 Ballistic Cannon 5 | . . . 13 5 4 . Launcher 1 | . . . 1 3 . 4 Peak Build Rating 71 | 6 8 19 21 52 71 71 Average Rating 31 | 4 6 17 14 38 64 55 On Entrance 24 | . 6 8 19 17 51 71 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 1 | . . . . . . 1 Heaviest Build 65 | 14 14 23 28 65 63 60 Greatest Support 64 | 40 40 40 40 64 64 64 Greatest Overweight (x) 4 | . . 1 3 3 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 11 | 6 8 8 8 13 15 14 Most Carried 15 | 3 4 7 4 11 14 15 Average Carried 4 | 1 2 3 1 5 9 12 Final Capacity 15 | 8 8 8 8 15 15 5 Final Carried 13 | 2 3 4 . 10 13 5 Class Distribution -------------------- 27% | Scavenger-Tank 26% | Gunner 21% | Mutant 15% | Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Matter Collected 2521 | 211 196 515 625 758 216 . Remotely 541 | . . . . 441 100 . Salvage Created 3004 | . 246 697 721 905 435 . Parts 163 | . 11 50 44 35 23 . Haulers Intercepted 4 | . . . 3 1 . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Combat Hostiles Destroyed 70 | . 6 17 17 20 10 . Guns 47 | . 6 17 3 14 7 . Cannons 22 | . . . 13 6 3 . AOE 1 | . . . 1 . . . Classes Destroyed 12 | . 1 7 3 1 . . Worker 4 | . . 2 . 2 . . Builder 2 | . . 1 1 . . . Hauler 4 | . . . 3 1 . . Recycler 5 | . . 1 2 2 . . Operator 2 | . . . 1 . 1 . Watcher 3 | . . 2 . 1 . . Swarmer 18 | . . 7 3 4 4 . Grunt 37 | . 6 6 11 10 4 . Brawler 1 | . . 1 . . . . Sentry 7 | . . 3 1 1 2 . Hunter 2 | . . . 2 . . . Programmer 5 | . . . . 5 . . Best Kill Streak 11 | . 3 11 6 4 4 . Combat Bots Only 7 | . 3 7 6 4 4 . Max Kills in Single Turn 2 | . 1 2 2 2 2 . Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Hostile Shots Fired 425 | . 55 50 131 135 47 7 Missed 111 | . 15 12 31 36 17 . Hits 314 | . 40 38 100 99 30 7 Melee 7 | . . . . . . 7 Projectile 307 | . 40 38 100 99 30 . Critical Strikes 15 | . 2 . 2 6 . 5 Damage Taken 4365 | . 490 399 1401 1377 397 301 Core 800 | . 99 45 244 159 27 226 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 60 88 55 77 . . Volleys Fired 193 | . 22 28 59 68 16 . Largest 4 | . 2 4 4 4 4 . Hottest 231 | . 40 100 100 198 231 . Shots Fired 555 | . 44 112 140 195 64 . Gun 376 | . 44 112 52 130 38 . Cannon 176 | . . . 85 65 26 . Launcher 3 | . . . 3 . . . Special . | . . . . . . . Kinetic 435 | . 44 112 137 110 32 . Thermal 110 | . . . . 78 32 . Explosive 3 | . . . 3 . . . Electromagnetic 7 | . . . . 7 . . Robot Hit Streak 17 | . 7 9 9 14 17 . Robot Miss Streak 6 | . 3 4 6 6 2 . Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 7 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 330 | . 29 59 92 114 36 . Core Hits 155 | . 13 29 42 52 19 . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . Critical Strikes 14 | . 1 . . 10 3 . Burn 6 | . . . . 4 2 . Destroy 2 | . 1 . . . 1 . Blast 6 | . . . . 6 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7182 | . 430 1089 1942 2661 1041 19 Guns 4140 | . 430 1077 556 1540 537 . Cannons 2872 | . . . 1299 1069 504 . Explosions 83 | . . . 83 . . . Melee . | . . . . . . . Ramming 87 | . . 12 4 52 . 19 Kinetic 5155 | . 430 1077 1855 1410 383 . Thermal 1793 | . . . . 1135 658 . Explosive 83 | . . . 83 . . . Electromagnetic 64 | . . . . 64 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . 1 . . 3 4 10 Average Corruption 3 | . 1 . . 2 4 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . 2 7 4 Message Errors 2 | . . . . 1 1 . Matter Fused 4 | . . . . 1 3 . Heat Flow Errors 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . 2 1 Data Loss (major) 1 | . . . . . 1 . Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 111 | . . . 18 80 13 . Projectiles 111 | . . . 18 80 13 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 34 | . . 1 20 12 1 . Impact 2 | . . 1 . 1 . . Kinetic 28 | . . . 16 11 1 . Secondary 4 | . . . 4 . . . Self-Inflicted Damage 43 | . . . 34 . . 9 Shots 1 | . . . 1 . . . Rammed 10 | . . 4 3 . . 3 Targets Rammed 14 | . . 5 3 3 . 3 Kicked 3 | . . . . 3 . . Crushed 1 | . . 1 . . . . Highest Temperature 552 | . 27 165 492 552 311 212 Average Temperature 102 | . 7 55 116 117 115 116 Received Heat Transfer 1269 | . 306 81 378 441 63 . Effects 9 | . . . 1 7 1 . Shutdowns 2 | . . . 1 1 . . Energy Bleed 1 | . . . . 1 . . Interference 3 | . . . . 3 . . Short Circuit 1 | . . . . . 1 . Damage (minor) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 2498 | . . . . 1906 592 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 93 | 100 100 73 90 95 100 100 Level 1 6 | . . 26 9 5 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 326 | . 80 326 308 238 142 41 Initial 132 | . . 18 120 132 113 41 Average 96 | . 17 137 143 98 81 22 Influence Increases 2146 | . 150 486 566 693 251 . Destroy 0b10 Robot/C 1400 | . 120 340 340 400 200 . Destroy 0b10 Robot/NC 100 | . . 30 35 30 5 . Destroy Leader 324 | . 30 84 76 94 40 . Successful Hack 40 | . . . . 40 . . Disable Machine 105 | . . . 60 45 . . Destroy Structure 57 | . . 2 40 9 6 . Lose Combat Pursuer 120 | . . 30 15 75 . . Influence Decreases 2146 | . 106 244 560 753 365 118 Entered New Map 548 | . . 26 166 160 119 77 Time Decay 1437 | . 96 208 294 563 246 30 Lost Part 161 | . 10 10 100 30 . 11 Squads Dispatched 21 | . 4 1 4 10 2 . Investigation 4 | . 2 . . 2 . . Extermination 6 | . . . . 5 1 . Reinforcement 10 | . 2 1 4 3 . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Distress Signals 8 | . 1 2 4 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 9 25 31 31 12 3 Peak Tracking Total 7 | . 4 5 7 5 5 3 Tactical Retreats 4 | . . 1 1 2 . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Traps Triggered 5 | . 1 2 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Disabled 7 | . . . 4 3 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Accessed 2 | . . . . 2 . . Terminals . | . . . . . . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . . 5 . . Successful 2 | . . . . 2 . . Failed 3 | . . . . 3 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators 3 | . . . . 3 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . Used . | . . . . . . . Hacking Detections 2 | . . . . 2 . . Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 84 | . . . . 84 . . Total Part Build Rating 6 | . . . . 6 . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Active Infowar (turns) 1 | . . . . . 1 . ECM 1 | . . . . . 1 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Turns Passed 4112 | 76 429 492 654 1860 523 78 Spaces Moved 2115 | 42 222 224 233 1007 335 52 Core 120 | 5 . . 82 32 . 1 Treads 930 | 37 222 224 151 296 . . Legs 1065 | . . . . 679 335 51 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 150 123 126 123 Average Speed 145 | 146 160 163 167 139 126 133 Slowest Speed 260 | 160 160 240 240 200 126 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 43 27 32 26 12 29 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 55 | . . . 46 4 5 . Melee . | . . . . . . . Projectile 18 | . . . 9 4 5 . AOE 37 | . . . 37 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Total 2795 | 56 252 300 387 1338 401 61 Wait 273 | . 6 20 58 180 9 . Move 2110 | 41 221 223 232 1006 335 52 Hop . | . . . . . . . Pick Up 85 | 8 2 11 12 35 15 2 Fast Attach . | . . . . . . . Attach 56 | 6 1 6 14 18 9 2 Detach 7 | . . . . 4 2 1 Swap 18 | 1 . 3 2 7 5 . Drop 39 | . . 4 7 17 10 1 Fire 193 | . 22 28 59 68 16 . Melee . | . . . . . . . Ram 4 | . . . 1 . . 3 Kick 3 | . . . . 3 . . Crush 7 | . . 5 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Met a group of wandering Federalists 287 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 4) 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Weapon x2 916 | -9/Materials | Destroyed 7 combat bots 974 | -9/Materials | Discovered new exit (range 15) 998 | -9/Materials | Entered another Materials area 998 | -8/Materials | Evolved 2 slots: Utility x2 1042 | -8/Materials | Build established: Scavenger-Gunner 1197 | -8/Materials | Lost 7 parts (2n1u4w) 1408 | -8/Materials | Build established: Mutant 1648 | -8/Materials | Discovered new exit (range 3) 1652 | -8/Materials | Entered Factory 1652 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1780 | -7/Factory | Build established: Tank 2136 | -7/Factory | Build established: Scavenger-Tank 2138 | -7/Factory | Allied Derelicts emerged from ambush trap array 2407 | -7/Factory | Lost 3 allies 2674 | -7/Factory | Found Prototype Launcher 2675 | -7/Factory | Identified Rocket Array 2677 | -7/Factory | Found Faulty Rocket Array 2680 | -7/Factory | Found Rocket Array 3386 | -7/Factory | Fabricated Neutron Cannon (x1) 3502 | -7/Factory | Discovered new exit (range 9) 3503 | -7/Factory | Build established: Gunner 3512 | -7/Factory | Entered another Factory area 3512 | -6/Factory | Evolved 2 slots: Utility x2 3702 | -6/Factory | Found Prototype Processor 3703 | -6/Factory | Identified Exp. Targeting Computer 3707 | -6/Factory | Found Exp. Targeting Computer 3709 | -6/Factory | Found Faulty Exp. Targeting Computer 3713 | -6/Factory | Found Exp. Targeting Computer 4018 | -6/Factory | Garrison activated, responded to threat 4035 | -6/Factory | Sucked down chute 4035 | -6/Factory | Entered Waste 4050 | -6/Waste | EMP discharged 4050 | -6/Waste | System corruption reached 10% 4060 | -6/Waste | Spotted C-40 Crusher 4090 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4097 | -6/Waste | Spotted C-40 Crusher 4098 | -6/Waste | Spotted C-40 Crusher 4102 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4107 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4109 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4110 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4112 | -6/Waste | Crushed by Compactor (1 part destroyed) 4113 | -6/Waste | Self-destructed Last Messages --------------- 04107_ Rocket Array crushed. 04109_ Weapon Cycler crushed. 04109_ Rocket Array crushed. 04109_ Cold Fusion Reactor crushed. 04109_ Imp. Heat Sink crushed. 04109_ Imp. Titanium Leg crushed. 04109_ Imp. Carbon-fiber Leg crushed. 04110_ Adv. ECM Suite crushed. 04110_ Neutron Cannon crushed. 04110_ Imp. Carbon-fiber Leg crushed. 04110_ Exp. Targeting Computer crushed. 04110_ Slammed into C-40 Crusher. 04111_ Lgt. Nuclear Core crushed. 04111_ Imp. Heavy Machine Gun crushed. 04111_ Hpw. Tractor Beam crushed. 04111_ Slammed into C-40 Crusher. 04112_ Imp. Heat Sink crushed. 04112_ Core Analyzer crushed. 04112_ Slammed into C-40 Crusher. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????######????????????????????????? | | ???????????????????# #????????????????????????? | | ?????############??# #????????????????????????? | | ?????# #??# #????????????????????????? | | ?????# #??# #????????????????????????? | | ?????# #### #????????????????????????? | | ?????# #????????????????????????? | | ?????# [ #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #### #????????????????????????? | | ?????# #??# #????????????????????????? | | ?????# #??# #????????????????????????? | | ?????############??# #????????????????????????? | | ?????????????????### #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# ! #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????### #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #???????????#????????????? | | ???????????????????# #????????? #????????????? | | ?????????????????### CC!######## #????????????? | | ?????????????????# CC !@CC ????????? | | ?????????????????# = CCCC ????????? | | ?????????????????#= CC ????????? | | ?????????????????# ?????????? | | ?????????????????### ######## ####?????????? | | ???????????????????# #???????? #????????????? | | ???????????????????# #?????????? #????????????? | | ???????????????????# #????????????????????????? | | ?????????????????### ###??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 17 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 24 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Neutron Cannon | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Adv. Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed PulseLightpackCapacitor Manual? 0 Play Time 00:34:42 Cumulative 30.3 hours Start 2025.10.29 @ 11:41:34 End 2025.10.29 @ 14:47:19 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9013175-f06c-4171-9bcf-f879be3df708