Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 23:58:55 Player: albenzo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (72) 360 Value Destroyed (3476) 3476 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1446) 1446 TOTAL SCORE: 10622 Bonus ------- High Alert Combat Kills 46 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1150 Matter 48/300 Energy 170/170 System Corruption 5% Temperature Cool (0) Movement Flying (65) Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Advanced Medium Treads Compact Wheel Improved Antigrav System Improved Antigrav System Field Propulsion Array > --- UTILITY (10) ----- Advanced Signal Interpreter Seismic Analyzer Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Wheel Linear Gravjet Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Signal Interpreter Advanced Signal Interpreter Seismic Analyzer Improved Melee Analysis Suite Propulsion Shielding Propulsion Shielding Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Wave Gun Neutron Cannon > --- INVENTORY -------- Micro Fission Core Advanced Medium Treads Myomer Leg Improved Remote Datajack [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Propulsion Shielding Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Autogun Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Slots Evolved 12 | . . 2 2 . . 2 2 2 2 . . Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 1 . . 1 . . . . . Utility 8 | . . . 1 . . 1 2 2 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 135 | 8 6 25 5 10 6 7 8 8 8 22 22 Power 18 | 1 1 5 1 1 . . 1 . 1 2 5 Engine 10 | 1 1 4 1 1 . . 1 . . . 1 Core 4 | . . 1 . . . . . . . . 3 Reactor 4 | . . . . . . . . . 1 2 1 Propulsion 47 | 4 2 8 2 5 3 3 1 2 . 7 10 Treads 3 | . . 1 . . . . . . . . 2 Leg 27 | 2 2 7 2 5 3 2 . 1 . 2 1 Wheel 7 | 2 . . . . . 1 1 1 . . 2 Hover 5 | . . . . . . . . . . 1 4 Flight 5 | . . . . . . . . . . 4 1 Utility 29 | 1 1 2 2 . 2 1 4 2 4 5 5 Device 3 | . . . . . . 1 . . 1 1 . Storage 6 | 1 1 2 . . 2 . . . . . . Processor 5 | . . . 1 . . . . . . . 4 Hackware 10 | . . . . . . . 3 2 2 2 1 Protection 5 | . . . 1 . . . 1 . 1 2 . Artifact . | . . . . . . . . . . . . Weapon 41 | 2 2 10 . 4 1 3 2 4 3 8 2 Energy Gun 6 | 1 2 2 . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 29 | 1 . 8 . 4 1 3 2 3 2 5 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 2 . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 1 . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 71 | . . 11 . 6 3 11 . . 7 24 9 Power 6 | . . . . . . 1 . . 1 3 1 Propulsion 30 | . . 5 . 5 2 6 . . 2 7 3 Utility 17 | . . . . . . 1 . . 4 8 4 Weapon 18 | . . 6 . 1 1 3 . . . 6 1 Highest Loss Streak 21 | . . 6 . 3 2 11 . . 5 21 3 Average Slot Usage (%) 85 | . 94 96 91 97 97 91 64 76 78 70 68 Engine 6 | . 14 10 2 9 9 6 1 5 2 . . Leg 25 | . 28 41 37 42 43 38 . . 5 6 . Wheel 2 | . . . . . . . 10 11 10 3 3 Hover 1 | . . . . . . . . . . 2 13 Device 1 | . . . . . . 6 . . 2 4 . Storage 13 | . 23 22 18 18 18 15 6 5 5 4 . Processor 6 | . . . 5 9 9 7 6 5 5 4 17 Hackware 7 | . . . . . . . 19 29 28 24 4 Protection 2 | . . . 3 . . . 6 5 5 4 9 Energy Gun 3 | . 24 7 . . . . . . . . 3 Ballistic Gun 11 | . 3 12 18 18 17 14 11 11 9 7 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 49 | 9 17 32 32 32 48 49 38 42 48 48 29 Greatest Support 72 | 20 26 52 60 65 55 72 56 66 66 40 63 Greatest Overweight (x) 4 | 2 . 1 . . 1 1 . 4 1 2 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 8 12 12 12 16 16 16 10 10 10 4 Average Capacity 10 | 5 7 11 12 12 15 16 10 10 10 9 4 Most Carried 16 | 6 8 12 12 12 16 16 12 10 10 10 4 Average Carried 10 | 3 7 11 11 11 14 15 9 9 8 8 3 Final Capacity 16 | 6 8 12 12 12 16 16 10 10 10 4 4 Final Carried 16 | 6 8 12 12 12 16 13 10 10 10 4 1 Class Distribution -------------------- 45% | Scavenger-Mutant 37% | Mutant 16% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Matter Collected 2461 | 273 47 514 103 441 122 50 25 213 211 289 173 Remotely . | . . . . . . . . . . . . Salvage Created 2908 | . 123 968 114 525 182 50 25 208 143 444 126 Parts 172 | . 7 59 7 29 13 4 . 18 7 16 12 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Combat Hostiles Destroyed 64 | . 3 26 2 13 4 1 . 3 2 9 1 Guns 60 | . 3 26 2 13 4 1 . 3 2 5 1 AOE 4 | . . . . . . . . . . 4 . Classes Destroyed 10 | . 1 4 1 . . . . 1 . 1 2 Worker 4 | . . 1 . . . . 1 1 . . 1 Builder 2 | . . . . . . . . 1 . . 1 Tunneler 1 | . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . 1 Swarmer 15 | . . 10 . 4 1 . . . . . . Grunt 28 | . 3 10 . 6 1 1 . . . 7 . Brawler 1 | . . 1 . . . . . . . . . Sentry 13 | . . 5 1 3 2 . . 1 . . 1 Hunter 5 | . . . 1 . . . . 2 2 . . Programmer 2 | . . . . . . . . . . 2 . Best Kill Streak 6 | . 3 6 1 6 2 1 1 2 2 5 1 Combat Bots Only 6 | . 3 5 1 6 2 1 . 2 2 5 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Damage Taken 9739 | . 86 1706 114 900 308 1433 6 434 911 2591 1250 Core 1953 | . 12 291 23 102 59 223 . 71 87 750 335 Absorbed by Shields 382 | . . . . . . . . 142 92 148 . Core Remaining (%) 78 | 100 95 27 . . 66 68 100 92 . . . Volleys Fired 275 | . 6 94 11 46 14 15 1 17 16 42 13 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 Hottest 178 | . 80 96 46 46 46 46 45 61 61 69 178 Shots Fired 493 | . 12 152 22 92 25 21 2 30 28 83 26 Gun 471 | . 12 152 22 92 25 21 2 30 28 74 13 Cannon 13 | . . . . . . . . . . . 13 Launcher 8 | . . . . . . . . . . 8 . Special 1 | . . . . . . . . . . 1 . Kinetic 404 | . . 110 22 92 25 21 2 30 28 74 . Thermal 45 | . . 19 . . . . . . . . 26 Explosive 8 | . . . . . . . . . . 8 . Electromagnetic 35 | . 12 23 . . . . . . . . . Robot Hit Streak 15 | . 8 15 10 13 12 13 1 10 3 7 7 Robot Miss Streak 7 | . 1 7 1 5 2 3 2 3 2 4 2 Penetration Max 1 | . . . . . . . . . 1 1 . Secondary Targets 3 | . . . . 1 . . . 1 . 1 . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . 1 . Shots Hit Robots 337 | . 10 106 15 63 21 15 1 27 16 47 16 Core Hits 149 | . 6 46 5 26 8 3 1 10 7 29 8 Critical Hits 4 | . . . . 1 . . . . 1 2 . Critical Kills 4 | . . . . 1 . . . . 1 2 . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . 2 1 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6924 | . 129 1376 150 949 368 246 31 345 254 2309 767 Guns 5522 | . 129 1375 150 949 368 236 19 345 254 1437 260 Cannons 238 | . . . . . . . . . . . 238 Explosions 1131 | . . . . . . . . . . 872 259 Melee . | . . . . . . . . . . . . Ramming 33 | . . 1 . . . 10 12 . . . 10 Kinetic 4748 | . . 990 150 949 368 236 19 345 254 1437 . Thermal 904 | . . 147 . . . . . . . . 757 Explosive 872 | . . . . . . . . . . 872 . Electromagnetic 367 | . 129 238 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 5 5 Average Corruption 4 | . . . . . . . . . . 4 5 Corruption Purged . | . . . . . . . . . . . . Effects 24 | . . . . . . . . . . 12 12 Matter Fused 6 | . . . . . . . . . . 3 3 Heat Flow Errors 4 | . . . . . . . . . . 2 2 Energy Discharges 4 | . . . . . . . . . . 1 3 Data Loss (minor) 4 | . . . . . . . . . . 2 2 Data Loss (major) 2 | . . . . . . . . . . 1 1 Misfires 2 | . . . . . . . . . . 2 . Targeting Errors 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 168 | . . . . . . . . . . 3 165 Projectiles 21 | . . . . . . . . . . . 21 Explosions 147 | . . . . . . . . . . 3 144 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 58 | . . . . . . 1 6 . . 47 4 Shots 1 | . . . . . . . . . . 1 . Rammed 7 | . . 1 . . . 1 2 . . . 3 Targets Rammed 9 | . . 1 . . . 3 2 . . . 3 Kicked 2 | . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 305 | . 138 207 8 61 8 4 . . . 225 305 Average Temperature 66 | . 71 48 5 20 8 2 . . . 91 120 Received Heat Transfer 1933 | . 30 552 9 405 108 369 . 33 9 370 48 Effects 3 | . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . . 1 Heat Transferred 1092 | . . 359 . . . . . . . . 733 Parts Sabotaged 2 | . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Peak Influence 594 | . 127 382 269 594 404 222 10 143 70 250 177 Initial 289 | . . 53 151 79 289 183 . 4 70 22 84 Average 174 | . 58 200 200 382 342 175 5 49 29 108 109 Maximum Alert Level 2 | . . 1 1 2 2 1 . . . 1 . Low Security (%) 63 | 100 100 51 38 25 . 28 100 100 100 95 100 Level 1 27 | . . 48 61 18 85 71 . . . 4 . Level 2 8 | . . . . 55 14 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 2 3 . . . 3 . . 2 . 4 Investigation 5 | . 1 1 . . . 2 . . 1 . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 7 | . 1 2 . . . . . . 1 . 3 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Distress Signals 6 | . . 4 . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 5 39 4 16 10 13 . 8 4 22 32 Peak Tracking Total 13 | . 2 8 2 7 4 9 . 5 2 13 10 Tactical Retreats 22 | . . 5 . 3 2 1 . . 1 3 7 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Traps Triggered 9 | . 2 . . 3 . 1 . . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Machines Disabled 8 | . . . . 3 . . . . . 1 4 Max in Single Turn 4 | . . . . 1 . . . . . 1 4 Garrison Relay 4 | . . . . 3 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Machines Accessed 27 | . 3 3 6 . 2 2 2 4 2 . 3 Terminals 18 | . 3 2 4 . 1 1 1 3 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 1 . . . . Recycling Units 2 | . . . 1 . . . . . . . 1 Scanalyzers 2 | . . 1 . . . . . 1 . . . Garrison Access 2 | . . . 1 . . . . . 1 . . Total Hacks 85 | . 12 12 23 . 6 5 5 9 4 . 9 Successful 49 | . 5 8 12 . 2 3 4 6 3 . 6 Failed 36 | . 7 4 11 . 4 2 1 3 1 . 3 Catastrophic 3 | . 2 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 54 | . 9 6 18 . 4 2 2 5 3 . 5 Terminals 61 | . 12 7 17 . 4 3 3 6 3 . 6 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . . . 2 2 2 . . . . Recycling Units 6 | . . . 3 . . . . . . . 3 Scanalyzers 8 | . . 5 . . . . . 3 . . . Garrison Access 4 | . . . 3 . . . . . 1 . . Terminal Hacks 15 | . 2 4 3 . . 1 1 1 1 . 2 Robot Analysis 2 | . 1 . 1 . . . . . . . . Prototype ID Bank 4 | . . 4 . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . Alert Level 2 | . 1 . 1 . . . . . . . . Unreport Threat 4 | . . . 1 . . 1 . . 1 . 1 Locate Traps 2 | . . . . . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 2 2 . . . . Scan Component 3 | . . . . . 1 1 1 . . . . Repair 3 | . . . . . 1 1 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Scanalyzer 6 | . . 4 . . . . . 2 . . . Insert Component 3 | . . 2 . . . . . 1 . . . Analyze 3 | . . 2 . . . . . 1 . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . . Unlock Access 2 | . . . 1 . . . . . 1 . . Unauthorized Hacks 19 | . 3 . 8 . . . 1 3 1 . 3 Terminals 15 | . 3 . 6 . . . 1 3 1 . 1 Track 11 | . 3 . 3 . . . 1 2 1 . 1 Botnet 4 | . . . 3 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . . . . 2 Monitor 2 | . . . 1 . . . . . . . 1 Recyclers 2 | . . . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 26 | . 3 3 6 . 1 2 2 4 2 . 3 Full Trace Events 3 | . . 1 . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 1 1 . . . . Time 77 | . . . . . 38 13 26 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . 1 . . . Part Schematics Acquired 3 | . . 2 . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . . . . 1 . Alert ID Control 1 | . . . . . . . . . . 1 . Robots Hacked 4 | . . . . . . . . 2 1 1 . Non-combat . | . . . . . . . . . . . . Combat 4 | . . . . . . . . 2 1 1 . Robot Hacks Applied 4 | . . . . . . . . 2 1 1 . parse_system 4 | . . . . . . . . 2 1 1 . Relay Couplers Released 19 | . . . . 15 . . . . . 4 . Machine Destruction 19 | . . . . 15 . . . . . 4 . Attached 9 | . . . . . . . 2 2 2 2 1 Robots Rewired 3 | . . . . . . . 1 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Total Allies 3 | . . . . . . . 1 2 . . . Largest Group 3 | . . . . . . . 1 3 . . . Highest-Rated Group 79 | . . . . . . . 37 79 . . . Highest-Rated Ally 37 | . . . . . . . 37 37 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . . . Total Damage 82 | . . . . . . . . 82 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Turns Passed 5256 | 60 313 1035 277 744 352 415 244 291 280 625 620 Spaces Moved 3681 | 39 208 496 175 478 195 280 186 193 213 394 824 Core 150 | 6 . . . . . . . . . 72 72 Treads 20 | . . 17 . . . . . . . . 3 Legs 1977 | 22 208 479 175 478 195 259 . 3 . 142 16 Wheels 814 | 11 . . . . . 21 186 190 213 128 65 Hover 533 | . . . . . . . . . . . 533 Flight 187 | . . . . . . . . . . 52 135 Fastest Speed 37 | 50 120 120 120 120 120 110 100 93 93 37 37 Average Speed 101 | 108 120 122 120 120 120 119 100 101 99 105 58 Slowest Speed 200 | 150 120 180 120 120 150 155 100 180 110 197 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 4 43 41 26 79 24 12 9 7 7 52 27 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 158 | . . . . . . . . 1 2 114 41 Melee . | . . . . . . . . . . . . Projectile 19 | . . . . . . . . 1 2 9 7 AOE 139 | . . . . . . . . . . 105 34 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Gar Fac Total 4744 | 53 266 794 230 577 286 338 241 256 252 518 933 Wait 460 | 1 27 147 26 14 68 29 31 22 7 34 54 Move 3669 | 38 207 495 175 477 194 280 185 192 213 393 820 Hop 2 | . . . . . . . . . . . 2 Pick Up 73 | 4 9 17 5 10 3 3 4 2 5 4 7 Fast Attach 60 | 8 2 6 3 5 4 2 3 2 1 9 15 Attach 41 | . . 8 1 2 . 5 5 2 4 9 5 Detach 3 | 2 . . 1 . . . . . . . . Swap 34 | . 4 11 1 3 2 . . 4 3 4 2 Drop 69 | . 11 15 7 12 1 2 3 2 2 2 12 Fire 275 | . 6 94 11 46 14 15 1 17 16 42 13 Melee 3 | . . . . . . . . 2 1 . . Ram 4 | . . . . . . . 2 . . . 2 Kick 4 | . . 1 . . . 2 . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis 29 | . . . . 8 . . . . . 21 . Rewire 18 | . . . . . . . 7 11 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Propulsion x2 1080 | -9/Materials | Lost 6 parts (4n2w) 1181 | -9/Materials | Discovered new exit (range 8) 1305 | -9/Materials | Core integrity fell below 50% 1409 | -9/Materials | Entered another Materials area 1409 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1686 | -8/Materials | Identified exit to Garrison 1686 | -8/Materials | Entered Garrison 1724 | -8/Garrison | Triggered checkpoint 1745 | -8/Garrison | Garrison Relay disabled 1946 | -8/Garrison | Triggered checkpoint 2016 | -8/Garrison | Triggered checkpoint 2048 | -8/Garrison | Garrison Relay disabled 2084 | -8/Garrison | Discovered new exit (range 12) 2154 | -8/Garrison | Triggered checkpoint 2183 | -8/Garrison | Triggered checkpoint 2202 | -8/Garrison | Lost 3 parts (3n) 2241 | -8/Garrison | Garrison Relay disabled 2281 | -8/Garrison | Discovered new exit (range 12) 2379 | -8/Garrison | Discovered new exit (range 8) 2397 | -8/Garrison | Installed Relay Interface Framework 2430 | -8/Garrison | Entered Materials 2479 | -8/Materials | Build established: Scavenger-Mutant 2720 | -8/Materials | Discovered new exit (range 8) 2769 | -8/Materials | Repaired Carbon-fiber Leg 2782 | -8/Materials | Entered Factory 2782 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2826 | -7/Factory | Repaired Aluminum Leg 3167 | -7/Factory | Garrison activated, responded to threat 3186 | -7/Factory | Discovered new exit (range 5) 3197 | -7/Factory | Entered another Factory area 3197 | -6/Factory | Evolved 2 slots: Utility x2 3227 | -6/Factory | Lost 11 parts (1p6n1u3w) 3357 | -6/Factory | Repaired Assault Rifle 3413 | -6/Factory | Discovered new exit (range 9) 3441 | -6/Factory | Entered another Factory area 3441 | -5/Factory | Accompanied by 1 ally 3441 | -5/Factory | Evolved 2 slots: Utility x2 3638 | -5/Factory | Discovered new exit (range 11) 3732 | -5/Factory | Entered another Factory area 3732 | -4/Factory | Evolved 2 slots: Utility x2 3754 | -4/Factory | Build established: Bothacker-Mutant 3911 | -4/Factory | Lost 5 parts (1p1n3u) 4012 | -4/Factory | Identified exit to Garrison 4012 | -4/Factory | Entered Garrison 4018 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 4090 | -4/Garrison | Triggered checkpoint 4131 | -4/Garrison | Garrison Relay disabled 4261 | -4/Garrison | Lost 3 parts (1p1u1w) 4334 | -4/Garrison | Spotted B-86 Titan 4484 | -4/Garrison | Triggered checkpoint 4576 | -4/Garrison | Core integrity fell below 50% 4578 | -4/Garrison | Triggered checkpoint 4582 | -4/Garrison | Triggered checkpoint 4613 | -4/Garrison | Lost 21 parts (2p7n7u5w) 4632 | -4/Garrison | Discovered new exit (range 12) 4637 | -4/Garrison | Entered Factory 4903 | -4/Factory | Build established: Scavenger-Mutant 4980 | -4/Factory | Spotted B-86 Titan 5115 | -4/Factory | Core integrity fell below 20% 5155 | -4/Factory | Lost 3 parts (1p1n1w) 5185 | -4/Factory | Spotted B-86 Titan 5245 | -4/Factory | Lost 3 parts (2n1u) 5257 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05205_ Slug penetrates Wall. 05206_ Acquired 47 matter. 05207_ Dropped Mic. Fission Core. 05208_ Penetrated by Slug. 05208_ Slug penetrates Wall. 05212_ U-05 Engineer builds a Wall. 05212_ P-70 Sage resets R-10 Processor, system corruption cleaned. 05214_ Penetrated by Slug. 05214_ Propulsion Shielding destroyed. 05214_ Imp. Antigrav System destroyed. 05214_ R-10 Processor collects Imp. Target Analyzer. 05215_ U-05 Engineer builds a Wall. 05220_ C-30 ARC bursts open, deploying its payload. 05220_ L-61 Swordsman unfolds itself. 05220_ G-67 Veteran unfolds itself. 05242_ Acquired Adv. Medium Treads. 05252_ Detecting nearby Garrison Access. 05255_ Adv. Signal Interpreter destroyed. 05256_ Propulsion Shielding destroyed. 05256_ Relay Coupler [Sentry] destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????###/#################+############???? | | ???????????? g g k ??? | | ???????????? g ???? | | ??????????? u g ??? | | ??????????? ??? | | ?????????? u ?? | | ?????????? ?? | | ????????R? @k gA ?? | | ?????????????????#######+########+#######? ??????? | | ???????????????????????????# #? ??????? | | ???????????????????????????#] """" ## #?????? | | ???????????????????????????# """" ## #?????? | | ???????????????????????????# """" ## #?????? | | ???????????????????????????# """" ## #?????? | | ???????????????????????????# """" ]] ## #?????? | | ???????????????????????????# """" ] ## #?????? | | ???????????????????????????# ## ##????? | | ???????????????????????????# # #????? | | ???????????????????????????# + #????? | | ???????????????????????????# # #????? | | ???????????????????????????# [ # #????? | | ???????????????????????????############## ###??? | | ???????????????????????????????######## #??? | | ????????????????????????????]= #### | | ???????????????????????????]]= | | ????????????????????????????! " " " " " " | | ?????????????????????????????? " " " " " " | | ????????????????????????????????" " " " " " #### | | ????????????????????????????????? " " " " " #??? | | ??????????????????????????????????" " " " " ##### | | ??????????????????????????????????? " " " " # ! | | ????????????????????????????????????? " " " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 60 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 62 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 148 Relay Coupler Value 6 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Nuclear Pulse Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicMeleeGreatsword Manual? 0 Play Time 01:11:19 Cumulative 36.9 hours Start 2020.10.19 @ 22:21:22 End 2020.10.19 @ 23:58:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2447a267-5cb8-474f-a22a-fe0900f5a429