Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 21:44:01 Player: SunShine214 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (151) 755 Value Destroyed (6038) 6038 Prototype IDs (23) 460 Alien Tech Used (3) 600 Bonus (1238) 1238 TOTAL SCORE: 16091 Bonus ------- High Alert Combat Kills 333 Follower Combat Kills 72 Scanned by Researcher 1000 Friendly Fire -167 Cogmind --------- Core Integrity 0/1450 Matter 47/300 Energy 90/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Machine Analyzer Advanced Signal Interpreter Improved Hacking Suite System Shield Advanced System Shield Spacefold Activator > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Large Storage Unit Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads > --- UTILITY ---------- 2N-1CE's Frost Array Machine Analyzer Advanced Signal Interpreter Improved Hacking Suite System Shield Advanced System Shield Spacefold Activator Microwarp Drive > --- WEAPON ----------- Hellfire Missile Launcher > --- INVENTORY -------- Large Storage Unit [Rating: 122] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Airjet Flight Unit Cooled Field Propulsion Drive Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Artifact Spacefold Activator Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Res Qua Sec Slots Evolved 16 | . . 2 2 2 . . 4 . . 2 2 . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . 2 . . . . Utility 8 | . . 2 . 1 . . 2 . . 1 . . 2 . . Weapon 3 | . . . 1 1 . . . . . 1 . . . . . Parts Attached 141 | 8 6 16 22 19 16 1 14 4 1 9 6 11 1 1 6 Power 19 | 1 1 3 3 2 1 . 3 . . 2 . 2 . . 1 Engine 7 | 1 1 2 1 1 . . 1 . . . . . . . . Core 8 | . . 1 2 1 1 . 2 . . 1 . . . . . Reactor 4 | . . . . . . . . . . 1 . 2 . . 1 Propulsion 39 | 2 1 6 7 4 7 . 1 . . 1 2 5 . . 3 Treads 26 | 2 1 6 6 4 3 . . . . . 1 . . . 3 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 5 | . . . . . 4 . . . . . 1 . . . . Flight 8 | . . . 1 . . . 1 . . 1 . 5 . . . Utility 40 | 2 2 5 3 7 2 1 4 1 1 3 3 3 . 1 2 Device 19 | 1 . 4 1 1 1 1 2 1 1 2 1 3 . . . Storage 4 | 1 2 . . 1 . . . . . . . . . . . Processor 3 | . . 1 . . . . . . . . 2 . . . . Hackware 7 | . . . 1 1 1 . 2 . . 1 . . . 1 . Protection 5 | . . . 1 4 . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . 2 Weapon 43 | 3 2 2 9 6 6 . 6 3 . 3 1 1 1 . . Energy Gun 13 | 2 . 2 4 2 3 . . . . . . . . . . Energy Cannon 5 | . . . . 1 . . 2 . . . . 1 1 . . Ballistic Gun 6 | 1 . . 1 . 1 . 1 2 . . . . . . . Ballistic Cannon 5 | . . . . . 1 . 1 1 . 2 . . . . . Launcher 7 | . . . 2 1 1 . 1 . . 1 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . 1 . 2 2 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 2 . 5 1 2 . . 1 1 4 . 1 3 Parts Lost 90 | . 5 1 10 11 8 . 17 . 1 22 1 6 2 1 5 Power 13 | . 1 1 2 1 1 . 3 . . 2 . . 1 . 1 Propulsion 21 | . 1 . 2 3 1 . 4 . 1 3 1 3 1 1 . Utility 21 | . . . 2 3 4 . 2 . . 6 . 2 . . 2 Weapon 35 | . 3 . 4 4 2 . 8 . . 11 . 1 . . 2 Highest Loss Streak 19 | . 4 1 4 4 4 . 7 . 1 19 1 3 2 3 3 To Critical Strikes 2 | . . . . . . . . . . 2 . . . . . Average Backups 11 | . 4 11 14 14 12 12 13 15 14 12 4 4 4 3 3 Power . | . . . . 1 . . . 1 1 . . . . . . Propulsion 1 | . 3 4 2 1 2 3 1 1 1 . . 1 1 1 1 Utility 3 | . . 2 5 5 3 3 3 3 4 5 2 1 . 1 1 Weapon 5 | . . 3 5 5 6 6 8 9 8 5 1 1 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 12 | . . . 1 4 . . . 2 1 1 3 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . Utility 7 | . . . . 3 . . . 1 . 1 2 . . . . Weapon 4 | . . . . 1 . . . 1 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 91 93 93 94 92 89 64 63 68 60 28 46 33 25 38 Engine 2 | . 12 8 4 2 . . 1 . . . . . . . . Core 3 | . . 2 3 4 7 7 2 5 6 6 . . . . . Treads 13 | . 28 22 25 21 11 23 4 1 1 3 . . . . 2 Flight 1 | . . . . . . . . 3 3 . 2 17 7 . . Device 8 | . 14 21 6 5 4 5 9 11 11 11 3 3 4 4 2 Storage 6 | . 14 11 9 7 7 7 5 5 5 4 . . . . . Processor 2 | . . 8 7 . . . . . . . 7 9 8 8 8 Hackware 11 | . . . 8 12 11 15 16 17 17 13 9 9 8 11 13 Protection 3 | . . . 2 11 9 . . . . . . . . . . Energy Gun 8 | . 16 8 16 9 16 23 6 . . . . . . . . Energy Cannon 1 | . . . . 2 . . 3 4 2 7 . . . . 1 Ballistic Gun 1 | . . . . 1 2 . 2 4 10 5 . . . . . Ballistic Cannon 1 | . . . . . 2 7 2 . . 2 . . . . . Slashing Weapon 4 | . 4 11 6 11 5 . . . . . 3 4 . . . Peak Build Rating 122 | 9 9 19 31 47 54 53 78 85 85 104 50 74 67 43 122 Average Rating 47 | 5 8 14 26 40 43 48 63 75 81 81 30 61 56 34 87 On Entrance 38 | . 9 8 19 27 35 35 53 74 85 84 17 27 58 43 35 Avg Prop Armor Cover (%) 21 | . . . . . 9 . 6 . . . . 31 4 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 78 | 13 28 32 35 48 50 44 59 50 50 78 3 31 16 13 39 Greatest Support 84 | 40 40 40 60 84 60 60 60 38 38 37 75 32 25 15 70 Greatest Overweight (x) 12 | . . . . 1 6 . 12 2 1 2 . . 1 4 6 Average Overweight (x) . | . . . . . . . 2 . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 13 | 7 9 15 15 15 15 15 15 15 15 13 5 5 5 5 5 Most Carried 15 | 1 7 15 15 15 15 13 15 15 15 15 5 5 5 5 5 Average Carried 11 | . 4 11 14 14 12 12 13 14 14 12 4 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 1 6 15 15 14 12 13 15 15 15 5 5 5 5 5 3 Scrap Engine Consumption 44 | . . . . . . 11 23 5 4 1 . . . . . Constructs Created 5 | . . . . . . . 4 1 . . . . . . . Constructs Modified 11 | . . . . . . . 7 3 1 . . . . . . Class Distribution -------------------- 24% | Hacker-Mutant 23% | Scavenger-Mutant 15% | Hacker-Gunner 12% | Scavenger-Gunner 8% | Mutant 5% | Scavenger-Tank 5% | Hacker-Scout 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Gunner | -7/Recycling Hacker-Gunner | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Res Qua Sec Matter Collected 2733 | 280 25 175 470 363 274 71 350 97 146 164 83 36 169 . 30 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6133 | 136 224 732 1619 937 329 294 944 221 178 309 . 36 . . 174 Parts 304 | 12 12 53 73 43 11 15 35 20 8 17 . 1 . . 4 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . Recyclers Shooed 5 | 1 . . 1 . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 3 7 . . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 117 | . 5 15 33 19 9 4 16 1 3 10 . . . . 2 Melee 25 | . 4 9 2 8 . . . 1 1 . . . . . . Guns 52 | . 1 6 16 10 8 2 4 . 1 4 . . . . . Cannons 15 | . . . . . 1 2 7 . 1 4 . . . . . AOE 24 | . . . 15 1 . . 4 . . 2 . . . . 2 Classes Destroyed 17 | 2 2 4 6 1 . 1 . 1 . . . . . . . Worker 4 | . . 1 . 2 . . 1 . . . . . . . . Builder 5 | . . . 3 1 . . 1 . . . . . . . . Tunneler 4 | 3 . . . . . . 1 . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . Recycler 9 | 1 . . 4 1 . . 3 . . . . . . . . Operator 5 | . . 2 2 . 1 . . . . . . . . . . Watcher 4 | . 1 . . . . . . . . . . 1 . . 2 Swarmer 19 | . . . 5 6 . . 3 . . 5 . . . . . Grunt 52 | . 5 12 17 4 4 . 5 . 2 1 . . . . 2 Brawler 7 | . . . 4 1 1 . 1 . . . . . . . . Duelist 6 | . . 1 3 1 . . . . 1 . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . Sentry 14 | . . 2 2 5 3 2 . . . . . . . . . Hunter 6 | . . . 1 . . . . 1 . 4 . . . . . Programmer 10 | . . . . 2 1 . 7 . . . . . . . . Scrapper 3 | . . . . . . 3 . . . . . . . . . Samaritan 4 | . . . . . . . . 4 . . . . . . . Best Kill Streak 9 | 4 2 3 9 4 5 2 7 1 2 6 . 1 . . 3 Combat Bots Only 9 | . 2 3 9 4 5 2 5 1 2 6 . . . . 2 Max Kills in Single Turn 4 | 1 1 1 4 2 1 1 2 1 1 3 . 1 . . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 1 . . 2 . . 2 . . . . 2 Melee 1 | . 1 1 1 1 . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Res Qua Sec Hostile Shots Fired 1418 | . 68 45 139 261 122 40 124 21 25 306 1 74 45 41 106 Missed 467 | . 17 8 38 81 47 10 34 4 11 106 . 37 30 15 29 Hits 951 | . 51 37 101 180 75 30 90 17 14 200 1 37 15 26 77 Melee 22 | . . 8 6 5 2 . . . 1 . . . . . . Projectile 929 | . 51 29 95 175 73 30 90 17 13 200 1 37 15 26 77 Critical Strikes 43 | . 2 3 7 2 4 . 3 1 . 15 . 2 2 . 2 Part Disruptions 1 | . . . . . . . . . . . . . 1 . . Damage Taken 17020 | 18 655 628 1764 2001 964 318 2391 266 290 3427 257 810 297 577 2357 Core 4497 | 9 156 92 298 253 113 51 470 114 59 924 209 286 113 471 879 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 27 | . . . 2 25 . . . . . . . . . . . Regen/Repaired (Parts) 381 | . . . . . . . 125 156 100 . . . . . . Core Remaining (%) 50 | 96 34 77 45 . . 40 . . 35 19 . 61 . . . Volleys Fired 261 | 7 16 11 68 36 21 6 52 . 9 29 . . . 2 4 Largest 5 | 2 2 1 3 4 4 4 4 . 3 5 . . . 1 1 Hottest 287 | 90 150 56 167 202 240 240 257 . 146 287 . . . 120 120 Shots Fired 544 | 14 30 11 136 63 60 25 95 . 27 77 . . . 2 4 Gun 361 | 14 27 11 116 52 55 18 40 . 19 9 . . . . . Cannon 139 | . . . . 8 5 7 48 . 8 59 . . . 2 2 Launcher 41 | . . . 20 3 . . 7 . . 9 . . . . 2 Special 3 | . 3 . . . . . . . . . . . . . . Kinetic 127 | . . . . 8 20 7 27 . 19 46 . . . . . Thermal 329 | 7 19 11 100 52 39 12 61 . 8 16 . . . 2 2 Explosive 41 | . . . 20 3 . . 7 . . 9 . . . . 2 Electromagnetic 47 | 7 11 . 16 . 1 6 . . . 6 . . . . . Robot Hit Streak 20 | 2 5 4 14 17 9 20 11 . 3 7 . . . 3 4 Robot Miss Streak 10 | 1 3 2 4 3 7 5 10 . 3 5 . . . . . Penetration Max 1 | . . . . 1 . . . . 1 1 . . . . . Secondary Targets 8 | . . . 3 1 4 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . Shots Hit Robots 452 | 7 21 33 103 85 53 19 61 11 15 39 . 3 . 1 1 Core Hits 345 | 5 10 20 81 46 57 26 52 4 6 23 . 2 . 1 12 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . Critical Strikes 25 | 1 . . 9 6 . . 2 2 1 3 . 1 . . . Burn 9 | 1 . . 7 1 . . . . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . . . Blast 5 | . . . . . . . 2 . . 3 . . . . . Sever 8 | . . . 2 5 . . . . . . . 1 . . . Impale 2 | . . . . . . . . 2 . . . . . . . Melee Attacks 127 | . 7 28 13 42 3 . 1 14 1 2 2 14 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 110 | . 7 28 13 42 3 . 1 . . . 2 14 . . . Piercing 17 | . . . . . . . . 14 1 2 . . . . . Sneak Attacks 17 | . . 5 2 4 . . . 6 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . 6 . . . . . . . . . . . Damage Inflicted 16421 | 117 350 867 3974 2641 1147 481 2492 600 391 1685 . 100 . 44 1532 Guns 5137 | 92 159 138 1482 995 1017 365 541 . 193 155 . . . . . Cannons 2731 | . . . . 131 94 81 1168 . 171 1042 . . . 44 . Explosions 5193 | 25 . . 2223 190 . . 783 . . 440 . . . . 1532 Melee 3240 | . 119 729 269 1325 36 . . 600 27 35 . 100 . . . Ramming 48 | . . . . . . 35 . . . 13 . . . . . Kinetic 1982 | . . . . 133 399 81 390 . 193 786 . . . . . Thermal 5580 | 77 158 138 1348 993 712 305 1459 . 171 175 . . . 44 . Explosive 4922 | . . . 2117 190 . . 643 . . 440 . . . . 1532 Electromagnetic 649 | 40 73 . 240 . . 60 . . . 236 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2578 | . 119 729 269 1325 36 . . . . . . 100 . . . Piercing 662 | . . . . . . . . 600 27 35 . . . . . Highest Corruption 8 | . 1 . . 4 4 4 5 5 5 8 . 6 3 3 3 Average Corruption 3 | . 1 . . 3 4 4 3 5 5 6 . 3 2 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 111 | . . . . 27 7 22 17 13 12 4 . 3 1 2 3 Message Errors 17 | . . . . 4 1 2 3 . 4 1 . . . 1 1 Matter Fused 29 | . . . . 7 4 4 2 7 2 1 . . . 1 1 Heat Flow Errors 15 | . . . . 4 1 4 1 2 2 . . 1 . . . Energy Discharges 9 | . . . . . . 4 3 1 . 1 . . . . . Parts Rejected 4 | . . . . 2 . 1 1 . . . . . . . . Parts Fused 2 | . . . . . . 1 1 . . . . . . . . Data Loss (minor) 13 | . . . . 4 . 3 2 2 1 . . 1 . . . Data Loss (major) 9 | . . . . 2 . 1 2 . 1 . . 1 1 . 1 Misfires 3 | . . . . 1 . 1 . . 1 . . . . . . Alerts 5 | . . . . 2 . 1 . 1 . 1 . . . . . Weapon Failures 5 | . . . . 1 1 . 2 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 761 | . . 42 63 130 . . 186 226 . 47 . . . . 67 Projectiles 133 | . . . . . . . 98 . . 35 . . . . . Explosions 198 | . . . 31 . . . 88 . . 12 . . . . 67 Melee 430 | . . 42 32 130 . . . 226 . . . . . . . Knockbacks 12 | . . . . . . . 3 . . 9 . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . 3 . . 8 . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 632 | 18 . . 137 . . . 274 . . 55 . . . . 148 Shots 15 | 1 . . 5 . . . 5 . . 2 . . . . 2 Rammed 5 | . . . . . . 3 . . . 2 . . . . . Targets Rammed 5 | . . . . . . 3 . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 462 | 162 363 20 384 462 436 315 390 170 367 408 . 78 . . 35 Average Temperature 116 | 66 117 10 79 99 178 124 126 83 130 134 . 40 . . 30 Received Heat Transfer 3229 | . 399 210 792 414 417 96 421 . 117 78 . 24 . 81 180 Effects 14 | . 1 . 3 . 5 1 4 . . . . . . . . Shutdowns 4 | . . . 1 . 2 . 1 . . . . . . . . Energy Bleed 4 | . 1 . . . 1 1 1 . . . . . . . . Interference 4 | . . . . . 2 . 2 . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 17 | 1 . 1 7 2 . 2 4 . . . . . . . . Heat Transferred 10094 | 272 409 296 3356 2238 590 160 2366 . 185 185 . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Res Qua Sec Maximum Alert Level 3 | . . . 3 2 . . 1 . . . . . . . 1 Low Security (%) 61 | 100 100 100 19 7 100 100 25 . . 100 100 100 100 100 74 Level 1 33 | . . . 22 91 . . 74 . . . . . . . 25 Level 2 1 | . . . 12 . . . . . . . . . . . . Level 3 4 | . . . 45 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 879 | 10 105 97 879 401 144 53 371 . . 152 40 64 130 99 268 Initial 381 | . . 36 27 381 99 42 . . . . 15 5 28 69 33 Average 158 | 1 24 43 518 261 104 6 229 . . 44 23 6 43 71 97 Influence Increases 4930 | 20 217 375 1227 519 341 66 814 30 145 365 75 136 165 60 375 Destroy 0b10 Robot/C 2320 | . 100 300 640 380 220 40 320 20 60 200 . . . . 40 Destroy 0b10 Robot/NC 170 | 20 5 15 60 20 5 . 30 . . . . 5 . . 10 Destroy Leader 492 | . 22 60 114 100 70 . 70 10 10 30 . 2 . . 4 Allied During Kill 8 | . . . . . 8 . . . . . . . . . . Successful Hack 69 | . . . . 7 7 22 14 . . 3 . 16 . . . Disable Machine 405 | . 15 . 60 . 30 . 165 . . . 30 15 . 15 75 Anti-Garrison Action 150 | . . . 150 . . . . . . . . . . . . Destroy Structure 656 | . . . 128 12 1 4 200 . . 102 . 8 . . 201 Partial Spotted 45 | . . . . . . . . . . . . 15 30 . . Lose Combat Pursuer 615 | . 75 . 75 . . . 15 . 75 30 45 75 135 45 45 Influence Decreases 4662 | 20 130 397 453 1139 450 176 490 354 145 335 95 95 91 126 166 Entered New Map 981 | . . 51 38 458 120 68 . 121 . . 15 5 23 56 26 Time Decay 2861 | 20 120 346 315 571 230 108 330 233 135 125 70 60 48 60 90 Lost Part 800 | . 10 . 100 110 80 . 160 . 10 210 10 30 20 10 50 Lost Ally 20 | . . . . . 20 . . . . . . . . . . Squads Dispatched 34 | . 2 2 7 2 5 . 4 . . 5 . 3 1 . 3 Investigation 4 | . 1 . 1 . 1 . . . . 1 . . . . . Extermination 10 | . . . . 2 1 . 3 . . 1 . 2 . . 1 Reinforcement 12 | . 1 2 2 . . . 1 . . 3 . 1 1 . 1 Assault 5 | . . . 3 . 2 . . . . . . . . . . Garrison 3 | . . . 1 . 1 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Res Qua Sec Distress Signals 21 | . . 4 8 . . . . . . 1 . . 3 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 249 | . 15 20 50 31 16 4 17 1 8 26 5 14 18 4 20 Peak Tracking Total 14 | . 6 5 7 6 4 3 6 1 3 12 6 11 14 3 13 Tactical Retreats 21 | . 4 . 4 . . . 1 . 2 1 1 2 2 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Res Qua Sec Traps Triggered 4 | . . . . 1 . . 1 . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Res Qua Sec Machines Disabled 28 | . 1 . 5 . 2 . 11 . . . 2 1 . 1 5 Max in Single Turn 10 | . 1 . 1 . 1 . 10 . . . 1 1 . 1 1 Garrison Access 3 | . . . 1 1 . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Res Qua Sec Machines Accessed 33 | . 2 3 3 7 3 4 3 . 1 2 . 4 . 1 . Terminals 26 | . 2 3 3 5 3 3 2 . . 1 . 3 . 1 . Fabricators 2 | . . . . 1 . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 . . . Total Hacks 68 | . 5 5 6 13 10 9 6 . 1 4 . 8 . 1 . Successful 20 | . . 1 2 2 1 5 2 . 1 4 . 2 . . . Failed 48 | . 5 4 4 11 9 4 4 . . . . 6 . 1 . Catastrophic 11 | . 2 1 2 1 3 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 29 | . 1 1 6 4 11 . 3 . . 1 . 1 . 1 . Terminals 55 | . 5 5 6 9 10 7 4 . . 2 . 6 . 1 . Fabricators 4 | . . . . 2 . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . . . 2 . . . Terminal Hacks 15 | . . 1 2 1 1 5 1 . 1 2 . 1 . . . Part Schematic 4 | . . . . . . 2 1 . . 1 . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 4 | . . 1 1 1 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . . . Seal Access 2 | . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 2 2 5 3 3 1 . . 2 . 2 . . . Full Trace Events 4 | . 1 . 1 . 1 . . . . 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 2 1 . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . 139 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Res Qua Sec Total Allies 2 | . . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . 20 . . . . . . . . . . Total Damage 278 | . . . . . 278 . . . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Res Qua Sec Active Infowar (turns) 2931 | 20 414 784 34 . . . . . 290 355 136 440 137 131 190 Sensors 426 | . . . . . . . . . . . 136 290 . . . Terrain 1057 | 20 414 623 . . . . . . . . . . . . . Structural 195 | . . 161 34 . . . . . . . . . . . . Machine Analysis 1011 | . . . . . . . . . . . 113 440 137 131 190 Cloaking 645 | . . . . . . . . . 290 355 . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Res Qua Sec Turns Passed 8784 | 111 414 784 713 1722 487 892 1107 527 450 534 145 440 137 131 190 Spaces Moved 5561 | 51 199 338 259 803 211 536 339 396 397 422 318 526 344 225 197 Core 845 | 3 . . . . . . 19 . . 142 92 288 . 224 77 Treads 2825 | 48 199 338 259 803 120 536 122 51 115 195 4 . . . 35 Legs 74 | . . . . . . . 74 . . . . . . . . Wheels 116 | . . . . . . . 94 22 . . . . . . . Hover 98 | . . . . . 91 . . . . . 7 . . . . Flight 1518 | . . . . . . . 30 323 282 85 215 238 344 1 . Fastest Speed 30 | 50 160 160 160 160 102 160 131 58 58 30 30 31 34 40 50 Average Speed 123 | 153 160 160 162 172 156 160 239 118 102 86 38 42 38 53 130 Slowest Speed 650 | 160 160 160 163 240 450 160 650 218 128 198 180 50 120 250 350 Overloaded Moves 74 | . . . . . . . . . . . . 71 3 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . 1 . . Robots Hopped 23 | . . . . . . . . . . 5 . 6 12 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Spacefolds 7 | . . . . . . . . . . . . . . . 7 Microwarps 5 | . . . . . . . . . . . . . . . 5 Exploration Rate (%) 32 | 4 42 38 28 29 29 87 13 56 57 13 8 56 14 36 15 Regions Visited 15 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . . . . . . Scrap Searched 5 | . . . . . . . . 1 4 . . . . . . Spaces Dug 5 | . . . . . . . 1 . . . . 4 . . . Terrain Destroyed 444 | 3 . . 150 27 . 4 106 . 3 56 . 4 . . 91 Melee 5 | . . . . . . . 1 . . . . 4 . . . Projectile 43 | . . . . 4 . 4 11 . 3 21 . . . . . AOE 396 | 3 . . 150 23 . . 94 . . 35 . . . . 91 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Res Qua Sec Total 6799 | 66 244 512 406 1017 316 553 547 433 418 521 336 709 337 232 152 Wait 648 | . 9 105 21 95 57 6 125 8 1 54 . 159 . 2 6 Move 5431 | 50 198 337 258 802 210 535 338 395 396 413 317 514 320 224 124 Hop 19 | . . . . . . . . . . 3 . 5 11 . . Pick Up 59 | 1 6 8 7 10 5 1 8 2 2 2 3 . 2 . 2 Fast Attach 77 | 7 2 4 6 8 5 2 8 4 3 4 6 11 1 2 4 Attach 49 | . 2 3 9 7 5 . 7 . 1 8 1 . . 1 5 Detach 16 | . . 1 3 . . . 3 2 1 . 1 1 . 1 3 Swap 48 | 1 2 10 13 11 7 . 1 1 . 2 . . . . . Drop 63 | . 2 5 8 13 4 . 4 7 4 2 6 3 3 . 2 Fire 261 | 7 16 11 68 36 21 6 52 . 9 29 . . . 2 4 Melee 119 | . 7 28 13 35 2 . 1 14 1 2 2 14 . . . Ram 2 | . . . . . . . . . . 2 . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . . 3 . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 2 . . 2 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 5 exits: [*Fac x2] / *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 362 | -10/Materials | Core integrity fell below 50% 391 | -10/Materials | Lost 4 parts (1p3w) 475 | -10/Materials | Discovered new exit (range 16) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Utility x2 896 | -9/Materials | Discovered new exit (range 8) 944 | -9/Materials | Build established: Scavenger-Mutant 974 | -9/Materials | Identified exit to Mines 1286 | -9/Materials | Discovered new exit (range 12) 1310 | -9/Materials | Entered another Materials area 1310 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1439 | -8/Materials | Garrison activated, responded to threat 1552 | -8/Materials | Discovered new exit (range 11) 1641 | -8/Materials | Destroyed 9 combat bots 1710 | -8/Materials | First assault squad dispatched 1803 | -8/Materials | Core integrity fell below 50% 1813 | -8/Materials | Lost 4 parts (1p1u2w) 1814 | -8/Materials | Destroyed 7 combat bots 2023 | -8/Materials | Entered Factory 2023 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2356 | -7/Factory | Discovered new exit (range 12) 2456 | -7/Factory | Build established: Hacker-Tank 2589 | -7/Factory | Discovered new exit (range 8) 2776 | -7/Factory | Identified exit to Storage 2776 | -7/Factory | Identified exit to Lower Caves 3000 | -7/Factory | Build established: Hacker-Mutant 3037 | -7/Factory | Lost 4 parts (2n1u1w) 3370 | -7/Factory | Build established: Scavenger-Mutant 3483 | -7/Factory | Discovered new exit (range 14) 3745 | -7/Factory | Entered Storage 3986 | -7/Storage | Lost 4 parts (1n2u1w) 4033 | -7/Storage | Core integrity fell below 50% 4130 | -7/Storage | Identified exit to Recycling 4173 | -7/Storage | Met a pair of Derelict thieves 4216 | -7/Storage | Garrison activated, responded to threat 4216 | -7/Storage | Used back door to open Recycling access 4232 | -7/Storage | Entered Recycling 4416 | -7/Recycling | Scanned before Scraplab entrance 4429 | -7/Recycling | Angered Scraplab inhabitants 4475 | -7/Recycling | Found Prototype Device 4475 | -7/Recycling | Identified Scrap Engine 4496 | -7/Recycling | Build established: Scavenger-Gunner 4985 | -7/Recycling | Discovered new exit (range 13) 5124 | -7/Recycling | Entered Factory 5124 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5413 | -5/Factory | Build established: Hacker-Gunner 5421 | -5/Factory | Lost 3 parts (1p1n1w) 5634 | -5/Factory | Lost 7 parts (3n1u3w) 5688 | -5/Factory | Lost 3 parts (1p1u1w) 6115 | -5/Factory | Lost 4 parts (1p3w) 6176 | -5/Factory | Cargo convoy interrupted 6198 | -5/Factory | Discovered new exit (range 6) 6231 | -5/Factory | Entered Upper Caves 6377 | -5/Upper Caves | Build established: Hacker-Mutant 6495 | -5/Upper Caves | Core integrity fell below 50% 6739 | -5/Upper Caves | Discovered new exit (range 16) 6758 | -5/Upper Caves | Entered another Upper Caves area 7081 | -5/Upper Caves | Encountered a Warlord checkpoint 7198 | -5/Upper Caves | Discovered new exit (range 9) 7208 | -5/Upper Caves | Entered Factory 7208 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7262 | -4/Factory | Build established: Hacker-Gunner 7471 | -4/Factory | Identified exit to Research 7684 | -4/Factory | Lost 19 parts (2p3n5u9w) 7685 | -4/Factory | Core integrity fell below 50% 7719 | -4/Factory | Core integrity fell below 20% 7742 | -4/Factory | Entered Research 7742 | -3/Research | Evolved 2 slots: Propulsion x2 7828 | -3/Research | Found Prototype Launcher 7828 | -3/Research | Identified Hellfire Missile Launcher 7880 | -3/Research | Discovered new exit (range 15) 7886 | -3/Research | Identified exit to Testing 7887 | -3/Research | Entered Testing 8089 | -3/Testing | Build established: Hacker-Scout 8257 | -3/Testing | Lost 3 parts (2n1u) 8312 | -3/Testing | Discovered new exit (range 7) 8314 | -3/Testing | Identified exit to Research 8317 | -3/Testing | Scanned by Researcher 8320 | -3/Testing | Found Prototype Device 8320 | -3/Testing | Identified 2N-1CE's Frost Array 8327 | -3/Testing | Entered Research 8327 | -2/Research | Evolved 2 slots: Utility x2 8356 | -2/Research | Lost 3 parts (1n1u1w) 8441 | -2/Research | Discovered new exit (range 9) 8463 | -2/Research | Identified exit to Quarantine 8464 | -2/Research | Entered Quarantine 8480 | -2/Quarantine | Found Alien Artifact 8480 | -2/Quarantine | Identified Terrabomb 8480 | -2/Quarantine | Used Terrabomb 8496 | -2/Quarantine | Lost 3 parts (1p2n) 8554 | -2/Quarantine | Spotted Fortress 8565 | -2/Quarantine | Build established: Hacker-Mutant 8590 | -2/Quarantine | Discovered new exit (range 6) 8590 | -2/Quarantine | Discovered new exit (range 6) 8593 | -2/Quarantine | Identified exit to Protoforge 8594 | -2/Quarantine | Identified exit to Section 7 8595 | -2/Quarantine | Entered Section 7 8603 | -2/Section 7 | Found Alien Artifact 8603 | -2/Section 7 | Identified Spacefold Activator 8648 | -2/Section 7 | Found Alien Artifact 8648 | -2/Section 7 | Identified Microwarp Drive 8669 | -2/Section 7 | Spotted B-90 Cyclops 8672 | -2/Section 7 | Core integrity fell below 50% 8676 | -2/Section 7 | Spotted S7 Guard 8779 | -2/Section 7 | Scanned by Researcher 8783 | -2/Section 7 | Core integrity fell below 20% 8785 | -2/Section 7 | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 08779_ ALERT: Modified LRC-V3 signature confirmed. [Achievement: Signature Confirmed] 08779_ Quantum Reactor destroyed. 08779_ Microwarp Drive destroyed. 08779_ Hellfire Missile Launcher destroyed. 08780_ Y-72 Warden emerges from the garrison. 08780_ K-01 Serf destroyed. 08781_ Penetrated by Slug. 08781_ Slug penetrates Terminal. 08781_ Terminal disabled. 08781_ Acquired 30 matter. 08782_ Penetrated by Slug. 08783_ K-01 Serf collects debris. 08783_ Held in stasis. 08783_ C-65 Expert is analyzing... 08784_ Penetrated by Slug. 08785_ C-65 Expert destroyed. 08785_ Slug penetrates Wall. 08785_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????? #??## | | ???????????????????????????? #### | | ??????????????????????????? ## | | ?????########????????######+#+### | | ?????? #????????# | | ?????? #????????# | | ??????? ?????????# | | ??????? [ ?????????# """ " | | ???????? ??????????# "!" " # | | ???????? ??????????# """ " | | ?????#+##+############ "" | | ?????# / """ " # | | # ??# ############ " " " # | | # # #??????????# """ " ## | | # + #??????????# #? | | # # ####??????????# #? | | # ??# #?????????????##############? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ????##Y;#####??????????????????????? | | ????# ######?????????????????? | | ????# g """G"""#?????????????????? | | ???## k """g"""###???????????????? | | ???# h gg +???????????????? | | ????# hg Y #???????????????? | | ?????# @ g #???????????????? | | ?????# # !$! #???????????????? | | ????????# =%$ #???????????????? | | ????????#Y%=$* ""#????????????? | | ??? / | T"#????????????? | | # # ""#????????????? | | ?????# ###?????????????? | | ?????# ?????????????? | | ?????# k ##########????????????? | | ?????# #?????????????????????? | | ????? #?????????????????????? | | ???? #?????????????????????? | | ???# #?????????????????????? | | ???# +?????????????????????? | | ???# #?????????????????????? | | ???##### #?????????????????????? | | ???????# ??????????????????????? | | ???????# ??????????????????????? | | ????????? ??????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????""?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 80 Energy Generation 31 Energy Capacity 353 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 300 Core Shielding 20 Weapon Cycling 15 Evasion (%) 75 Melee Accuracy 5 Recoil Reduction 9 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 24 Item Schematics ----------------- Enh. Optical Array | -7/Recycling | Hacked Adv. Cooling System | -7/Recycling | Hacked Nuclear Pulse Array | -5/Factory | Hacked Adv. Heavy Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ X-62 Marksman | -7/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Terrabomb Spacefold Activator Microwarp Drive Achievements -------------- Nope Signature Confirmed Walls Are Suggestions Challenges ------------ None Game ------ Seed DoorHypercooledRedistributor Manual? 0 Play Time 01:09:23 Cumulative 134.7 hours Start 2026.04.12 @ 22:06:12 End 2026.04.13 @ 21:44:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e0a1f83-e3e5-4e7d-ba76-8a2dc6100e23