Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 21:49:06

Player: Findu

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (38)      190
Value Destroyed (1028)     1028
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1818

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     173/300
Energy                     220/240
System Corruption          0%
Temperature                Cool (16)
Movement                   Walking (190) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
             Nuclear Core
>            --- PROPULSION (2) ---
             Aluminum Leg
             Carbon-fiber Leg
>            --- UTILITY (2) ------
             Scrap Shield
>            --- WEAPON (2) -------
  Subdweller Beam Cannon
  Subdweller Shrapnel Launcher
>            --- INVENTORY (5) ----
             Nuclear Core
      Spiked Treads
             Disposable Heat Sink
             Sensor Array
  Subdweller Beam Cannon

 Peak State 
------------
>       --- POWER ------------
        Nuclear Core
>       --- PROPULSION -------
        Carbon-fiber Leg
        Titanium Leg
>       --- UTILITY ----------
  Small Storage Unit
        Visual Processing Unit
>       --- WEAPON -----------
        Battle Rifle
        Assault Cannon
>       --- INVENTORY --------
        Ion Engine
        Nuclear Core
        Aluminum Leg
        Aluminum Leg
        Carbon-fiber Leg
        Sensor Array
  Small Laser
[Rating: 18]

 Favorites 
-----------
Power                      Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Nuclear Core
Propulsion                 Carbon-fiber Leg
  Treads                   Light Treads
  Leg                      Carbon-fiber Leg
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Processor                Visual Processing Unit
  Protection               Scrap Shield
Weapon                     Light Cannon
  Energy Gun               Small Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Subdweller Shrapnel Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             28   | 6   4   8   10  
  Power                    5    | 1   1   3   .   
    Engine                 3    | 1   .   2   .   
    Core                   2    | .   1   1   .   
    Reactor                .    | .   .   .   .   
  Propulsion               10   | 2   .   4   4   
    Treads                 3    | 2   .   .   1   
    Leg                    7    | .   .   4   3   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  4    | 1   2   .   1   
    Device                 .    | .   .   .   .   
    Storage                1    | 1   .   .   .   
    Processor              1    | .   1   .   .   
    Hackware               .    | .   .   .   .   
    Protection             2    | .   1   .   1   
    Artifact               .    | .   .   .   .   
  Weapon                   9    | 2   1   1   5   
    Energy Gun             1    | .   .   .   1   
    Energy Cannon          1    | .   .   .   1   
    Ballistic Gun          4    | 2   .   .   2   
    Ballistic Cannon       2    | .   1   1   .   
    Launcher               1    | .   .   .   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 7    | .   1   1   5   
  Power                    1    | .   .   1   .   
  Propulsion               2    | .   .   .   2   
  Utility                  1    | .   1   .   .   
  Weapon                   3    | .   .   .   3   
  Highest Loss Streak      2    | .   1   1   2   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     94   | .   90  99  92  
  Engine                   3    | .   8   2   .   
  Core                     10   | .   5   11  14  
  Treads                   7    | .   28  .   .   
  Leg                      20   | .   .   27  27  
  Storage                  11   | .   14  14  7   
  Processor                8    | .   2   14  7   
  Protection               3    | .   2   .   6   
  Energy Cannon            2    | .   .   .   4   
  Ballistic Gun            8    | .   16  3   6   
  Ballistic Cannon         15   | .   11  24  11  
  Launcher                 1    | .   .   .   4   
Peak Build Rating          18   | 6   10  17  18  
  Average Rating           13   | 4   7   15  16  
  On Entrance              8    | .   6   10  17  
Naked Turns                .    | .   .   .   .   
Heaviest Build             41   | 11  16  20  41  
  Greatest Support         40   | 40  40  40  32  
  Greatest Overweight (x)  1    | .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         7    | 7   8   8   6   
  Most Carried             8    | 2   5   8   8   
  Average Carried          5    | 1   3   7   5   
  Final Capacity           8    | 8   8   8   5   
  Final Carried            8    | 2   5   8   5   

 Class Distribution 
--------------------
 82% | Mutant
 13% | Subdweller-Mutant
  4% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           1156 | 173 292 453 238 
  Remotely                 .    | .   .   .   .   
Salvage Created            961  | .   355 217 389 
  Parts                    65   | .   25  10  30  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      16   | .   .   .   16  
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  36   | .   10  13  13  
  Guns                     4    | .   2   1   1   
  Cannons                  32   | .   8   12  12  
Classes Destroyed          8    | .   5   1   2   
  Recycler                 1    | .   1   .   .   
  Operator                 1    | .   1   .   .   
  Watcher                  2    | .   2   .   .   
  Swarmer                  13   | .   5   6   2   
  Grunt                    10   | .   5   5   .   
  Sentry                   1    | .   .   .   1   
  Subdweller               10   | .   .   .   10  
  Assembled                2    | .   .   2   .   
Best Kill Streak           3    | .   3   3   2   
  Combat Bots Only         3    | .   3   3   2   
Max Kills in Single Turn   1    | .   1   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        167  | .    51   48   68   
  Missed                   51   | .    18   12   21   
Damage Taken               1528 | .    410  327  791  
  Core                     253  | .    45   63   145  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              116  | .    39   35   42   
  Largest                  2    | .    2    2    2    
  Hottest                  124  | .    55   79   124  
Shots Fired                227  | .    78   70   79   
  Gun                      87   | .    41   17   29   
  Cannon                   140  | .    37   53   50   
  Launcher                 .    | .    .    .    .    
  Special                  .    | .    .    .    .    
  Kinetic                  218  | .    78   70   70   
  Thermal                  9    | .    .    .    9    
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         18   | .    12   3    18   
  Robot Miss Streak        4    | .    4    2    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           127  | .    44   31   52   
  Core Hits                55   | .    20   15   20   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         2    | .    1    .    1    
    Blast                  2    | .    1    .    1    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2326 | .    699  616  1011 
  Guns                     608  | .    297  72   239  
  Cannons                  1718 | .    402  544  772  
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  2176 | .    699  616  861  
  Thermal                  150  | .    .    .    150  
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            29   | .    12   8    9    
  Projectiles              29   | .    12   8    9    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 18   | .    6    6    6    
  Impact                   .    | .    .    .    .    
  Kinetic                  17   | .    6    6    5    
  Secondary                1    | .    .    .    1    
Self-Inflicted Damage      .    | .    .    .    .    
  Shots                    .    | .    .    .    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        297  | .    33   135  297  
  Average Temperature      45   | .    10   45   91   
  Received Heat Transfer   570  | .    69   51   450  
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             1    | .    .    .    1    
  Heat Transferred         210  | .    .    .    210  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             303  | .   303 297 .   
  Initial                  85   | .   .   85  .   
  Average                  103  | .   94  115 .   
Maximum Alert Level        1    | .   1   1   .   
  Low Security (%)         81   | 100 85  76  .   
  Level 1                  18   | .   14  23  .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          1    | .   .   1   .   
  Investigation            1    | .   .   1   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           2    | .   2   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              55   | .   24  14  17  
  Peak Tracking Total      6    | .   6   3   5   
  Tactical Retreats        6    | .   5   .   1   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          2    | .   .   2   .   
  Max in Single Turn       1    | .   .   1   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          7    | .   5   2   .   
  Terminals                5    | .   5   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                10   | .   8   2   .   
  Successful               7    | .   5   2   .   
  Failed                   3    | .   3   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                8    | .   8   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             7    | .   5   2   .   
  Open Door                2    | .   .   2   .   
  Recycling Unit Index     1    | .   1   .   .   
  Locate Traps             1    | .   1   .   .   
  Patrol Status            2    | .   2   .   .   
  Zone Layout              1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         4    | .   4   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               3467 | 57   903  1109 1398 
Spaces Moved               1928 | 31   467  601  829  
  Core                     2    | 2    .    .    .    
  Treads                   510  | 29   467  14   .    
  Legs                     1416 | .    .    587  829  
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  120  120  
  Average Speed            144  | 152  160  124  150  
  Slowest Speed            190  | 160  160  160  190  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       60   | 3    89   90   59   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     2    | .    .    1    1    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             2    | .    .    1    1    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          6    | .    .    5    1    
  Melee                    .    | .    .    .    .    
  Projectile               6    | .    .    5    1    
  AOE                      .    | .    .    .    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      2380 | 38  544 891 907 
  Wait                     280  | .   31  238 11  
  Move                     1925 | 30  466 600 829 
  Hop                      .    | .   .   .   .   
  Pick Up                  11   | 2   2   3   4   
  Fast Attach              15   | 6   3   2   4   
  Attach                   7    | .   .   1   6   
  Detach                   6    | .   1   2   3   
  Swap                     6    | .   1   5   .   
  Drop                     12   | .   1   5   6   
  Fire                     116  | .   39  35  42  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            2    | .   .   .   2   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / *Min)
-10/Mines (discovered 2 exits: [*Mat] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   24 | -11/Scrapyard | Discovered new exit (range 15)
   58 | -11/Scrapyard | Entered Materials
  195 | -10/Materials | Discovered new exit (range 10)
  305 | -10/Materials | Build established: Mutant
  394 | -10/Materials | Discovered new exit (range 16)
  645 | -10/Materials | Discovered new exit (range 16)
  948 | -10/Materials | Discovered new exit (range 9)
  961 | -10/Materials | Entered Mines
  966 | -10/Mines     | Met a Derelict bent on vengeance
  966 | -10/Mines     | Joined a pair of Derelicts in attacking an 0b10 outpost
 1020 | -10/Mines     | Learned location of Mines (-9)
 1075 | -10/Mines     | Found a hidden stash of uninstalled traps
 1218 | -10/Mines     | Met a Derelict shopkeep closing up shop
 1263 | -10/Mines     | Discovered new exit (range 8)
 1459 | -10/Mines     | Excavation squad dispatched
 1459 | -10/Mines     | A large section of the Mines collapsed
 1949 | -10/Mines     | Found the Drone Emporium
 2064 | -10/Mines     | Discovered new exit (range 6)
 2070 | -10/Mines     | Entered Subcaves
 2284 | -10/Subcaves  | Discovered new exit (range 18)
 2293 | -10/Subcaves  | Core integrity fell below 50%
 2313 | -10/Subcaves  | Learned location of Zion (-6)
 2313 | -10/Subcaves  | Met a Zionite searching for "candidates"
 2355 | -10/Subcaves  | Shifting Twisted Machinery released Battle Rifle
 2358 | -10/Subcaves  | Learned Materials garrison access intel
 2538 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2702 | -10/Subcaves  | Core integrity fell below 20%
 2786 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 2988 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Machine Gun
 3165 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 3301 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 3303 | -10/Subcaves  | Build established: Subdweller-Mutant
 3468 | -10/Subcaves  | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
02979_ YT-QLZ(O) collects matter.
Sub. Machine Gun falls loose from the Twisted Machinery.
02989_ Scrap Shield Fragment affixed to Scrap Shield (+46).
02992_ Scrap Shield Fragment affixed to Scrap Shield (+11).
02995_ Acquired Sub. Shrapnel Launcher.
02997_ Dropped Assault Cannon.
02999_ Acquired Sub. Beam Cannon.
A swath of the cavern ceiling suddenly collapses. <x2>
03312_ Searching scrap...
03312_ Found Battle Rifle.
03312_ Found Spk. Treads.
03312_ Found 33 Matter.
03313_ Acquired 33 matter.
03316_ Dropped Aluminum Leg.
03316_ Acquired Spk. Treads.
03318_ Dropped Spk. Treads.
03319_ Acquired Spk. Treads.
03460_ Destroyed Flight Unit.
03460_ S-10 Pest destroyed. <x2>
03464_ Lgt. Ion Engine fries itself beyond repair.

 Map 
-----
+----------------------------------------------------+
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| ???????????????????????# @*#?######  ????????????? |
| ???????????????????????##  ###"#      ???????????? |
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| ?????????????????????##  # # "#?????##"#?????????? |
| ????????????????????## #[ #  ##?????#"##?????????? |
| ???????????????????## # #=##  #???###""#?????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SubdwellerBombFilter
  Manual?         0
Play Time         00:27:10
  Cumulative      47.9 hours
  Start           2024.09.27 @ 21:22:19
  End             2024.09.27 @ 21:49:06
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          34
  Rogue           27
  Adventurer      7
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             24
Gallery%          40
Achievement%      33
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              24/Terminus
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0d8770d0-1248-441b-99b2-b8ee20122844