Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 04:32:09 Player: TurnLeft25 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1881) 1881 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4093 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 41/300 Energy 65/100 System Corruption 2% Temperature Cool (9) Movement Rolling (100) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Heat Sink Medium Storage Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Assault Cannon > --- INVENTORY (10) --- Advanced Beam Cannon Advanced Beam Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Signal Interpreter Improved Power Shielding Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Armored Huge Wheel Medium Armor Plating Medium Armor Plating Pulse Rifle Heavy Assault Rifle Grenade Launcher [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Signal Interpreter Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Rocket Launcher Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 65 | 7 3 22 26 7 Power 7 | 1 . 4 2 . Engine 7 | 1 . 4 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 1 7 4 1 Treads . | . . . . . Leg 11 | 2 1 7 1 . Wheel 4 | . . . 3 1 Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 1 6 9 2 Device 4 | . . 1 2 1 Storage 3 | 1 . 1 1 . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 10 | . . 3 6 1 Artifact . | . . . . . Weapon 24 | 3 1 5 11 4 Energy Gun 7 | 1 . 2 3 1 Energy Cannon 6 | . . 1 3 2 Ballistic Gun 6 | 2 . . 4 . Ballistic Cannon 1 | . . . . 1 Launcher 4 | . 1 2 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Corrupted Parts 1 | . . 1 . . System Corruption 5 | . . 5 . . Parts Lost 30 | . 1 7 22 . Power 4 | . 1 1 2 . Propulsion 4 | . . 2 2 . Utility 10 | . . 1 9 . Weapon 12 | . . 3 9 . Highest Loss Streak 10 | . 1 3 10 . To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 89 93 85 55 Engine 9 | . 9 9 8 . Leg 17 | . 28 20 7 . Wheel 1 | . . . 5 9 Device 9 | . . 9 11 9 Storage 10 | . 14 11 9 9 Processor 10 | . 9 11 9 9 Protection 10 | . . 8 18 8 Energy Gun 4 | . . 6 1 . Energy Cannon 3 | . . 3 5 7 Ballistic Gun 2 | . 18 . 4 . Launcher 8 | . 9 10 4 . Peak Build Rating 35 | 6 7 21 35 22 Average Rating 16 | 3 6 13 28 18 On Entrance 8 | . 6 6 21 10 Naked Turns . | . . . . . Heaviest Build 46 | 11 13 33 46 23 Greatest Support 30 | 20 20 30 30 28 Greatest Overweight (x) 3 | 3 . 3 3 . Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 7 8 10 10 7 Average Carried 8 | 3 6 9 7 3 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 3 8 10 3 7 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1059 | 198 17 588 256 . Remotely . | . . . . . Salvage Created 2030 | . 21 975 1034 . Parts 140 | . 8 75 57 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 5 | . . 5 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 49 | . 3 24 22 . Guns 21 | . . 11 10 . Cannons 16 | . . 7 9 . AOE 11 | . 3 6 2 . Classes Destroyed 13 | . 4 4 5 . Worker 1 | . . . 1 . Builder 4 | . 1 3 . . Tunneler 1 | . . . 1 . Hauler 1 | . 1 . . . Recycler 3 | . . 3 . . Operator 1 | . . 1 . . Watcher 6 | . 2 4 . . Swarmer 14 | . 3 8 3 . Grunt 21 | . . 9 12 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 11 | . . 7 4 . Heavy 1 | . . . 1 . Best Kill Streak 13 | . 4 13 9 . Combat Bots Only 5 | . 3 5 5 . Max Kills in Single Turn 3 | . 2 3 2 . Gunslinging . | . . . . . Exploded 2 | . 2 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 384 | . 4 146 221 13 Missed 113 | . 2 50 56 5 Damage Taken 4745 | . 134 1204 3271 136 Core 807 | . 31 225 535 16 Absorbed by Shields . | . . . . . Redirected to Shielding 142 | . . . 142 . Core Remaining (%) 76 | 100 87 43 . . Volleys Fired 206 | . 8 91 96 11 Largest 2 | . 2 2 2 1 Hottest 130 | . 50 68 130 44 Shots Fired 274 | . 16 101 146 11 Gun 170 | . 8 68 94 . Cannon 81 | . . 20 50 11 Launcher 23 | . 8 13 2 . Special . | . . . . . Kinetic 93 | . 8 16 58 11 Thermal 153 | . . 67 86 . Explosive 23 | . 8 13 2 . Electromagnetic 5 | . . 5 . . Robot Hit Streak 12 | . 5 12 9 3 Robot Miss Streak 11 | . 1 11 4 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 195 | . 12 78 98 7 Core Hits 146 | . 9 95 41 1 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4583 | . 484 1701 2228 170 Guns 1812 | . 61 764 987 . Cannons 1380 | . . 287 923 170 Explosions 1326 | . 423 598 305 . Melee . | . . . . . Ramming 65 | . . 52 13 . Kinetic 926 | . 61 131 564 170 Thermal 2205 | . . 859 1346 . Explosive 1273 | . 423 545 305 . Electromagnetic 114 | . . 114 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 1 5 1 2 Average Corruption 4 | . 1 5 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 50 | . . 49 . 1 Message Errors 12 | . . 12 . . Matter Fused 15 | . . 15 . . Heat Flow Errors 4 | . . 4 . . Energy Discharges 3 | . . 3 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 10 | . . 9 . 1 Data Loss (major) 1 | . . 1 . . Misfires 2 | . . 2 . . Alerts 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 45 | . 5 40 . . Projectiles 1 | . . 1 . . Explosions 42 | . 5 37 . . Melee 2 | . . 2 . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 173 | . 119 48 6 . Shots 6 | . 5 1 . . Rammed 3 | . . . 3 . Targets Rammed 12 | . . 9 3 . Kicked 9 | . . 9 . . Crushed . | . . . . . Highest Temperature 245 | . . 245 176 1 Average Temperature 49 | . . 41 61 1 Received Heat Transfer 1476 | . . 315 1089 72 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 1 | . . 1 . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 2 | . . . 2 . Heat Transferred 3500 | . . 1243 2257 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 436 | . 164 404 436 206 Initial 175 | . . 5 135 175 Average 222 | . 80 223 287 201 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 41 | 100 100 42 20 15 Level 1 57 | . . 56 74 85 Level 2 1 | . . . 5 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . 4 7 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 8 | . . 3 4 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . . 5 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 5 41 39 3 Peak Tracking Total 9 | . 4 6 9 2 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 1 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . 1 3 . . Max in Single Turn 2 | . 1 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 14 | . 2 10 1 1 Terminals 14 | . 2 10 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 4 24 2 5 Successful 21 | . 3 16 1 1 Failed 14 | . 1 8 1 4 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 8 | . 2 4 2 . Terminals 35 | . 4 24 2 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 3 16 1 1 Robot Analysis 2 | . 1 1 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 3 | . . 2 1 . Emergency Access Points 5 | . . 5 . . Terminal Index 1 | . . . . 1 Recycling Unit Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 2 | . 1 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 2 8 1 1 Full Trace Events 3 | . . 2 . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2971 | 91 174 1885 721 100 Spaces Moved 1372 | 50 115 855 294 58 Core 31 | 29 . . 2 . Treads . | . . . . . Legs 1112 | 21 115 855 121 . Wheels 229 | . . . 171 58 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 100 Average Speed 165 | 148 120 184 144 100 Slowest Speed 330 | 200 120 330 200 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 25 74 32 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 141 | . 38 81 20 2 Melee . | . . . . . Projectile 15 | . . . 13 2 AOE 126 | . 38 81 7 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1806 | 67 136 1063 451 89 Wait 52 | . . 52 . . Move 1368 | 49 114 854 293 58 Hop . | . . . . . Pick Up 64 | 10 8 18 17 11 Fast Attach 6 | . . 4 2 . Attach 40 | 6 1 9 18 6 Detach . | . . . . . Swap 19 | 1 2 9 6 1 Drop 39 | 1 3 17 16 2 Fire 206 | . 8 91 96 11 Melee . | . . . . . Ram 3 | . . . 3 . Kick 9 | . . 9 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 9) 265 | -10/Materials | Identified exit to Materials 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 460 | -9/Materials | Lost 3 parts (1n2w) 717 | -9/Materials | Identified exit to Mines 920 | -9/Materials | Build established: Scavenger-Mutant 1394 | -9/Materials | Build established: Mutant 1758 | -9/Materials | Core integrity fell below 50% 2080 | -9/Materials | Discovered new exit (range 16) 2137 | -9/Materials | Identified exit to Materials 2151 | -9/Materials | Entered another Materials area 2151 | -8/Materials | Evolved 2 slots: Utility x2 2374 | -8/Materials | Identified exit to Storage 2487 | -8/Materials | Garrison activated, responded to threat 2541 | -8/Materials | Lost 9 parts (1n3u5w) 2686 | -8/Materials | Discovered new exit (range 8) 2691 | -8/Materials | Identified exit to Factory 2777 | -8/Materials | Core integrity fell below 50% 2835 | -8/Materials | Core integrity fell below 20% 2860 | -8/Materials | Lost 10 parts (2p1n4u3w) 2868 | -8/Materials | Discovered exit to Factory (range 9) 2872 | -8/Materials | Entered Storage 2972 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02878_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02880_ O-16 Technician uses terminal to summon reinforcements. 02880_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. 02880_ O-16 Technician locks terminal. 02882_ Acquired Imp. Light Armor Plating. 02887_ Connecting with Terminal... >>Index(Terminals) Found 16 terminals. Downloaded coordinate data. Feedback: System corruption (+1%). 02902_ Acquired Prototype Energy Gun. 02903_ Identified Hvy. EM Shotgun. 02905_ Acquired Adv. Beam Cannon. 02910_ Dropped Hvy. EM Shotgun. 02919_ System corrupted: Component data lost. 02926_ Acquired Assault Cannon. 02970_ G-47 Trooper knocked back. 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