Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 22:54:53 Player: MrProgressor Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (697) 697 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 1760 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Rolling (175) Ox5 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Particle Cannon Minigun > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads Wheel Wheel Wheel Heat Sink Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Trap Scanner Subdweller Optics Sensor Array Terrain Scan Processor Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Particle Cannon Heavy Particle Cannon Assault Rifle Mini Grenade Launcher Mining Laser Plasma Cutter Flail Piercing Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Particle Cannon Minigun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Wheel Wheel Heat Sink Heat Sink Huge Storage Unit High-capacity Matter Pod Trap Scanner Subdweller Optics Sensor Array Terrain Scan Processor Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Particle Cannon Heavy Particle Cannon Assault Rifle Mini Grenade Launcher Mining Laser Plasma Cutter Flail Piercing Trap [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Subdweller Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 45 | 7 8 17 8 5 Power 6 | 1 1 2 1 1 Engine 6 | 1 1 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 4 7 3 1 Treads 4 | . 2 . 2 . Leg . | . . . . . Wheel 13 | 2 2 7 1 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 5 . 2 Device 4 | 1 . 2 . 1 Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 12 | 2 2 3 4 1 Energy Gun 1 | . . . 1 . Energy Cannon 3 | . . 1 2 . Ballistic Gun 6 | 2 1 2 . 1 Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 5 7 1 2 Power 4 | . 1 2 . 1 Propulsion 5 | . 2 2 . 1 Utility 1 | . 1 . . . Weapon 5 | . 1 3 1 . Highest Loss Streak 3 | . 3 3 1 2 To Critical Strikes 1 | . . 1 . . Average Backups 22 | 3 17 24 24 23 Power 1 | . 2 2 2 1 Propulsion 6 | 1 5 7 8 5 Utility 8 | . 4 8 9 10 Weapon 5 | . 5 6 4 4 Tool/Special . | . . . . . Unused Backups 21 | . 1 2 . 18 Power 1 | . . . . 1 Propulsion 6 | . . 2 . 4 Utility 9 | . 1 . . 8 Weapon 4 | . . . . 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 94 90 100 100 Engine 13 | . 13 11 14 14 Wheel 26 | . 26 24 26 28 Device 8 | . 9 8 . 11 Storage 14 | . 14 14 14 14 Processor 2 | . . . 14 . Protection 1 | . . 2 . 2 Energy Gun 2 | . . . . 7 Energy Cannon 8 | . . 3 17 14 Ballistic Gun 14 | . 26 16 9 6 Ballistic Cannon 3 | . 1 8 . . Peak Build Rating 16 | 9 12 14 13 16 Average Rating 12 | 5 9 11 12 14 On Entrance 8 | . 9 10 12 13 Avg Prop Armor Cover (%) 5 | . . 5 . . Naked Turns . | . . . . . Heaviest Build 101 | 13 89 93 93 101 Greatest Support 32 | 32 32 32 32 32 Greatest Overweight (x) 8 | . 4 8 4 3 Average Overweight (x) 2 | . 2 3 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 Most Carried 25 | 8 25 25 25 25 Average Carried 22 | 3 17 24 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 8 24 25 25 25 Class Distribution -------------------- 67% | Mutant 25% | Commander-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1526 | 200 625 524 107 70 Remotely . | . . . . . Salvage Created 970 | 16 508 208 146 92 Parts 46 | 6 27 7 4 2 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | 1 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . . 16 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 28 | . 13 11 2 2 Guns 18 | . 11 6 . 1 Cannons 10 | . 2 5 2 1 Classes Destroyed 10 | 1 6 1 1 1 Builder 1 | . 1 . . . Tunneler 3 | 1 . 2 . . Hauler 1 | . 1 . . . Operator 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 6 | . 6 . . . Grunt 12 | . 7 2 2 1 Protector 1 | . . . . 1 Assembled 9 | . . 9 . . Best Kill Streak 7 | 1 7 3 2 2 Combat Bots Only 3 | . 3 3 2 2 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 185 | . 90 55 36 4 Missed 55 | . 28 15 11 1 Hits 130 | . 62 40 25 3 Melee 4 | . . 4 . . Projectile 126 | . 62 36 25 3 Critical Strikes 2 | . . 2 . . Part Disruptions 2 | . . 2 . . Damage Taken 1799 | . 631 605 212 351 Core 292 | . 116 85 18 73 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 128 | 2 61 49 12 4 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 53 91 136 128 Shots Fired 243 | 4 122 87 22 8 Gun 177 | 4 113 55 1 4 Cannon 64 | . 9 32 19 4 Launcher . | . . . . . Special 2 | . . . 2 . Kinetic 201 | 4 122 74 1 . Thermal 42 | . . 13 21 8 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 2 10 9 4 3 Robot Miss Streak 4 | 1 4 4 3 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 140 | 2 75 46 12 5 Core Hits 62 | 2 30 21 7 2 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 2 . . . Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2079 | 24 1026 703 242 84 Guns 1443 | 24 945 422 18 34 Cannons 636 | . 81 281 224 50 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1711 | 24 1026 643 18 . Thermal 368 | . . 60 224 84 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 282 | . 5 164 90 282 Average Temperature 61 | . 2 33 42 147 Received Heat Transfer 659 | . 228 242 162 27 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 651 | . . 111 407 133 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 138 | 5 91 45 . 138 Initial 27 | . . 27 . 26 Average 15 | . 38 3 . 12 Influence Increases 917 | 5 418 75 120 299 Destroy 0b10 Robot/C 420 | . 260 40 80 40 Destroy 0b10 Robot/NC 50 | 5 30 10 . 5 Destroy Leader 78 | . 58 10 10 . Allied During Kill 9 | . . . . 9 Successful Hack 64 | . 24 . . 40 Select Force Hacks 120 | . 30 . . 90 Destroy Structure 116 | . 1 . . 115 Lose Combat Pursuer 60 | . 15 15 30 . Influence Decreases 799 | 5 347 146 64 237 Entered New Map 74 | . . 44 . 30 Time Decay 586 | 5 238 92 64 187 Lost Part 80 | . 50 10 . 20 Purge Threat 59 | . 59 . . . Squads Dispatched 4 | . 4 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 25 12 5 3 Peak Tracking Total 5 | . 5 2 2 3 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 1 Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 16 | . 4 . 1 11 Terminals 9 | . 3 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 1 . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 58 | . 17 . 3 38 Successful 38 | . 11 . 3 24 Failed 19 | . 5 . . 14 Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 37 | . 13 . . 24 Terminals 39 | . 15 . . 24 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 16 | . 2 . . 14 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 7 . 3 7 Record 4 | . 1 . 3 . Part Schematic 2 | . . . . 2 Robot Analysis 2 | . 1 . . 1 Prototype ID Bank 2 | . 1 . . 1 Branch Access Points 2 | . 1 . . 1 Alert Level 2 | . 1 . . 1 Unreport Threat 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 8 | . 1 . . 7 Report Inventory 6 | . 1 . . 5 Retrieve Components 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 3 . . 7 Terminals 5 | . 2 . . 3 Botnet 5 | . 2 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 1 . . 4 Recyclers 1 | . . . . 1 Tunnel 4 | . 1 . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 11 | . 4 . . 7 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . . . . 4 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 9 | . . . . 9 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 9 | . . . . 9 Largest Group 9 | . . . . 9 Highest-Rated Group 155 | . . . . 155 Highest-Rated Ally 34 | . . . . 34 Total Orders 2 | . . . . 2 TUNNEL 2 | . . . . 2 Ally Attacks 7 | . . . . 7 Total Damage 117 | . . . . 117 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1902 | 19 473 592 . 818 Optics 24 | . . . . 24 Sensors 408 | . . 408 . . Terrain 1470 | 19 473 184 . 794 Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3249 | 78 689 994 457 1031 Spaces Moved 1873 | 53 353 564 259 644 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1872 | 52 353 564 259 644 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 130 130 130 Average Speed 135 | 99 131 143 136 133 Slowest Speed 200 | 100 140 200 140 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 6 | . . . . 6 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 49 | 4 66 69 17 92 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 5 | . 1 1 . 3 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 2335 | 71 456 664 333 811 Wait 121 | 2 7 18 48 46 Move 1868 | 52 352 563 258 643 Hop . | . . . . . Pick Up 47 | 8 22 8 3 6 Fast Attach 13 | 7 1 3 1 1 Attach 12 | . 4 6 1 1 Detach 1 | . . 1 . . Swap 26 | . 5 8 7 6 Drop 22 | . 4 8 3 7 Fire 128 | 2 61 49 12 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 97 | . . . . 97 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 91 | -10/Materials | Discovered new exit (range 20) 317 | -10/Materials | Build established: Mutant 484 | -10/Materials | Central database locked down 583 | -10/Materials | Lost 3 parts (2n1u) 679 | -10/Materials | Derelicts attacked the area 723 | -10/Materials | Discovered new exit (range 9) 768 | -10/Materials | Entered Mines 774 | -10/Mines | Discovered new exit (range 13) 924 | -10/Mines | Core integrity fell below 50% 1195 | -10/Mines | Assembled infested the area 1200 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1330 | -10/Mines | Learned location of Zion (-6) 1390 | -10/Mines | Lost 3 parts (1n2w) 1531 | -10/Mines | Core integrity fell below 20% 1754 | -10/Mines | Discovered new exit (range 5) 1761 | -10/Mines | Identified exit to Subcaves 1762 | -10/Mines | Entered Subcaves 1763 | -10/Subcaves | Approached by a straggling Scientist 1964 | -10/Subcaves | Visited Clippyterm 1968 | -10/Subcaves | Identified exit to Materials 1968 | -10/Subcaves | Identified exit to Recycling 2148 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2150 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2219 | -10/Subcaves | Entered Recycling 2724 | -8/Recycling | Build established: Commander-Mutant 2819 | -8/Recycling | Discovered new exit (range 16) 3250 | -8/Recycling | Crushed by falling debris 3250 | -8/Recycling | Smashed by cave-in Last Messages --------------- Awaiting botnet instructions. 03130_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Adv. Visual Processing Unit (41%) >>Force(Tunnel) DISCOVERED[-6/Factory] 03176_ Dropped Com. Wheel. 03199_ U-05 Engineer builds a Wall. 03199_ Excavator 3a is excavating. 03203_ U-05 Engineer builds a Wall. 03203_ R-06 Scavenger collects Com. Wheel. 03204_ Excavator 3a is excavating. 03250_ The unstable cave ceiling collapses. 03250_ Crushed by falling debris. 03250_ Lgt. Ion Engine destroyed. 03250_ System corrupted by crushing effect (+4). 03250_ Wheel destroyed. 03250_ System corrupted by crushing effect (+1). 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Armored Exoskeleton | -8/Recycling | Hacked Missile Launcher | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonLauncherPendant Manual? 0 Play Time 00:52:29 Cumulative 249.4 hours Start 2025.12.24 @ 22:01:27 End 2025.12.24 @ 22:54:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c3edec7-dbe7-4c66-aade-1aad0b01b57e