Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 00:25:20

Player: lav

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (23)      115
Value Destroyed (303)      303
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 698

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (1350) Ox26
Location                   -10/Materials

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
         Huge Storage Unit
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (25) ---
   Light Ion Engine
   Light Ion Engine
         Aluminum Leg
         Hover Unit
  Medium Matter Pod (100)
         Signal Interpreter
         Seismic Detector
         Transport Network Coupler
         ECM Suite
         Mace

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
     Large Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
     Heavy EM Pulse Gun
           Assault Rifle
>          --- INVENTORY --------
     Light Ion Engine
     Light Ion Engine
           Aluminum Leg
    Medium Storage Unit
     Large Storage Unit
    Medium Matter Pod
           Seismic Detector
           Transport Network Coupler
           EM Pulse Gun
     Small Laser
[Rating: 11]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Heavy EM Pulse Gun
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             14   | 7   7   
  Power                    3    | 1   2   
    Engine                 3    | 1   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 .    | .   .   
    Leg                    2    | 2   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  4    | 2   2   
    Device                 2    | 2   .   
    Storage                2    | .   2   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   5    | 2   3   
    Energy Gun             3    | 1   2   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 1   1   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 8    | .   8   
  Power                    2    | .   2   
  Propulsion               2    | .   2   
  Utility                  1    | .   1   
  Weapon                   3    | .   3   
  Highest Loss Streak      5    | .   5   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     96   | .   96  
  Engine                   10   | .   10  
  Leg                      27   | .   27  
  Device                   14   | .   14  
  Storage                  13   | .   13  
  Energy Gun               13   | .   13  
  Ballistic Gun            13   | .   13  
Naked Turns                .    | .   .   
Heaviest Build             89   | 8   89  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  26   | .   26  
  Average Overweight (x)   1    | .   1   
Largest Inventory Capacity 25   | 5   25  
  Average Capacity         16   | 5   17  
  Most Carried             13   | 5   13  
  Average Carried          8    | 1   9   
  Final Capacity           25   | 5   25  
  Final Carried            10   | 4   10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           554  | 381 173 
  Remotely                 .    | .   .   
Salvage Created            584  | 107 477 
  Parts                    56   | 14  42  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           2    | .   2   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  13   | 1   12  
  Guns                     10   | .   10  
  AOE                      3    | 1   2   
Classes Destroyed          8    | 3   5   
  Worker                   2    | 1   1   
  Builder                  1    | .   1   
  Tunneler                 2    | 2   .   
  Hauler                   1    | .   1   
  Recycler                 1    | .   1   
  Watcher                  3    | .   3   
  Swarmer                  9    | .   9   
  Grunt                    4    | 1   3   
Best Kill Streak           7    | 2   7   
  Combat Bots Only         6    | 1   6   
Max Kills in Single Turn   3    | 1   3   
  Gunslinging              .    | .   .   
  Exploded                 2    | 1   2   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        109  | 4   105 
  Missed                   22   | 3   19  
Damage Taken               901  | 12  889 
  Core                     252  | .   252 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              51   | 11  40  
  Largest                  2    | 2   2   
  Hottest                  65   | 60  65  
Shots Fired                102  | 22  80  
  Gun                      102  | 22  80  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  51   | 11  40  
  Thermal                  10   | .   10  
  Explosive                .    | .   .   
  Electromagnetic          41   | 11  30  
  Robot Hit Streak         5    | 4   5   
  Robot Miss Streak        4    | 4   4   
  Penetration Max          .    | .   .   
  Secondary Targets        4    | .   4   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           54   | 10  44  
  Core Hits                30   | 7   23  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           891  | 135 756 
  Guns                     722  | 98  624 
  Cannons                  .    | .   .   
  Explosions               155  | 37  118 
  Melee                    .    | .   .   
  Ramming                  14   | .   14  
  Kinetic                  343  | 32  311 
  Thermal                  222  | 37  185 
  Explosive                .    | .   .   
  Electromagnetic          312  | 66  246 
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            10   | .   10  
  Projectiles              .    | .   .   
  Explosions               10   | .   10  
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      38   | .   38  
  Shots                    1    | .   1   
  Rammed                   .    | .   .   
Targets Rammed             2    | .   2   
  Kicked                   2    | .   2   
  Crushed                  .    | .   .   
Highest Temperature        42   | 26  42  
  Average Temperature      12   | 14  11  
  Received Heat Transfer   270  | 6   264 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              1    | .   1   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         400  | 100 300 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      2    | 1   1   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             268  | 35  268 
  Initial                  22   | .   22  
  Average                  82   | 12  94  
Maximum Alert Level        1    | .   1   
  Low Security (%)         87   | 100 85  
  Level 1                  12   | .   14  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            3    | .   3   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              23   | 1   22  
  Peak Tracking Total      6    | 1   6   
  Tactical Retreats        2    | .   2   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          4    | .   4   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                7    | .   7   
  Successful               5    | .   5   
  Failed                   2    | .   2   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   1    | .   1   
  Terminals                6    | .   6   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             5    | .   5   
  Prototype ID Bank        2    | .   2   
  Alert Level              1    | .   1   
  Patrol Status            1    | .   1   
  Zone Layout              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        2    | .   2   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Yrd  Mat  
Turns Passed               1148 | 173  975  
Spaces Moved               476  | 116  360  
  Core                     21   | 20   1    
  Treads                   .    | .    .    
  Legs                     455  | 96   359  
  Wheels                   .    | .    .    
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            50   | 50   120  
  Average Speed            199  | 107  229  
  Slowest Speed            1350 | 120  1350 
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       29   | 9    50   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          4    | .    4    
  Melee                    .    | .    .    
  Projectile               .    | .    .    
  AOE                      4    | .    4    
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      575  | 144 431 
  Wait                     .    | .   .   
  Move                     475  | 115 360 
  Hop                      .    | .   .   
  Pick Up                  26   | 11  15  
  Fast Attach              .    | .   .   
  Attach                   9    | 7   2   
  Detach                   .    | .   .   
  Swap                     5    | .   5   
  Drop                     7    | .   7   
  Fire                     51   | 11  40  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     2    | .   2   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
  104 | -11/Scrapyard | Discovered new exit (range 8)
  174 | -11/Scrapyard | Entered Materials
  306 | -10/Materials | Build established: Mutant
  976 | -10/Materials | Discovered new exit (range 14)
 1138 | -10/Materials | Core integrity fell below 50%
 1146 | -10/Materials | Core integrity fell below 20%
 1149 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
00987_ R-06 Scavenger collects Lgt. Ion Engine.
00992_ R-06 Scavenger collects Lgt. Assault
  Rifle. <x2>
01000_ Acquired 6 matter.
01005_ Acquired 3 matter.
01007_ R-06 Scavenger destroyed.
01008_ Acquired 1 matter.
01010_ Acquired 2 matter.
01070_ S-10 Pest destroyed.
01085_ Acquired 3 matter.
01093_ Acquired Lgt. Ion Engine.
01122_ Triggered Alarm Trap.
01122_ An alarm sounds.
01122_ ALERT: Alarm triggered, dispatching
  investigation squad.
01133_ Assault Rifle destroyed.
01133_ Aluminum Leg destroyed. <x2>
01137_ Sml. Laser destroyed.
01139_ Imp. Terrain Scanner destroyed.
01144_ U-05 Engineer lays Concrete. <x3>

 Map 
-----
+----------------------------------------------------+
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|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Loot Pinata

 Challenges 
------------
None

 Game 
------
Seed              CarbideMultinovaProcessor
  Manual?         0
Play Time         00:13:50
  Cumulative      1.4 hours
  Start           2024.04.27 @ 00:07:34
  End             2024.04.27 @ 00:25:20
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          5
Achievement%      5
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 67341f73-6776-40ea-89d6-4e45aaae0610