Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.22 @ 04:02:50 Player: the_dinner22 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (80) 400 Value Destroyed (2750) 2750 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1207) 1207 TOTAL SCORE: 9557 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 748 Entered DSFs 500 Friendly Fire -178 Cogmind --------- Core Integrity 0/1150 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (63) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Flexi-carbon Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Improved Weapon Cycler Damper Plating Graphene Brace Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III Antimatter Reactor > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Cloaking Device Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Heavy Machine Gun Falx > --- INVENTORY -------- Antimatter Reactor Improved Fusion Compressor Aluminum Leg Improved Titanium Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Improved Weapon Cycler Medium Armor Plating Improved Light Armor Plating Damper Plating Graphene Brace Advanced Component Analysis Suite Heavy Phase Cannon Railgun Advanced Assault Cannon [Rating: 79] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Cloaking Device Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Falx Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 . 2 2 2 . . Power 2 | . . . . . 1 . . 1 . . . Propulsion 4 | . . 1 . . 1 . 1 . 1 . . Utility 3 | . . . . 1 . . 1 1 . . . Weapon 3 | . . 1 . 1 . . . . 1 . . Parts Attached 96 | 7 6 6 2 8 3 12 28 9 2 1 12 Power 18 | 1 . . . 1 2 2 8 1 . 1 2 Engine 7 | 1 . . . 1 2 1 2 . . . . Core 9 | . . . . . . 1 6 1 . . 1 Reactor 2 | . . . . . . . . . . 1 1 Propulsion 31 | 3 2 2 2 . 1 5 6 3 2 . 5 Treads . | . . . . . . . . . . . . Leg 30 | 2 2 2 2 . 1 5 6 3 2 . 5 Wheel 1 | 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 24 | 1 2 3 . 5 . 3 5 3 . . 2 Device 2 | . . . . . . . 1 1 . . . Storage 4 | 1 1 . . 2 . . . . . . . Processor 2 | . 1 . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . Protection 16 | . . 3 . 2 . 3 4 2 . . 2 Artifact . | . . . . . . . . . . . . Weapon 23 | 2 2 1 . 2 . 2 9 2 . . 3 Energy Gun 2 | . 2 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 13 | 2 . . . 1 . 1 7 1 . . 1 Ballistic Cannon 3 | . . . . . . . 2 . . . 1 Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 47 | . . . . . . 3 10 8 . . 26 Power 12 | . . . . . . 1 2 3 . . 6 Propulsion 13 | . . . . . . 1 2 2 . . 8 Utility 8 | . . . . . . . 2 1 . . 5 Weapon 14 | . . . . . . 1 4 2 . . 7 Highest Loss Streak 25 | . . . . . . 1 5 8 . . 25 To Critical Strikes 3 | . . . . . . . . . . . 3 Average Slot Usage (%) 94 | . 98 100 100 98 98 94 98 83 73 84 84 Engine 7 | . 14 11 11 9 15 7 5 2 . 8 9 Core 2 | . . . . . . 5 6 5 . . . Leg 29 | . 28 33 33 27 28 27 32 25 26 26 27 Device 2 | . . . . . . . 3 1 5 5 4 Storage 7 | . 14 11 11 9 7 7 6 5 5 5 5 Processor 4 | . 12 1 . 8 7 7 6 2 . . . Protection 9 | . . 9 11 9 7 7 8 17 15 15 11 Energy Gun 10 | . 25 22 22 18 15 15 5 . . . . Ballistic Gun 9 | . 2 . . 8 7 6 12 16 15 15 14 Ballistic Cannon 1 | . . . . . . . 3 2 . . . Launcher 1 | . . . . . . 4 3 . . . . Impact Weapon 2 | . . 11 11 4 . . . . . . . Slashing Weapon 2 | . . . . 4 7 1 . 1 5 5 4 Peak Build Rating 79 | 6 13 17 20 32 36 46 67 65 51 70 79 Average Rating 43 | 4 11 16 19 28 35 37 57 53 50 62 69 On Entrance 33 | . 6 13 17 20 32 36 46 56 51 51 70 Naked Turns . | . . . . . . . . . . . . Heaviest Build 97 | 11 19 28 28 64 69 70 89 95 73 93 97 Greatest Support 108 | 20 26 39 46 46 59 80 100 95 48 48 108 Greatest Overweight (x) 15 | . . . . 1 1 1 1 2 2 1 15 Average Overweight (x) . | . . . . . 1 . . . 1 1 . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 8 10 10 18 20 20 20 20 20 20 20 Most Carried 20 | 5 8 10 10 20 20 20 20 15 11 19 20 Average Carried 14 | 1 6 9 9 15 17 17 17 11 10 14 18 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 Final Carried 20 | 1 8 10 10 20 17 20 16 10 11 19 11 Class Distribution -------------------- 44% | Tank 25% | Gunner 22% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Tank | -4/Waste Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Matter Collected 2414 | 175 44 171 20 125 . 217 983 . . 295 384 Remotely . | . . . . . . . . . . . . Salvage Created 2832 | . 44 292 41 559 . 118 1048 . . . 730 Parts 143 | . 2 13 2 36 . 7 43 . . . 40 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Combat Hostiles Destroyed 53 | . 1 8 . 8 . 6 24 . . . 6 Melee 1 | . . . . 1 . . . . . . . Guns 36 | . 1 8 . 7 . 2 13 . . . 5 Cannons 7 | . . . . . . . 6 . . . 1 AOE 9 | . . . . . . 4 5 . . . . Classes Destroyed 14 | . 2 4 2 . . 3 2 . . . 1 Worker 13 | . . . 1 6 . . 1 . . . 5 Builder 4 | . . . . . . . . . . . 4 Tunneler 2 | . . . 1 1 . . . . . . . Recycler 3 | . . 1 . . . . 1 . . . 1 Watcher 4 | . 1 . . 3 . . . . . . . Swarmer 10 | . . 3 . . . 3 4 . . . . Grunt 22 | . 1 2 . 4 . . 12 . . . 3 Brawler 1 | . . 1 . . . . . . . . . Duelist 2 | . . . . . . . 2 . . . . Sentry 9 | . . 2 . 4 . . 3 . . . . Specialist 1 | . . . . . . 1 . . . . . Hunter 3 | . . . . . . 1 . . . . 2 Programmer 3 | . . . . . . . 3 . . . . Heavy 2 | . . . . . . 1 . . . . 1 Thug 1 | . . . . . . . . . . . 1 Best Kill Streak 11 | . 1 5 2 5 . 3 11 . . . 5 Combat Bots Only 10 | . 1 4 . 3 . 3 10 . . . 4 Max Kills in Single Turn 5 | . 1 1 1 1 . 2 5 . . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . . 2 4 . . . . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Hostile Shots Fired 939 | . 3 17 . 41 . 42 426 . . . 410 Missed 314 | . 3 4 . 10 . 16 162 . . . 119 Damage Taken 9102 | . . 113 . 380 . 529 3144 983 . 44 3909 Core 2076 | . . 31 . 34 . 35 704 111 . . 1161 Absorbed by Shields 226 | . . . . . . . 226 . . . . Ignored by Resistances 2243 | . . 37 . 108 . 146 830 . . 12 1110 Regen/Repaired (Parts) 757 | . . . . . . . . . . 378 379 Core Remaining (%) 83 | 100 100 . 92 93 . 95 17 88 . . . Volleys Fired 142 | . 3 10 . 15 . 10 51 16 . . 37 Largest 4 | . 2 2 . 3 . 4 4 4 . . 3 Hottest 188 | . 130 130 . 153 . 188 158 128 . . 173 Shots Fired 395 | . 6 20 . 43 . 34 159 47 . . 86 Gun 334 | . 6 20 . 43 . 29 117 42 . . 77 Cannon 56 | . . . . . . . 42 5 . . 9 Launcher 5 | . . . . . . 5 . . . . . Special . | . . . . . . . . . . . . Kinetic 304 | . . . . 15 . 9 153 47 . . 80 Thermal 86 | . 6 20 . 28 . 20 6 . . . 6 Explosive 5 | . . . . . . 5 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 49 | . 7 23 . 49 . 22 11 . . . 11 Robot Miss Streak 6 | . 2 3 . 3 . 6 5 . . . 3 Penetration Max 1 | . . . . . . 1 1 . . . 1 Secondary Targets 7 | . . 1 . . . 1 3 . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 1 . . . 1 Shots Hit Robots 295 | . 5 19 2 48 . 29 107 . . . 85 Core Hits 257 | . 7 31 1 64 . 37 71 . . . 46 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 7 | . . . . 2 . . 3 . . . 2 Destroy 1 | . . . . . . . . . . . 1 Blast 3 | . . . . . . . 3 . . . . Smash 1 | . . . . 1 . . . . . . . Sever 2 | . . . . 1 . . . . . . 1 Melee Attacks 33 | . . 3 2 13 . . . 2 . . 13 Impact 9 | . . 3 2 4 . . . . . . . Slashing 24 | . . . . 9 . . . 2 . . 13 Piercing . | . . . . . . . . . . . . Sneak Attacks 24 | . . 2 2 9 . . . . . . 11 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8914 | . 87 434 130 1363 . 663 3574 . . . 2663 Guns 4795 | . 87 277 . 636 . 411 1953 . . . 1431 Cannons 822 | . . . . . . . 611 . . . 211 Explosions 1136 | . . . . . . 252 884 . . . . Melee 2035 | . . 157 130 727 . . . . . . 1021 Ramming 126 | . . . . . . . 126 . . . . Kinetic 4181 | . . . . 130 . 104 2478 . . . 1469 Thermal 1532 | . 87 277 . 506 . 307 182 . . . 173 Explosive 1040 | . . . . . . 252 788 . . . . Electromagnetic . | . . . . . . . . . . . . Impact 420 | . . 157 130 133 . . . . . . . Slashing 1615 | . . . . 594 . . . . . . 1021 Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 3 11 . . . Average Corruption 3 | . . . . . . . 2 9 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 13 | . . . . . . . 9 4 . . . Message Errors 4 | . . . . . . . 3 1 . . . Matter Fused 4 | . . . . . . . 2 2 . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . Misfires 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 495 | . . 94 39 57 . . 74 . . . 231 Projectiles 10 | . . . . . . . 10 . . . . Explosions 64 | . . . . . . . 64 . . . . Melee 421 | . . 94 39 57 . . . . . . 231 Knockbacks 11 | . . 1 1 1 . . 7 . . . 1 Impact 3 | . . 1 1 1 . . . . . . . Kinetic 8 | . . . . . . . 7 . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . . . . 144 . . . . Shots 3 | . . . . . . . 3 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 13 | . . . . . . . 13 . . . . Kicked 13 | . . . . . . . 13 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 857 | . 138 207 . 371 . 156 857 268 . . 453 Average Temperature 164 | . 61 74 . 115 . 66 221 192 . . 137 Received Heat Transfer 1856 | . . 45 . 288 . 18 1074 . . . 431 Effects 52 | . . . . 3 . . 44 4 . . 1 Shutdowns 22 | . . . . 1 . . 20 . . . 1 Energy Bleed 5 | . . . . 1 . . 2 2 . . . Interference 4 | . . . . . . . 2 2 . . . Matter Decay 5 | . . . . . . . 5 . . . . Short Circuit 2 | . . . . . . . 2 . . . . Damage (minor) 4 | . . . . 1 . . 3 . . . . Damage (major) 6 | . . . . . . . 6 . . . . Damage (core) 4 | . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . 1 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . 2 1 . . . . . . . Impact Corruptions 8 | . . 4 2 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1795 | . 110 340 . 630 . 380 150 . . . 185 Parts Sabotaged 4 | . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Peak Influence 566 | . 72 255 39 215 25 136 462 188 46 92 566 Initial 186 | . . 25 29 12 25 15 61 186 46 13 56 Average 131 | . 24 84 30 68 25 60 198 147 46 64 262 Maximum Alert Level 2 | . . 1 . 1 . . 2 . . . 2 Low Security (%) 77 | 100 100 88 100 93 100 100 58 100 100 100 45 Level 1 10 | . . 11 . 6 . . 18 . . . 17 Level 2 11 | . . . . . . . 22 . . . 37 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . . . . 1 . 2 6 . . . 4 Investigation . | . . . . . . . . . . . . Extermination 3 | . . . . . . . 2 . . . 1 Reinforcement 9 | . . . . 1 . 2 3 . . . 3 Assault 1 | . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Distress Signals 11 | . 1 . . 2 . . 3 . . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 121 | . 4 8 . 19 . 9 40 . . 4 37 Peak Tracking Total 13 | . 3 3 . 4 . 3 13 . . 2 9 Tactical Retreats 4 | . . . . 2 . . 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Traps Triggered 4 | . . 1 . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Machines Disabled 10 | . . . . . . . 10 . . . . Max in Single Turn 4 | . . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Machines Accessed 5 | . 1 . 2 1 1 . . . . . . Terminals 3 | . 1 . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 6 | . 1 . 2 2 1 . . . . . . Successful 5 | . 1 . 2 1 1 . . . . . . Failed 1 | . . . . 1 . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . 1 . . . 1 . . . . . . Terminals 4 | . 1 . . 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . . . 2 1 1 . . . . . . Open Door 2 | . . . 2 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Total Allies 20 | . . . . . . . . . . 20 . Largest Group 19 | . . . . . . . . . . 19 18 Highest-Rated Group 702 | . . . . . . . . . . 702 677 Highest-Rated Ally 50 | . . . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . . . Ally Attacks 265 | . . . . . . . . . . 54 211 Total Damage 7064 | . . . . . . . . . . 2476 4588 Kills 39 | . . . . . . . . . . 7 32 Allies Corrupted 2 | . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Turns Passed 4938 | 63 246 451 196 1000 40 262 1497 166 100 262 655 Spaces Moved 2529 | 57 176 317 149 464 20 116 740 57 49 121 263 Core 31 | 29 . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . Legs 2498 | 28 176 317 149 464 20 116 740 57 49 121 261 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 123 192 130 128 128 193 193 123 Average Speed 148 | 84 120 120 122 179 192 164 132 176 198 193 178 Slowest Speed 800 | 120 120 120 123 193 192 193 200 265 265 193 800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . 4 . . . Exploration Rate (%) 22 | 3 20 16 29 30 1 65 19 2 2 71 11 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 13 | . . . . . . . . 13 . . . Terrain Destroyed 113 | . . . . . . 11 86 13 . . 3 Melee 2 | . . . . . . . . 2 . . . Projectile 21 | . . . . . . . 7 11 . . 3 AOE 90 | . . . . . . 11 79 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Total 3360 | 72 207 361 160 580 23 163 1143 85 52 150 364 Wait 410 | . 1 19 . 51 . 6 280 . . 23 30 Move 2519 | 56 175 316 148 463 19 115 739 56 49 120 263 Hop . | . . . . . . . . . . . . Pick Up 106 | 8 15 7 4 21 . 14 22 2 1 6 6 Fast Attach . | . . . . . . . . . . . . Attach 65 | 7 3 4 1 3 3 5 19 8 . 1 11 Detach . | . . . . . . . . . . . . Swap 31 | . 3 2 1 5 . 7 9 1 2 . 1 Drop 41 | 1 7 . 4 9 1 6 10 . . . 3 Fire 142 | . 3 10 . 15 . 10 51 16 . . 37 Melee 33 | . . 3 2 13 . . . 2 . . 13 Ram . | . . . . . . . . . . . . Kick 13 | . . . . . . . 13 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 332 | -9/Materials | Build established: Mutant 743 | -9/Materials | Discovered new exit (range 14) 761 | -9/Materials | Entered Mines 772 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 831 | -9/Mines | Learned location of Zion (-7) 864 | -9/Mines | Found the Drone Emporium 881 | -9/Mines | Discovered new exit (range 5) 882 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 957 | -9/Mines | Entered Materials 957 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1337 | -8/Materials | Build established: Gunner 1907 | -8/Materials | Discovered new exit (range 10) 1957 | -8/Materials | Entered Factory 1957 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1996 | -7/Factory | Identified exit to DSF 1997 | -7/Factory | Entered DSF 2020 | -7/DSF | Additional patrols routed to DSF 2187 | -7/DSF | Discovered new exit (range 15) 2259 | -7/DSF | Entered Factory 2259 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2568 | -6/Factory | Build established: Tank 3168 | -6/Factory | Destroyed 10 combat bots 3234 | -6/Factory | Core integrity fell below 50% 3265 | -6/Factory | Lost 5 parts (1n1u3w) 3309 | -6/Factory | First assault squad dispatched 3642 | -6/Factory | Core integrity fell below 20% 3748 | -6/Factory | Discovered new exit (range 6) 3756 | -6/Factory | Entered another Factory area 3756 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3812 | -5/Factory | Crushed by falling debris 3827 | -5/Factory | Crushed by falling debris 3838 | -5/Factory | Crushed by falling debris 3838 | -5/Factory | System corruption reached 10% 3857 | -5/Factory | Crushed by falling debris 3878 | -5/Factory | Discovered new exit (range 12) 3888 | -5/Factory | Lost 8 parts (3p2n1u2w) 3922 | -5/Factory | Entered another Factory area 3922 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4022 | -4/Factory | Sucked down chute 4022 | -4/Factory | Entered Waste 4023 | -4/Waste | Met a frightened Derelict 4042 | -4/Waste | Spotted C-40 Crusher 4048 | -4/Waste | Spotted C-40 Crusher 4051 | -4/Waste | Spotted C-40 Crusher 4059 | -4/Waste | Warlord forces began an assault 4060 | -4/Waste | Allies destroyed C-40 Crusher 4068 | -4/Waste | Allies destroyed C-40 Crusher 4071 | -4/Waste | Allies destroyed C-40 Crusher 4101 | -4/Waste | Spotted C-40 Crusher 4105 | -4/Waste | Allies destroyed C-40 Crusher 4146 | -4/Waste | Found Damper Plating 4176 | -4/Waste | Spotted C-40 Crusher 4184 | -4/Waste | Allies destroyed C-40 Crusher 4234 | -4/Waste | Discovered new exit (range 13) 4284 | -4/Waste | Entered Factory 4284 | -4/Factory | Accompanied by 18 allies 4735 | -4/Factory | Lost 3 allies 4847 | -4/Factory | Lost 10 allies 4926 | -4/Factory | Core integrity fell below 50% 4934 | -4/Factory | Core integrity fell below 20% 4939 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf collects debris. Hvy. Phase Cannon destroyed. Penetrated by Slug. Critical hit (Destroy). Railgun destroyed. Penetrated by Slug. Knocked back. K-01 Serf collects debris. Power failure, Imp. Fusion Compressor shutdown. Penetrated by Slug. Imp. Fusion Compressor destroyed. Penetrated by Slug. Slug penetrates Construction Platform. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Construction Platform. Penetrated by Slug. Slug penetrates Construction Platform. Penetrated by Slug. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????+?????????????????????????????? | | ??????????# ????????????????????????????? | | ??????????? ???????????????????????????? | | ??????????? ???????????????????????????? | | ???????????? ??????????????????????????? | | ????????????? ??????????????? ??????????? | | ??????????####;#########??? #????????? | | ??????????# #??? #????????? | | ??????????# / " " "" #??? ^ #????????? | | ??????????# ! """ #?? #????????? | | ??????????# % " " #?? #????????? | | ??????????# ! * @ "" #?? #????????? | | ??????????# #? ##???????? | | ????? ??#######%*;#####?% ????????? | | ????? ^?# =%! |#???##* #?????????? | | ?????"" ?# =h!=!###### #?????????? | | ?????"" # ==kk=[%[ #?????????? | | ?????"" #% =%%==%%[ #?????????? | | ? """" %+[= T hs%%*|! = #?????????? | | ??? #% %*= ! =%!%* #?????????? | | ? """" # [ =!%=|=/%!% ! #?????????? | | ????""" #%%*%%s *%#;;"#########?????????? | | ????""" # ! * [=!# ????????????????? | | ????""" ### %% ### ??????????????? | | ?????????### H #?#k ????????????? | | ???????????# s#?# ???????????? | | ??????????## ### ??????????? | | ??????????## =*! / ?????????? | | ???????????# |%### ?????????? | | ???????????# !=#?# ?????????? | | ???????????# =*#?# ?????????? | | ?????####### !%%#?# ??????????? | | ?????? # =![#?# ????????????? | | ????????? + !![#?# ????????????? | | ?????????? # !%=#?########??????????????? | | ????????? # %=#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 43 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Significant Disruption Storm Trooper The More The Merrier Unlikely Earthworm Challenges ------------ None Game ------ Seed HypercooledFusionRigger Manual? 0 Play Time 01:04:40 Cumulative 3.2 hours Start 2024.11.22 @ 03:00:18 End 2024.11.22 @ 04:02:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 4 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 91f704f4-5dd1-46b7-bd2c-02e9f816a076