Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.04 @ 17:59:57 Player: LegoMDS Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (115) 575 Value Destroyed (3915) 3915 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1948) 1948 TOTAL SCORE: 12578 Bonus ------- Entered DSFs 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 948 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (18) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Makeshift Targeting Computer Vortex Shotgun (32) Vortex Driver (30) Railgun Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Thunder Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Makeshift Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Shield Generator Advanced Force Field Makeshift Hacking Suite > --- WEAPON ----------- Quantum Rifle Heavy Battle Rifle Micro-nuke Launcher Ripper > --- INVENTORY -------- Nuclear Pulse Array Advanced Heat Sink High-powered Shock Rifle Enhanced Gauss Cannon [Rating: 97] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Slots Evolved 12 | . . 2 . 2 2 . 2 2 . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . 1 1 . . . . . 1 . . . Utility 6 | . . 2 . 1 . . 1 1 . . 1 . . . Weapon 2 | . . . . . 1 . . 1 . . . . . . Parts Attached 127 | 6 3 20 4 12 1 4 24 13 11 . 1 8 9 11 Power 18 | 1 . 3 1 4 . . 3 . 2 . 1 . 1 2 Engine 8 | 1 . 3 1 1 . . . . 1 . . . . 1 Core 8 | . . . . 3 . . 3 . 1 . . . 1 . Reactor 2 | . . . . . . . . . . . 1 . . 1 Propulsion 35 | 2 . 5 1 2 . 3 9 8 2 . . . 3 . Treads 4 | . . . . . . . 1 . . . . . 3 . Leg 13 | 2 . 3 . . . . . 6 2 . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . Flight 17 | . . 2 1 2 . 3 7 2 . . . . . . Utility 33 | 1 2 3 2 3 . . 7 2 3 . . 4 3 3 Device 21 | . 2 2 2 2 . . 4 1 2 . . 2 2 2 Storage 1 | 1 . . . . . . . . . . . . . . Processor 5 | . . 1 . . . . 2 . . . . 2 . . Hackware 2 | . . . . 1 . . . . 1 . . . . . Protection 4 | . . . . . . . 1 1 . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 1 9 . 3 1 1 5 3 4 . . 4 2 6 Energy Gun 10 | 1 . 2 . . . . 1 . 3 . . 1 . 2 Energy Cannon 2 | . . . . . . . . . . . . . 1 1 Ballistic Gun 19 | 1 1 6 . 3 . . 4 2 . . . 1 . 1 Ballistic Cannon 3 | . . . . . . . . 1 . . . 1 1 . Launcher 2 | . . . . . . 1 . . . . . 1 . . Special Weapon 1 | . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . 1 . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 3 . 1 . . 2 1 . . . . . 3 Corrupted Parts 2 | . . . . . . . 1 . . . . . . 1 System Corruption 10 | . . . . . . . 6 . . . . . . 4 Parts Lost 79 | . . 5 1 3 . 6 16 17 . . . 10 6 15 Power 9 | . . 2 . 1 . . 1 1 . . . 2 . 2 Propulsion 27 | . . 1 . 1 . 2 8 8 . . . 3 1 3 Utility 26 | . . 1 1 1 . 4 4 4 . . . 3 2 6 Weapon 17 | . . 1 . . . . 3 4 . . . 2 3 4 Highest Loss Streak 15 | . . 3 1 2 . 6 10 5 . . . 6 3 15 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Backups 4 | 2 3 6 5 4 4 4 4 2 2 3 3 4 3 3 Power . | . 1 . . . . . . . . . . . . . Propulsion . | . . . . . . . . . 1 1 1 . . . Utility . | . . . 3 2 3 3 . . . 1 1 1 . 1 Weapon 2 | 1 2 4 1 1 1 1 2 . . 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . . 6 . 2 . . 2 . . . . . . 4 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 1 | . . 1 . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . 2 Weapon 9 | . . 5 . 1 . . 2 . . . . . . 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . Average Slot Usage (%) 76 | . 90 95 97 90 92 75 80 37 49 76 64 73 47 84 Engine 2 | . 14 9 11 2 . . . . 3 5 1 . . 1 Core 3 | . . . . 5 7 5 5 1 1 5 5 4 2 5 Reactor 1 | . . . . . . . . . . . . 4 . 3 Treads 4 | . . . . . . . . . . . . . 6 14 Leg 6 | . 28 17 . . . . . 7 14 17 15 13 . . Flight 6 | . . 4 22 20 23 19 16 6 1 . . . 2 . Device 15 | . 4 22 30 26 23 17 18 2 5 11 10 16 5 18 Storage 1 | . 14 8 . . . . . . . . . . . . Processor 11 | . . 10 11 9 7 6 12 11 5 5 5 10 15 15 Hackware 3 | . . . . 9 7 7 5 . 3 5 5 5 3 . Protection 1 | . . . . . . . . . . . . . 1 4 Energy Gun 2 | . 14 3 . . . . . . 5 17 15 6 . . Energy Cannon 1 | . . . . . . . . . . . . . 2 3 Ballistic Gun 7 | . 14 16 22 17 15 10 17 3 . . . 2 1 . Ballistic Cannon 2 | . . . . . . . . 1 . . . . 3 9 Slashing Weapon 1 | . . . . . 7 4 . . 3 5 5 5 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . 4 Peak Build Rating 97 | 6 7 17 19 26 26 26 52 48 64 64 68 97 70 88 Average Rating 48 | 3 6 11 17 23 26 21 41 26 43 64 61 78 47 79 On Entrance 31 | . 6 7 17 19 25 26 20 27 23 64 64 68 40 61 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 83 | 11 13 16 14 14 16 16 25 20 39 39 41 67 62 83 Greatest Support 76 | 20 20 26 14 18 14 18 37 74 66 66 66 66 76 76 Greatest Overweight (x) 10 | . . 1 . 1 1 1 3 1 . . . 1 6 10 Average Overweight (x) . | . . . . . 1 . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 6 8 5 5 4 5 5 5 5 4 5 5 5 5 Average Carried 4 | 2 3 6 5 4 4 4 4 2 3 4 4 4 3 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 2 6 5 5 5 4 5 2 2 4 4 5 5 . 5 Class Distribution -------------------- 29% | Scavenger-Gunner 19% | Mutant 18% | Hacker-Mutant 13% | Hacker-Gunner 8% | Scavenger-Mutant 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/DSF Hacker-Gunner | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Hacker-Gunner | -4/Factory Derelict-Gunner | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Warlord Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Matter Collected 3527 | 148 69 568 103 641 . . 894 157 273 . . 263 156 255 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4288 | . 69 749 102 877 . 71 1242 114 53 . . 417 179 415 Parts 198 | . 3 54 3 54 . 8 51 4 6 . . 6 3 6 Haulers Intercepted 11 | . . 3 . 5 . . 3 . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 5 . . 4 12 . Prevented 7 | . . . . . . . . . 2 4 . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Combat Hostiles Destroyed 85 | . 3 18 3 21 . 2 16 3 1 . . 11 . 7 Melee 1 | . . . . . . . . . 1 . . . . . Guns 70 | . 3 18 3 21 . . 16 3 . . . 2 . 4 Cannons 2 | . . . . . . . . . . . . . . 2 AOE 12 | . . . . . . 2 . . . . . 9 . 1 Classes Destroyed 15 | . 2 5 . 2 . 1 2 1 . . . 2 . . Worker 4 | . . . . 1 . . 3 . . . . . . . Builder 2 | . . . . 2 . . . . . . . . . . Hauler 11 | . . 3 . 5 . . 3 . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . Operator 4 | . . 1 . 1 . . 1 1 . . . . . . Watcher 8 | . 1 3 . 2 . . 2 . . . . . . . Swarmer 26 | . 3 10 . 6 . . 5 . . . . 2 . . Cutter 2 | . . . . . . 2 . . . . . . . . Grunt 33 | . . 6 3 11 . . 3 1 . . . 3 . 6 Brawler 7 | . . 1 . 1 . . 2 . . . . 2 . 1 Duelist 2 | . . . . . . . . . . . . 2 . . Sentry 7 | . . 1 . 3 . . 2 . . . . 1 . . Hunter 2 | . . . . . . . . 2 . . . . . . Programmer 5 | . . . . . . . 4 . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 3 10 3 11 . 2 4 1 1 . . 9 . 5 Combat Bots Only 9 | . 3 8 3 9 . 2 3 1 1 . . 9 . 5 Max Kills in Single Turn 2 | . 1 2 1 2 . 2 2 1 1 . . 2 . 2 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . 2 . 1 Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Hostile Shots Fired 1092 | . 16 115 9 123 . 21 211 226 25 . 6 110 95 135 Missed 392 | . 6 29 5 62 . 11 67 78 10 . 5 33 46 40 Hits 700 | . 10 86 4 61 . 10 144 148 15 . 1 77 49 95 Melee 22 | . . 2 . . . 4 . . . . . 11 . 5 Projectile 678 | . 10 84 4 61 . 6 144 148 15 . 1 66 49 90 Critical Strikes 34 | . . 2 . . . 4 7 9 1 . . 7 1 3 Part Disruptions 4 | . . . . . . . 2 . . . . . . 2 Damage Taken 9991 | . 71 651 46 588 . 313 1705 2435 171 . 9 1188 715 2099 Core 2788 | . 23 182 11 112 . 15 547 656 67 . . 250 328 597 Absorbed by Shields 594 | . . . . . . . . 53 62 . 3 268 . 208 Ignored by Resistances 2967 | . 20 203 14 174 . 82 502 675 66 . 4 411 194 622 Regen/Repaired (Parts) 276 | . . . . 47 . . . . . . . . . 229 Core Remaining (%) 68 | 100 90 . 51 79 . 97 35 . . 27 . . . . Volleys Fired 263 | . 8 55 7 75 . 2 61 21 . . . 20 2 12 Largest 4 | . 2 2 2 2 . 3 3 3 . . . 3 4 3 Hottest 252 | . 70 100 50 50 . 80 94 86 . . . 185 252 147 Shots Fired 533 | . 16 105 14 150 . 4 141 35 . . . 27 5 36 Gun 482 | . 16 103 14 150 . 2 140 27 . . . 16 2 12 Cannon 34 | . . . . . . . . 7 . . . . 3 24 Launcher 15 | . . . . . . 2 1 1 . . . 11 . . Special 2 | . . 2 . . . . . . . . . . . . Kinetic 462 | . 8 88 14 150 . 2 133 34 . . . 3 3 27 Thermal 33 | . 8 17 . . . . 7 . . . . . 1 . Explosive 15 | . . . . . . 2 1 1 . . . 11 . . Electromagnetic 14 | . . . . . . . . . . . . 13 1 . Entropic 9 | . . . . . . . . . . . . . . 9 Robot Hit Streak 33 | . 7 14 9 33 . 9 17 12 . . . 9 9 5 Robot Miss Streak 6 | . 1 6 3 6 . . 4 3 . . . 2 2 2 Penetration Max 1 | . . . . . . . 1 1 . . . . . 1 Secondary Targets 16 | . . 5 1 7 . . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . . . . . Shots Hit Robots 429 | . 14 81 12 121 . 3 107 31 11 . . 22 4 23 Core Hits 254 | . 4 35 5 65 . 6 66 19 3 . . 34 3 14 Critical Kills 7 | . . . . . . . 4 1 . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . . 1 Critical Strikes 13 | . . 1 . . . . 5 1 3 . . . . 3 Burn 1 | . . 1 . . . . . . . . . . . . Destroy 8 | . . . . . . . 5 1 . . . . . 2 Sever 3 | . . . . . . . . . 3 . . . . . Detonate 1 | . . . . . . . . . . . . . . 1 Melee Attacks 24 | . . . . . . . . . 11 . . . 13 . Impact . | . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . 11 . . . 13 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11143 | . 187 1220 250 2525 . 318 2212 667 362 . . 2151 193 1058 Guns 7598 | . 187 1220 250 2525 . 44 2149 409 . . . 287 26 501 Cannons 635 | . . . . . . . . 211 . . . . 28 396 Explosions 2385 | . . . . . . 274 57 29 . . . 1864 . 161 Melee 501 | . . . . . . . . . 362 . . . 139 . Ramming 24 | . . . . . . . 6 18 . . . . . . Kinetic 7261 | . 90 1080 250 2525 . 44 2033 620 . . . 62 28 529 Thermal 514 | . 97 140 . . . . 116 . . . . . . 161 Explosive 2224 | . . . . . . 274 57 29 . . . 1864 . . Electromagnetic 251 | . . . . . . . . . . . . 225 26 . Impact . | . . . . . . . . . . . . . . . Slashing 501 | . . . . . . . . . 362 . . . 139 . Piercing . | . . . . . . . . . . . . . . . Entropic 368 | . . . . . . . . . . . . . . 368 Highest Corruption 8 | . . . . 5 . . 8 . 4 4 . . . 5 Average Corruption 5 | . . . . 5 . . 6 . 3 4 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 43 | . . . . 11 . . 25 . 5 1 . . . 1 Message Errors 11 | . . . . 4 . . 6 . 1 . . . . . Matter Fused 8 | . . . . 2 . . 3 . 1 1 . . . 1 Heat Flow Errors 7 | . . . . 4 . . 2 . 1 . . . . . Energy Discharges 9 | . . . . . . . 8 . 1 . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . 3 . 1 . . . . . Misfires 2 | . . . . . . . 2 . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 119 | . . . . . . . 11 41 . . . 67 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 119 | . . . . . . . 11 41 . . . 67 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 308 | . . . . . . . 48 214 . . . 46 . . Shots 9 | . . . . . . . 4 3 . . . 2 . . Rammed 2 | . . . . . . . 2 . . . . . . . Targets Rammed 14 | . . . . . . . 2 12 . . . . . . Kicked 12 | . . . . . . . . 12 . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 253 | . 54 253 4 252 . . 84 25 94 . . 89 162 236 Average Temperature 66 | . 23 112 4 122 . . 12 11 58 . . 43 94 91 Received Heat Transfer 2209 | . . 204 36 306 . . 159 933 . . 6 221 36 308 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . 1 . . . . . . . Heat Transferred 1099 | . 296 481 . . . . 222 . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Maximum Alert Level 1 | . . 1 . 1 . . 1 . . . . . . . Low Security (%) 82 | 100 100 94 100 22 100 100 90 100 . . 100 . . . Level 1 17 | . . 5 . 77 . . 9 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 342 | . 60 210 98 342 80 77 225 77 . . . . . . Initial 68 | . . . 48 25 68 44 20 . . . . . . . Average 108 | . 15 111 76 227 71 42 111 44 . . . . . . Influence Increases 3063 | . 77 483 70 602 15 63 692 301 45 . . 365 150 200 Destroy 0b10 Robot/C 1700 | . 60 360 60 420 . 40 320 60 20 . . 220 . 140 Destroy 0b10 Robot/NC 155 | . 5 35 . 55 . 5 50 5 . . . . . . Destroy Leader 338 | . 12 62 10 94 . 10 110 20 10 . . 10 . . Successful Hack 122 | . . 8 . 8 15 . 63 28 . . . . . . Disable Machine 126 | . . 18 . 9 . . 63 36 . . . . . . Destroy Structure 82 | . . . . 1 . 8 11 62 . . . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . . . Lose Combat Pursuer 525 | . . . . . . . 75 90 15 . . 135 150 60 Influence Decreases 3063 | . 77 336 139 503 119 89 739 301 45 . . 335 180 200 Entered New Map 326 | . . . 99 53 109 29 27 . . . . . 9 . Time Decay 1907 | . 77 286 30 270 10 . 552 141 45 . . 265 131 100 Lost Part 680 | . . 50 10 30 . 60 160 160 . . . 70 40 100 Purge Threat 150 | . . . . 150 . . . . . . . . . . Squads Dispatched 15 | . . 2 . 1 . 2 7 2 . . 1 . . . Investigation 5 | . . 1 . . . . 2 1 . . 1 . . . Extermination 3 | . . . . . . . 3 . . . . . . . Reinforcement 7 | . . 1 . 1 . 2 2 1 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Distress Signals 7 | . . 2 . 2 . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 188 | . 6 27 3 29 . 5 37 17 2 . 2 14 9 37 Peak Tracking Total 15 | . 3 4 3 10 . 4 8 7 2 . 3 7 5 15 Tactical Retreats 19 | . . . . . . . 2 2 1 . . 4 8 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Traps Triggered 2 | . . . . . . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Machines Disabled 17 | . . 2 . 1 . . 7 4 . . . 1 . 2 Max in Single Turn 2 | . . 1 . 1 . . 2 2 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Machines Accessed 36 | . 1 6 . 6 2 . 6 2 . . 2 1 . 10 Terminals 20 | . 1 5 . 4 2 . 5 1 . . 2 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 84 | . 2 19 . 17 4 . 11 9 . . 4 1 . 17 Successful 58 | . 1 12 . 14 2 . 6 4 . . 1 1 . 17 Failed 26 | . 1 7 . 3 2 . 5 5 . . 3 . . . Catastrophic 5 | . . 1 . . . . 2 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 4 | . . 3 . . . . . . . . . . . 1 Terminals 46 | . 2 13 . 9 4 . 9 5 . . 4 . . . Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 16 | . . 6 . 6 . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 39 | . 1 6 . 6 2 . 4 1 . . 1 1 . 17 Record 15 | . . . . . . . . . . . . . . 15 Part Schematic 1 | . . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . Prototype ID Bank 3 | . . . . 2 . . 1 . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . 2 Open DSF 1 | . . . . . 1 . . . . . . . . . Level Access Points 2 | . . 1 . . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 4 | . 1 1 . 1 . . . 1 . . . . . . Registered Components 2 | . . 1 . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . Zone Layout 4 | . . 3 . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 15 | . . 6 . 6 . . . 3 . . . . . . Insert Component 7 | . . 3 . 2 . . . 2 . . . . . . Analyze 8 | . . 3 . 4 . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 5 . 5 2 . 6 2 . . 2 . . . Full Trace Events 6 | . . 2 . . . . 2 1 . . 1 . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 3 . 2 1 . . 1 . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 3 . 2 . . . 1 . . . . . . Part Schematics Acquired 6 | . . 3 . 2 . . . 1 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Active Infowar (turns) 1265 | . 43 452 . . . . 133 . . . . 637 . . Sensors 1132 | . 43 452 . . . . . . . . . 637 . . IFF 133 | . . . . . . . 133 . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 . . 2 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Turns Passed 6791 | 71 281 674 76 540 21 65 1157 323 466 33 70 857 532 1625 Spaces Moved 5720 | 52 185 502 142 574 18 97 1154 299 453 28 56 612 723 825 Core 124 | 12 . . . . . . 19 17 . . . . 75 1 Treads 1015 | . . . . . . . 61 . . . . . 130 824 Legs 1464 | 40 185 277 . . . . . 77 273 28 56 528 . . Wheels . | . . . . . . . . . . . . . . . Hover 22 | . . . . . . . 22 . . . . . . . Flight 3095 | . . 225 142 574 18 97 1052 205 180 . . 84 518 . Fastest Speed 26 | 50 120 37 34 32 117 26 26 32 50 120 120 40 40 160 Average Speed 94 | 103 120 82 34 41 117 33 72 69 92 120 120 129 63 188 Slowest Speed 550 | 120 120 190 37 115 117 114 200 120 120 120 120 190 350 550 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 16 | . . 1 . 7 . . 5 3 . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 38 52 23 51 1 76 36 10 68 8 2 92 71 85 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . 1 . . 2 . . Known Exits Taken 8 | . . 1 1 1 1 . 1 . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 . . . . . . 1 . 1 1 . . . Scrap Searched 7 | . . . 2 . . . . . 1 . . 3 1 . Spaces Dug 11 | . . . . . . . . . . . . . 11 . Terrain Destroyed 244 | . . . . . . 8 8 31 . . . 173 13 11 Melee 11 | . . . . . . . . . . . . . 11 . Projectile 15 | . . . . . . . . 2 . . . . 2 11 AOE 218 | . . . . . . 8 8 29 . . . 173 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Total 6563 | 68 227 652 154 719 18 123 1363 375 483 27 59 648 771 876 Wait 240 | 4 27 29 . 47 . 1 94 10 1 . . 3 18 6 Move 5677 | 51 184 499 141 560 17 96 1144 293 452 27 55 611 722 825 Hop 14 | . . 1 . 6 . . 4 3 . . . . . . Pick Up 81 | 7 5 19 . 5 . 1 14 8 7 . 2 . 2 11 Fast Attach 65 | 1 . 9 1 8 . 4 13 5 5 . . 8 6 5 Attach 58 | 5 1 5 . 3 1 . 14 11 6 . 1 1 7 3 Detach 9 | . . 1 . . . . 2 4 . . . 2 . . Swap 31 | . 2 11 3 5 . 1 3 . . . . 1 . 5 Drop 62 | . . 23 2 10 . . 12 2 1 . 1 2 1 8 Fire 263 | . 8 55 7 75 . 2 61 21 . . . 20 2 12 Melee 24 | . . . . . . . . . 11 . . . 13 . Ram 2 | . . . . . . . 2 . . . . . . . Kick 11 | . . . . . . . . 11 . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . 18 . 7 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Utility x2 613 | -9/Materials | Identified exit to Materials 803 | -9/Materials | Lost 3 parts (2p1n) 857 | -9/Materials | Destroyed 8 combat bots 1012 | -9/Materials | Discovered new exit (range 13) 1022 | -9/Materials | Identified exit to Mines 1027 | -9/Materials | Entered Mines 1060 | -9/Mines | Assembled infested the area 1097 | -9/Mines | Discovered exit to Materials (range 7) 1103 | -9/Mines | Entered Materials 1103 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1230 | -8/Materials | Destroyed 9 combat bots 1316 | -8/Materials | Repaired Cooling System 1391 | -8/Materials | Build established: Hacker-Mutant 1392 | -8/Materials | Discovered new exit (range 9) 1642 | -8/Materials | Discovered new exit (range 5) 1643 | -8/Materials | Identified exit to Factory 1643 | -8/Materials | Entered Factory 1643 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1664 | -7/Factory | Identified exit to DSF 1664 | -7/Factory | Entered DSF 1681 | -7/DSF | Additional patrols routed to DSF 1709 | -7/DSF | Discovered new exit (range 14) 1729 | -7/DSF | Entered Factory 1729 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1750 | -6/Factory | Lost 6 parts (2n4u) 1928 | -6/Factory | Spotted B-75 Beast 2026 | -6/Factory | Fabricated Reaction Control System (x2) 2409 | -6/Factory | Identified exit to Factory 2438 | -6/Factory | Build established: Hacker-Gunner 2845 | -6/Factory | Core integrity fell below 50% 2867 | -6/Factory | Lost 10 parts (1p2n4u3w) 2883 | -6/Factory | Discovered new exit (range 10) 2886 | -6/Factory | Entered another Factory area 2886 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3021 | -5/Factory | Lost 5 parts (1p2n1u1w) 3152 | -5/Factory | Lost 5 parts (2n2u1w) 3170 | -5/Factory | Core integrity fell below 50% 3201 | -5/Factory | Discovered new exit (range 15) 3209 | -5/Factory | Entered Upper Caves 3294 | -5/Upper Caves | Build established: Mutant 3581 | -5/Upper Caves | Identified exit to Upper Caves 3602 | -5/Upper Caves | Learned location of Warlord (-4) 3675 | -5/Upper Caves | Entered another Upper Caves area 3697 | -5/Upper Caves | Discovered new exit (range 6) 3708 | -5/Upper Caves | Entered Factory 3708 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3745 | -4/Factory | Discovered new exit (range 12) 3778 | -4/Factory | Entered Upper Caves 3945 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4003 | -4/Upper Caves | Destroyed 9 combat bots 4051 | -4/Upper Caves | Spotted B-86 Titan 4058 | -4/Upper Caves | Destroyed B-86 Titan 4461 | -4/Upper Caves | Build established: Derelict-Gunner 4481 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4530 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 4617 | -4/Upper Caves | Learned location of Testing (-3) 4629 | -4/Upper Caves | Discovered new exit (range 13) 4635 | -4/Upper Caves | Identified exit to Upper Caves 4635 | -4/Upper Caves | Entered another Upper Caves area 4688 | -4/Upper Caves | Encountered a Warlord checkpoint 4715 | -4/Upper Caves | Spotted B-86 Titan 4781 | -4/Upper Caves | Build established: Hacker-Mutant 4828 | -4/Upper Caves | Learned location of 1 exit from Research 4876 | -4/Upper Caves | Learned 8 Research zone layouts 4906 | -4/Upper Caves | Core integrity fell below 50% 4931 | -4/Upper Caves | Lost 3 parts (1n2w) 5000 | -4/Upper Caves | Lost 3 allies 5153 | -4/Upper Caves | Discovered new exit (range 8) 5166 | -4/Upper Caves | Identified exit to Warlord 5167 | -4/Upper Caves | Entered Warlord 5238 | -4/Warlord | Build established: Scavenger-Gunner 5387 | -4/Warlord | Opened side exit 5990 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 5992 | -4/Warlord | Ran a Watcher feed algorithm 6282 | -4/Warlord | Warlord's base attacked by MAIN.C 6367 | -4/Warlord | Found Prototype Energy Cannon 6367 | -4/Warlord | Identified Vortex Driver 6371 | -4/Warlord | Found Prototype Energy Gun 6372 | -4/Warlord | Identified Vortex Shotgun 6610 | -4/Warlord | Lost 7 allies 6614 | -4/Warlord | Warlord forces counterattacked 6621 | -4/Warlord | Spotted Executioner 6688 | -4/Warlord | Lost 4 allies 6750 | -4/Warlord | Spotted Executioner 6753 | -4/Warlord | Spotted Executioner 6770 | -4/Warlord | Discovered new exit (range 15) 6783 | -4/Warlord | Spotted B-90 Cyclops 6790 | -4/Warlord | Core integrity fell below 20% 6792 | -4/Warlord | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- L-61 Swordsman destroyed. Critical hit (Burn: +37). Penetrated by Slug. Imp. Phase Shifter destroyed. Penetrated by Slug. Imp. Treads destroyed. G-73 Enforcer suffers critical hit (Burn). Enh. Gauss Cannon destroyed. P-70 Sage resets G-67 Veteran, system corruption cleaned. Penetrated by Slug. Rnf. Fission Core destroyed. P-70 Sage resets Executioner, system corruption cleaned. Adv. Heat Sink destroyed. Slug penetrates G-67 Veteran. Penetrated by Slug. Slug penetrates B-90 Cyclops. Adv. Targeting Computer destroyed. System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????###?????????????????????? | | ??????## ##????????????????????? | | #???### #????????????????????? | | #####" ###??????????????????? | | *%! #??????????????????? | | [%!%*% #??????????????????? | | ####"== "# #??????????????????? | | ???####### #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #???????????###????? | | ???????### ##????????###;#????? | | ?????###" #???????## ###??? | | ?????# " #??????## p #### | | ??????#" ="#???#### ggBB g < | | ??????#" /!=##??# ; BBgpgp | | ?????##" =%%"#??# ; b@ g#??? | | ?????# "" [%! #??# ; ;#??? | | ?????## #"" = #### ;; ##??? | | ??????### #"=% ! ;; ##???? | | ????????####&==!%* ;;#E= ;#????? | | ??????????# %% =!!;; E ;##???? | | ??????????##;=% g ##??? | | ???????????#;; =%! ;##! "#? | | ???????????# ! % !*## ;% #? | | ???????????# = ###;[ #? | | ???????????# % !! "#? | | ???????????## "#? | | ????????????#####; %[ "#? | | ###?????????????##" %!= ;;; #? | | "############???# [![ ### ##? | | """" ##??# "% # ##?? | | "####"### #???? | | ! % "## ### ##??? | | !%= %% %" ## #??? | | [ % % " ""## "#?? | | ! """" ###?# "#?? | | """"" "##### #???# ##?? | | """" "" ""#???# #?### #?? | | "############???# #### # #?? | | ###??????????????# #?# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 21 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Reaction Control System | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Adv. ECM Suite | -7/Factory | Hacked Surge Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Reaction Control System | x2 | -6/Factory Repaired ---------- Cooling System | 6% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledWardroneCompressor Manual? 0 Play Time 01:19:37 Cumulative 78.1 hours Start 2025.05.30 @ 16:12:37 End 2025.06.04 @ 17:59:57 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 97 Rogue 13 Adventurer 84 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f5ab6ad-7a04-4ec2-b181-53c7eb926475