Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 20:29:40 Player: alice_fexa Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (473) 2365 Value Destroyed (26983) 26983 Prototype IDs (56) 1120 Alien Tech Used (7) 1400 Bonus (20545) 20545 TOTAL SCORE: 61313 Bonus ------- High Alert Combat Kills 4200 Follower Combat Kills 545 Met Data Miner 300 Used Core Reset Matrix 3000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 959/1100 System Corruption 0% Temperature Cool (0) Location -1/Command Parts ------- Power (2) Propulsion (4) Utility (15) Experimental Coolant Injector Experimental Energy Well Weapon (4) Inventory (4) Sigix Containment Pod Peak State ------------ Power Zero-point Reactor Zero-point Reactor Propulsion Advanced Medium Treads Advanced Medium Treads Experimental Biometal Heavy Treads Utility Experimental Cooling System Advanced Coolant Injector Experimental Coolant Injector Large Storage Unit Large Storage Unit Experimental Energy Well Improved Targeting Computer Experimental Target Analyzer Advanced Weapon Cycler Improved Overload Amplifier Heavy Regenerative Plating Heavy Regenerative Plating AEGIS Remote Shield Weapon Matter Neutralizer Cooled Nova Cannon Railgun Hardcell Cannon Inventory Zero-point Reactor Experimental Energy Well AEGIS Remote Shield Gamma Rifle Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Railgun Hypervelocity Railgun Hypervelocity Multirail Sigix Broadsword Sigix Containment Pod [Rating: 206] Favorites ----------- Power Light Particle Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Railgun Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . . . . 2 2 . . 2 . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . Utility 13 | . . 2 2 1 . . . . 2 1 . . . . 1 1 . . 2 . 1 . Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Attached 677 | 6 10 20 28 16 1 3 . 30 21 41 10 6 6 27 51 35 54 54 45 63 66 84 Power 86 | 1 3 2 3 2 . . . 1 4 5 1 . . 4 5 5 8 8 4 7 10 13 Engine 17 | 1 3 2 3 2 . . . 1 3 2 . . . . . . . . . . . . Core 13 | . . . . . . . . . 1 3 1 . . 2 4 1 . . . . 1 . Reactor 56 | . . . . . . . . . . . . . . 2 1 4 8 8 4 7 9 13 Propulsion 62 | 2 . 3 5 4 1 . . 6 5 4 . . . 1 7 1 3 1 4 3 4 8 Treads 50 | 2 . 3 5 4 1 . . 1 . 2 . . . 1 7 1 3 1 4 3 4 8 Leg 12 | . . . . . . . . 5 5 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 301 | 1 3 8 16 7 . 2 . 14 7 22 5 2 6 14 20 18 24 32 14 29 21 36 Device 216 | . 2 3 7 5 . 1 . 11 2 15 2 1 3 8 18 14 20 29 10 22 19 24 Storage 24 | 1 1 1 1 . . . . 1 2 3 . . 2 . . . . 1 1 5 . 5 Processor 11 | . . 1 2 . . . . . . . . . . . 2 . . 1 . 2 1 2 Hackware 9 | . . . 1 . . . . . 3 . 1 . . 1 . . . 1 . . 1 1 Protection 41 | . . 3 5 2 . 1 . 2 . 4 2 1 1 5 . 4 4 . 3 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 228 | 2 4 7 4 3 . 1 . 9 5 10 4 4 . 8 19 11 19 13 23 24 31 27 Energy Gun 69 | 1 2 4 3 1 . . . . 1 5 1 . . 1 5 2 4 . 3 12 16 8 Energy Cannon 72 | . . . . 2 . 1 . 5 2 2 2 4 . 5 7 4 8 4 10 4 3 9 Ballistic Gun 61 | 1 . 3 1 . . . . 2 1 . . . . 1 5 2 6 8 9 7 9 6 Ballistic Cannon 7 | . 2 . . . . . . 2 . 1 . . . . . . . . . . . 2 Launcher 14 | . . . . . . . . . . 1 1 . . 1 2 3 1 1 1 1 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 1 . . . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 3 1 1 . . . 2 . 1 . . 4 . . 1 1 1 . 10 . 7 Parts Lost 151 | . 1 2 9 7 . . . 14 . 4 . . . 4 12 6 11 5 8 7 21 40 Power 13 | . . . 1 . . . . 1 . 1 . . . 1 3 . . 1 . . 2 3 Propulsion 34 | . . 1 4 3 . . . 5 . 1 . . . 1 3 1 3 . 2 . 4 6 Utility 50 | . . 1 3 2 . . . 2 . 1 . . . 2 2 5 3 2 2 4 3 18 Weapon 54 | . 1 . 1 2 . . . 6 . 1 . . . . 4 . 5 2 4 3 12 13 Highest Loss Streak 21 | . 1 2 2 2 . . . 8 . 3 . . . 4 5 3 4 2 4 2 5 21 Average Slot Usage (%) 92 | . 99 98 98 99 100 100 100 93 98 97 94 94 93 93 90 89 87 89 91 90 90 88 Engine 2 | . 14 11 8 7 7 7 7 7 4 7 1 . . . . . . . . . . . Core 1 | . . . . . . . . . 1 2 8 11 11 7 6 5 . . . . . . Reactor 4 | . . . . . . . . . . . . . . 2 2 3 9 8 7 7 7 7 Treads 10 | . 28 22 17 22 23 23 23 8 . 4 11 11 11 10 12 8 8 9 9 8 7 9 Leg 1 | . . . . . . . . 8 19 9 . . . . . . . . . . . . Device 15 | . 10 12 11 13 15 14 15 15 13 16 16 16 13 10 13 17 17 18 16 16 17 19 Storage 18 | . 17 22 18 15 15 15 15 18 22 17 17 17 20 23 21 19 19 19 21 20 20 13 Processor 11 | . . 1 2 15 15 15 15 15 13 11 11 11 11 11 15 14 14 13 8 10 10 10 Hackware 7 | . . . 9 6 . . . . 9 11 11 11 11 10 6 4 4 4 8 8 11 10 Protection 1 | . . 6 11 1 7 7 7 3 . . . . . . . . . . 3 1 . 3 Energy Gun 3 | . 14 11 8 5 . . . . 2 5 4 4 . . . . 1 . . 2 7 3 Energy Cannon 4 | . . . . 9 15 15 15 7 4 2 3 2 11 10 5 3 3 4 4 3 2 6 Ballistic Gun 4 | . 4 6 9 . . . . . . . . . . . 3 7 6 8 7 5 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 12 29 49 61 62 62 64 61 64 77 113 100 104 112 128 130 141 144 139 147 144 140 162 Greatest Support 160 | 40 40 40 40 68 68 68 68 68 68 98 98 98 98 100 150 140 145 140 155 155 160 160 Greatest Overweight (x) 3 | 2 . 1 2 1 . . . 3 1 2 1 1 1 1 1 1 1 . 2 . 1 3 Average Overweight (x) . | . . 1 1 . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 30 | 6 12 16 16 16 16 16 16 16 22 30 24 24 30 30 30 30 30 30 30 30 24 24 Average Capacity 23 | 5 10 16 16 16 16 16 16 16 22 22 24 24 27 30 30 30 30 30 30 24 24 17 Most Carried 30 | 2 10 16 16 16 16 16 16 16 22 24 24 24 30 30 30 30 30 30 30 30 24 24 Average Carried 22 | . 6 15 15 15 15 16 16 15 19 21 23 24 26 29 27 29 29 29 28 24 22 16 Final Capacity 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Final Carried 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Class Distribution -------------------- 37% | Hauler-Mutant 15% | Scavenger-Mutant 12% | Hacker-Mutant 9% | Alien-Mutant 6% | Mutant 4% | Hauler-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Hauler-Mutant | -3/Section 7 Alien-Mutant | -2/Research Alien-Mutant | -2/Testing Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Matter Collected 12873 | 257 123 353 910 130 10 30 . 739 31 667 126 69 80 312 782 783 900 1008 817 1170 1396 2180 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28465 | . 314 401 1834 345 36 42 . 845 85 847 97 156 117 1086 2551 2037 1664 1326 1843 3354 5926 3559 Parts 1347 | . 20 27 88 9 . 3 . 25 6 35 12 4 . 41 127 83 73 90 75 158 294 177 Haulers Intercepted 5 | . 1 1 3 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 18 | . 1 . 1 1 . . . . . 1 . . . . 1 2 . 1 1 1 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . 2 . 20 . . 8 10 . 11 . . . . . . . . Prevented 39 | . . . . . . 1 . 7 . . . 3 . 28 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 377 | . 7 8 30 5 . 1 . 21 1 8 9 2 . 14 36 22 30 17 20 38 70 38 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Guns 171 | . 6 4 30 2 . . . 3 . 2 1 1 . 2 13 7 9 8 9 21 46 7 Cannons 123 | . 1 4 . 2 . 1 . 16 1 4 . 1 . 5 14 6 14 7 4 10 5 28 AOE 26 | . . . . . . . . . . 1 8 . . . 3 5 3 1 1 . 4 . Classes Destroyed 17 | . 4 3 4 . 1 . . . 1 . . . . 1 1 . . . . 1 1 . Worker 20 | . . 1 2 . . . . . . 2 . . . . 3 . 1 . . 3 6 2 Builder 19 | . . . 2 . . . . . . . . . . . 5 . 3 1 1 . 7 . Hauler 5 | . 1 1 3 . . . . . . . . . . . . . . . . . . . Recycler 17 | . . . 3 . . . . . . 2 . . . . 3 2 1 1 1 1 1 2 Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Watcher 31 | . 2 1 2 1 . . . . 1 2 . . . . 3 3 2 1 3 2 5 3 Swarmer 56 | . 2 . 6 . . . . 5 . . 9 . . . 9 . 9 . 4 . 12 . Grunt 122 | . 5 5 11 . . . . 14 . . . 1 . 7 7 9 9 2 9 10 29 4 Brawler 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 Duelist 7 | . . . 2 . . . . 1 . . . . . . . . 1 . . . 2 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Sentry 30 | . . 3 9 3 . . . 1 . . . 1 . . 3 2 . 2 3 . 2 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 39 | . . . 2 2 . 1 . . . 2 . . . 4 7 2 . 3 . 8 6 2 Programmer 109 | . . . . . . . . . 1 6 . . . 2 10 9 11 10 4 16 16 24 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 19 | . 4 2 4 1 . 1 . 5 1 3 5 1 . 4 9 7 5 3 5 6 19 5 Combat Bots Only 14 | . 2 2 4 1 . 1 . 5 1 2 5 1 . 4 6 6 4 3 4 5 14 5 Max Kills in Single Turn 4 | . 1 1 2 1 1 1 . 2 1 2 3 1 . 1 4 2 2 1 1 2 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . . . . . . . . . 1 3 . . . 1 2 2 1 1 . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Damage Taken 44329 | . 378 625 1848 996 . 67 . 2258 14 978 56 114 . 1368 4797 2189 3875 1778 2549 3662 6330 10447 Core 3955 | . 26 115 255 105 . 22 . 238 . 141 16 . . 132 471 126 132 96 192 280 613 995 Absorbed by Shields 2677 | . . . . . . . . . . . . . . . . . . . . . . 2677 Reduced by Siege Mode 3987 | . . . . . . . . . . 5 . 6 . 115 821 345 422 181 167 376 874 675 Core Remaining (%) 72 | 100 89 71 53 . . . . 47 100 . . . . 71 59 . . 72 . 59 . . Volleys Fired 1338 | . 37 53 138 29 3 4 . 70 23 39 9 9 7 29 125 72 114 77 60 103 172 165 Largest 4 | . 2 2 2 2 2 2 . 2 2 2 1 2 1 2 2 3 3 3 3 3 4 4 Hottest 425 | . 95 95 110 140 140 123 . 153 113 170 90 178 90 169 179 211 250 247 188 270 319 425 Shots Fired 2877 | . 74 106 276 58 6 8 . 127 26 65 9 14 7 54 205 131 209 159 113 243 454 533 Gun 1786 | . 60 84 276 31 . . . 19 4 37 2 3 . 12 116 68 127 73 71 159 390 254 Cannon 1024 | . 14 22 . 27 6 8 . 108 22 22 4 11 7 39 71 51 80 83 38 79 53 279 Launcher 67 | . . . . . . . . . . 6 3 . . 3 18 12 2 3 4 5 11 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1218 | . 37 53 170 . . . . 88 3 6 . . . 6 73 63 83 73 59 94 165 245 Thermal 1062 | . 37 39 106 58 6 4 . 20 23 48 6 8 7 10 91 36 68 73 24 93 122 183 Explosive 5 | . . . . . . . . . . . 3 . . . . . 2 . . . . . Electromagnetic 592 | . . 14 . . . 4 . 19 . 11 . 6 . 38 41 32 56 13 30 56 167 105 Robot Hit Streak 55 | . 12 17 14 15 4 3 . 13 7 22 3 11 18 32 33 24 25 32 43 31 42 55 Robot Miss Streak 5 | . 4 5 3 2 1 1 . 4 2 2 1 . . 1 3 2 2 2 2 4 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 1 . 1 1 1 1 Secondary Targets 18 | . . 1 3 . . . . . . . . . . 1 3 . . . 1 1 8 . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . 1 1 . . . 1 1 1 . Shots Hit Robots 2103 | . 49 76 199 43 4 5 . 97 7 50 2 10 7 43 154 100 147 105 82 178 323 422 Core Hits 915 | . 18 21 77 13 2 2 . 51 3 24 13 4 2 17 83 66 57 44 57 70 167 124 Critical Hits 218 | . . 1 1 . . . . 1 . 4 . . . 2 7 7 4 11 9 34 42 95 Critical Kills 69 | . . . . . . . . 1 . 1 . . . 1 2 2 1 4 5 14 23 15 Critical Parts Destroyed 99 | . . 1 1 . . . . . . 3 . . . 1 5 5 3 7 2 20 17 34 Melee Attacks 20 | . . . . . . . . . 6 4 . . . . . . . . . . 3 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . 6 4 . . . . . . . . . . 3 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68377 | . 611 1222 3236 955 98 75 . 2642 210 1996 602 283 267 1858 6477 4743 5387 3291 3084 6394 12290 12656 Guns 32894 | . 494 894 3229 398 . . . 336 47 928 23 73 . 307 2906 1637 2534 1022 1235 3243 9452 4136 Cannons 27114 | . 117 328 . 484 98 75 . 2223 163 609 . 210 267 1231 1780 1557 2554 2061 1192 2819 1207 8139 Explosions 7981 | . . . . 73 . . . 83 . 459 579 . . 320 1791 1549 299 208 657 332 1631 . Melee 381 | . . . . . . . . . . . . . . . . . . . . . . 381 Ramming 7 | . . . 7 . . . . . . . . . . . . . . . . . . . Kinetic 21773 | . 245 563 1901 . . . . 1683 82 219 . . . 157 1796 1458 1759 1022 887 1252 3672 5077 Thermal 27702 | . 366 458 1328 882 98 48 . 478 128 1302 23 141 267 382 2551 1290 2107 1743 730 3313 4048 6019 Explosive 1422 | . . . . . . . . . . . 579 . . . 479 . 299 65 . . . . Electromagnetic 17092 | . . 201 . 73 . 27 . 481 . 475 . 142 . 1319 1651 1995 1222 461 1467 1829 4570 1179 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 381 | . . . . . . . . . . . . . . . . . . . . . . 381 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 5 . . . 4 3 3 3 4 . . . . Average Corruption 2 | . . . . . . . . . . 1 . . . 3 1 1 2 2 . . . . Corruption Purged 24 | . . . . . . . . . . 5 . . . . 2 4 3 10 . . . . Effects 65 | . . . . . . . . . . 13 . . . 6 12 5 6 23 . . . . Message Errors 21 | . . . . . . . . . . 4 . . . 2 6 . 4 5 . . . . Matter Fused 9 | . . . . . . . . . . 1 . . . 2 . 1 . 5 . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . Energy Discharges 9 | . . . . . . . . . . 3 . . . . 1 1 . 4 . . . . Data Loss (minor) 8 | . . . . . . . . . . 2 . . . 1 3 . . 2 . . . . Targeting Errors 12 | . . . . . . . . . . 3 . . . 1 1 1 2 4 . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 1141 | . 13 . . . 23 . . 60 . 14 7 . 57 52 80 64 71 40 25 128 309 198 Projectiles 915 | . 13 . . . 23 . . 60 . 8 . . 57 48 23 64 71 40 12 128 170 198 Explosions 226 | . . . . . . . . . . 6 7 . . 4 57 . . . 13 . 139 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 62 | . 1 2 . . . . . 24 2 4 . . . . . . . . . . . 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 58 | . 1 2 . . . . . 21 2 4 . . . . . . . . . . . 28 Secondary 4 | . . . . . . . . 3 . . . . . . . . . . . . . 1 Self-Inflicted Damage 415 | . . . . 10 . . . . . . . . . 26 264 9 . 71 17 . 18 . Shots 16 | . . . . 1 . . . . . . . . . 1 7 1 . 1 2 . 3 . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 356 | . 247 6 18 218 90 120 . 356 . 192 16 141 28 200 192 322 . 90 . 112 . 198 Average Temperature 69 | . 102 3 6 53 48 60 . 179 . 71 8 55 15 69 36 96 . 41 . 29 . 72 Received Heat Transfer 4562 | . 195 279 405 144 . . . 705 . . . 27 . 129 432 213 252 30 189 153 495 914 Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 98 | . . . . . . . . . . 3 1 1 . 6 9 7 10 8 7 13 17 16 Total Turns 2182 | . . . . . . . . . . 66 3 21 . 136 272 141 206 196 88 203 446 404 Longest Duration 96 | . . . . . . . . . . 47 3 21 . 50 92 31 32 59 25 47 96 62 Robots Corrupted 61 | . . . . . . . . 2 . 2 . . . 7 7 5 5 1 6 8 16 2 Combat Hostiles 55 | . . . . . . . . 2 . 1 . . . 7 6 4 4 1 6 7 15 2 Parts Fried 169 | . . 1 . . . . . 2 . 7 . . . 16 17 16 15 2 19 21 44 9 Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 60 | . 2 . 2 6 3 . . 1 1 10 . 1 . . 4 1 . 4 . 13 8 4 Heat Transferred 26184 | . 1036 1147 2738 1608 174 74 . 685 185 1836 37 211 350 335 2742 894 1692 1480 436 2160 2979 3385 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . . . . 1 . 1 . . . 3 5 1 . . 1 . 6 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Peak Influence 1388 | . 140 273 295 220 . . . . 61 414 . . . . 747 611 346 354 264 709 1388 999 Average Influence 310 | . 66 113 122 102 . . . . 27 83 . . . . 330 421 150 264 121 256 654 789 Maximum Alert Level 4 | . . 1 1 1 . . . . . 2 . . . . 3 2 1 1 1 3 4 3 Low Security (%) 49 | . . . . . . . . . . . . . . . . . . . . . . . Level 1 23 | . . . . . . . . . . . . . . . . . . . . . . . Level 2 12 | . . . . . . . . . . . . . . . . . . . . . . . Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 100 | . 2 2 1 3 . . . . 2 5 . . . . 18 5 4 8 7 10 19 14 Investigation 14 | . 1 1 . . . . . . 1 2 . . . . 1 2 . . 3 2 1 . Extermination 55 | . . . . 1 . . . . 1 3 . . . . 6 3 4 7 4 7 10 9 Reinforcement 15 | . 1 1 1 2 . . . . . . . . . . 5 . . 1 . 1 3 . Assault 12 | . . . . . . . . . . . . . . . 3 . . . . . 4 5 Garrison 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . 3 . . . . . 3 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Distress Signals 23 | . 2 1 4 . . . . . . . . . . . 3 . . 1 1 3 6 2 Communications Jammed 92 | . . . . . . . . . . . . . . . . 2 . 19 71 . . . Distress Signals 91 | . . . . . . . . . . . . . . . . 2 . 19 70 . . . Times Spotted 547 | . 15 19 57 9 . 1 . 32 2 13 4 2 . 17 48 31 36 23 40 43 89 66 Peak Tracking Total 10 | . 3 5 10 3 . 1 . 9 1 2 4 1 . 4 9 5 4 4 6 7 9 10 Tactical Retreats 44 | . . 1 8 1 . . . 12 . 2 . . . 2 4 3 4 1 2 1 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Traps Triggered 30 | . 1 1 . . . . . . 2 4 . . . . 5 . 2 4 2 5 1 3 Indirectly 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . 7 . . . 4 . 1 . . 2 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Machines Disabled 47 | . . 2 2 2 . . . 1 1 . . . . 1 7 3 3 8 . 6 5 6 Max in Single Turn 2 | . . 1 1 2 . . . 1 1 . . . . 1 2 2 1 1 . 1 1 2 Garrison Access 5 | . . . . . . . . . 1 1 . . . . . . 1 . 1 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Machines Accessed 100 | . 5 2 7 2 . . 4 1 8 5 1 1 4 . 6 7 8 6 7 10 8 8 Terminals 70 | . 5 2 7 2 . . . 1 5 2 . . . . 3 6 7 6 6 4 7 7 Fabricators 9 | . . . . . . . . . 2 2 . . . . 3 . . . . 2 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . . . . . . 1 1 . . . . . 1 1 . 1 1 1 . Total Hacks 255 | . 9 4 17 5 . . 30 7 27 13 1 1 17 . 14 15 14 11 12 28 15 15 Successful 157 | . 6 2 10 3 . . 30 7 15 7 1 1 17 . 7 3 7 4 3 19 8 7 Failed 98 | . 3 2 7 2 . . . . 12 6 . . . . 7 12 7 7 9 9 7 8 Catastrophic 21 | . 2 . 2 . . . . . 2 . . . . . 1 3 . 1 3 1 5 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 8 4 12 4 . . . . 9 8 . . . . 4 7 4 2 5 5 10 4 Terminals 157 | . 9 4 17 5 . . . 7 18 8 . . . . 5 14 11 11 11 10 14 13 Fabricators 25 | . . . . . . . . . 6 4 . . . . 9 . . . . 6 . . Repair Stations 8 | . . . . . . . . . . . . . . . . . . . . 6 . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Garrison Access 12 | . . . . . . . . . 3 1 . . . . . 1 3 . 1 2 1 . Terminal Hacks 119 | . 2 . 6 3 . . 30 7 10 3 1 1 17 . 2 3 6 4 2 8 7 7 Record 26 | . . . . . . . 11 7 . . . 1 5 . . . 1 . . . . 1 Part Schematic 17 | . . . . . . . 9 . . 1 . . 4 . . 1 . . . 2 . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . 4 . . . . . . 1 . . Prototype ID Bank 9 | . . . . . . . 3 . 2 . . . 4 . . . . . . . . . Open Door 4 | . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 Level Access Points 4 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 Branch Access Points 5 | . . . . 1 . . . . 1 1 . . . . . 1 . . . . 1 . Terminal Index 3 | . . . . . . . . . 1 1 . . . . . . . 1 . . . . Fabricator Index 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . Alert Level 13 | . 1 . 1 1 . . . . 1 . . . . . 1 1 3 1 . 2 . 1 Unreport Threat 12 | . 1 . 3 . . . . . 1 . . . . . . . 1 . . . 5 1 Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . 1 . . . . . . . . 1 1 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 15 | . . . . . . . . . 3 3 . . . . 5 . . . . 4 . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . 2 1 . . . . 3 . . . . 2 . . Build 6 | . . . . . . . . . 1 1 . . . . 2 . . . . 2 . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 5 | . . . . . . . . . 1 1 . . . . . . 1 . 1 . 1 . Seal Access 5 | . . . . . . . . . 1 1 . . . . . . 1 . 1 . 1 . Unauthorized Hacks 24 | . 8 4 9 . . . . . 2 . . . . . 1 . . . . . . . Terminals 11 | . 4 2 4 . . . . . 1 . . . . . . . . . . . . . Track 9 | . 3 2 3 . . . . . 1 . . . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 2 2 4 2 . . . 1 6 3 . . . . 6 7 5 5 6 9 7 7 Full Trace Events 9 | . . . . . . . . . 1 . . . . . 1 2 . . 3 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . 9 . . 1 . . 4 . . 1 . . . 3 . . Parts Built 6 | . . . . . . . . . 1 1 . . . . 2 . . . . 2 . . Matter 1809 | . . . . . . . . . 285 285 . . . . 669 . . . . 570 . . Time 786 | . . . . . . . . . 152 152 . . . . 356 . . . . 126 . . Total Part Build Rating 33 | . . . . . . . . . 5 5 . . . . 13 . . . . 10 . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Time 26 | . . . . . . . . . . . . . . . . . . . . 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Total Allies 43 | . . . . . . . . 1 . . . . . . . . . . . . . 42 Largest Group 13 | . . . . . . . . 1 . . . . . . . . . . . . . 13 Highest-Rated Group 417 | . . . . . . . . 94 . . . . . . . . . . . . . 417 Highest-Rated Ally 243 | . . . . . . . . 94 . . . . . . . . . . . . . 243 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 275 | . . . . . . . . 4 . . . . . . . . . . . . . 271 Total Damage 6658 | . . . . . . . . 179 . . . . . . . . . . . . . 6479 Kills 27 | . . . . . . . . 1 . . . . . . . . . . . . . 26 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . 4 . . . . . . 1 . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Turns Passed 36842 | 61 703 849 1838 940 715 517 127 1370 1509 2523 1467 542 278 1500 3055 1781 2619 2561 2321 2561 3918 3087 Spaces Moved 15669 | 32 341 337 659 481 440 275 80 686 909 1139 645 309 145 476 1104 759 1106 902 1032 1136 1430 1246 Core 26 | 5 . . . . . . . . . . . . . . . . . . . . . 21 Treads 13736 | 27 341 337 659 481 440 275 80 306 . 521 645 309 145 476 1104 759 1106 902 1032 1136 1430 1225 Legs 1907 | . . . . . . . . 380 909 618 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 160 160 160 160 150 120 150 160 160 160 180 160 180 152 145 145 152 160 50 Average Speed 162 | 152 160 180 180 160 160 160 160 158 140 159 161 160 169 180 167 180 171 145 163 158 162 162 Slowest Speed 210 | 160 160 180 200 180 160 160 160 210 150 180 180 180 180 180 210 210 210 145 185 165 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 5 59 28 64 13 73 57 68 72 27 25 72 55 60 56 31 20 81 33 32 70 32 25 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . 1 . . . . . 3 . . . . . . . . . Known Exits Taken 19 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . 4 1 . 4 . . 1 1 . 5 . . . . . . . . Spaces Dug 107 | . . . . . . . . 2 12 5 3 3 . 4 9 7 8 10 10 4 30 . Terrain Destroyed 582 | . 2 . . . . . . 23 14 12 53 3 . 36 66 15 40 44 23 25 80 146 Melee 12 | . . . . . . . . . 6 4 . . . . . . . . . . 2 . Projectile 307 | . 2 . . . . . . 21 8 4 4 3 . 6 27 10 25 24 14 25 48 86 AOE 263 | . . . . . . . . 2 . 4 49 . . 30 39 5 15 20 9 . 30 60 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Com Total 24661 | 41 432 480 1053 590 446 343 79 834 1111 1774 1061 338 169 1057 2105 1061 1642 2018 1566 1762 2690 2009 Wait 6294 | 2 20 36 192 50 . 62 . 25 121 500 390 13 . 515 779 165 328 947 393 378 959 419 Move 15646 | 31 340 336 658 480 439 274 79 685 908 1138 644 308 144 475 1103 758 1105 900 1031 1135 1429 1246 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 285 | 2 14 14 13 11 1 . . 13 16 24 4 1 6 5 22 14 15 13 13 34 25 25 Fast Attach 187 | 6 3 8 12 2 1 . . 9 10 6 . . 5 3 10 3 5 19 10 31 12 32 Attach 172 | . 1 3 6 9 . . . 8 3 8 . . 1 4 19 9 13 11 17 5 31 24 Detach 49 | . . . . . . . . 1 . 1 . . 1 . 6 3 6 4 7 1 14 5 Swap 325 | . 6 9 10 5 . 3 . 13 8 27 10 6 1 20 22 23 37 28 19 27 23 28 Drop 343 | . 11 21 23 4 2 . . 10 16 27 4 1 4 6 19 14 19 18 16 48 22 58 Fire 1338 | . 37 53 138 29 3 4 . 70 23 39 9 9 7 29 125 72 114 77 60 103 172 165 Melee 20 | . . . . . . . . . 6 4 . . . . . . . . . . 3 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Ext) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 12) 674 | -10/Materials | Discovered new exit (range 14) 765 | -10/Materials | Entered another Materials area 765 | -9/Materials | Evolved 2 slots: Utility x2 1461 | -9/Materials | Build established: Scavenger-Mutant 1572 | -9/Materials | Discovered new exit (range 13) 1614 | -9/Materials | Entered another Materials area 1614 | -8/Materials | Evolved 2 slots: Utility x2 1902 | -8/Materials | Discovered new exit (range 3) 2015 | -8/Materials | Build established: Mutant 2806 | -8/Materials | Build established: Scavenger-Mutant 2870 | -8/Materials | Discovered new exit (range 11) 3390 | -8/Materials | Discovered new exit (range 4) 3400 | -8/Materials | Identified exit to Factory 3452 | -8/Materials | Entered Factory 3452 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4025 | -7/Factory | Identified exit to Storage 4025 | -7/Factory | Identified exit to Lower Caves 4392 | -7/Factory | Entered Lower Caves 4565 | -7/Lower Caves | Build established: Mutant 4871 | -7/Lower Caves | Encountered a Warlord checkpoint 5017 | -7/Lower Caves | Build established: Scavenger-Mutant 5085 | -7/Lower Caves | Discovered new exit (range 14) 5106 | -7/Lower Caves | Identified exit to Lower Caves 5107 | -7/Lower Caves | Entered another Lower Caves area 5604 | -7/Lower Caves | Discovered new exit (range 15) 5617 | -7/Lower Caves | Encountered a Warlord checkpoint 5623 | -7/Lower Caves | Identified exit to Data Miner 5624 | -7/Lower Caves | Entered Data Miner 5624 | -7/Data Miner | Discovered new exit (range 6) 5655 | -7/Data Miner | Met Data Miner 5684 | -7/Data Miner | Learned location of Section 7 (-3) 5684 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5709 | -7/Data Miner | Received God Mode back door access code from Data Miner 5748 | -7/Data Miner | Identified exit to Proximity Caves 5751 | -7/Data Miner | Entered Proximity Caves 6014 | -6/Proximity Caves | Escorted by Enhanced Grunt 6087 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6145 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 6196 | -6/Proximity Caves | Learned 6 Lower Caves zone layouts 6196 | -6/Proximity Caves | Learned Factory security intel 6196 | -6/Proximity Caves | Learned Armory terminal intel 6196 | -6/Proximity Caves | Learned Factory garrison access intel 6507 | -6/Proximity Caves | Lost 8 parts (1p3n1u3w) 7090 | -6/Proximity Caves | Core integrity fell below 50% 7113 | -6/Proximity Caves | Discovered new exit (range 5) 7119 | -6/Proximity Caves | Identified exit to Factory 7121 | -6/Proximity Caves | Entered Factory 7121 | -6/Factory | Evolved 2 slots: Utility x2 7123 | -6/Factory | Loaded intel: 4 garrison access locations 7510 | -6/Factory | Fabricated Exp. Sensor Array (x1) 7918 | -6/Factory | Identified exit to Factory 7966 | -6/Factory | Identified exit to Lower Caves 7967 | -6/Factory | Build established: Hauler-Mutant 8550 | -6/Factory | Build established: Hacker-Mutant 8630 | -6/Factory | Entered another Factory area 8630 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8819 | -5/Factory | Identified exit to Upper Caves 8925 | -5/Factory | Local fabrication network quarantined 9028 | -5/Factory | Fabricated Exp. Sensor Array (x1) 9126 | -5/Factory | Incoming investigation squad redirected 9875 | -5/Factory | Found Launcher Loader 10048 | -5/Factory | Lost 3 parts (1n1u1w) 10164 | -5/Factory | Build established: Hauler-Mutant 10639 | -5/Factory | Incoming investigation squad redirected 11153 | -5/Factory | Entered Upper Caves 11506 | -5/Upper Caves | Learned Factory terminal intel 11561 | -5/Upper Caves | Encountered a Warlord checkpoint 12609 | -5/Upper Caves | Discovered new exit (range 5) 12617 | -5/Upper Caves | Identified exit to Upper Caves 12620 | -5/Upper Caves | Entered another Upper Caves area 12743 | -5/Upper Caves | Learned Factory security intel 12973 | -5/Upper Caves | Encountered a Warlord checkpoint 13113 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13138 | -5/Upper Caves | Discovered new exit (range 7) 13149 | -5/Upper Caves | Identified exit to Zhirov 13162 | -5/Upper Caves | Entered Zhirov 13162 | -5/Zhirov | Discovered new exit (range 3) 13226 | -5/Zhirov | Learned location of Quarantine (-3) 13226 | -5/Zhirov | Learned location of Testing (-2) 13226 | -5/Zhirov | Learned location of Command (-1) 13261 | -5/Zhirov | Found Alien Artifact 13261 | -5/Zhirov | Identified Integrated Reactor 13261 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 13284 | -5/Zhirov | Found Alien Artifact 13438 | -5/Zhirov | Identified exit to Proximity Caves 13440 | -5/Zhirov | Entered Proximity Caves 14392 | -4/Proximity Caves | Lost 4 parts (1p1n2u) 14530 | -4/Proximity Caves | Learned 12 Research zone layouts 14931 | -4/Proximity Caves | Discovered new exit (range 6) 14938 | -4/Proximity Caves | Identified exit to Factory 14940 | -4/Proximity Caves | Entered Factory 14940 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14942 | -4/Factory | Loaded intel: 21 terminal locations 15730 | -4/Factory | Fabricated Exp. Signal Interpreter? 15801 | -4/Factory | Garrison activated, responded to threat 16087 | -4/Factory | Identified exit to Research 16342 | -4/Factory | Fabricated Exp. Transmission Jammer (x1) 16403 | -4/Factory | Discovered new exit (range 9) 16448 | -4/Factory | Identified exit to Extension 16749 | -4/Factory | Lost 5 parts (2n1u2w) 16807 | -4/Factory | Lost 3 parts (1p2w) 17440 | -4/Factory | First assault squad dispatched 17460 | -4/Factory | Incoming assault squad redirected 17706 | -4/Factory | Incoming assault squad redirected 17995 | -4/Factory | Entered Research 17995 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17996 | -3/Research | Identified exit to Armory 18246 | -3/Research | Found Gamma Bomb Array 18429 | -3/Research | Identified exit to Quarantine 18690 | -3/Research | Lost 3 parts (3u) 19776 | -3/Research | Entered Quarantine 20259 | -3/Quarantine | Found Alien Artifact 20259 | -3/Quarantine | Identified Core Reset Matrix 20259 | -3/Quarantine | Identified Transdimensional Reconstructor 20259 | -3/Quarantine | Used Core Reset Matrix 20263 | -3/Quarantine | Detected hypermatrix surge 20263 | -3/Quarantine | Sensed 4 artifacts in vicinity 20659 | -3/Quarantine | Found Sigix Broadsword 20956 | -3/Quarantine | Met incapacitated Sigix Warrior 20956 | -3/Quarantine | Lockdown squad dispatched 20964 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 20969 | -3/Quarantine | Unlocked Sigix quarantine chamber 21073 | -3/Quarantine | Spotted Lightning 21372 | -3/Quarantine | Lost 4 parts (1n1u2w) 21972 | -3/Quarantine | Discovered new exit (range 5) 21977 | -3/Quarantine | Identified exit to Research 22235 | -3/Quarantine | Spotted Fortress 22354 | -3/Quarantine | Lost 3 parts (1n1u1w) 22387 | -3/Quarantine | Discovered new exit (range 6) 22394 | -3/Quarantine | Identified exit to Section 7 22395 | -3/Quarantine | Entered Section 7 22396 | -3/Section 7 | Sensed 20 artifacts in vicinity 22879 | -3/Section 7 | Found Integrated Dissipator 22879 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 23334 | -3/Section 7 | Found Integrated Dissipator 23334 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 23634 | -3/Section 7 | Spotted S7 Guard 23644 | -3/Section 7 | Found Core Membrane 23644 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 24657 | -3/Section 7 | Discovered exit to Research (range 6) 24712 | -3/Section 7 | Spotted S7 Guard 24719 | -3/Section 7 | Found Integrated Heat Negator 24719 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 24727 | -3/Section 7 | Crushed by falling debris 24956 | -3/Section 7 | Entered Research 24956 | -2/Research | Evolved 2 slots: Utility x2 25002 | -2/Research | Build established: Alien-Mutant 25058 | -2/Research | Spotted B-90 Cyclops 25687 | -2/Research | Warped through subspace 25707 | -2/Research | Lost 4 parts (2n2w) 26598 | -2/Research | Incoming investigation squad redirected 27247 | -2/Research | Discovered new exit (range 15) 27270 | -2/Research | Identified exit to Testing 27277 | -2/Research | Entered Testing 27287 | -2/Testing | Identified exit to Access 27843 | -2/Testing | Repaired Lrg. Storage Unit 27896 | -2/Testing | Repaired Lrg. Storage Unit 28095 | -2/Testing | Build established: Alien-Skirmisher 28101 | -2/Testing | Found Prototype Ballistic Gun 28153 | -2/Testing | Found Prototype Device 28153 | -2/Testing | Identified Exp. Hardlight Generator 28223 | -2/Testing | Spotted PP-HTL8HC5PCI 28264 | -2/Testing | Destroyed PP-HTL8HC5PCI 28300 | -2/Testing | Found Prototype Device 28300 | -2/Testing | Identified Exp. Weapon Cycler 28320 | -2/Testing | Found Prototype Reactor 28386 | -2/Testing | Found Prototype Processor 28386 | -2/Testing | Identified Exp. Target Analyzer 28415 | -2/Testing | Identified Hyp. Multirail 28538 | -2/Testing | Found Prototype Energy Gun 28538 | -2/Testing | Identified Tachyon Dispersion Ray 28663 | -2/Testing | Fabricated Exp. Signal Interpreter (x1) 28961 | -2/Testing | Incoming investigation squad redirected 29046 | -2/Testing | Spotted PH-8H7024GIXW 29376 | -2/Testing | Fabricated Exp. Sensor Array (x1) 29838 | -2/Testing | Entered Access 29838 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 30897 | -1/Access | Build established: Hacker-Gunner 31293 | -1/Access | Identified exit to Command 31572 | -1/Access | Destroyed 12 combat bots 31578 | -1/Access | Lost 3 parts (1n2w) 31860 | -1/Access | Garrison activated, responded to threat 31939 | -1/Access | Lost 4 parts (1p2u1w) 31940 | -1/Access | Destroyed 14 combat bots 32338 | -1/Access | First assault squad dispatched 32357 | -1/Access | Incoming assault squad redirected 32869 | -1/Access | Lost 5 parts (1u4w) 33434 | -1/Access | Build established: Hacker-Mutant 33756 | -1/Access | Entered Command 33772 | -1/Command | Phase Generator disabled 33979 | -1/Command | Identified exit to Surface 34177 | -1/Command | Build established: Hacker-Skirmisher 34290 | -1/Command | First assault squad dispatched 34458 | -1/Command | Lost 5 parts (1n4u) 34776 | -1/Command | Build established: Hacker-Tank 34818 | -1/Command | Spotted B-99 Colossus 35320 | -1/Command | Incoming assault squad redirected 35718 | -1/Command | Disengaged cave seal 35718 | -1/Command | Assembled emerged from the dark tunnel 35884 | -1/Command | Build established: Hacker-Mutant 35896 | -1/Command | Incoming assault squad redirected 36031 | -1/Command | Incoming assault squad redirected 36065 | -1/Command | Spotted Combat Programmer 36082 | -1/Command | Spotted Combat Programmer 36092 | -1/Command | Destroyed Combat Programmer 36099 | -1/Command | Spotted M Guard 36101 | -1/Command | Spotted M Guard 36128 | -1/Command | Destroyed M Guard 36130 | -1/Command | Incoming assault squad redirected 36141 | -1/Command | Destroyed M Guard 36150 | -1/Command | Found Prototype Protection 36150 | -1/Command | Identified Hvy. Regenerative Plating 36170 | -1/Command | Lost 5 parts (1p1n3u) 36176 | -1/Command | Destroyed all MAIN.C guards 36186 | -1/Command | Found Prototype Energy Cannon 36188 | -1/Command | Found Prototype Energy Cannon 36281 | -1/Command | Identified Zero-point Reactor 36281 | -1/Command | Found Zero-point Reactor 36286 | -1/Command | Found Zero-point Reactor 36296 | -1/Command | Identified Cld. Nova Cannon (x2) 36357 | -1/Command | Found Prototype Device 36357 | -1/Command | Identified AEGIS Remote Shield 36368 | -1/Command | Found Hvy. Regenerative Plating 36383 | -1/Command | Found Zero-point Reactor 36393 | -1/Command | Found AEGIS Remote Shield 36629 | -1/Command | Build established: Scavenger-Gunner 36653 | -1/Command | Met MAIN.C 36682 | -1/Command | Destroyed MAIN.C Shell 36685 | -1/Command | MAIN.C activated Command garrisons 36688 | -1/Command | 0b10 Conduit disabled 36701 | -1/Command | Lost 3 parts (1n2w) 36718 | -1/Command | Core integrity fell below 50% 36790 | -1/Command | Emitted hypermatrix ping 36795 | -1/Command | Assembled emerged from beneath the floor 36796 | -1/Command | Core integrity fell below 20% 36834 | -1/Command | Lost 21 parts (2p2n9u8w) 36843 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 36824_ Slug penetrates MAIN.C. 36825_ as-25798 heat spikes uncontrollably. 36826_ Slug penetrates MAIN.C. 36827_ as-25798 heat damages core (-7). 36828_ as-25798 heat short circuits Unknown Hover Unit. 36828_ MAIN.C knocked back. 36828_ G-73 Enforcer destroyed. 36829_ as-25798 heat damages Unknown Hover Unit. 36829_ Slug penetrates MAIN.C. 36833_ as-25798 heat spikes uncontrollably. 36833_ Slug penetrates as-41098. 36833_ as-41098 destroyed. 36833_ Slug penetrates MAIN.C. 36833_ Prototype Protection severed. 36834_ Sigix Broadsword destroyed. 36835_ Slug penetrates MAIN.C. 36836_ as-25798 heat damages Unknown Hover Unit, Unknown Special Weapon. 36837_ as-25798 heat spikes uncontrollably. 36838_ Slug penetrates 0b10 Conduit. 36839_ Slug penetrates MAIN.C. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#############?????????????? | | ????????????????????? """" #?????????????? | | ??????????????????? ? "" ####??##??????? | | ??????????????????? "" ##"##""#####"## | | ??????????????"""?""""""" " | | ??????????????" " """ ;" | | ??????????????"" """""" [% "%% | | ?????????????#"" "" " %=![* ############### | | ?????????????# " " a!%=%%= #?????????????? | | ?????????????# " /%! ! #?????????????? | | ?????????????# !%[=% "#?????????????? | | ?????????????#""""""" *!=%*= """#?????????????? | | ?????????????#"" *%![a" """"""#?????????????? | | ?????????????# =!! """"""#?????????????? | | ?????????????# a " #?????????????? | | ?????????????# aa " " #?????????????? | | ?????????????" "@M """" " #?????????????? | | ?????????????" """ """" #?????????????? | | ?????????????" " " ! " #?????????????? | | ?????????????# """ "" " #?????????????? | | ?????????????# " """ " """#?????????????? | | ?????????????# """ " #?????????????? | | ?????????????#######################?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Coolant Potential 220 Energy Generation 71 Energy Capacity 2430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 22 EM Shielding 3 Armor Coverage 2400 Power Shielding 90 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 4 Particle Charging 30 Overload Amplification 75 Offensive Hacking 40 Defensive Hacking 11 Item Schematics ----------------- Exp. Signal Interpreter | -2/Testing | Hacked Hcp. Storage Unit | -2/Testing | Hacked Exp. Sensor Array | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Transmission Jammer | x1 | -4/Factory Exp. Signal Interpreter | x1 | -2/Testing Exp. Sensor Array | x1 | -2/Testing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Integrated Dissipator Core Membrane Integrated Heat Negator Transdimensional Reconstructor Sigix Broadsword Achievements -------------- Corridor Of Doom Turtlemind Challenges ------------ None Game ------ Seed ManeuveringContainmentClaws Manual? 0 Play Time 04:16:27 Cumulative 533.9 hours Start 2019.10.22 @ 16:07:53 End 2019.10.22 @ 20:29:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 474 Rogue 394 Adventurer 40 Explorer 0 Win Type - Total 33 Types 22/0/11/0/0/0/0 Lore% 84 Gallery% 88 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcaaf891-0e79-4bfc-ad45-4d8bb90a70f3