Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.16 @ 13:01:44 Player: Jamuson Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (151) 755 Value Destroyed (5112) 5112 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (450) 450 TOTAL SCORE: 10577 Bonus ------- High Alert Combat Kills 150 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 9% Temperature Cool (-100) Movement Rolling (145) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Huge Wheel > --- UTILITY (6) ------ Cryofiber Web Improved Cooling System Huge Storage Unit Target Analyzer > --- WEAPON (3) ------- Ripper Spear > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Medium Treads Aerolev Unit Gravmag System Gravmag System Gravmag System Improved Airjet Improved Airjet Improved Cooling System Compact Battery (200) Modified TNC Energy Filter Particle Charger Light Armor Plating Hacking Suite System Shield Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Airjet > --- UTILITY ---------- Cryofiber Web Improved Cooling System Huge Storage Unit Advanced Targeting Computer Target Analyzer Core Analyzer > --- WEAPON ----------- Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY -------- Cooled Ion Engine Medium Treads Armored Huge Wheel Aerolev Unit Gravmag System Gravmag System Gravmag System Improved Cooling System Compact Battery Modified TNC Energy Filter Particle Charger Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Hacking Suite System Shield Precision Shock Rifle Pulse Rifle Pulse Rifle Rocket Launcher Ripper Spear [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Medium Treads Treads Medium Treads Wheel Wheel Hover Unit Improved Airjet Utility Advanced Targeting Computer Device Cryofiber Web Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 4 | . . . 2 . . . 1 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 124 | 7 9 . 15 6 . . 30 42 15 . Power 10 | 2 1 . 4 1 . . 1 . 1 . Engine 10 | 2 1 . 4 1 . . 1 . 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 1 . . 4 . . 6 9 2 . Treads 14 | . . . . 2 . . 4 7 1 . Leg . | . . . . . . . . . . . Wheel 8 | 2 1 . . 2 . . 2 . 1 . Hover 2 | . . . . . . . . 2 . . Flight . | . . . . . . . . . . . Utility 33 | 1 5 . 8 1 . . 7 9 2 . Device 11 | . . . 2 1 . . 4 4 . . Storage 6 | 1 4 . 1 . . . . . . . Processor 7 | . 1 . 3 . . . . 3 . . Hackware . | . . . . . . . . . . . Protection 9 | . . . 2 . . . 3 2 2 . Artifact . | . . . . . . . . . . . Weapon 57 | 2 2 . 3 . . . 16 24 10 . Energy Gun 38 | . 2 . 1 . . . 13 19 3 . Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 6 | 2 . . 2 . . . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . . . 1 . 3 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 5 2 . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 . . . 5 4 . . Parts Lost 31 | . 2 . 3 1 . . 8 5 10 2 Power 1 | . 1 . . . . . . . . . Propulsion 12 | . 1 . 1 1 . . 4 3 2 . Utility 9 | . . . 2 . . . 3 . 3 1 Weapon 9 | . . . . . . . 1 2 5 1 Highest Loss Streak 5 | . 2 . 1 1 . . 3 1 5 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 84 85 70 97 100 100 84 99 88 80 Engine 9 | . 13 14 11 11 11 11 9 7 7 7 Treads 10 | . . . . 6 . . 5 22 19 7 Wheel 9 | . 26 28 11 14 22 22 9 . 1 7 Device 9 | . . . 5 5 11 11 9 15 15 15 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 Processor 12 | . 1 . 7 26 22 22 16 15 9 7 Protection 4 | . . . 3 . . . 7 6 6 4 Energy Gun 17 | . 11 28 20 . . . 16 22 11 . Ballistic Gun 4 | . 16 . 1 22 22 22 1 . 4 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 151 | 13 151 151 95 95 95 95 115 111 115 115 Greatest Support 84 | 32 32 26 26 40 20 20 60 84 84 28 Greatest Overweight (x) 11 | . 9 5 9 9 4 4 11 2 4 4 Average Overweight (x) 3 | . 4 5 8 3 4 4 5 1 1 3 Largest Inventory Capacity 30 | 8 30 30 30 25 25 25 25 25 25 25 Average Capacity 25 | 7 27 30 25 25 25 25 25 25 25 25 Most Carried 28 | 4 22 28 27 25 25 25 25 25 25 19 Average Carried 23 | 2 12 26 23 24 24 25 24 24 22 19 Final Capacity 30 | 8 30 30 25 25 25 25 25 25 25 25 Final Carried 28 | 4 22 28 25 25 25 25 25 25 19 19 Class Distribution -------------------- 45% | Mutant 30% | Gunner 13% | Hauler-Mutant 7% | Skirmisher Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 2274 | 231 307 147 129 98 . 46 428 554 328 6 Remotely . | . . . . . . . . . . . Salvage Created 6183 | . 346 85 980 68 . . 1908 1986 740 70 Parts 298 | . 38 4 58 10 . . 98 65 24 1 Haulers Intercepted 11 | . . . 3 . . . 5 3 . . Recyclers Shooed 2 | . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 24 1 Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 115 | . 11 2 18 4 . . 36 25 18 1 Melee 2 | . . . . . . . . . 1 1 Guns 94 | . 11 2 16 4 . . 33 19 9 . AOE 10 | . . . . . . . 3 . 7 . Classes Destroyed 14 | . 4 . 3 2 . . 3 2 . . Worker 2 | . 1 . . . . . . 1 . . Builder 1 | . . . . 1 . . . . . . Hauler 11 | . . . 3 . . . 5 3 . . Recycler 6 | . . . . . . . 1 5 . . Watcher 16 | . 2 . 5 . . . 3 6 . . Swarmer 24 | . 6 . 3 2 . . 8 . 5 . Grunt 47 | . 5 2 6 . . . 19 8 7 . Brawler 6 | . . . 1 . . . 1 . 4 . Duelist 4 | . . . . . . . . 2 1 1 Sentry 17 | . . . 8 . . . 4 4 1 . Demolisher 2 | . . . . 2 . . . . . . Specialist 4 | . . . . . . . 2 2 . . Hunter 3 | . . . . . . . 2 1 . . Programmer 8 | . . . . . . . . 8 . . Best Kill Streak 6 | . 3 1 4 2 . . 5 5 6 1 Combat Bots Only 6 | . 3 1 3 2 . . 5 3 6 1 Max Kills in Single Turn 2 | . 2 1 1 1 . . 2 2 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . 2 . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Damage Taken 7106 | . 486 49 636 339 . 9 1294 1852 1685 756 Core 1198 | . 114 18 126 72 . . 164 283 305 116 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 66 | 100 . 47 . . . 50 70 . . . Volleys Fired 352 | . 44 6 59 9 . . 95 98 41 . Largest 3 | . 2 2 2 2 . . 2 3 3 . Hottest 255 | . 130 130 130 50 . . 122 255 233 . Shots Fired 735 | . 89 12 116 18 . . 190 241 69 . Gun 726 | . 89 12 116 18 . . 188 241 62 . Cannon . | . . . . . . . . . . . Launcher 9 | . . . . . . . 2 . 7 . Special . | . . . . . . . . . . . Kinetic 130 | . 72 . . 18 . . 29 . 11 . Thermal 560 | . 17 12 116 . . . 140 233 42 . Explosive 9 | . . . . . . . 2 . 7 . Electromagnetic 36 | . . . . . . . 19 8 9 . Robot Hit Streak 20 | . 10 5 9 10 . . 20 16 9 . Robot Miss Streak 6 | . 4 1 3 2 . . 6 4 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . 2 . 3 . . . 3 2 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 . Shots Hit Robots 525 | . 49 7 79 12 . . 148 165 57 8 Core Hits 255 | . 22 4 37 7 . . 81 71 30 3 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . 1 . . . . 1 . Critical Strikes 66 | . 1 . 7 1 . . 8 33 14 2 Burn 54 | . 1 . 7 . . . 7 33 6 . Destroy 3 | . . . . 1 . . 1 . 1 . Corrupt 3 | . . . . . . . . . 3 . Sever 4 | . . . . . . . . . 4 . Impale 2 | . . . . . . . . . . 2 Melee Attacks 30 | . . . . . . . . 9 9 12 Impact . | . . . . . . . . . . . Slashing 22 | . . . . . . . . 9 9 4 Piercing 8 | . . . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 Damage Inflicted 10666 | . 586 111 1353 225 . . 3210 3245 1786 150 Guns 9345 | . 586 111 1353 225 . . 3004 3197 869 . Cannons . | . . . . . . . . . . . Explosions 846 | . . . . . . . 206 48 592 . Melee 475 | . . . . . . . . . 325 150 Ramming . | . . . . . . . . . . . Kinetic 1446 | . 437 . . 225 . . 639 . 145 . Thermal 7401 | . 149 111 1353 . . . 2128 3077 583 . Explosive 798 | . . . . . . . 206 . 592 . Electromagnetic 546 | . . . . . . . 237 168 141 . Impact . | . . . . . . . . . . . Slashing 368 | . . . . . . . . . 325 43 Piercing 107 | . . . . . . . . . . 107 Highest Corruption 9 | . 2 2 . . . . 4 5 9 9 Average Corruption 3 | . 2 2 . . . . 1 3 7 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 116 | . 5 10 . . . . 4 62 32 3 Message Errors 23 | . . 4 . . . . 1 13 5 . Matter Fused 38 | . 2 4 . . . . . 22 10 . Heat Flow Errors 13 | . 1 1 . . . . 2 3 5 1 Energy Discharges 12 | . . . . . . . . 6 5 1 Data Loss (minor) 15 | . 1 . . . . . 1 11 2 . Data Loss (major) 5 | . . 1 . . . . . 3 . 1 Misfires 8 | . 1 . . . . . . 3 4 . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 9 | . . . . . . . 5 4 . . Projectiles . | . . . . . . . . . . . Explosions 9 | . . . . . . . 5 4 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . . 30 20 . . Shots 2 | . . . . . . . 1 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 535 | . 261 248 447 . . . 378 535 112 . Average Temperature 133 | . 78 118 115 . . . 106 188 44 . Received Heat Transfer 2007 | . 222 27 243 . . . 549 399 432 135 Effects 17 | . . 3 1 . . . 1 12 . . Shutdowns 3 | . . . 1 . . . . 2 . . Energy Bleed 3 | . . . . . . . . 3 . . Interference 10 | . . 3 . . . . . 7 . . Short Circuit 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . 2 2 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 10 | . . . 2 . . . . 7 1 . Combat Hostiles 9 | . . . 2 . . . . 6 1 . Parts Melted 75 | . . 1 7 . . . 11 50 6 . Heat Transferred 21914 | . 407 259 3589 . . . 4514 11298 1847 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 534 | . 204 115 325 227 . . 534 444 . . Initial 242 | . . 40 . 82 . . . 242 . . Average 231 | . 104 28 190 211 . . 370 285 . . Maximum Alert Level 2 | . 1 . 1 1 . . 2 2 . . Low Security (%) 45 | 100 99 100 47 21 . 100 9 31 . . Level 1 34 | . . . 52 78 . . 44 40 . . Level 2 20 | . . . . . . . 46 28 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . 3 . 1 . . . 9 16 . 1 Investigation 9 | . 2 . . . . . 4 3 . . Extermination 7 | . . . . . . . . 7 . . Reinforcement 10 | . 1 . 1 . . . 2 6 . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 7 | . 1 . 2 . . . 3 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 176 | . 18 3 25 6 . 3 47 37 21 16 Peak Tracking Total 14 | . 5 2 4 4 . 3 6 4 7 14 Tactical Retreats 10 | . 1 1 . 1 . . 3 2 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 8 | . 2 . . . . . 4 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . Triggered 2 | . . 1 . . . . . . 1 . Most Traps Carried 3 | . . 3 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 3 | . . . . 1 . . 2 . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 23 | . 5 1 4 . 1 . 6 6 . . Terminals 21 | . 5 . 4 . . . 6 6 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 87 | . 23 1 22 . 1 . 21 19 . . Successful 44 | . 12 1 10 . 1 . 11 9 . . Failed 43 | . 11 . 12 . . . 10 10 . . Catastrophic 5 | . 1 . 2 . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual 58 | . 15 . 16 . 1 . 11 15 . . Terminals 85 | . 23 . 22 . . . 21 19 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 29 | . 8 1 7 . 1 . 7 5 . . Robot Analysis 6 | . 2 . 2 . . . 1 1 . . Prototype ID Bank 2 | . . . . . . . 2 . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 4 | . 1 . 1 . . . 1 1 . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . Alert Level 3 | . 1 . 1 . . . . 1 . . Locate Traps 3 | . 1 . 1 . . . 1 . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . 4 . 3 . . . 4 4 . . Terminals 15 | . 4 . 3 . . . 4 4 . . Botnet 15 | . 4 . 3 . . . 4 4 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 5 . 3 . . . 5 5 . . Full Trace Events 9 | . 2 . 1 . . . 3 3 . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . Programmers 4 | . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders 3 | . . . . . . . 3 . . . EXPLORE 3 | . . . . . . . 3 . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 6 | . 2 . 2 . . . 1 1 . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches 3 | . . . . . . . 3 . . . Drone Recoveries 3 | . . . . . . . 3 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 12849 | 59 1167 887 1602 379 292 544 2109 4603 1151 56 Spaces Moved 5483 | 41 628 513 634 204 208 384 752 1640 458 21 Core 2 | 2 . . . . . . . . . . Treads 2149 | . . . . 30 . . 156 1640 323 . Legs . | . . . . . . . . . . . Wheels 3332 | 39 628 513 634 174 208 384 596 . 135 21 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 165 135 140 140 140 123 240 145 145 Average Speed 200 | 97 155 165 210 167 140 140 209 244 217 153 Slowest Speed 490 | 100 235 165 215 320 140 140 490 325 243 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 4 89 96 51 54 59 75 74 31 53 10 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 3 | . 1 . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 . 1 . Scrap Searched 6 | . . 1 . 2 . 1 . . 2 . Spaces Dug 8 | . . . . . . . . 8 . . Terrain Destroyed 78 | . . . . . . . 19 11 48 . Melee 8 | . . . . . . . . 8 . . Projectile 2 | . . . . . . . . . 2 . AOE 68 | . . . . . . . 19 3 46 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total 6652 | 56 737 542 791 223 209 390 1101 2033 540 30 Wait 502 | 6 30 15 61 . . 7 177 193 12 1 Move 5473 | 40 627 512 633 203 207 383 751 1639 457 21 Hop . | . . . . . . . . . . . Pick Up 82 | 3 23 7 7 1 1 . 19 20 1 . Fast Attach 47 | 6 5 . 6 3 . . 16 9 2 . Attach 30 | . 1 . 6 2 . . 6 5 10 . Detach 13 | . . . 3 2 . . 3 1 4 . Swap 47 | 1 3 . 3 1 . . 8 28 3 . Drop 79 | . 4 1 13 2 1 . 26 31 1 . Fire 352 | . 44 6 59 9 . . 95 98 41 . Melee 26 | . . . . . . . . 9 9 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 609 | -10/Materials | Build established: Hauler-Mutant 841 | -10/Materials | Discovered new exit (range 9) 854 | -10/Materials | Identified exit to Mines 1065 | -10/Materials | Discovered new exit (range 4) 1227 | -10/Materials | Entered Mines 1237 | -10/Mines | Discovered new exit (range 7) 1277 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1280 | -10/Mines | Found Prototype Device 1326 | -10/Mines | Found a hidden stash of uninstalled traps 1372 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1484 | -10/Mines | Core integrity fell below 50% 1608 | -10/Mines | Found the Drone Emporium 1617 | -10/Mines | Found Prototype Device 1831 | -10/Mines | Discovered new exit (range 4) 1834 | -10/Mines | Received a Mining Laser from a helpful Derelict 2114 | -10/Mines | Entered Materials 2114 | -9/Materials | Evolved 2 slots: Utility x2 2126 | -9/Materials | Identified Exp. Sensor Array 2143 | -9/Materials | Identified exit to Mines 2414 | -9/Materials | Build established: Mutant 3256 | -9/Materials | Discovered new exit (range 13) 3716 | -9/Materials | Entered Mines 3730 | -9/Mines | Assembled infested the area 3964 | -9/Mines | Learned location of Storage (-7) 4089 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4089 | -9/Mines | Discovered new exit (range 5) 4095 | -9/Mines | Entered Exiles 4129 | -9/Exiles | Met 8R-AWN 4154 | -9/Exiles | Met EX-HEX 4193 | -9/Exiles | Met EX-BIN 4211 | -9/Exiles | Aligned with FarCom system 4212 | -9/Exiles | Given EX-Vault access code 4244 | -9/Exiles | Opened EX-Vault 4256 | -9/Exiles | Found Modified TNC 4287 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4325 | -9/Exiles | Met EX-DEC 4371 | -9/Exiles | Discovered new exit (range 14) 4387 | -9/Exiles | Left Exiles lab with Modified TNC 4387 | -9/Exiles | Entered Mines 4684 | -8/Mines | Build established: Skirmisher 4882 | -8/Mines | Discovered new exit (range 5) 4931 | -8/Mines | Entered Materials 4931 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5055 | -8/Materials | Garrison activated, responded to threat 5366 | -8/Materials | Build established: Mutant 5400 | -8/Materials | Lost 3 parts (1n2u) 5531 | -8/Materials | Identified Sensor Drone Bay 5618 | -8/Materials | Discovered new exit (range 32) 6513 | -8/Materials | Discovered new exit (range 5) 7000 | -8/Materials | Discovered new exit (range 10) 7040 | -8/Materials | Entered Factory 7040 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7371 | -7/Factory | Build established: Skirmisher 7682 | -7/Factory | Build established: Gunner 8456 | -7/Factory | Discovered new exit (range 8) 8989 | -7/Factory | Identified exit to Storage 8989 | -7/Factory | Identified exit to Lower Caves 9400 | -7/Factory | Discovered new exit (range 16) 11643 | -7/Factory | Entered Lower Caves 11644 | -7/Lower Caves | Encountered a Warlord checkpoint 12015 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12034 | -7/Lower Caves | Core integrity fell below 50% 12058 | -7/Lower Caves | Lost 5 parts (2u3w) 12130 | -7/Lower Caves | Lost 3 parts (1n1u1w) 12294 | -7/Lower Caves | Build established: Mutant 12353 | -7/Lower Caves | Learned 4 Factory zone layouts 12380 | -7/Lower Caves | Discovered new exit (range 8) 12560 | -7/Lower Caves | Core integrity fell below 20% 12794 | -7/Lower Caves | Entered another Lower Caves area 12796 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12850 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12795_ G-47 Trooper springs to life. 12796_ System corrupted: Heat flow error (+138). 12796_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 12797_ Penetrated by Slug. 12800_ Y-64 Sentinel: "REQUESTING BACKUP." 12800_ Critical hit (Burn: +37). 12807_ Ripper follow-up attack on L-41 Fighter. 12815_ L-41 Fighter suffers critical hit (Impale). 12815_ Ripper follow-up attack on L-41 Fighter. 12818_ L-41 Fighter suffers critical hit (Impale). 12818_ L-41 Fighter destroyed. 12821_ System corrupted: Substantial component data lost. 12822_ Acquired 6 matter. 12830_ Imp. Medium Armor Plating destroyed. 12833_ Microactuators fries itself beyond repair. 12837_ System corrupted: Energy discharge (-107). 12841_ Slug penetrates Wall. 12844_ Penetrated by Slug. 12844_ KE Penetrator destroyed. 12847_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????? ??????? ?? | | ????????????????????????????????? ?????# ?? | | ???????????????????????????????? ????? ??? | | ????????????????????????????????? ????? ??? | | ?????????????????????????????????? ???? #??? | | ??????????????????????????????????? #???? #??? | | ???????????????????????????????????? ###?# #### | | ?????????????# ?????????????????????? ## | | ??????????????? ???????????????####### # | | ???????????????? ???????????#?#""""# #? | | ?????????????????# ??????????# #" # #? | | ?????????????????# ###??????# # #? | | ???????????k #### #?????# # $ #? | | ???????????# #????# ?????# #? | | ???????????# ##### ?????# ## ##? | | ????????????# @ ## ####### ##????? | | ????????????# l ## % #?????? | | ????????????# " "" ### ##### #?????? | | ????????????? 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"""" "" #??????## ?? | | ??????????????## """"" #???????? ## # | | ???????????????## " # Y ##???????? #??# | | ????????????????# # #????????? #??? | | ????????????????? ?????????## #??? | | ?????????????????? ##### ??????????##??? | | ???????????????????????##### #####?????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 21 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Tank Challenges ------------ None Game ------ Seed ElectronGreatMatrix Manual? 0 Play Time 01:55:37 Cumulative 162.5 hours Start 2022.05.16 @ 10:21:17 End 2022.05.16 @ 13:01:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 55 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e81cca3-8fd9-4c65-ae7a-968ad296c6c9