Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 02:45:03 Player: Exceptionally Mediocre Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (163) 815 Value Destroyed (4630) 4630 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (583) 583 TOTAL SCORE: 10308 Bonus ------- High Alert Combat Kills 258 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 61/300 Energy 92/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Targeting Computer Actuator Array Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Flying Fortress v7 > --- UTILITY ---------- Improved Cooling System Huge Storage Unit High-capacity Matter Pod Advanced Targeting Computer Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Cooled Deuterium Engine F-cell Engine F-cell Engine Improved Heat Sink Medium Storage Unit Large Storage Unit Huge Storage Unit Improved Targeting Computer Melee Analysis Suite Microactuators Actuator Array Force Booster Experimental Utility Shielding Layered Light Armor Plating Hacking Suite Corruption Screen Advanced Assault Cannon Heavy Rocket Launcher Chainsword Great Axe Great Axe Great Axe Great Axe Greatsword [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power . | . . . . . . . . . Propulsion 4 | . . . . . 2 . . 2 Utility 4 | . . . . . 2 . 2 . Weapon . | . . . . . . . . . Parts Attached 126 | 7 6 1 2 12 27 32 25 14 Power 13 | 1 1 . 1 . 1 4 3 2 Engine 10 | 1 1 . 1 . 1 3 1 2 Core 3 | . . . . . . 1 2 . Reactor . | . . . . . . . . . Propulsion 39 | 2 . 1 . 1 16 8 6 5 Treads 20 | 2 . 1 . 1 14 . . 2 Leg 1 | . . . . . . . . 1 Wheel 8 | . . . . . 1 7 . . Hover . | . . . . . . . . . Flight 10 | . . . . . 1 1 6 2 Utility 32 | 2 4 . 1 4 4 4 10 3 Device 8 | 1 1 . 1 2 . . 2 1 Storage 6 | 1 3 . . . . . 1 1 Processor 2 | . . . . . 1 . 1 . Hackware 1 | . . . . . . . 1 . Protection 15 | . . . . 2 3 4 5 1 Artifact . | . . . . . . . . . Weapon 42 | 2 1 . . 7 6 16 6 4 Energy Gun 6 | . . . . 2 2 1 1 . Energy Cannon 2 | . . . . . . 2 . . Ballistic Gun 12 | 2 1 . . 3 2 4 . . Ballistic Cannon 8 | . . . . . . 1 5 2 Launcher 4 | . . . . . . 4 . . Special Weapon . | . . . . . . . . . Impact Weapon 6 | . . . . 2 1 3 . . Slashing Weapon 4 | . . . . . 1 1 . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . 5 . 3 Parts Lost 65 | . . 1 . 2 12 13 18 19 Power 5 | . . . . . . . 3 2 Propulsion 22 | . . 1 . . 7 4 5 5 Utility 19 | . . . . . 2 4 6 7 Weapon 19 | . . . . 2 3 5 4 5 Highest Loss Streak 17 | . . 1 . 1 11 4 7 17 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 95 | . 100 99 100 99 95 94 89 68 Engine 10 | . 14 14 14 14 9 8 4 5 Treads 19 | . 28 27 28 28 30 . . 1 Wheel 2 | . . . . . . 28 1 . Flight 4 | . . . . . 1 3 19 13 Device 7 | . 14 14 14 6 . . 3 3 Storage 13 | . 14 14 14 14 9 9 14 11 Processor 4 | . . . . . 9 9 12 5 Protection 7 | . . . . 7 17 17 11 7 Energy Gun 2 | . . . . 6 8 1 2 . Ballistic Gun 16 | . 28 28 28 20 7 7 . . Ballistic Cannon 2 | . . . . . . . 12 9 Naked Turns . | . . . . . . . . . Heaviest Build 112 | 14 90 88 90 95 99 105 107 112 Greatest Support 80 | 40 40 40 40 40 80 50 50 60 Greatest Overweight (x) 34 | . 2 2 2 2 9 8 7 34 Average Overweight (x) 1 | . 1 2 2 2 1 1 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 21 Most Carried 25 | 4 25 25 25 25 25 25 25 25 Average Carried 22 | 2 18 24 24 24 23 23 22 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 4 25 25 25 25 22 25 24 2 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Matter Collected 3907 | 334 628 195 . 283 362 834 1126 145 Remotely . | . . . . . . . . . Salvage Created 5623 | 129 742 143 . 416 822 1747 932 692 Parts 285 | 9 68 19 . 25 34 88 28 14 Haulers Intercepted 8 | . 2 . . . . 5 . 1 Recyclers Shooed 9 | . 3 . . . . 4 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 109 | . 14 6 . 9 16 32 21 11 Melee 3 | . . . . 1 . 1 . 1 Guns 63 | . 14 6 . 8 14 17 4 . Cannons 30 | . . . . . . 3 17 10 AOE 11 | . . . . . . 11 . . Classes Destroyed 15 | 3 6 . . 3 1 1 1 . Worker 13 | 1 4 2 . 2 . 3 . 1 Builder 11 | . 3 . . . . 5 3 . Tunneler 4 | 3 . . . 1 . . . . Hauler 8 | . 2 . . . . 5 . 1 Recycler 12 | 1 1 . . . 1 3 5 1 Operator 4 | . 1 . . . 2 1 . . Watcher 3 | . 3 . . . . . . . Swarmer 24 | . 8 6 . . . 6 4 . Grunt 59 | . 6 . . 5 10 19 10 9 Brawler 3 | . . . . 1 . 1 . 1 Duelist 2 | . . . . . 1 1 . . Sentry 13 | . . . . 2 5 3 3 . Hunter 2 | . . . . . . 2 . . Programmer 5 | . . . . . . . 4 1 Assembled 1 | . . . . 1 . . . . Best Kill Streak 11 | 2 4 3 . 2 5 11 5 5 Combat Bots Only 7 | . 3 3 . 2 4 7 5 3 Max Kills in Single Turn 3 | 1 2 2 . 1 1 3 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . . . . . 2 . . Melee 1 | . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Hostile Shots Fired 1018 | . 82 21 . 55 158 227 276 199 Missed 304 | . 30 3 . 20 39 70 92 50 Damage Taken 10661 | . 486 137 . 403 1962 2589 2442 2642 Core 1836 | . 74 54 . 32 136 290 383 867 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 416 | . . . . . 21 22 147 226 Regen/Repaired (Parts) 89 | . . . . . . 89 . . Core Remaining (%) 50 | 100 . . . 36 . 22 45 . Volleys Fired 484 | 16 83 10 . 30 65 135 107 38 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 111 | 40 40 40 . 60 90 88 111 96 Shots Fired 832 | 32 166 20 . 52 106 191 193 72 Gun 506 | 32 166 20 . 52 106 114 16 . Cannon 310 | . . . . . . 61 177 72 Launcher 16 | . . . . . . 16 . . Special . | . . . . . . . . . Kinetic 689 | 32 166 20 . 51 58 113 177 72 Thermal 127 | . . . . 1 48 62 16 . Explosive 16 | . . . . . . 16 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | 11 11 5 . 10 9 14 15 5 Robot Miss Streak 6 | 2 4 1 . 1 6 4 4 4 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 5 | . 3 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . Shots Hit Robots 578 | 21 101 12 . 38 90 135 132 49 Core Hits 305 | 7 41 8 . 20 84 79 42 24 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . . . 1 3 1 . . Critical Strikes 25 | . . . . 1 4 2 10 8 Burn 1 | . . . . . 1 . . . Destroy 1 | . . . . . 1 . . . Blast 15 | . . . . . . . 10 5 Smash 5 | . . . . 1 2 2 . . Sever 3 | . . . . . . . . 3 Melee Attacks 42 | . . . . 17 5 12 . 8 Impact 29 | . . . . 17 2 10 . . Slashing 13 | . . . . . 3 2 . 8 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13222 | 224 1348 172 . 505 1537 4514 3288 1634 Guns 5379 | 224 1348 172 . 458 1327 1630 220 . Cannons 5387 | . . . . . . 1066 2997 1324 Explosions 1676 | . . . . . . 1676 . . Melee 682 | . . . . 47 183 142 . 310 Ramming 98 | . . . . . 27 . 71 . Kinetic 8774 | 224 1348 172 . 446 647 1616 2997 1324 Thermal 1992 | . . . . 12 680 1080 220 . Explosive 1676 | . . . . . . 1676 . . Electromagnetic . | . . . . . . . . . Impact 278 | . . . . 47 89 142 . . Slashing 404 | . . . . . 94 . . 310 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . 9 1 Average Corruption 3 | . . . . . . . 4 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . . . . . . . 45 2 Message Errors 14 | . . . . . . . 13 1 Matter Fused 9 | . . . . . . . 9 . Heat Flow Errors 3 | . . . . . . . 3 . Energy Discharges 5 | . . . . . . . 4 1 Data Loss (minor) 5 | . . . . . . . 5 . Data Loss (major) 2 | . . . . . . . 2 . Misfires 4 | . . . . . . . 4 . Alerts 3 | . . . . . . . 3 . Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 382 | . . . . 47 95 141 92 7 Projectiles 159 | . . . . . . 60 92 7 Explosions 42 | . . . . . . 42 . . Melee 181 | . . . . 47 95 39 . . Knockbacks 38 | . . . . . 1 1 31 5 Impact 2 | . . . . . 1 1 . . Kinetic 33 | . . . . . . . 29 4 Secondary 3 | . . . . . . . 2 1 Self-Inflicted Damage 221 | . . . . . 13 174 34 . Shots 5 | . . . . . . 5 . . Rammed 8 | . . . . . 1 . 6 1 Targets Rammed 8 | . . . . . 1 . 6 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 406 | . . . . 15 269 262 406 225 Average Temperature 96 | . . . . 4 108 79 108 90 Received Heat Transfer 3743 | . 114 . . 203 990 864 726 846 Effects 12 | . . . . . 7 . 5 . Shutdowns 2 | . . . . . . . 2 . Energy Bleed 2 | . . . . . 2 . . . Interference 8 | . . . . . 5 . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 6 | . . . . 1 4 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . 2 1 . Heat Transferred 3254 | . . . . 25 1009 1739 481 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Peak Influence 774 | 25 198 70 . 108 316 774 452 309 Initial 344 | . 16 36 . . . 65 344 130 Average 126 | 10 37 45 . 17 152 445 227 210 Maximum Alert Level 3 | . . . . . 1 3 2 1 Low Security (%) 77 | 100 100 100 . 100 81 11 48 40 Level 1 14 | . . . . . 18 36 38 59 Level 2 5 | . . . . . . 28 12 . Level 3 2 | . . . . . . 23 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 4 . . . 2 9 9 2 Investigation 8 | . 3 . . . . 2 3 . Extermination 4 | . . . . . . . 4 . Reinforcement 9 | . 1 . . . 2 3 1 2 Assault 1 | . . . . . . 1 . . Garrison 4 | . . . . . . 3 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Distress Signals 7 | . 2 . . . . 4 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 156 | . 26 6 . 13 27 44 25 15 Peak Tracking Total 8 | . 4 3 . 3 6 8 5 4 Tactical Retreats 8 | . 1 . . 2 1 3 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 8 | . 1 . . . 3 1 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 11 | . . . . . 3 7 1 . Max in Single Turn 1 | . . . . . 1 1 1 . Garrison Access 2 | . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 21 | . 8 . 1 . 1 5 6 . Terminals 14 | . 7 . . . 1 3 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 63 | . 17 . 1 . 1 18 26 . Successful 34 | . 9 . 1 . 1 9 14 . Failed 29 | . 8 . . . . 9 12 . Catastrophic 4 | . 1 . . . . 2 1 . Database Lockouts . | . . . . . . . . . Manual 40 | . 15 . 1 . 1 13 10 . Terminals 42 | . 16 . . . 1 14 11 . Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . . . . . . 3 . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 11 | . . . . . . . 11 . Garrison Access 4 | . . . . . . 1 3 . Terminal Hacks 8 | . 2 . 1 . . 3 2 . Record 1 | . . . . . . 1 . . Robot Schematic 1 | . . . . . . . 1 . Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . Terminal Index 2 | . 2 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 8 | . . . . . . . 8 . Insert Component 3 | . . . . . . . 3 . Analyze 5 | . . . . . . . 5 . Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 2 | . . . . . . 1 1 . Unauthorized Hacks 13 | . 6 . . . 1 3 3 . Terminals 13 | . 6 . . . 1 3 3 . Botnet 13 | . 6 . . . 1 3 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 3 . . . 1 4 6 . Full Trace Events 7 | . 2 . . . . 2 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 44 | . . . . . . 44 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . 3 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Total Allies 4 | . . . . 4 . . . . Largest Group 4 | . . . . 4 3 . . . Highest-Rated Group 71 | . . . . 71 40 . . . Highest-Rated Ally 31 | . . . . 31 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 27 | . . . . 18 9 . . . Total Damage 289 | . . . . 151 138 . . . Kills 4 | . . . . 3 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Turns Passed 11351 | 170 2926 997 672 2120 971 1014 2149 332 Spaces Moved 3558 | 73 948 302 209 612 331 436 546 101 Core 10 | 5 . . . . . . . 5 Treads 2401 | 68 948 302 209 612 253 . . 9 Legs 1 | . . . . . . . . 1 Wheels 475 | . . . . . 1 405 69 . Hover . | . . . . . . . . . Flight 671 | . . . . . 77 31 477 86 Fastest Speed 50 | 50 160 320 320 320 150 120 120 50 Average Speed 268 | 152 277 320 320 320 218 122 325 164 Slowest Speed 1750 | 160 320 320 320 320 240 210 524 1750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 5 98 73 60 99 28 52 14 3 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 8 | . . . . . . 6 2 . Terrain Destroyed 122 | . . . . . . 100 15 7 Melee . | . . . . . . . . . Projectile 29 | . . . . . . 7 15 7 AOE 93 | . . . . . . 93 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Total 4502 | 100 1086 315 216 691 475 711 729 179 Wait 78 | . . . . 2 17 50 7 2 Move 3550 | 72 947 301 208 611 330 435 545 101 Hop . | . . . . . . . . . Pick Up 129 | 5 32 2 1 9 20 26 28 6 Fast Attach 30 | 6 1 . . 1 7 9 . 6 Attach 59 | 1 . 1 1 1 13 14 21 7 Detach 7 | . 1 . 1 . . 3 1 1 Swap 38 | . 5 . 1 10 7 9 4 2 Drop 77 | . 17 1 4 10 10 18 10 7 Fire 484 | 16 83 10 . 30 65 135 107 38 Melee 42 | . . . . 17 5 12 . 8 Ram 7 | . . . . . 1 . 6 . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 3) 1299 | -10/Materials | Discovered new exit (range 8) 1593 | -10/Materials | Discovered new exit (range 9) 2348 | -10/Materials | Discovered new exit (range 12) 2636 | -10/Materials | Discovered new exit (range 10) 3097 | -10/Materials | Entered Mines 3219 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3226 | -10/Mines | Found Prototype Device 3691 | -10/Mines | Discovered new exit (range 9) 3921 | -10/Mines | Discovered new exit (range 8) 3930 | -10/Mines | Core integrity fell below 50% 4081 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4081 | -10/Mines | Discovered new exit (range 5) 4094 | -10/Mines | Entered Exiles 4173 | -10/Exiles | Met 8R-AWN 4231 | -10/Exiles | Met EX-HEX 4314 | -10/Exiles | Met EX-BIN 4356 | -10/Exiles | Aligned with FarCom system 4359 | -10/Exiles | Given EX-Vault access code 4432 | -10/Exiles | Opened EX-Vault 4455 | -10/Exiles | Identified Exp. Sensor Array 4467 | -10/Exiles | Found Flying Fortress v7 4536 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4565 | -10/Exiles | Exiles lab attacked by MAIN.C 4740 | -10/Exiles | Discovered new exit (range 10) 4766 | -10/Exiles | Left Exiles lab with Flying Fortress v7 4766 | -10/Exiles | Entered Mines 5087 | -9/Mines | Discovered new exit (range 10) 5291 | -9/Mines | Learned location of Zion (-7) 5329 | -9/Mines | Discovered new exit (range 12) 5662 | -9/Mines | Excavation squad dispatched 5662 | -9/Mines | A large section of the Mines collapsed 5942 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6198 | -9/Mines | Received a Mining Laser from a helpful Derelict 6886 | -9/Mines | Entered Materials 6886 | -8/Materials | Accompanied by 3 allies 6886 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7011 | -8/Materials | Lost 3 allies 7306 | -8/Materials | Build established: Scavenger-Mutant 7432 | -8/Materials | Discovered new exit (range 13) 7744 | -8/Materials | Lost 11 parts (7n2u2w) 7857 | -8/Materials | Entered Storage 7922 | -8/Storage | Lost 3 parts (1u2w) 7998 | -8/Storage | Build established: Mutant 8057 | -8/Storage | Identified exit to Recycling 8241 | -8/Storage | Repaired Gauss Rifle 8378 | -8/Storage | Garrison activated, responded to threat 8492 | -8/Storage | Core integrity fell below 50% 8531 | -8/Storage | Destroyed 7 combat bots 8537 | -8/Storage | Lost 4 parts (3n1u) 8657 | -8/Storage | First assault squad dispatched 8789 | -8/Storage | Discovered new exit (range 3) 8871 | -8/Storage | Entered Factory 8871 | -7/Factory | Evolved 2 slots: Utility x2 8996 | -7/Factory | Garrison activated, responded to threat 9091 | -7/Factory | Lost 7 parts (1p4n2u) 10492 | -7/Factory | Discovered new exit (range 8) 10910 | -7/Factory | Discovered new exit (range 15) 10920 | -7/Factory | Core integrity fell below 50% 11020 | -7/Factory | Entered another Factory area 11020 | -6/Factory | Evolved 2 slots: Propulsion x2 11333 | -6/Factory | Core integrity fell below 50% 11344 | -6/Factory | Core integrity fell below 20% 11352 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11336_ Penetrated by Slug. 11337_ G-50 Soldier Unknown Leg severed. 11339_ Penetrated by Slug. 11340_ Imp. Flight Unit destroyed. 11340_ K-01 Serf collects debris. 11342_ Penetrated by Slug. 11342_ G-50 Soldier Hvy. Laser severed. 11343_ Penetrated by Slug. 11344_ K-01 Serf collects debris. 11345_ G-50 Soldier destroyed. 11346_ Penetrated by Slug. 11346_ Hcp. Matter Pod destroyed. 11347_ K-01 Serf collects debris. 11349_ Penetrated by Slug. 11349_ Great Axe destroyed. 11349_ Acquired Unknown Leg. 11349_ Identified Carbon-fiber Leg. 11349_ Penetrated by Slug. 11351_ K-01 Serf collects debris. 11351_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????? #???????????????????? | | ???????????????????#??""" ""#?#####?????????????? | | ????????# ?????????# """" T"#? #?????????????? | | ????????# ????????# """" ""#? ###???????????? | | ????????# ???????# """" #? ????????????? | | ????????# ?????# """" * # #?????????????? | | ????????# #????# """" # #?????????????? | | ????????# ###### #! % #?????????????? | | ????????# ###T #####+#####!% #?????????????? | | ????????# %% % u @!!!!%!% #?????????????? | | ????????# %=k%[% m*!*/!%! #?????????????? | | ????????# %%%% ![!/]%!% R #?????????????? | | ????????+ %% % !*/! #?????????????? | | ????????# %==! u +??????????? | | ????????# % #??????????? | | ######### % #??????????? | | % ?????????? | | * h ???????? | | ???????? | | h ???????? | | =%| % ????????? | | ###+######+#############+################????????? | | # #????? ??????????????????????? | | /!! # #????? ? ????????????????????? | | * ! # #?????? ??? ???????????????????? | | !! " ! #??????????? #?????????????????? | | ! # #???????????? #?????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # ** #???????????????????????????????? | | ######### " ]** #???????????????????????????????? | | ????????# " ** #???????????????????????????????? | | ????????# " * #???????????????????????????????? | | ????????# " #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 366 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Assault Cannon | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryNeutronDissipator Manual? 0 Play Time 01:18:16 Cumulative 141.2 hours Start 2024.04.30 @ 22:03:43 End 2024.05.01 @ 02:45:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20ff70df-129b-4990-a260-d98230feb1ab