Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.20 @ 16:44:05 Player: Genju Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2863) 2863 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 7166 Bonus ------- Follower Combat Kills 33 Entered DSFs 500 Cogmind --------- Core Integrity 776/850 Matter 295/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (8) ------ Structural Scanner Advanced Signal Interpreter Improved Shield Generator Hacking Suite Hacking Suite > --- WEAPON (3) ------- Assault Cannon Assault Cannon Remote Datajack > --- INVENTORY (5) ---- Combat Airjet Improved Cryofiber Web System Restoration Module Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Structural Scanner Improved Sensor Array Advanced Signal Interpreter Improved Shield Generator Hacking Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Assault Cannon Assault Cannon Remote Datajack > --- INVENTORY -------- Combat Airjet Improved Cryofiber Web Magnetic Acceleration Cannon [Rating: 54] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Hacking Suite Device Sensor Array Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Slots Evolved 9 | . 1 2 2 2 . 2 Power 1 | . 1 . . . . . Propulsion 1 | . . 1 . . . . Utility 6 | . . . 2 2 . 2 Weapon 1 | . . 1 . . . . Parts Attached 66 | 7 13 10 12 . 15 9 Power 16 | 1 3 4 2 . 5 1 Engine 11 | 1 3 . 2 . 4 1 Core 5 | . . 4 . . 1 . Reactor . | . . . . . . . Propulsion 18 | 2 2 2 5 . 4 3 Treads 3 | . . . . . 3 . Leg 15 | 2 2 2 5 . 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 2 . 4 . 4 4 Device 6 | . 1 . 2 . . 3 Storage . | . . . . . . . Processor 6 | 2 1 . 2 . . 1 Hackware 3 | . . . . . 3 . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 16 | 2 6 4 1 . 2 1 Energy Gun 10 | 2 6 2 . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 4 | . . 2 . . 2 . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . . . 2 . 5 6 Power 4 | . . . . . 2 2 Propulsion 1 | . . . . . 1 . Utility 4 | . . . 1 . . 3 Weapon 4 | . . . 1 . 2 1 Highest Loss Streak 5 | . . . 1 . 5 3 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 94 99 93 78 91 84 Engine 14 | . 19 12 15 14 10 11 Core 2 | . . 7 . . 1 . Leg 24 | . 25 29 24 21 14 15 Device 9 | . 3 10 12 7 7 9 Processor 12 | . 21 10 16 14 7 6 Hackware 3 | . . . . . 19 14 Protection 1 | . . . . . 6 3 Energy Gun 12 | . 24 23 2 . . . Ballistic Cannon 9 | . . 6 16 14 13 12 Special Melee Weapon 2 | . . . 3 7 7 3 Naked Turns . | . . . . . . . Heaviest Build 39 | 9 13 27 32 30 39 39 Greatest Support 66 | 20 20 33 45 45 66 66 Greatest Overweight (x) 1 | . . . 1 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 5 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 5 4 Class Distribution -------------------- 40% | Hacker-Mutant 21% | Scavenger-Skirmisher 20% | Hacker-Skirmisher 12% | Scavenger-Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Matter Collected 2409 | 174 244 288 870 . 398 435 Remotely . | . . . . . . . Salvage Created 2423 | . 268 872 873 . 255 155 Parts 181 | . 29 68 66 . 8 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 70 | . 7 21 27 . 7 8 Guns 17 | . 7 10 . . . . Cannons 51 | . . 9 27 . 7 8 AOE 2 | . . 2 . . . . Classes Destroyed 14 | . 4 4 3 . 3 . Worker 4 | . . 1 3 . . . Builder 1 | . 1 . . . . . Tunneler 1 | . . . 1 . . . Operator 4 | . . 1 2 . . 1 Watcher 14 | . 3 5 5 . . 1 Swarmer 24 | . 4 7 9 . . 4 Grunt 19 | . 3 6 7 . . 3 Brawler 1 | . . . 1 . . . Duelist 1 | . . 1 . . . . Sentry 16 | . . 7 9 . . . Specialist 2 | . . . . . 2 . Hunter 3 | . . . 1 . 2 . Programmer 3 | . . . . . 2 1 Heavy 1 | . . . . . 1 . Best Kill Streak 8 | . 3 5 8 . 3 3 Combat Bots Only 7 | . 2 4 7 . 3 3 Max Kills in Single Turn 3 | . 1 3 2 . 1 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Damage Taken 2429 | . 209 247 619 . 746 608 Core 300 | . 40 26 47 . 113 74 Absorbed by Shields 22 | . . . . . . 22 Regen/Repaired (Parts) 131 | . 40 . 91 . . . Core Remaining (%) 90 | 100 84 93 91 . 83 . Volleys Fired 219 | . 29 44 79 . 31 36 Largest 3 | . 2 3 3 . 2 2 Hottest 128 | . 100 128 128 . 88 88 Shots Fired 463 | . 58 121 155 . 56 73 Gun 151 | . 58 89 4 . . . Cannon 312 | . . 32 151 . 56 73 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 312 | . . 32 151 . 56 73 Thermal 35 | . 35 . . . . . Explosive . | . . . . . . . Electromagnetic 116 | . 23 89 4 . . . Robot Hit Streak 27 | . 17 12 12 . 22 27 Robot Miss Streak 3 | . 3 2 3 . 2 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 321 | . 44 76 101 . 46 54 Core Hits 123 | . 15 33 47 . 14 14 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . 2 2 5 . 1 1 Burn 1 | . 1 . . . . . Blast 9 | . . 2 5 . 1 1 Corrupt 1 | . 1 . . . . . Melee Attacks 1 | . . . 1 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7029 | . 574 1508 2517 . 1022 1408 Guns 1350 | . 574 776 . . . . Cannons 5532 | . . 585 2517 . 1022 1408 Explosions 147 | . . 147 . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5532 | . . 585 2517 . 1022 1408 Thermal 484 | . 337 147 . . . . Explosive . | . . . . . . . Electromagnetic 1013 | . 237 776 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . 1 Average Corruption 1 | . 1 . . . . 1 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 13 | . 11 . . . . 2 Message Errors 1 | . 1 . . . . . Matter Fused 7 | . 6 . . . . 1 Heat Flow Errors 3 | . 3 . . . . . Energy Discharges 1 | . 1 . . . . . Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 79 | . . 2 37 . 16 24 Projectiles 77 | . . . 37 . 16 24 Explosions 2 | . . 2 . . . . Melee . | . . . . . . . Knockbacks 45 | . . 3 13 . 6 23 Impact . | . . . . . . . Kinetic 43 | . . 3 12 . 6 22 Secondary 2 | . . . 1 . . 1 Self-Inflicted Damage 3 | . . 3 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 453 | . 453 354 363 . . 232 Average Temperature 97 | . 121 100 92 . . 76 Received Heat Transfer 819 | . 147 141 279 . 90 162 Effects 13 | . 5 4 3 . . 1 Shutdowns 3 | . 1 . 2 . . . Energy Bleed 2 | . 1 . . . . 1 Interference 6 | . 2 3 1 . . . Short Circuit 1 | . 1 . . . . . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . 6 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 1323 | . 1073 250 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 4 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Peak Influence 321 | . 182 254 321 10 165 122 Initial 64 | . . . . . 5 64 Average 56 | . 42 52 78 8 94 34 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 98 | 100 100 96 97 100 100 100 Level 1 1 | . . 3 2 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . 2 4 . 2 6 Investigation 4 | . . 1 2 . . 1 Extermination 3 | . . . . . . 3 Reinforcement 7 | . . 1 2 . 2 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Distress Signals 6 | . . 3 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 13 29 40 . 8 24 Peak Tracking Total 5 | . 2 4 5 . 3 5 Tactical Retreats 8 | . 3 1 2 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Traps Triggered 7 | . 3 . 2 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Disabled 5 | . . 1 2 . . 2 Max in Single Turn 1 | . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Accessed 44 | . 11 14 11 2 . 6 Terminals 29 | . 8 11 7 2 . 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 8 | . 2 2 1 . . 3 Scanalyzers 3 | . . 1 1 . . 1 Garrison Access 2 | . . . 1 . . 1 Total Hacks 151 | . 32 63 40 3 . 13 Successful 115 | . 28 44 29 2 . 12 Failed 36 | . 4 19 11 1 . 1 Catastrophic 3 | . 2 1 . . . . Database Lockouts . | . . . . . . . Manual 121 | . 26 51 34 2 . 8 Terminals 104 | . 23 47 29 3 . 2 Fabricators . | . . . . . . . Repair Stations 6 | . 4 . 2 . . . Recycling Units 19 | . 5 4 3 . . 7 Scanalyzers 18 | . . 12 4 . . 2 Garrison Access 4 | . . . 2 . . 2 Terminal Hacks 49 | . 13 23 11 1 . 1 Record 1 | . . 1 . . . . Part Schematic 33 | . 9 15 9 . . . Robot Analysis 2 | . . 2 . . . . Prototype ID Bank 2 | . 1 1 . . . . Open DSF 1 | . . . . 1 . . Machine Index 3 | . 1 1 1 . . . Alert Level 2 | . 1 . 1 . . . Unreport Threat 5 | . 1 3 . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 4 . 2 . . . Scan Component 3 | . 2 . 1 . . . Repair 3 | . 2 . 1 . . . Recycling Unit Hacks 5 | . 1 1 . . . 3 Retrieve Components 5 | . 1 1 . . . 3 Scanalyzer 15 | . . 10 4 . . 1 Insert Component 8 | . . 5 2 . . 1 Analyze 7 | . . 5 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 40 | . 10 10 12 1 . 7 Terminals 23 | . 7 5 9 1 . 1 Assimilate 4 | . . . 4 . . . Botnet 18 | . 7 5 4 1 . 1 Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 11 | . 3 3 1 . . 4 Reject 7 | . 2 2 . . . 3 Recyclers 4 | . 1 1 1 . . 1 Scanalyzers 2 | . . 2 . . . . Researchers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access 4 | . . . 2 . . 2 Reprogram 2 | . . . 1 . . 1 Watchers 2 | . . . 1 . . 1 Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 37 | . 10 12 11 1 . 3 Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 41 | . 9 22 10 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 . 1 . . . Time 78 | . 62 . 16 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 26 | . 10 5 . . . 11 Parts Scanalyzed 8 | . . 5 2 . . 1 Part Schematics Acquired 6 | . . 5 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . 1 . . . Non-combat 1 | . . . 1 . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . no_distress 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Total Allies 5 | . . . 2 . . 3 Largest Group 3 | . . . 2 . . 3 Highest-Rated Group 87 | . . . 32 . . 87 Highest-Rated Ally 29 | . . . 16 . . 29 Total Orders . | . . . . . . . Ally Attacks 28 | . . . 16 . . 12 Total Damage 321 | . . . 166 . . 155 Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Turns Passed 7746 | 48 1398 2313 2141 40 445 1361 Spaces Moved 4783 | 35 942 1439 1235 33 215 884 Core 11 | 11 . . . . . . Treads 136 | . . . . . 21 115 Legs 4636 | 24 942 1439 1235 33 194 769 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 123 123 130 Average Speed 129 | 98 120 120 141 123 152 131 Slowest Speed 225 | 120 120 120 190 123 225 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 3 93 88 93 1 94 19 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 40 | . . 20 19 . . 1 Melee . | . . . . . . . Projectile 25 | . . 5 19 . . 1 AOE 15 | . . 15 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Total 5919 | 48 1150 1931 1475 32 274 1009 Wait 752 | . 148 415 131 . . 58 Move 4777 | 34 941 1438 1234 32 214 884 Hop . | . . . . . . . Pick Up 57 | 7 14 12 8 . 7 9 Fast Attach 16 | . 3 1 4 . 6 2 Attach 28 | 7 5 3 3 . 5 5 Detach 3 | . . . . . 2 1 Swap 22 | . 5 6 5 . 4 2 Drop 39 | . 5 11 10 . 5 8 Fire 219 | . 29 44 79 . 31 36 Melee 1 | . . . 1 . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 49 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Evolved 1 slot: Power x1 300 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Discovered exit to Mines (range 3) 306 | -10/Materials | Build established: Hacker-Mutant 405 | -10/Materials | Identified exit to Materials 405 | -10/Materials | Discovered exit to Materials (range 16) 524 | -10/Materials | Discovered exit to Mines (range 11) 924 | -10/Materials | Discovered exit to Materials (range 16) 1078 | -10/Materials | Discovered exit to Materials (range 12) 1379 | -10/Materials | Repaired Broken Ion Engine 1401 | -10/Materials | Build established: Scavenger-Mutant 1412 | -10/Materials | Repaired EM Pulse Gun 1447 | -10/Materials | Entered another Materials area 1447 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1737 | -9/Materials | Build established: Scavenger-Skirmisher 2398 | -9/Materials | Identified exit to Materials 2398 | -9/Materials | Discovered exit to Materials (range 12) 3160 | -9/Materials | Discovered exit to Materials (range 16) 3180 | -9/Materials | Build established: Hacker-Skirmisher 3264 | -9/Materials | Identified exit to Mines 3264 | -9/Materials | Discovered exit to Mines (range 8) 3522 | -9/Materials | Build established: Hacker-Mutant 3553 | -9/Materials | Discovered exit to Mines (range 13) 3760 | -9/Materials | Entered another Materials area 3760 | -8/Materials | Evolved 2 slots: Utility x2 4081 | -8/Materials | Identified exit to Factory 4081 | -8/Materials | Discovered exit to Factory (range 17) 4455 | -8/Materials | Build established: Hacker-Skirmisher 4570 | -8/Materials | Destroyed 7 combat bots 4637 | -8/Materials | Discovered exit to Factory (range 17) 5264 | -8/Materials | Build established: Scavenger-Assassin 5468 | -8/Materials | Discovered exit to Factory (range 15) 5612 | -8/Materials | Repaired Imp. Aluminum Leg 5901 | -8/Materials | Entered Factory 5901 | -7/Factory | Evolved 2 slots: Utility x2 5940 | -7/Factory | Identified exit to DSF 5941 | -7/Factory | Entered DSF 5980 | -7/DSF | Additional patrols routed to DSF 6072 | -7/DSF | Lost 5 parts (2p1n2w) 6161 | -7/DSF | Identified exit to Factory 6161 | -7/DSF | Discovered exit to Factory (range 16) 6243 | -7/DSF | Build established: Hacker-Mutant 6386 | -7/DSF | Entered Factory 6386 | -6/Factory | Evolved 2 slots: Utility x2 7251 | -6/Factory | Cargo convoy interrupted 7296 | -6/Factory | Lost 3 parts (1p1u1w) 7522 | -6/Factory | Identified exit to Lower Caves 7522 | -6/Factory | Discovered exit to Lower Caves (range 10) 7628 | -6/Factory | Build established: Hacker-Skirmisher 7747 | -6/Factory | Self-destructed Last Messages --------------- Testing... Ejection routine running. >>Trojan(Recyclers) Trojan loaded successfully. Testing... Recycler tracking enabled and active. >>Retrieve(Components) Retrieving 6 components... VTOL Module VTOL Module Carbon-fiber Leg Lgt. Angular Momentum Engine Lgt. Ion Engine Hover Unit Critical hit (Destroy). Imp. Deuterium Engine destroyed. Slug penetrates Assembly Bed. Assembly Bed disabled. Slug penetrates Wall. Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ????????????####### ####### ???????????????? | | ????????????#######+### ####### ????????????? | | ????????????## ! # #######+## ????????????? | | ????????????## """" # # # ????????????? | | ????????????## "F " # # # ????????????? | | ????????????## ! # # # ????????????? | | ????????????########### # # ????????????? | | ????????????###### + # ????????????? | | ??????????? ! # # ????????????? | | ??????????? # # ????????????? | | ???????????"""""" "" #### # ?? # ???????? | | ???????????????"" Y" #### # # ???????? | | ????????????????" "" ####+##+##### # ???????? | | ?????## """""" #### = + ???????? | | ????### ####**== # ???????? | | ????### !!! ####"" """ """ # ???????? | | ???? !!| ####"Y=""" """ # ???????? | | ????## !!| ####"" """ """ # ???????? | | ????## #### # ??????? | | ????## !! #### ###??????? | | ????## """"" ! #### ##??????? | | ????## """""" #### ##??????? | | #### """""" #####+####+##### ##??????? | | ###### """""" # = ########??????? | | # ! ##??####??????? | | + [@ ]!! + ????????????? | | # ]! ] ##????????????? | | # ! !! ##????????????? | | " ! ###############????????????? | | " ################/##### #####????????????? | | " ####### # ???????????????????????? | | ##???## # ???????????????????????? | | ##???## # ???????????????????????? | | ##???## # ???????????????????????? | | " ##???## # ???????????????????????? | | " ####### / # ?????????????????????? | | " ###########+##/########+#????## ??????????????? | | + ??????????????? | | ####????## ??????????????? | | ####?????????????????????? | | " ##???????????????????????? | | " ##???????????????????????? | | " ##???????????????????????? | | ???????????????????????? | | ##????????????????????? | | ########################## ##????????????????????? | | ########################## ##????????????????????? | | ?????????????????????????? ##????????????????????? | | ?????????????????????????? ##????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 50 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Datajack | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked EM Pulse Gun | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Hover Unit | -10/Materials | Hacked Visual Processing Unit | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Cooling System | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Shield Generator | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Rnf. Ion Engine | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Med. Battery | -9/Materials | Hacked ECM Suite | -9/Materials | Hacked System Shield | -8/Materials | Hacked Trap Scanner | -8/Materials | Hacked Adv. Weight Redist. System | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Hacked Cld. Ion Engine | -8/Materials | Hacked Cryofiber Web | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilBarrageNukerbomber Manual? 0 Play Time 01:33:57 Cumulative 25.0 hours Start 2023.01.17 @ 21:15:58 End 2023.01.20 @ 16:44:05 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 32 Rogue 1 Adventurer 3 Explorer 28 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0534578d-ca8f-4933-a18c-262d0b2e854b