Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 15:40:08 Player: Ender Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (50) 250 Value Destroyed (1875) 1875 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (254) 254 TOTAL SCORE: 9319 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 243 Cogmind --------- Core Integrity 0/1450 Matter 240/300 Energy 542/600 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Energy Well Enhanced Optical Array Advanced Target Analyzer > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Layered Light Armor Plating Advanced Shield Generator Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biometal Medium Treads Centrium Leg Centrium Wheel Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Q-thruster > --- UTILITY ---------- Advanced Energy Well Weight Redist. System Enhanced Optical Array Makeshift Salvage Targeting Computer Advanced Target Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Railgun > --- INVENTORY -------- Core Analyzer Layered Light Armor Plating Advanced Shield Generator Improved Component Analysis Suite [Rating: 93] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Launcher Micro-nuke Launcher Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . 2 . 2 2 2 2 . . 2 . . 2 2 Power 2 | . . . . . 1 . . . . 1 . . . . Propulsion 4 | . . 2 . . . 2 . . . . . . . . Utility 5 | . . . . 2 . . 2 . . . . . 1 . Weapon 5 | . . . . . 1 . . . . 1 . . 1 2 Parts Attached 152 | 7 . 4 34 11 29 8 1 23 . 10 2 3 11 9 Power 28 | 1 . . 5 1 10 3 . 4 . 2 . 1 . 1 Engine 16 | 1 . . 5 1 4 3 . 1 . . . 1 . . Core 12 | . . . . . 6 . . 3 . 2 . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 53 | 2 . 3 17 2 5 1 . 7 . 4 2 1 4 5 Treads 16 | . . 2 5 . 2 . . 4 . 2 . . . 1 Leg 18 | 2 . . 9 2 1 . . . . . 2 1 . 1 Wheel 7 | . . 1 3 . . 1 . 1 . . . . 1 . Hover 5 | . . . . . 1 . . 1 . . . . 1 2 Flight 7 | . . . . . 1 . . 1 . 2 . . 2 1 Utility 34 | 2 . . 5 4 4 4 1 5 . 3 . . 6 . Device 12 | 1 . . 1 2 2 . . 1 . 2 . . 3 . Storage 3 | 1 . . . . . . . . . . . . 2 . Processor 7 | . . . . 1 1 2 . 2 . . . . 1 . Hackware 3 | . . . . . . 2 1 . . . . . . . Protection 9 | . . . 4 1 1 . . 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 . 1 7 4 10 . . 7 . 1 . 1 1 3 Energy Gun 21 | 2 . 1 5 2 7 . . 3 . . . 1 . . Energy Cannon 4 | . . . 1 2 . . . . . . . . . 1 Ballistic Gun 9 | . . . 1 . 3 . . 2 . 1 . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . . . . . . 1 1 Corrupted Parts 6 | . . . . 1 1 . . 2 . 2 . . . . System Corruption 30 | . . . . 3 4 . . 13 . 10 . . . . Parts Lost 70 | . . 1 5 . 17 . 2 6 . 15 . . 8 16 Power 11 | . . . 1 . 4 . . . . 4 . . 1 1 Propulsion 31 | . . . 3 . 8 . 1 2 . 5 . . 4 8 Utility 12 | . . . . . 2 . 1 2 . 2 . . 1 4 Weapon 16 | . . 1 1 . 3 . . 2 . 4 . . 2 3 Highest Loss Streak 11 | . . 1 2 . 10 . 2 3 . 11 . . 8 6 To Critical Strikes 2 | . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 72 | . 100 95 98 98 85 45 39 49 94 83 25 35 56 45 Engine 4 | . 14 11 10 9 2 . . . . . . 1 3 . Core 2 | . . . . . 7 . . . 11 10 . . . . Treads 7 | . . 16 14 13 7 . . 2 11 11 . . . . Leg 9 | . 28 22 27 3 4 . . . . . 4 11 12 3 Wheel 4 | . . 2 1 18 10 4 5 3 5 2 . . 3 2 Flight 1 | . . . . . 1 6 3 . 5 10 . . 3 3 Device 4 | . 14 11 7 9 6 . . 2 . 2 . . 1 3 Storage 4 | . 14 11 11 9 5 . . . . . . . 1 4 Processor 7 | . . . . 9 8 13 10 8 17 11 10 10 9 10 Hackware 5 | . . . . . . 13 11 17 17 14 10 10 9 7 Protection 2 | . . . 3 9 5 . . . . . . . . . Energy Gun 9 | . 28 21 21 9 12 . . 1 11 7 . 1 3 . Energy Cannon 1 | . . . . 9 4 . . . . . . . . . Ballistic Gun 2 | . . . . . 1 7 5 4 5 6 . . 3 1 Peak Build Rating 93 | 9 9 12 14 22 32 29 23 70 70 84 22 36 70 93 Average Rating 28 | 6 9 11 11 19 25 18 22 32 70 73 18 25 56 68 On Entrance 26 | . 9 9 12 14 22 15 23 21 70 70 16 22 36 55 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 48 | 14 14 15 22 24 35 16 4 32 32 48 . 13 25 27 Greatest Support 86 | 20 20 20 40 22 40 4 12 57 16 86 30 50 50 36 Greatest Overweight (x) 4 | . . . 1 1 4 3 1 3 1 2 . . 3 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 8 5 5 5 5 5 4 4 5 4 Average Carried 5 | 4 7 6 7 7 6 4 5 3 5 4 4 3 3 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 8 8 8 5 5 5 5 5 4 4 3 3 4 Class Distribution -------------------- 40% | Hacker-Mutant 24% | Scavenger-Mutant 14% | Mutant 6% | Scavenger-Skirmisher 6% | Derelict-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Matter Collected 1897 | 270 . 35 319 153 435 . . 382 . 45 35 . 140 83 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2147 | 124 18 156 662 116 670 . . 53 . 90 . . 140 118 Parts 114 | 5 2 9 40 3 27 . . 5 . 3 . . 14 6 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 42 | . 1 2 15 2 15 . . 1 . 1 . . 2 3 Melee 1 | . . . . . . . . 1 . . . . . . Guns 25 | . 1 2 13 . 6 . . . . 1 . . 2 . Cannons 5 | . . . . 1 3 . . . . . . . . 1 AOE 3 | . . . . . 1 . . . . . . . . 2 Classes Destroyed 11 | 2 1 2 3 1 2 . . . . . . . . . Worker 4 | . . 2 2 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . Swarmer 12 | . 1 . 5 . 5 . . . . . . . . 1 Grunt 10 | . . . 2 . 6 . . . . . . . . 2 Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 14 | . . 2 8 1 2 . . . . 1 . . . . Hunter 1 | . . . . 1 . . . . . . . . . . Programmer 4 | . . . . . 1 . . 1 . . . . 2 . Best Kill Streak 5 | 2 1 3 5 1 5 . . 1 . 1 . . 1 2 Combat Bots Only 5 | . 1 1 5 1 5 . . 1 . 1 . . 1 2 Max Kills in Single Turn 2 | 1 1 1 1 1 1 . . 1 . 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . . . . . . 2 Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Hostile Shots Fired 1011 | . 7 24 187 10 200 7 20 76 . 124 28 . 76 252 Missed 344 | . 2 10 52 2 51 5 9 32 . 32 9 . 32 108 Damage Taken 11663 | . 44 213 1508 121 2070 36 239 834 . 2167 298 . 897 3236 Core 3742 | . 28 45 292 14 596 . 100 210 . 473 298 . 227 1459 Absorbed by Shields 12 | . . . . . . . . . . . . . . 12 Core Remaining (%) 66 | 100 88 . 15 97 14 100 . . 69 . . 32 82 . Volleys Fired 210 | 3 4 13 76 7 54 7 . 4 . 19 . . 10 13 Largest 3 | 2 2 2 2 2 3 2 . 2 . 2 . . 2 1 Hottest 186 | 80 80 96 96 106 186 51 . 103 . 115 . . 104 120 Shots Fired 369 | 6 8 21 143 15 103 9 . 7 . 24 . . 20 13 Gun 324 | 6 8 21 143 7 72 9 . 7 . 24 . . 20 7 Cannon 41 | . . . . 8 31 . . . . . . . . 2 Launcher 4 | . . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . Kinetic 67 | . . . 12 . 9 9 . 3 . 17 . . 10 7 Thermal 224 | 3 4 17 131 3 50 . . 4 . . . . 10 2 Explosive 4 | . . . . . . . . . . . . . . 4 Electromagnetic 74 | 3 4 4 . 12 44 . . . . 7 . . . . Robot Hit Streak 14 | 1 1 14 10 4 13 3 . 4 . 5 . . 5 4 Robot Miss Streak 8 | 1 2 2 4 1 6 8 . 3 . 4 . . 1 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 236 | 3 3 16 78 11 69 7 . 10 . 16 . . 15 8 Core Hits 107 | 3 1 6 28 3 26 3 . 4 . 3 15 . 4 11 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Critical Strikes 9 | . . . 5 . 2 . . 1 . . . . . 1 Burn 7 | . . . 5 . 2 . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . 1 . . . . . . Melee Attacks 6 | . . . . . . . . 6 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . . . . . Piercing 5 | . . . . . . . . 5 . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . Damage Inflicted 5293 | 32 33 177 1041 206 1501 72 . 275 . 373 138 . 447 998 Guns 3398 | 32 33 177 1036 78 820 72 . 147 . 364 . . 447 192 Cannons 728 | . . . . 128 513 . . . . . . . . 87 Explosions 870 | . . . . . 157 . . . . . . . . 713 Melee 128 | . . . . . . . . 128 . . . . . . Ramming 169 | . . . 5 . 11 . . . . 9 138 . . 6 Kinetic 959 | . . . . . 43 72 . 60 . 270 . . 322 192 Thermal 2269 | 32 22 135 1036 23 722 . . 87 . . . . 125 87 Explosive 642 | . . . . . . . . . . . . . . 642 Electromagnetic 1126 | . 11 42 . 183 725 . . . . 94 . . . 71 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 128 | . . . . . . . . 128 . . . . . . Highest Corruption 20 | . . . . 3 7 . 1 18 18 20 20 20 5 1 Average Corruption 11 | . . . . 3 4 . 1 9 18 12 20 20 4 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 83 | . . . . 7 12 . . 22 2 8 24 6 2 . Message Errors 20 | . . . . 3 . . . 5 1 2 7 2 . . Matter Fused 19 | . . . . 2 2 . . 5 1 2 4 2 1 . Heat Flow Errors 11 | . . . . 1 3 . . 4 . . 2 1 . . Energy Discharges 16 | . . . . . 3 . . 5 . 2 4 1 1 . Parts Rejected 3 | . . . . . 1 . . 1 . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . 2 . . . . . 2 . . . Data Loss (major) 2 | . . . . . 1 . . . . . 1 . . . Misfires 1 | . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . . . . 2 . . . Misdirections 3 | . . . . . . . . 1 . . 2 . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 83 | . . . . . . . . 69 . . 1 . . 13 Projectiles . | . . . . . . . . . . . . . . . Explosions 13 | . . . . . . . . . . . . . . 13 Melee 70 | . . . . . . . . 69 . . 1 . . . Knockbacks 1 | . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . 91 . . . . . . . . 3 Shots 1 | . . . . . 1 . . . . . . . . . Rammed 11 | . . . . . 6 . . . . 3 . . . 2 Targets Rammed 148 | . . . 2 . 6 . . . . 3 135 . . 2 Kicked 137 | . . . 2 . . . . . . . 135 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 809 | 36 72 54 368 180 809 . . 184 . 78 135 133 . 57 Average Temperature 156 | 18 38 17 101 74 255 . . 50 . 45 59 70 . 24 Received Heat Transfer 1419 | . . 45 381 18 393 36 54 126 . 105 9 . . 252 Effects 51 | . . . 3 . 48 . . . . . . . . . Shutdowns 13 | . . . . . 13 . . . . . . . . . Energy Bleed 4 | . . . 1 . 3 . . . . . . . . . Interference 6 | . . . 2 . 4 . . . . . . . . . Matter Decay 4 | . . . . . 4 . . . . . . . . . Short Circuit 5 | . . . . . 5 . . . . . . . . . Damage (minor) 6 | . . . . . 6 . . . . . . . . . Damage (major) 12 | . . . . . 12 . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 3 . . . . . . . . . Combat Hostiles 4 | . . . . 1 3 . . . . . . . . . Parts Fried 9 | . . . . 2 7 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . Robots Melted 4 | . . . 2 . 2 . . . . . . . . . Combat Hostiles 4 | . . . 2 . 2 . . . . . . . . . Parts Melted 20 | . . 1 14 . 4 . . . . 1 . . . . Heat Transferred 5350 | 75 50 312 2900 50 1556 . . 148 . . . . 185 74 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Peak Influence 401 | 10 86 125 401 189 336 160 81 . . 82 . . 49 385 Initial 123 | . 6 35 52 123 13 115 41 . . 57 . . 1 . Average 151 | 3 32 77 285 118 154 137 64 . . 60 . . 10 195 Maximum Alert Level 2 | . . . 2 . 1 . . . . . . . . 1 Low Security (%) 64 | 100 100 100 14 100 49 100 100 . . 100 . . 100 53 Level 1 34 | . . . 82 . 50 . . . . . . . . 46 Level 2 . | . . . 3 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . 2 4 7 2 1 . . 2 . . 2 3 Investigation 4 | . . . 1 . . . 1 . . . . . 1 1 Extermination 4 | . . . . . 1 . . . . 1 . . 1 1 Reinforcement 11 | . . . 1 4 2 2 . . . 1 . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Distress Signals 7 | . . . 3 1 1 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 148 | . 3 5 32 2 28 7 8 13 . 7 4 . 6 33 Peak Tracking Total 13 | . 3 2 8 1 7 4 7 11 . 5 3 . 4 13 Tactical Retreats 20 | . 1 . 2 . 3 1 1 5 . . 3 . . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 5 | . . . . . 1 . . . . 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 3 | . . . . . 2 . . . . . . . . 1 Max in Single Turn 2 | . . . . . 2 . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 42 | . 5 2 15 3 2 4 4 1 . 2 . . 3 1 Terminals 32 | . 5 1 12 3 1 4 2 . . 1 . . 2 1 Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . 1 2 . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . 1 . Garrison Access 2 | . . . 1 . . . . . . 1 . . . . Total Hacks 107 | . 12 4 45 8 4 13 8 1 . 4 . . 7 1 Successful 40 | . 4 2 19 2 2 1 4 1 . 2 . . 3 . Failed 65 | . 8 2 24 6 2 12 4 . . 2 . . 4 1 Catastrophic 19 | . . 1 8 1 . 4 2 . . 1 . . 1 1 Database Lockouts 2 | . . . 2 . . . . . . . . . . . Manual 54 | . 10 1 18 6 . 11 4 . . . . . 3 1 Terminals 84 | . 12 1 38 8 1 13 3 . . 3 . . 4 1 Fabricators 3 | . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . . 3 3 . . . 1 . . . . . . . Scanalyzers 7 | . . . . . . . 4 . . . . . 3 . Garrison Access 5 | . . . 4 . . . . . . 1 . . . . Terminal Hacks 27 | . 4 . 16 2 1 1 . 1 . 1 . . 1 . Record 6 | . . . 4 . . . . . . 1 . . 1 . Part Schematic 3 | . . . 3 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . 1 . . . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . Patrol Status 2 | . . . 2 . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . 2 3 . . . 1 . . . . . . . Report Inventory 4 | . . 1 2 . . . 1 . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 3 . . . . . 2 . Insert Component 3 | . . . . . . . 2 . . . . . 1 . Analyze 2 | . . . . . . . 1 . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 2 11 3 1 4 3 . . 1 . . 3 1 Full Trace Events 4 | . . . 2 . . . 1 . . . . . 1 . Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 81 | . . . . . 81 . . . . . . . . . Total Robot Build Rating 2 | . . . . . 2 . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Total Allies 13 | . . . 10 . 2 . . . . 1 . . . . Largest Group 10 | . . . 10 . 2 . . . . 1 . . . . Highest-Rated Group 88 | . . . 88 . 20 . . . . 47 . . . . Highest-Rated Ally 47 | . . . 16 . 10 . . . . 47 . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . AID 1 | . . . . . . . . . . 1 . . . . Ally Attacks 68 | . . . 64 . . . . . . 4 . . . . Total Damage 850 | . . . 700 . . . . . . 150 . . . . Kills 13 | . . . 13 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Turns Passed 6703 | 112 199 256 1319 545 1048 325 192 679 54 428 583 219 417 327 Spaces Moved 4925 | 63 134 144 677 275 536 238 393 603 47 275 675 179 273 413 Core 1066 | 5 . . . . 56 13 4 171 . 23 584 . . 210 Treads 231 | . . . 18 . 73 . . 60 . 80 . . . . Legs 1261 | 58 134 135 606 . . . . . . . 91 179 41 17 Wheels 1518 | . . 9 53 275 399 . 42 294 47 172 . . 183 44 Hover 104 | . . . . . 8 . . 78 . . . . . 18 Flight 745 | . . . . . . 225 347 . . . . . 49 124 Fastest Speed 35 | 50 120 100 85 85 100 35 40 50 115 50 50 120 44 45 Average Speed 91 | 114 120 118 124 93 112 57 45 88 115 124 59 120 100 60 Slowest Speed 320 | 120 120 120 240 100 250 275 100 200 115 165 120 120 320 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . 1 . . . . . . 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 29 18 75 28 14 9 10 89 10 10 91 33 10 12 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . Known Exits Taken 6 | . 1 . . 1 1 1 . . . . . 1 1 . Unknown Exits Taken 8 | 1 . 1 1 . . . 1 1 1 1 1 . . . Scrap Searched 5 | . . . . . . . . 5 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 83 | . . . . . 28 . . . . 4 . . 1 50 Melee . | . . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . 4 . . 1 . AOE 78 | . . . . . 28 . . . . . . . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Total 6717 | 94 165 207 1021 550 884 417 403 725 47 332 829 182 391 470 Wait 1146 | 10 22 44 187 246 237 159 10 86 . 19 3 1 96 26 Move 4905 | 62 133 143 676 274 535 235 392 602 46 274 674 178 270 411 Hop 3 | . . . . . . 1 . . . . . . 1 1 Pick Up 42 | 10 3 2 12 5 5 1 . 1 . . . . 1 2 Fast Attach 86 | 7 . 2 7 3 16 4 1 18 . 8 2 2 8 8 Attach 27 | . . 2 4 3 5 2 . 4 . 2 . 1 3 1 Detach 10 | . . . . . 3 2 . 2 . 1 . . 2 . Swap 39 | . . . 23 5 8 2 . 1 . . . . . . Drop 68 | 2 3 1 31 7 15 4 . 2 . 3 . . . . Fire 210 | 3 4 13 76 7 54 7 . 4 . 19 . . 10 13 Melee 5 | . . . . . . . . 5 . . . . . . Ram 8 | . . . . . 6 . . . . . . . . 2 Kick 137 | . . . 2 . . . . . . . 135 . . . Crush 3 | . . . . . . . . . . 3 . . . . Escape Stasis 6 | . . . . . . . . . . . . . . 6 Rewire 22 | . . . 3 . . . . . 1 3 15 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x2 / Arm) -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Propulsion x2 386 | -9/Materials | Discovered new exit (range 16) 568 | -9/Materials | Entered Storage 693 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 749 | -9/Storage | Lost 3 allies 869 | -9/Storage | Lost 6 allies 1025 | -9/Storage | Central database locked down 1104 | -9/Storage | Build established: Scavenger-Mutant 1156 | -9/Storage | Core integrity fell below 50% 1368 | -9/Storage | Central database locked down 1650 | -9/Storage | Core integrity fell below 20% 1883 | -9/Storage | Discovered new exit (range 6) 1887 | -9/Storage | Entered Materials 1887 | -8/Materials | Evolved 2 slots: Utility x2 2425 | -8/Materials | Discovered new exit (range 5) 2430 | -8/Materials | Identified exit to Factory 2432 | -8/Materials | Entered Factory 2432 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3025 | -7/Factory | Garrison activated, responded to threat 3074 | -7/Factory | Fabricated T-07 Excavator (x2) 3197 | -7/Factory | Core integrity fell below 50% 3238 | -7/Factory | Lost 10 parts (2p5n2u1w) 3396 | -7/Factory | Garrison activated, responded to threat 3426 | -7/Factory | Core integrity fell below 20% 3456 | -7/Factory | Lost 7 parts (2p3n2w) 3468 | -7/Factory | Discovered new exit (range 10) 3477 | -7/Factory | Identified exit to Factory 3480 | -7/Factory | Entered another Factory area 3480 | -6/Factory | Evolved 2 slots: Propulsion x2 3774 | -6/Factory | Build established: Hacker-Mutant 3797 | -6/Factory | Discovered new exit (range 16) 3805 | -6/Factory | Identified exit to Factory 3805 | -6/Factory | Entered another Factory area 3805 | -5/Factory | Evolved 2 slots: Utility x2 3992 | -5/Factory | Discovered new exit (range 6) 3997 | -5/Factory | Entered Upper Caves 4273 | -5/Upper Caves | System corruption reached 10% 4327 | -5/Upper Caves | Ambushed by wild Derelicts 4376 | -5/Upper Caves | Learned 4 Factory zone layouts 4381 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4454 | -5/Upper Caves | Spotted B-75 Beast 4465 | -5/Upper Caves | Lost 3 parts (1n2w) 4602 | -5/Upper Caves | Discovered new exit (range 12) 4602 | -5/Upper Caves | Found DCF Scrap (13 items) 4676 | -5/Upper Caves | Entered another Upper Caves area 4696 | -5/Upper Caves | Discovered new exit (range 8) 4730 | -5/Upper Caves | Entered Factory 4730 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4731 | -4/Factory | Identified exit to Research 4905 | -4/Factory | Build established: Derelict-Skirmisher 4973 | -4/Factory | System corruption reached 10% 4990 | -4/Factory | Lost 4 parts (1p2n1w) 5145 | -4/Factory | Discovered new exit (range 19) 5158 | -4/Factory | Entered Upper Caves 5178 | -4/Upper Caves | Lost 11 parts (3p3n2u3w) 5276 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5289 | -4/Upper Caves | Core integrity fell below 50% 5299 | -4/Upper Caves | Spotted B-86 Titan 5376 | -4/Upper Caves | Build established: Hacker-Mutant 5397 | -4/Upper Caves | Learned 4 Research zone layouts 5707 | -4/Upper Caves | Discovered new exit (range 5) 5741 | -4/Upper Caves | Entered another Upper Caves area 5907 | -4/Upper Caves | Discovered exit to Research (range 9) 5960 | -4/Upper Caves | Entered Research 5960 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5961 | -3/Research | Identified exit to Armory 5961 | -3/Research | Identified exit to Research 6374 | -3/Research | Discovered exit to Research (range 5) 6377 | -3/Research | Entered another Research area 6377 | -2/Research | Evolved 2 slots: Weapon x2 6389 | -2/Research | Lost 8 parts (1p4n1u2w) 6504 | -2/Research | Lost 3 parts (1p1n1w) 6595 | -2/Research | Lost 5 parts (3n1u1w) 6677 | -2/Research | Spotted B-90 Cyclops 6682 | -2/Research | Core integrity fell below 50% 6692 | -2/Research | Core integrity fell below 20% 6704 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06670_ W-44 Eye sends out distress signal. 06673_ Triggered Alarm Trap. 06673_ An alarm sounds. 06673_ ALERT: Alarm triggered, dispatching investigation squad. 06680_ Exp. Gyrokinetic Inverter destroyed. 06684_ Penetrated by Slug. 06684_ Exp. Gyrokinetic Inverter destroyed. 06686_ B-90 Cyclops activates siege mode. 06687_ Penetrated by Slug. 06688_ Slug penetrates Garrison Access. 06689_ P-80 Master resets B-90 Cyclops, system corruption cleaned. 06690_ Penetrated by Slug. 06690_ Slug penetrates Garrison Access. 06691_ Penetrated by Slug. 06694_ Slug penetrates Wall. 06700_ Hacking Suite destroyed. 06702_ Slammed into P-80 Master. 06702_ Penetrated by Slug. 06703_ Slammed into P-80 Master. 06704_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????####????????????######?????????????????? | | ??????????# #????????????# ! #?????????????????? | | ?????????## "#############! #?????????????????? | | ?????????# """G""" @# #?????????????????? | | ??######?# """ """ p/ #?????????????????? | | ??# # gph#p #?????????????????? | | ??# # h ## ! #?????????????????? | | ??# " g g ## #?????????????????? | | ??# ! ! # ## #?????????????????? | | ??# # g ## ! #?????????????????? | | ??# + !#######?????????????????? | | ??######## #;##; #???????????????????????? | | ?????????# ##### #???????????????????????? | | ????????## #???# #???????????????????????? | | ????????#; #???# #???????????????????????? | | ?????#####+##/#####h####+#???????????????????????? | | ?????# #h#????????????????????????????? | | ?????# # #????????????????????????????? | | ?????# # ####?????????????????????????? | | ?????# # #?????????????????????????? | | ?????# + #?????????????????????????? | | ?????# # #?????????????????????????? | | ?????# """" + #?????????????????????????? | | ?????# """" # #?????????????????????##### | | ?????# """" # #?????????????????????? | | ?????# """" # #??????"#?????????????? | | ?????# # #???? T#??????????????? "" | | ?????# / #?? ""#??????????????? "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 32 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Target Analysis 8 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Gravmag System | -9/Storage | Hacked Sensor Array | -9/Storage | Hacked ECM Suite | -9/Storage | Hacked Imp. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionGhostMantle Manual? 0 Play Time 01:55:30 Cumulative 78.2 hours Start 2025.02.19 @ 13:21:05 End 2025.02.19 @ 15:40:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 8 Adventurer 24 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 87% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c5980f7-6d9b-4ed5-b114-8a12d927fe17