Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.21 @ 19:50:56 Player: Mathewnd Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (311) 1555 Value Destroyed (11098) 11098 Prototype IDs (58) 1160 Alien Tech Used (5) 1000 Bonus (12546) 12546 TOTAL SCORE: 38059 Bonus ------- Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 1994 Follower Combat Kills 522 Entered Garrisons 600 Used RIF Installer 2000 Aligned with FarCom 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -2370 Cogmind --------- Core Integrity 1467/1600 Matter 249/300 Energy 137/170 System Corruption 0% Temperature Cool (18) Movement Hovering (44) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Backup Power III Mini Fusion Reactor > --- PROPULSION (6) --- Hovering Heavy-Impulse Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Experimental Heat Sink High-capacity Storage Unit Experimental Thermal Defense Suite Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON (4) ------- Core Cannon Hyp. Accelerated Rail Construct/C > --- INVENTORY (20) --- Medium Treads Advanced Heavy Treads Improved Antigrav System Quantum Capacitor Authchip [Processor] Relay Coupler [Grunt] (23) Transdimensional Reconstructor Subatomic Replicator Rocket Launcher Improved Remote Datajack Katana Peak State ------------ > --- POWER ------------ Backup Power III Mini Fusion Reactor Fusion-Quantum Reactor > --- PROPULSION ------- Hovering Heavy-Impulse Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Power Amplifier Experimental Heat Sink High-capacity Storage Unit Experimental Thermal Defense Suite Advanced Shield Generator Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON ----------- Core Cannon Hyp. Accelerated Rail Construct/C > --- INVENTORY -------- Medium Treads Advanced Heavy Treads Improved Antigrav System Quantum Capacitor Authchip [Processor] Relay Coupler [Grunt] Transdimensional Reconstructor Subatomic Replicator Rocket Launcher Improved Remote Datajack Katana [Rating: 181] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Constructs Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun EM Shotgun Energy Cannon Constructs Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . 4 . . . . . . 2 . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . 1 . . . 1 . . 1 . . . . . . 2 . . . 2 . 2 . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 232 | 7 . 2 7 . . 5 22 29 18 8 24 38 6 9 3 3 . . 3 3 7 4 1 7 5 5 4 4 3 2 3 Power 12 | 1 . 1 1 . . . . 1 1 . . 1 . 1 . . . . . . . . . . 3 1 . . . 1 . Engine 7 | 1 . . 1 . . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . Core 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Propulsion 52 | 2 . . 1 . . 2 11 10 8 1 5 5 2 2 1 . . . . . 2 . . . . . . . . . . Treads 45 | 2 . . 1 . . 2 9 10 8 1 5 4 1 . 1 . . . . . 1 . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Utility 52 | 2 . 1 . . . 1 2 2 2 . 2 1 3 3 2 2 . . 3 1 2 3 . 4 2 3 4 3 3 . 1 Device 22 | 1 . . . . . . . . . . . . 2 1 2 1 . . . . 1 3 . 4 2 1 2 2 . . . Storage 4 | 1 . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Hackware 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 1 . . 1 Protection 16 | . . . . . . . 2 2 1 . 1 1 . . . 1 . . 3 1 1 . . . . . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | 2 . . 5 . . 2 9 16 7 7 17 31 1 3 . 1 . . . 2 3 1 1 3 . 1 . 1 . 1 2 Energy Gun 12 | 2 . . 5 . . 1 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . Energy Cannon 18 | . . . . . . . . . . . 5 10 . . . . . . . . . . 1 . . . . . . 1 1 Ballistic Gun 41 | . . . . . . 1 7 11 5 4 8 5 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 21 | . . . . . . . . . 2 2 2 11 . . . . . . . 2 . . . 1 . . . . . . 1 Special Weapon 7 | . . . . . . . . . . . . . 1 2 . 1 . . . . 1 . . 1 . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . . 5 . 1 2 5 . 1 . . . . . . . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 . . . 3 . . . 2 3 1 . 3 . . . 2 . 1 . . . 1 1 1 2 . . . Corrupted Parts 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 19 | . . . . . . 11 . . . 8 . . . . . . . . . . . . . . . . . . . . . Parts Lost 36 | . . . 3 . . 3 5 9 . 1 . 3 1 3 . . . . . 1 . . . 3 . . . 1 1 . 2 Power 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 11 | . . . . . . 2 2 3 . . . 1 1 2 . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . . . 1 1 . 1 Weapon 13 | . . . 3 . . 1 2 4 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Highest Loss Streak 4 | . . . 1 . . 1 2 4 . 1 . 2 1 1 . . . . . 1 . . . 2 . . . 1 1 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 100 94 100 100 93 96 98 98 99 99 96 66 49 46 45 47 47 46 47 47 52 52 51 56 55 57 59 58 52 54 Engine 4 | . 14 12 9 11 11 11 9 8 . . . 6 6 5 1 . . . . . . . . . 2 . . . . 3 4 Core 1 | . . 1 1 . . . . . 7 9 7 . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 6 8 8 8 8 8 8 Treads 19 | . 28 28 29 33 33 27 34 35 36 36 37 36 14 . 3 5 5 5 5 4 4 3 . . . . 2 4 4 1 . Device 6 | . 14 14 11 11 11 . . . . . . . 6 10 5 5 5 5 5 5 8 12 15 16 24 23 24 25 26 20 19 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 6 | . . . . . . 10 9 9 9 9 15 13 7 5 5 5 5 5 5 5 5 5 5 3 . . . . . . . Protection 4 | . . . . . . . 7 9 9 9 7 7 2 . . 3 5 5 4 5 6 7 5 5 4 4 4 4 2 . . Energy Gun 4 | . 28 28 31 33 33 29 6 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . 8 13 8 1 1 5 5 5 5 5 3 2 3 5 2 4 4 4 4 4 4 Ballistic Gun 6 | . . . . . . 3 20 22 25 23 12 5 3 . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 4 5 5 5 5 5 5 4 5 5 2 . . . . . . . Peak Build Rating 181 | 7 7 9 16 16 16 17 29 29 33 31 46 48 61 89 99 101 101 90 94 94 116 130 129 130 141 138 159 167 159 176 181 Average Rating 61 | 4 7 7 12 16 16 16 23 25 28 29 41 45 51 73 87 98 95 90 90 89 98 124 123 123 131 133 149 158 157 153 155 On Entrance 74 | . 7 7 9 16 16 16 17 29 21 30 30 46 44 60 77 95 100 90 90 91 90 116 123 123 121 129 138 155 159 151 176 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 14 14 49 56 56 56 57 66 66 61 64 83 93 84 74 88 96 96 96 96 96 104 118 118 113 101 92 97 97 97 100 100 Greatest Support 217 | 40 40 40 60 60 60 60 83 83 82 82 110 116 116 91 148 148 99 99 99 99 217 166 166 166 166 93 184 184 184 184 184 Greatest Overweight (x) 5 | . . 1 1 . . 1 1 1 . . 1 . 5 1 1 . . . . 1 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 5 8 19 19 20 20 20 20 20 20 20 20 20 20 19 19 20 19 20 20 20 20 19 19 20 20 20 20 19 17 15 Average Carried 17 | 1 4 6 12 19 19 19 19 19 18 19 19 19 17 18 16 16 19 19 19 18 18 18 19 18 17 19 18 19 19 14 14 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 5 8 19 19 20 18 20 15 20 20 20 20 19 16 15 19 19 19 20 17 20 19 19 18 17 20 20 19 19 13 15 Scrap Engine Consumption 150 | . . . . . . . . . . . . . 36 14 24 2 3 . . 3 15 24 1 2 17 2 2 1 . 4 . Constructs Created 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Constructs Modified 68 | . . . . . . . . . . . . . 12 8 12 1 1 . . 2 6 11 1 1 9 . 1 . . 3 . Class Distribution -------------------- 37% | Construct 22% | Scavenger-Skirmisher 11% | Skirmisher 8% | Scavenger-Mutant 5% | Gunner 3% | Mutant 3% | Commander-Construct 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Garrison Construct | -3/Research Construct | -3/Quarantine Hacker-Construct | -2/Research Hacker-Construct | -2/Testing Hacker-Construct | -2/Section 7 Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Qua Res Tes Sec Acc Com Matter Collected 6840 | 270 . 67 220 . . 61 814 1044 397 305 320 958 608 269 176 . 115 78 68 73 337 146 26 154 82 . 113 50 . 42 47 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13991 | 44 29 41 715 . . 249 1676 1150 467 287 511 1852 1474 865 472 . 329 346 177 211 508 784 105 694 183 . 389 . 185 42 206 Parts 606 | 7 5 3 36 . . 22 85 67 27 20 21 103 52 28 8 . 2 6 1 14 13 11 3 23 12 . 15 . 6 . 16 Haulers Intercepted 12 | . . . 1 . . . 4 . 3 . . 2 . . . . . . . . 1 . . . . . 1 . . . . Recyclers Shooed 12 | . 1 . 3 . . . 1 . . . . 3 4 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 219 | . 1 2 13 . . 6 31 34 6 10 12 37 7 11 . . . 4 . 11 6 . 1 11 6 . 2 . 4 . 4 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guns 100 | . 1 . 13 . . 6 31 33 2 5 5 4 . . . . . . . . . . . . . . . . . . . Cannons 56 | . . . . . . . . . . . 3 12 7 10 . . . 1 . 5 2 . 1 9 2 . 1 . 3 . . AOE 53 | . . 2 . . . . . . 4 5 4 21 . 1 . . . . . 6 . . . 2 4 . . . . . 4 Classes Destroyed 25 | 1 2 1 5 . . 1 2 1 . . 1 3 3 . . . 1 . . 1 . . . 2 . . . . 1 . . Worker 24 | . . . 1 . . 1 1 . 1 . 1 11 . . . . . . . . . . . . . . 1 . . . 7 Builder 6 | . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . Tunneler 4 | 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Hauler 13 | . . . 1 . . . 4 . 3 . . 2 . 1 . . . . . . 1 . . . . . 1 . . . . Recycler 20 | . . . 1 . . . 3 . 2 . . 5 8 1 . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 14 | . 1 . 1 . . . 3 . 2 . . 2 . . . . . . . . 1 . . . 1 . 2 . . 1 . Swarmer 60 | . 1 . 3 . . 4 10 10 3 4 . 4 . 3 . . . . . 9 . . . . 5 . . . . . 4 Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 80 | . . 2 7 . . . 13 16 . 3 11 23 . 3 . . . . . . . . . 2 . . . . . . . Brawler 5 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . 2 . . . . . . . Duelist 5 | . . . . . . . 1 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Sentry 29 | . . . 3 . . . 6 4 2 1 . 3 1 . . . . . . . 4 . 1 . 1 . 2 . 1 . . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . 2 1 . 1 . . . . 3 . . . . . . . . . 2 . . . . . . . Programmer 11 | . . . . . . . . . . . 1 2 2 3 . . . . . . 2 . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scientist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Samaritan 9 | . . . . . . . . . . . . . . . . . 4 3 . 2 . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 21 | 2 1 2 4 . . 3 21 9 4 4 5 16 6 3 . . . 4 . 5 2 . 1 3 6 . 5 . 2 1 9 Combat Bots Only 11 | . 1 2 3 . . 3 11 9 3 4 4 11 3 3 . . . 4 . 5 2 . 1 3 6 . 2 . 2 . 4 Max Kills in Single Turn 8 | 1 1 2 1 . . 2 3 2 2 3 2 4 2 8 . . 1 1 . 3 1 1 1 1 2 . 1 . 1 1 3 Gunslinging 2 | . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . 2 3 2 2 . 1 . . . . . 3 . . . 1 2 . . . . . 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1458 | . 3 1 68 . . 24 128 184 25 35 68 146 71 167 . . 3 . . 24 42 . 6 107 21 27 7 21 185 3 92 Missed 469 | . . . 15 . . 7 36 55 10 10 20 51 29 44 . . 3 . . 11 6 . 2 29 9 12 3 11 68 . 38 Damage Taken 15722 | . 21 12 636 . . 237 1365 2014 246 285 753 1294 506 1648 . . . . 514 231 560 . 100 1643 202 264 62 319 1572 93 1145 Core 1238 | . . . 100 . . 68 178 96 10 10 62 121 25 100 . . . . 78 40 79 . . 122 18 . . 36 58 . 37 Absorbed by Shields 1498 | . . . . . . . . . . . . . . 164 . . . . . . 204 . . 55 73 96 24 113 583 33 153 Ignored by Resistances 802 | . . . . . . . . . . . . 91 . . . . . . . . . . . 60 18 . 15 35 533 15 35 Regen/Repaired (Parts) 7841 | . . . . . . . . . . . 196 . 144 1000 544 . . . . 258 506 2680 . 414 764 62 94 . . 1179 . Core Remaining (%) 81 | 100 . 100 . . . 58 . . . 46 . . 70 . . . . . . 78 . . . 82 . 98 . . 93 . 91 Volleys Fired 877 | 3 7 1 53 . . 11 85 74 27 16 29 72 68 83 7 2 22 18 15 30 32 24 8 69 31 5 16 2 31 13 23 Largest 3 | 2 2 2 3 . . 3 3 3 3 3 3 3 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 300 | 80 80 80 130 . . 135 131 78 73 73 88 180 88 58 51 51 51 51 51 51 124 285 120 120 228 228 228 228 228 300 300 Shots Fired 1477 | 6 9 2 135 . . 31 227 206 68 35 85 153 93 82 6 2 22 18 15 30 32 24 8 67 31 5 16 2 31 13 23 Gun 798 | 6 9 2 135 . . 31 227 206 62 32 47 28 13 . . . . . . . . . . . . . . . . . . Cannon 603 | . . . . . . . . . . . 34 83 80 74 6 2 22 18 15 26 32 24 8 65 28 5 16 2 31 13 19 Launcher 68 | . . . . . . . . . 6 3 4 42 . . . . . . . 4 . . . 2 3 . . . . . 4 Special 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Kinetic 731 | . . . . . . 4 180 206 62 32 47 28 61 59 . . . . . . 7 14 . . 14 . . . . . 17 Thermal 350 | 3 2 1 53 . . 2 27 . . . 34 83 32 15 6 . . . . . . 10 8 65 4 . . . . 3 2 Explosive 68 | . . . . . . . . . 6 3 4 42 . . . . . . . 4 . . . 2 3 . . . . . 4 Electromagnetic 320 | 3 7 1 82 . . 25 20 . . . . . . . . 2 22 18 15 26 25 . . . 10 5 16 2 31 10 . Robot Hit Streak 20 | 3 1 1 9 . . 8 18 18 15 7 20 20 12 11 3 . 6 9 5 3 18 5 4 6 5 . 2 . 3 2 2 Robot Miss Streak 5 | 2 4 1 5 . . 1 5 5 2 2 2 2 2 3 1 . 1 2 1 4 1 1 1 5 3 . 2 . 1 1 1 Penetration Max 1 | . . . . . . . . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Secondary Targets 22 | . . . 2 . . 1 9 8 . . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . 1 . . 1 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 890 | 3 3 1 81 . . 25 150 148 45 22 58 97 57 48 4 . 6 8 11 9 29 13 6 37 10 . 7 . 4 2 6 Core Hits 544 | 2 3 3 31 . . 13 89 70 24 18 27 119 23 24 2 . 3 2 9 10 11 5 3 17 13 . 4 . 3 1 15 Critical Kills 6 | . . . . . . . 1 1 . . 1 . . . 1 . . . . . . 2 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 14 | . . . . . . . 1 1 1 1 1 . 1 . 1 . . 1 2 1 . 2 . . . . . . . . 1 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Destroy 8 | . . . . . . . 1 1 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . 1 Corrupt 4 | . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . Melee Attacks 59 | . . . . . . . . 41 . 4 9 5 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 59 | . . . . . . . . 41 . 4 9 5 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33864 | 51 44 181 1092 . . 335 2473 2759 1258 753 1616 6480 2131 3007 258 7 482 656 247 1197 1023 924 313 2355 1196 . 853 . 673 309 1191 Guns 8583 | 51 44 12 1037 . . 318 2453 2685 696 300 585 291 111 . . . . . . . . . . . . . . . . . . Cannons 16056 | . . . . . . . . . . . 583 1608 1986 2248 258 . 482 656 247 632 1023 924 313 2013 755 . 808 . 561 302 657 Explosions 8533 | . . 169 25 . . . . . 540 453 446 4371 . 735 . . . . . 565 . . . 342 441 . . . . . 446 Melee 249 | . . . . . . . . 65 . . . 184 . . . . . . . . . . . . . . . . . . . Ramming 443 | . . . 30 . . 17 20 9 22 . 2 26 34 24 . 7 . . . . . . . . . . 45 . 112 7 88 Kinetic 11680 | . . . . . . 8 1998 2685 696 300 585 291 1636 2008 . . . . . . 245 429 . . 542 . . . . . 257 Thermal 8170 | 23 11 181 360 . . 21 255 . . . 583 1608 461 975 258 . . . . . . 495 313 2013 213 . . . . . 400 Explosive 7604 | . . . . . . . . . 540 453 446 4371 . . . . . . . 565 . . . 342 441 . . . . . 446 Electromagnetic 5718 | 28 33 . 702 . . 289 200 . . . . . . . . . 482 656 247 632 778 . . . . . 808 . 561 302 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 249 | . . . . . . . . 65 . . . 184 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 11 . . . 8 . 7 9 5 5 5 5 5 5 5 6 6 6 7 . . . . . . . Average Corruption 5 | . . . . . . 10 . . . 8 . 3 7 3 5 5 5 5 5 5 5 6 6 6 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 228 | . . . . . . 2 . . . . . 19 90 8 22 4 4 6 3 12 9 27 8 14 . . . . . . . Message Errors 43 | . . . . . . . . . . . . 6 17 2 3 2 . 2 . 2 2 5 2 . . . . . . . . Matter Fused 60 | . . . . . . 1 . . . . . 2 26 2 6 1 1 3 1 3 2 6 1 5 . . . . . . . Heat Flow Errors 42 | . . . . . . . . . . . . 6 15 . 6 . . . 1 3 1 7 1 2 . . . . . . . Energy Discharges 34 | . . . . . . 1 . . . . . 1 14 1 3 1 . 1 1 1 3 3 2 2 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 28 | . . . . . . . . . . . . 2 13 1 2 . 2 . . 1 1 2 2 2 . . . . . . . Data Loss (major) 9 | . . . . . . . . . . . . 1 3 . 1 . . . . 1 . 2 . 1 . . . . . . . Misfires 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . 2 . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . 1 1 . . . . . . . . 2 . . . . . . . Overload Shots 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Overflow Damage 2245 | . . . 2 . . . . . 13 . 4 197 265 314 19 . 126 133 79 394 61 49 12 205 73 . 114 . 21 46 118 Projectiles 1917 | . . . . . . . . . . . . 52 265 226 19 . 126 133 79 379 61 49 12 186 60 . 114 . . 46 110 Explosions 277 | . . . 2 . . . . . 13 . 4 115 . 88 . . . . . 15 . . . 19 13 . . . . . 8 Melee 51 | . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . 21 . . Knockbacks 33 | . . . . . . . . . 1 . . . 11 14 . . . . . . . 5 . . . . 1 . 1 . . Impact 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Kinetic 28 | . . . . . . . . . . . . . 10 13 . . . . . . . 5 . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 323 | . . . . . . . . . . . . 139 . 30 . . . . . 22 . . . 85 . . . . . 3 44 Shots 13 | . . . . . . . . . . . . 9 . 1 . . . . . 1 . . . 2 . . . . . . . Rammed 21 | . . . 2 . . 2 4 1 1 . 2 4 . . . 1 . . . . . . . . . . . . 2 1 1 Targets Rammed 29 | . . . 3 . . 2 5 1 1 . 2 4 2 3 . 1 . . . . . . . . . . 1 . 2 1 1 Kicked 5 | . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 620 | 54 18 24 337 . . 207 437 324 204 108 322 287 286 4 256 32 182 133 293 278 160 620 222 265 322 40 440 108 322 133 416 Average Temperature 92 | 29 13 15 123 . . 67 115 88 65 44 119 65 108 2 89 17 77 58 85 64 55 132 69 93 126 19 121 61 64 58 129 Received Heat Transfer 3647 | . . 6 303 . . . 504 621 81 27 414 453 181 33 . . . . . . 36 . 18 377 12 62 12 18 459 6 24 Effects 22 | . . . . . . . 7 1 . . 1 . . . . . . . 2 . . 9 . . . . 1 . . . 1 Shutdowns 7 | . . . . . . . 3 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 6 | . . . . . . . 3 1 . . . . . . . . . . 2 . . . . . . . . . . . . Damage (major) 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . 1 . . . . . . . . . . . . . 2 3 1 1 5 . . . . . 1 . 1 . . Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . 3 1 . 4 . . . . . 1 . 1 . . Parts Fried 48 | . . . 5 . . 2 . . . . . . . . . . 4 7 . 8 6 . . . . . 7 . 4 5 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Melted 12 | . . . . . . . . . . . . 4 4 . . . . . . . . . 1 3 . . . . . . . Heat Transferred 8117 | 50 25 225 800 . . 50 555 . . . 777 2183 533 747 250 . . . . . . 259 222 1330 111 . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Qua Res Tes Sec Acc Com Peak Influence 2622 | 10 33 139 245 63 . 100 671 1503 923 940 561 967 410 725 212 . . . . . 564 136 96 693 467 1726 1320 1815 2622 1786 1681 Initial 1581 | . 6 12 53 63 . . 9 363 732 555 493 131 339 474 212 . . . . . 452 132 7 67 389 253 1100 742 1100 1581 1142 Average 421 | 3 11 41 130 63 . 44 364 837 802 766 385 504 126 502 107 . . . . . 411 52 52 271 387 1641 1216 1668 1958 1650 1276 Maximum Alert Level 5 | . . . 1 . . . 2 4 3 3 2 3 2 3 1 . . . . . 2 . . 2 2 5 4 5 5 5 5 Low Security (%) 36 | 100 100 100 88 100 . 100 35 . . . . 4 67 . 51 100 . . . . . 100 100 52 . . . . . . . Level 1 21 | . . . 11 . . . 10 1 . . 65 40 28 18 48 . . . . . 42 . . 20 67 . . . . . . Level 2 22 | . . . . . . . 53 40 . 29 34 29 3 69 . . . . . . 57 . . 26 31 . . . . . . Level 3 10 | . . . . . . . . 33 100 70 . 25 . 11 . . . . . . . . . . . . . . . . . Level 4 4 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . . 100 . . 7 96 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 3 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 99 . . Squads Dispatched 64 | . . . 2 . . . 3 . . . 3 9 . 7 . 1 . . . . 3 . 1 . 2 6 2 6 14 4 1 Investigation 8 | . . . 1 . . . 2 . . . . . . 1 . . . . . . 2 . . . . . 2 . . . . Extermination 9 | . . . . . . . . . . . 1 2 . 1 . 1 . . . . 1 . 1 . 1 . . . . . 1 Reinforcement 14 | . . . 1 . . . . . . . 1 5 . 5 . . . . . . . . . . 1 . . . 1 . . Assault 31 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 6 . 6 13 4 . Garrison 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Qua Res Tes Sec Acc Com Distress Signals 30 | . 1 . 4 . . . 5 . 2 . . 4 . 2 . . . . . . 1 . . . 3 . 3 1 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 492 | . 2 2 21 . . 7 47 37 15 10 14 51 8 29 . . 1 4 . 14 7 . 1 15 10 37 9 13 102 10 26 Peak Tracking Total 39 | . 2 . 4 . . 4 15 6 4 6 4 4 4 6 . 1 1 4 . 5 2 . 1 4 8 30 5 20 39 6 16 Tactical Retreats 38 | . . . 2 . . 1 4 2 1 1 . 2 . 5 . . 1 . . . . . . 1 . 1 1 4 7 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Qua Res Tes Sec Acc Com Traps Triggered 19 | . . . . . . . 2 6 . 1 1 . . 4 . 1 . . . . 1 . . . . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Qua Res Tes Sec Acc Com Machines Disabled 49 | . . 4 . . . . 2 2 . 2 2 7 . 13 . . . . 2 . 1 . . . 2 2 . 2 3 4 1 Max in Single Turn 7 | . . 4 . . . . 1 1 . 1 1 1 . 7 . . . . 1 . 1 . . . 1 1 . 1 1 1 1 Garrison Access 6 | . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . . 1 . . . 1 . . Garrison Relay 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Qua Res Tes Sec Acc Com Machines Accessed 68 | . . . 4 . 2 1 5 4 1 . 11 2 11 7 . . . . 4 . 5 . 1 1 4 . 3 . . 1 1 Terminals 39 | . . . 4 . . 1 3 4 . . 5 1 5 5 . . . . . . 3 . . 1 2 . 3 . . 1 1 Fabricators 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 1 . . . . 1 5 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 2 . . 1 . . . . . . 1 . 1 . 1 . . . . . . Total Hacks 159 | . . . 12 . 2 2 9 8 2 . 31 5 22 17 . . . . 17 . 9 . 1 1 8 . 8 . . 2 3 Successful 79 | . . . 2 . 2 1 4 3 2 . 20 2 8 5 . . . . 17 . 6 . 1 1 3 . . . . 1 1 Failed 80 | . . . 10 . . 1 5 5 . . 11 3 14 12 . . . . . . 3 . . . 5 . 8 . . 1 2 Catastrophic 17 | . . . 2 . . . 1 . . . . 1 4 3 . . . . . . 2 . . . 2 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . . . 5 . 1 . 8 . . . 17 3 18 4 . . . . . . 4 . . . 4 . 8 . . . 3 Terminals 94 | . . . 12 . . 2 7 8 . . 16 3 11 10 . . . . . . 5 . . 1 6 . 8 . . 2 3 Fabricators 9 | . . . . . . . . . . . 5 . . . . . . . . . 3 . . . 1 . . . . . . Repair Stations 12 | . . . . . . . . . . . 6 . . 6 . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . . 1 . . . . 2 9 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 2 . 2 . . 1 . . . . . . 1 . 1 . 1 . . . . . . Terminal Hacks 36 | . . . 1 . 2 1 1 3 . . 3 1 3 . . . . . 17 . 1 . . 1 1 . . . . 1 . Record 6 | . . . . . 1 . . . . . . . . . . . . . 5 . . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . . . . . . Network Status 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . 5 . . 3 . . . . . . . . . . . . . . . . . Scan Component 5 | . . . . . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . Repair 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 2 . 2 . . 1 . . . . . . 1 . 1 . 1 . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 5 | . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . . 1 . . . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . . . 1 . . . 2 . . . 7 . 5 1 . . . . . . 2 . . . . . . . . . 1 Terminals 10 | . . . 1 . . . 1 . . . 5 . . 1 . . . . . . 1 . . . . . . . . . 1 Botnet 10 | . . . 1 . . . 1 . . . 5 . . 1 . . . . . . 1 . . . . . . . . . 1 Fabricators 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . . . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 47 | . . . 4 . . 1 4 3 1 . 8 2 7 6 . . . . . . 3 . . 1 2 . 3 . . 1 1 Full Trace Events 10 | . . . 2 . . . 1 1 . . . . 3 1 . . . . . . 1 . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . 2 . . . . . . . 4 . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Time 78 | . . . . . . . . . . . 52 . . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Qua Res Tes Sec Acc Com Used RIF Installer 4 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . 9 . 9 . . . . . . . . . . . . . 3 . . . . . . . Machine Destruction 18 | . . . . . . . . 9 . 9 . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Attached 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 4 . . . . 9 . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Qua Res Tes Sec Acc Com Total Allies 35 | . . . . . . . . 4 . . . 2 9 . . . . . . . . 20 . . . . . . . . . Largest Group 20 | . . . . . . . . 2 2 . . 2 9 7 . . . . . . . 20 18 18 8 . . . . . . Highest-Rated Group 684 | . . . . . . . . 51 30 . . 62 170 137 . . . . . . . 684 607 607 227 . . . . . . Highest-Rated Ally 50 | . . . . . . . . 31 15 . . 31 40 40 . . . . . . . 50 46 46 46 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 179 | . . . . . . . . 4 9 . . 22 7 4 . . . . . . . . . 111 22 . . . . . . Total Damage 3136 | . . . . . . . . 63 160 . . 314 176 50 . . . . . . . . . 1900 473 . . . . . . Kills 18 | . . . . . . . . 1 2 . . 2 2 1 . . . . . . . . . 8 2 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Qua Res Tes Sec Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Qua Res Tes Sec Acc Com Turns Passed 21554 | 118 153 366 999 20 382 945 1256 2023 613 537 1827 1277 2904 1335 832 298 360 245 198 513 700 1034 259 482 660 169 210 193 228 167 251 Spaces Moved 13643 | 61 85 168 437 13 239 378 511 983 320 294 998 486 1390 1105 410 257 426 323 199 263 362 499 164 358 690 380 376 369 423 259 417 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9295 | 58 85 168 437 13 239 378 511 983 320 294 998 486 759 3 269 257 426 323 199 260 326 255 . . 80 . 295 369 423 81 . Legs 1247 | . . . . . . . . . . . . . 244 1003 . . . . . . . . . . . . . . . . . Wheels 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Hover 1903 | . . . . . . . . . . . . . 378 85 94 . . . . . . 21 164 358 208 . . . . 178 417 Flight 1192 | . . . . . . . . . . . . . 6 14 47 . . . . 3 36 223 . . 402 380 81 . . . . Fastest Speed 36 | 50 160 160 160 160 160 160 160 160 156 156 154 157 65 65 72 73 64 64 64 64 111 75 75 75 36 36 36 36 36 36 44 Average Speed 112 | 154 160 214 179 160 160 201 163 160 157 156 158 159 113 89 105 109 67 64 64 136 153 109 75 75 59 36 36 36 36 40 44 Slowest Speed 333 | 160 160 240 240 160 160 240 240 240 160 156 236 160 333 183 183 116 73 64 64 203 203 111 75 75 75 36 36 36 36 44 44 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 20 36 37 5 61 77 35 82 36 43 26 71 96 28 95 4 57 59 63 47 14 95 5 26 17 55 11 43 31 8 17 Regions Visited 31 Branch Regions 14 Pre-discovered Areas 10 | . . . . . 1 . 1 . . . . . 5 . . . . . 3 . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . . Unknown Exits Taken 18 | 1 1 1 . 1 1 1 . . . . . 1 1 . . 1 1 1 1 1 . . . . . 1 1 1 1 1 . Scrap Searched 7 | . . 1 . . . 1 . . . . . . . . . . 2 2 . 1 . . . . . . . . . . . Spaces Dug 205 | . . . . . . . . 14 . 2 4 24 7 70 . . 6 1 . 25 1 . . 13 3 3 3 . 10 1 18 Terrain Destroyed 780 | . . 19 . . . . 1 14 45 19 17 238 25 118 1 . 13 8 . 46 16 13 2 42 26 3 8 . 22 29 55 Melee 18 | . . . . . . . . 14 . . 4 . . . . . . . . . . . . . . . . . . . . Projectile 317 | . . . . . . . 1 . . 1 2 22 25 60 1 . 13 8 . 12 16 13 2 19 11 3 8 . 22 29 49 AOE 445 | . . 19 . . . . . . 45 18 11 216 . 58 . . . . . 34 . . . 23 15 . . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Qua Res Tes Sec Acc Com Total 18591 | 76 93 172 540 12 239 535 769 1231 396 341 1164 828 2640 1377 807 269 475 342 252 389 480 964 292 502 909 403 433 427 464 309 461 Wait 3326 | . . . 29 . . 135 94 61 5 11 83 216 1030 158 375 1 26 2 34 91 56 428 117 66 175 4 31 46 3 33 16 Move 13605 | 60 84 167 436 12 238 377 511 982 320 293 997 485 1389 1105 409 256 425 322 198 262 362 498 164 357 685 372 375 368 422 258 416 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . Pick Up 132 | 5 2 1 12 . 1 3 27 4 10 4 10 2 11 6 2 4 1 . 1 . 10 3 . . . 7 4 2 . . . Fast Attach 46 | 6 . 1 3 . . . 4 1 1 1 2 1 1 2 2 3 . . 1 1 4 . 1 . 3 2 1 1 3 . 1 Attach 52 | 1 . . 2 . . 4 5 8 . . 2 2 4 5 . . . . . 2 3 1 . 4 1 2 1 1 . 2 2 Detach 34 | . . 1 . . . . . . . . . 1 8 3 4 1 . . . 1 3 1 1 3 4 1 . . . . 2 Swap 139 | . . 1 2 . . 1 13 20 17 7 20 35 1 2 1 . . . 3 . . 3 . 3 1 2 2 2 3 . . Drop 152 | 1 . . . . . 2 25 12 15 5 10 5 21 7 7 1 1 . . 2 10 6 1 . 7 5 2 5 . 2 . Fire 877 | 3 7 1 53 . . 11 85 74 27 16 29 72 68 83 7 2 22 18 15 30 32 24 8 69 31 5 16 2 31 13 23 Melee 59 | . . . . . . . . 41 . 4 9 5 . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kick 5 | . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . Crush 22 | . . . 3 . . 2 5 1 1 . 2 4 . . . 1 . . . . . . . . . . 1 . 2 . . Escape Stasis 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Rewire 132 | . . . . . . . . 27 . . . . 105 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 4 exits: *Res x3 / [Fac]) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 15) 272 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 551 | -10/Mines | Discovered new exit (range 6) 638 | -10/Mines | Entered Materials 638 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 959 | -9/Materials | Build established: Gunner 1472 | -9/Materials | Identified exit to Mines 1485 | -9/Materials | Discovered new exit (range 16) 1637 | -9/Materials | Entered Mines 1650 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1650 | -9/Mines | Discovered new exit (range 5) 1657 | -9/Mines | Entered Exiles 1694 | -9/Exiles | Met 8R-AWN 1720 | -9/Exiles | Met EX-HEX 1766 | -9/Exiles | Met EX-BIN 1787 | -9/Exiles | Aligned with FarCom system 1789 | -9/Exiles | Given EX-Vault access code 1827 | -9/Exiles | Opened EX-Vault 1835 | -9/Exiles | Found 0b10 Alert Chip 1868 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1918 | -9/Exiles | Met EX-DEC 1948 | -9/Exiles | Learned location of Zion (-6) 2018 | -9/Exiles | Discovered new exit (range 14) 2039 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2039 | -9/Exiles | Entered Mines 2337 | -8/Mines | Build established: Skirmisher 2947 | -8/Mines | System corruption reached 10% 2974 | -8/Mines | Discovered new exit (range 7) 2984 | -8/Mines | Entered Materials 2984 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3597 | -8/Materials | Destroyed 11 combat bots 4089 | -8/Materials | Build established: Scavenger-Skirmisher 4139 | -8/Materials | Garrison activated, responded to threat 4240 | -8/Materials | Identified exit to Garrison 4240 | -8/Materials | Entered Garrison 4613 | -8/Garrison | Triggered checkpoint 4622 | -8/Garrison | Garrison Relay disabled 4864 | -8/Garrison | Triggered checkpoint 4919 | -8/Garrison | Discovered new exit (range 10) 5061 | -8/Garrison | Triggered checkpoint 5138 | -8/Garrison | Discovered new exit (range 5) 5467 | -8/Garrison | Build established: Scavenger-Mutant 5478 | -8/Garrison | Triggered checkpoint 5555 | -8/Garrison | Destroyed 9 combat bots 5646 | -8/Garrison | Discovered new exit (range 13) 5752 | -8/Garrison | Triggered checkpoint 5868 | -8/Garrison | Learned Materials security intel 6007 | -8/Garrison | Discovered new exit (range 10) 6044 | -8/Garrison | Triggered checkpoint 6102 | -8/Garrison | Lost 4 parts (1p1n2w) 6117 | -8/Garrison | Garrison Relay disabled 6177 | -8/Garrison | Installed Relay Interface Framework 6263 | -8/Garrison | Entered Materials 6263 | -8/Materials | Accompanied by 2 allies 6619 | -8/Materials | Build established: Scavenger-Skirmisher 6697 | -8/Materials | Core integrity fell below 50% 6848 | -8/Materials | Discovered new exit (range 13) 6876 | -8/Materials | Identified exit to Garrison 6876 | -8/Materials | Entered Garrison 7030 | -8/Garrison | Triggered checkpoint 7090 | -8/Garrison | Expanded RIF knowledge: Program Shield 7203 | -8/Garrison | Discovered new exit (range 13) 7233 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 7288 | -8/Garrison | Triggered checkpoint 7330 | -8/Garrison | Garrison Relay disabled 7342 | -8/Garrison | Garrison Relay disabled 7413 | -8/Garrison | Entered Factory 7413 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7624 | -7/Factory | Repaired Lgt. Treads 7652 | -7/Factory | Repaired Lgt. Treads 7944 | -7/Factory | Identified exit to Storage 7944 | -7/Factory | Identified exit to Lower Caves 8498 | -7/Factory | Garrison activated, responded to threat 8558 | -7/Factory | Discovered new exit (range 15) 9240 | -7/Factory | Entered Storage 9546 | -7/Storage | Met a pair of Derelict thieves 9885 | -7/Storage | Destroyed 11 combat bots 10304 | -7/Storage | Discovered new exit (range 15) 10429 | -7/Storage | Build established: Skirmisher 10510 | -7/Storage | Used back door to open Recycling access 10510 | -7/Storage | Discovered new exit (range 3) 10517 | -7/Storage | Entered Recycling 10989 | -7/Recycling | Build established: Tank 11268 | -7/Recycling | Discovered new exit (range 10) 11390 | -7/Recycling | Scanned before Scraplab entrance 11412 | -7/Recycling | Entered Scraplab 11418 | -7/Recycling | Angered Scraplab inhabitants 11421 | -7/Recycling | Found Prototype Device 11421 | -7/Recycling | Identified Scrap Engine 11720 | -7/Recycling | Build established: Skirmisher 12175 | -7/Recycling | Build established: Construct 13114 | -7/Recycling | Build established: Commander-Construct 13421 | -7/Recycling | Entered Factory 13421 | -5/Factory | Accompanied by 7 allies 13421 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 13511 | -5/Factory | Repaired Hcp. Storage Unit 13587 | -5/Factory | Murdered 7 allies 13721 | -5/Factory | Search patrols dispatched 13857 | -5/Factory | Build established: Construct 14021 | -5/Factory | Search patrols dispatched 14756 | -5/Factory | Sucked down chute 14756 | -5/Factory | Entered Waste 14756 | -5/Waste | The area was eerily silent 15340 | -5/Waste | Discovered new exit (range 12) 15395 | -5/Waste | Found Prototype Device 15395 | -5/Waste | Identified Exp. Thermal Defense Suite 15588 | -5/Waste | Entered Factory 15654 | -5/Factory | Discovered new exit (range 5) 15886 | -5/Factory | Entered Upper Caves 15892 | -5/Upper Caves | Learned 4 Factory zone layouts 15898 | -5/Upper Caves | Spotted B-75 Beast 15929 | -5/Upper Caves | Encountered a Warlord checkpoint 16241 | -5/Upper Caves | Discovered new exit (range 9) 16246 | -5/Upper Caves | Entered another Upper Caves area 16303 | -5/Upper Caves | Encountered a Warlord checkpoint 16396 | -5/Upper Caves | Ambushed by wild Derelicts 16487 | -5/Upper Caves | Discovered new exit (range 6) 16491 | -5/Upper Caves | Entered Zhirov 16491 | -5/Zhirov | Discovered new exit (range 3) 16541 | -5/Zhirov | Found Alien Artifact 16549 | -5/Zhirov | Found Alien Artifact 16549 | -5/Zhirov | Identified Integrated Reactor 16549 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16659 | -5/Zhirov | Cloak Generator disabled 16669 | -5/Zhirov | Enhanced Grunts warped into view 16689 | -5/Zhirov | Entered Proximity Caves 16725 | -4/Proximity Caves | Learned Research stockpile data 16755 | -4/Proximity Caves | Learned Research garrison access intel 16767 | -4/Proximity Caves | Spotter reported a threat 16819 | -4/Proximity Caves | Spotter reported a threat 16883 | -4/Proximity Caves | Spotter reported a threat 17149 | -4/Proximity Caves | Discovered new exit (range 16) 17202 | -4/Proximity Caves | Entered Factory 17202 | -4/Factory | Evolved 2 slots: Utility x2 17203 | -4/Factory | Identified exit to Upper Caves 17480 | -4/Factory | Search patrols dispatched 17865 | -4/Factory | Found Quantum Capacitor 17902 | -4/Factory | Sucked down chute 17902 | -4/Factory | Entered Waste 17903 | -4/Waste | Joined by Warlord forces that had cleared the area 18419 | -4/Waste | Discovered new exit (range 12) 18936 | -4/Waste | Entered Factory 18936 | -4/Factory | Accompanied by 18 allies 19136 | -4/Factory | Identified exit to Garrison 19195 | -4/Factory | Entered Garrison 19195 | -4/Garrison | Accompanied by 18 allies 19213 | -4/Garrison | Triggered checkpoint 19348 | -4/Garrison | Discovered new exit (range 56) 19348 | -4/Garrison | Discovered new exit (range 33) 19348 | -4/Garrison | Discovered new exit (range 46) 19348 | -4/Garrison | Discovered new exit (range 58) 19488 | -4/Garrison | Lost 4 allies 19491 | -4/Garrison | Spotted B-86 Titan 19501 | -4/Garrison | Triggered checkpoint 19538 | -4/Garrison | Destroyed B-86 Titan 19546 | -4/Garrison | P-80 Master assimilated allied 3Z-203(s) 19598 | -4/Garrison | Lost 4 allies 19640 | -4/Garrison | Expanded RIF knowledge: Command Fork 19677 | -4/Garrison | Triggered checkpoint 19677 | -4/Garrison | Entered Research 19677 | -3/Research | Accompanied by 8 allies 19677 | -3/Research | Evolved 2 slots: Utility x2 19679 | -3/Research | Loaded intel: 4 garrison access locations 19976 | -3/Research | Identified exit to Quarantine 20232 | -3/Research | Lost 4 allies 20337 | -3/Research | Entered Quarantine 20338 | -3/Quarantine | Maximum security lockdown engaged 20342 | -3/Quarantine | Found Alien Energy Cannon 20412 | -3/Quarantine | Found Alien Artifact 20412 | -3/Quarantine | Identified Core Reset Matrix 20412 | -3/Quarantine | Identified Transdimensional Reconstructor 20412 | -3/Quarantine | Identified Core Cannon 20412 | -3/Quarantine | Used Core Reset Matrix 20416 | -3/Quarantine | Detected hypermatrix surge 20416 | -3/Quarantine | Sensed 13 artifacts in vicinity 20455 | -3/Quarantine | Found Subatomic Replicator 20498 | -3/Quarantine | Discovered new exit (range 8) 20506 | -3/Quarantine | Entered Research 20506 | -2/Research | Evolved 2 slots: Utility x2 20612 | -2/Research | Discovered new exit (range 6) 20688 | -2/Research | Found Prototype Processor 20688 | -2/Research | Identified Exp. Core Analyzer 20716 | -2/Research | Entered Testing 20717 | -2/Testing | Maximum security lockdown engaged 20723 | -2/Testing | Found Prototype Hackware 20723 | -2/Testing | Identified Ghost Barrier 20766 | -2/Testing | Found Prototype Energy Gun 20766 | -2/Testing | Identified Warp Gun 20832 | -2/Testing | Spotted Fortress 20861 | -2/Testing | Discovered new exit (range 5) 20884 | -2/Testing | Build established: Hacker-Construct 20909 | -2/Testing | Entered Section 7 20910 | -2/Section 7 | Maximum security lockdown engaged 20910 | -2/Section 7 | Sensed 22 artifacts in vicinity 20935 | -2/Section 7 | Found Integrated Dissipator 20935 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20970 | -2/Section 7 | Spotted B-90 Cyclops 20981 | -2/Section 7 | Spotted S7 Guard 20986 | -2/Section 7 | Found Core Membrane 20986 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 21026 | -2/Section 7 | Found Integrated Dissipator 21026 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21136 | -2/Section 7 | Discovered new exit (range 5) 21137 | -2/Section 7 | Entered Access 21137 | -1/Access | Evolved 2 slots: Power x1, Utility x1 21191 | -1/Access | High security lockdown imminent 21271 | -1/Access | High security lockdown engaged 21299 | -1/Access | Discovered new exit (range 9) 21304 | -1/Access | Entered Command 21427 | -1/Command | Build established: Hacker-Mutant 21545 | -1/Command | Spotted B-99 Colossus 21546 | -1/Command | Spotted Executioner 21548 | -1/Command | Discovered new exit (range 13) 21550 | -1/Command | Spotted Executioner 21550 | -1/Command | Spotted B-99 Colossus 21550 | -1/Command | Spotted Executioner 21551 | -1/Command | Spotted Striker 21552 | -1/Command | Spotted Executioner 21552 | -1/Command | Spotted Alpha 7 21553 | -1/Command | Spotted Striker 21553 | -1/Command | Spotted Alpha 7 21555 | *** | Heading to fleet! Last Messages --------------- 21552_ Slug penetrates Wall. 21552_ Penetrated by Slug. 21552_ Slug penetrates Wall. 21552_ The Access Shell folds into the floor. 21553_ Penetrated by Slug. 21553_ Slug penetrates Wall. 21553_ Penetrated by Slug. 21553_ Triggered Stasis Trap. 21553_ A bubble of rippling energy engulfs the area. 21553_ Stasis field depleted. 21554_ ALERT: Rogue bot located, Programmers report to Command Zone 6R. 21554_ Slug penetrates Striker. 21554_ Penetrated by Slug. 21554_ Slug penetrates Wall. 21554_ Penetrated by Slug. 21554_ Slug penetrates B-99 Colossus. 21554_ Penetrated by Slug. 21554_ Executioner knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????H??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ?????????????????#?# #????????????????? | | ?????????????????#;# #????????????????? | | ?????????????????#;; #????????????????? | | ??????????????????#; #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# @" #????????????????? | | ???????????????????# "" #????????????????? | | ???????????????????# % #????????????????? | | ???????????????????# ##???????????????? | | ???????????????????# ;#???????????????? | | ???????????????????#BB BB##???????????????? | | ???????????????????#BB E BB##???###?????????? | | ??????????????" ";;;; ^;;;;##??# ###???????? | | ??????????????########EE E##!;##?# # #???????? | | ?????????????????????## %%####%;###""####?????? | | ?????????????????????# K K ??##; #?????? | | ?????????????????????## #???## #?????? | | ?????????????????????# 7 ????# """" #?????? | | ?????????????????????## 7#????# """" #?????? | | ?????????????????????# ????# """" #?????? | | ?????????????????????## #????# """" #?????? | | ??????????????????????# #????# #?????? | | ??????????????????????##++++##????# #?????? | | ???????????????????????# ???????# #?????? | | ???????????????????????# #######+#+######?????? | | ???????????????????????# #???######## | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????# #? * | | ???????????????????????########### #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 83 Energy Capacity 1053 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 32 Relay Coupler Types 1 Relay Coupler Value 31 Authchip Count 1 Item Schematics ----------------- Centrium Light Armor Plating | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -2/Testing | Archive R-10 Processor | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Integrated Dissipator Core Membrane Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed StormScrapoidLog Manual? 0 Play Time 03:03:51 Cumulative 290.3 hours Start 2025.02.21 @ 16:05:40 End 2025.02.21 @ 19:50:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type 2 Total 13 Types 3/1/5/2/0/0/1/1/0 Lore% 82 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51d5ddd0-62ee-4e34-948a-da4ba326ac07