Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 22:08:49 Player: SunShine214 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (2885) 2885 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (448) 448 TOTAL SCORE: 8923 Bonus ------- High Alert Combat Kills 36 Entered DSFs 500 Friendly Fire -88 Cogmind --------- Core Integrity 0/1300 Matter 203/300 Energy 66/100 System Corruption 36% Temperature Cool (0) Movement Walking (190) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (7) ------ Large Storage Unit Experimental Signal Interpreter Advanced Target Analyzer Graphene Brace System Shield > --- WEAPON (6) ------- Gamma Rifle > --- INVENTORY (15) --- Light Particle Reactor Micro Antimatter Reactor Improved Antigrav System Advanced Heat Sink Medium Storage Unit Improved Force Booster Advanced Thermal Shield Improved Shield Generator Improved Force Field Remote Shield Remote Shield Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Improved Heavy Siege Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Signal Interpreter Advanced Target Analyzer Advanced Weapon Cycler Graphene Brace System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Coil Gun Hypervelocity Mass Driver Maul > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Myomer Leg Improved Antigrav System Advanced Heat Sink Medium Storage Unit Improved Force Booster Advanced Thermal Shield Improved Shield Generator Improved Force Field Remote Shield Remote Shield Heavy Disruptor Cannon Battle Cannon [Rating: 146] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Gravmag System Treads Spiked Treads Leg Improved Titanium Leg Hover Unit Cooled Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware System Shield Protection Makeshift Light Armor Plating Weapon Battle Cannon Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Battle Cannon Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -7 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Res Slots Evolved 14 | . . . . 10 . 2 2 Power 1 | . . . . 1 . . . Propulsion 4 | . . . . 2 . 1 1 Utility 5 | . . . . 3 . 1 1 Weapon 4 | . . . . 4 . . . Parts Attached 97 | 7 7 11 7 2 7 10 46 Power 14 | 1 1 . . . 2 2 8 Engine 2 | 1 1 . . . . . . Core 2 | . . . . . 2 . . Reactor 10 | . . . . . . 2 8 Propulsion 27 | 2 1 2 4 1 2 5 10 Treads 5 | 2 . 1 . . . . 2 Leg 14 | . . . 4 1 2 . 7 Wheel . | . . . . . . . . Hover 5 | . . . . . . 5 . Flight 3 | . 1 1 . . . . 1 Utility 27 | 2 2 7 . . 1 2 13 Device 14 | 1 1 2 . . 1 1 8 Storage 5 | 1 1 1 . . . . 2 Processor 4 | . . 1 . . . . 3 Hackware 1 | . . . . . . 1 . Protection 3 | . . 3 . . . . . Artifact . | . . . . . . . . Weapon 29 | 2 3 2 3 1 2 1 15 Energy Gun 9 | 2 1 . . . . . 6 Energy Cannon 6 | . 1 . . . 2 . 3 Ballistic Gun 3 | . . . . . . 1 2 Ballistic Cannon 8 | . . 2 2 . . . 4 Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 6 | . . . . 1 . 1 4 Corrupted Parts 2 | . . . . . . . 2 System Corruption 14 | . . . . . . . 14 Parts Lost 60 | . 5 3 3 . 8 . 41 Power 8 | . 1 1 . . 2 . 4 Propulsion 20 | . 2 2 1 . 3 . 12 Utility 8 | . . . . . 1 . 7 Weapon 24 | . 2 . 2 . 2 . 18 Highest Loss Streak 21 | . 2 3 2 . 8 . 21 To Critical Strikes . | . . . . . . . . Average Backups 8 | . 6 4 7 6 10 14 11 Power . | . . . . . . . 1 Propulsion 1 | . . . 2 1 1 2 2 Utility 2 | . 3 1 1 1 1 . 4 Weapon 3 | . 1 1 3 4 8 10 3 Tool/Special . | . . . . . . . . Unused Backups 17 | . . 3 2 . . 4 8 Power . | . . . . . . . . Propulsion 4 | . . . 1 . . 1 2 Utility 7 | . . 2 . . . . 5 Weapon 5 | . . . 1 . . 3 1 Tool/Special 1 | . . 1 . . . . . Average Slot Usage (%) 76 | . 86 75 82 41 51 41 77 Engine 4 | . 12 11 . . . . . Reactor 1 | . . . . . . . 6 Treads 6 | . 14 5 7 5 4 . 3 Leg 7 | . . . 18 11 14 . 9 Hover 2 | . . . . . . 22 7 Flight 4 | . 3 22 . . . . . Device 8 | . 14 8 . . 3 7 12 Storage 8 | . 14 5 13 5 5 5 4 Processor 2 | . . 5 . . . . 6 Protection 3 | . . 2 13 5 4 . . Energy Gun 6 | . 21 1 . . . . 4 Energy Cannon 1 | . 4 1 . . 3 . 1 Ballistic Gun 1 | . . . . . . 3 4 Ballistic Cannon 8 | . . 12 21 3 . . 4 Impact Weapon 2 | . . . 5 5 1 . 2 Peak Build Rating 146 | 9 9 34 31 84 111 79 146 Average Rating 47 | 5 7 20 24 54 97 57 113 On Entrance 32 | . 9 7 31 25 84 27 79 Avg Prop Armor Cover (%) 8 | . 6 4 7 10 7 18 9 Naked Turns . | . . . . . . . . Heaviest Build 99 | 13 18 33 36 82 99 52 97 Greatest Support 145 | 40 40 20 40 40 58 55 145 Greatest Overweight (x) 9 | . 5 2 9 2 2 3 7 Average Overweight (x) . | . 1 . . . 1 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 12 | 7 8 10 14 15 15 15 15 Most Carried 15 | 1 10 9 15 12 13 15 15 Average Carried 9 | . 6 6 11 8 10 14 12 Final Capacity 15 | 8 10 15 15 15 15 15 15 Final Carried 13 | 1 10 9 11 7 13 11 13 Class Distribution -------------------- 67% | Mutant 10% | Scavenger-Mutant 8% | Derelict-Mutant 6% | Scavenger-Executioner 4% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -7 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Rec Fac DSF Fac Res Matter Collected 2808 | 270 67 132 407 . 362 . 1570 Remotely . | . . . . . . . . Salvage Created 2696 | 74 459 33 279 . 102 . 1749 Parts 134 | 10 24 4 8 . 7 . 81 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Res Combat Hostiles Destroyed 52 | . 9 2 5 . 4 . 32 Melee 4 | . . . 3 . . . 1 Guns 14 | . 9 1 . . . . 4 Cannons 30 | . . 1 2 . 4 . 23 Classes Destroyed 13 | 2 5 1 2 . . . 3 Builder 3 | . . . . . . . 3 Tunneler 2 | 2 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 2 | 1 1 . . . . . . Operator 1 | . 1 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 16 | . 3 1 . . 4 . 8 Grunt 17 | . 6 . . . . . 11 Sentry 5 | . . . 2 . . . 3 Hunter 2 | . . . . . . . 2 Programmer 8 | . . . . . . . 8 Subdweller 1 | . . 1 . . . . . Scrapper 3 | . . . 3 . . . . Best Kill Streak 5 | 3 3 1 2 . 4 . 5 Combat Bots Only 5 | . 3 1 2 . 4 . 5 Max Kills in Single Turn 2 | 1 1 1 1 . 1 . 2 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Res Hostile Shots Fired 830 | . 57 95 63 . 130 . 485 Missed 255 | . 15 36 24 . 38 . 142 Hits 575 | . 42 59 39 . 92 . 343 Projectile 575 | . 42 59 39 . 92 . 343 Critical Strikes 22 | . 1 . 1 . 1 . 19 Actively Blocked 16 | . . . . . . . 16 Part Disruptions 1 | . 1 . . . . . . Damage Taken 10243 | . 622 465 489 . 1658 . 7009 Core 1967 | . 71 87 63 . 444 . 1302 Absorbed by Shields 121 | . . . . . . . 121 Regen/Repaired (Parts) 55 | . . . . . 55 . . Core Remaining (%) 66 | 100 . . 11 . 55 100 . Volleys Fired 201 | 7 48 44 11 . 7 . 84 Largest 6 | 2 2 2 2 . 1 . 6 Hottest 332 | 80 165 100 73 . 98 . 332 Shots Fired 450 | 14 83 52 21 . 7 . 273 Gun 220 | 14 80 5 . . . . 121 Cannon 228 | . 1 47 21 . 7 . 152 Launcher . | . . . . . . . . Special 2 | . 2 . . . . . . Kinetic 232 | . . 41 21 . . . 170 Thermal 180 | 14 83 11 . . 7 . 65 Explosive . | . . . . . . . . Electromagnetic 38 | . . . . . . . 38 Robot Hit Streak 8 | 3 8 6 7 . 3 . 8 Robot Miss Streak 4 | 2 3 2 2 . 2 . 4 Penetration Max 2 | . . . . . . . 2 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 251 | 7 51 7 23 . 5 . 158 Core Hits 100 | 4 22 3 6 . 5 . 60 Critical Kills 6 | . . . . . . . 6 Critical Parts Destroyed 20 | . . . 2 . . . 18 Critical Strikes 36 | . 1 . 2 . . . 33 Burn 1 | . 1 . . . . . . Meltdown 1 | . . . . . . . 1 Destroy 19 | . . . . . . . 19 Blast 7 | . . . . . . . 7 Corrupt 2 | . . . . . . . 2 Smash 6 | . . . 2 . . . 4 Melee Attacks 30 | . . . 10 . 1 . 19 Impact 30 | . . . 10 . 1 . 19 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 1 . 1 . 2 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 6904 | 78 657 147 735 . 235 . 5052 Guns 2329 | 78 639 12 . . . . 1600 Cannons 3649 | . 17 132 329 . 164 . 3007 Explosions . | . . . . . . . . Melee 878 | . . . 400 . 56 . 422 Ramming 48 | . 1 3 6 . 15 . 23 Kinetic 3795 | . . 132 329 . . . 3334 Thermal 1997 | 78 656 12 . . 164 . 1087 Explosive . | . . . . . . . . Electromagnetic 186 | . . . . . . . 186 Impact 878 | . . . 400 . 56 . 422 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 36 | . . . . . . . 36 Average Corruption 22 | . . . . . . . 22 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 53 | . . . . . . . 53 Message Errors 10 | . . . . . . . 10 Matter Fused 8 | . . . . . . . 8 Heat Flow Errors 7 | . . . . . . . 7 Energy Discharges 6 | . . . . . . . 6 Data Loss (minor) 6 | . . . . . . . 6 Data Loss (major) 3 | . . . . . . . 3 Misfires 3 | . . . . . . . 3 Alerts 2 | . . . . . . . 2 Misdirections 3 | . . . . . . . 3 Weapon Failures 5 | . . . . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 477 | . . . 116 . 11 . 350 Projectiles 107 | . . . . . . . 107 Explosions . | . . . . . . . . Melee 370 | . . . 116 . 11 . 243 Knockbacks 19 | . . . 1 . . . 18 Impact 2 | . . . . . . . 2 Kinetic 14 | . . . 1 . . . 13 Secondary 3 | . . . . . . . 3 Self-Inflicted Damage 11 | . . . . . . . 11 Shots . | . . . . . . . . Rammed 4 | . 2 1 . . . . 1 Targets Rammed 9 | . 2 1 2 . 3 . 1 Kicked 5 | . . . 2 . 3 . . Crushed . | . . . . . . . . Highest Temperature 592 | 90 243 . 78 . 19 . 592 Average Temperature 109 | 40 78 . 41 . 5 . 146 Received Heat Transfer 1510 | . 255 180 259 . 291 . 525 Effects 14 | . . . . . . . 14 Shutdowns 4 | . . . . . . . 4 Interference 3 | . . . . . . . 3 Short Circuit 4 | . . . . . . . 4 Damage (minor) 1 | . . . . . . . 1 Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 6 | . . . 2 . . . 4 Impact Corruptions 14 | . . . 3 . 1 . 10 Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 7 | . 2 . . . . . 5 Heat Transferred 3750 | 175 1626 25 . . 250 . 1674 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Res Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 76 | 100 100 . 100 100 100 100 17 Level 1 23 | . . . . . . . 81 Level 2 . | . . . . . . . 1 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 412 | 10 141 . 31 150 108 . 412 Initial 150 | . . . . 150 91 . . Average 92 | . 41 . 1 142 68 . 254 Influence Increases 1740 | 15 306 50 73 150 97 . 1049 Destroy 0b10 Robot/C 960 | . 180 20 40 . 80 . 640 Destroy 0b10 Robot/NC 50 | 15 20 . . . . . 15 Destroy Leader 144 | . 44 . . . . . 100 Successful Hack 16 | . . . 16 . . . . Disable Machine 60 | . 15 . 15 . . . 30 Destroy Structure 120 | . 2 . 2 . 2 . 114 Advance Influence 150 | . . . . 150 . . . Lose Combat Pursuer 240 | . 45 30 . . 15 . 150 Influence Decreases 1569 | 15 306 50 73 20 227 . 878 Entered New Map 39 | . . . . . 39 . . Time Decay 848 | 15 256 26 63 20 . . 468 Lost Part 574 | . 50 24 10 . 80 . 410 Lost Ally 108 | . . . . . 108 . . Squads Dispatched 13 | . 1 . . . 2 . 10 Investigation 1 | . . . . . . . 1 Extermination 4 | . . . . . . . 4 Reinforcement 5 | . 1 . . . 2 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Res Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 22 9 5 . 17 . 45 Peak Tracking Total 7 | . 5 6 4 . 7 . 7 Tactical Retreats 12 | . 2 2 . . 1 . 7 Traps | -11 -10 -10 -7 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Res Traps Triggered 5 | . 1 . . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Rec Fac DSF Fac Res Machines Disabled 5 | . 1 1 1 . . . 2 Max in Single Turn 1 | . 1 1 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Res Machines Accessed 12 | . 2 1 4 1 . . 4 Terminals 10 | . 2 . 3 1 . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 5 1 12 1 . . 7 Successful 7 | . 2 1 3 1 . . . Failed 19 | . 3 . 9 . . . 7 Catastrophic 9 | . . . 3 . . . 6 Database Lockouts . | . . . . . . . . Manual 7 | . . . 3 . . . 4 Terminals 24 | . 5 . 11 1 . . 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 2 1 2 1 . . . Part Schematic 1 | . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . Open DSF 1 | . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . 3 . . . 4 Full Trace Events 4 | . . . 3 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . . 8 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Rec Fac DSF Fac Res Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Res Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 68 | . . . . . 68 . . Highest-Rated Ally 68 | . . . . . 68 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Borg Created 6 | . . . . . 6 . . Largest Collective 1 | . . . . . 1 . . Intel | -11 -10 -10 -7 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Res Active Infowar (turns) 2169 | 35 1342 792 . . . . . Sensors 787 | . . 787 . . . . . Terrain 260 | 35 225 . . . . . . Structural 1124 | . 1117 7 . . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Rec Fac DSF Fac Res Turns Passed 6123 | 147 1342 1129 1342 45 458 225 1435 Spaces Moved 3561 | 75 576 1194 551 24 77 137 927 Core 202 | 4 193 1 2 . . . 2 Treads 1128 | 71 383 238 254 . . . 182 Legs 660 | . . . 295 24 77 5 259 Wheels . | . . . . . . . . Hover 614 | . . . . . . 132 482 Flight 957 | . . 955 . . . . 2 Fastest Speed 34 | 50 160 37 130 130 90 34 34 Average Speed 130 | 154 201 81 190 176 188 126 106 Slowest Speed 500 | 160 300 260 500 270 270 200 400 Overloaded Moves 28 | . . . . . . . 28 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 89 46 64 1 44 3 20 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 5 | . . . . . . . 5 Terrain Destroyed 64 | . . . 2 . 1 . 61 Melee 5 | . . . . . . . 5 Projectile 59 | . . . 2 . 1 . 56 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Res Total 4597 | 89 670 1301 802 28 363 187 1157 Wait 568 | . 24 29 187 . 257 31 40 Move 3554 | 74 575 1193 550 23 76 136 927 Hop . | . . . . . . . . Pick Up 56 | 1 10 9 19 1 4 2 10 Fast Attach 76 | 7 3 5 5 1 6 9 40 Attach 24 | . 1 4 3 1 . 1 14 Detach 15 | . . 4 1 1 1 2 6 Swap 20 | . 5 2 6 . 1 . 6 Drop 37 | . 2 10 8 1 . 6 10 Fire 201 | 7 48 44 11 . 7 . 84 Melee 30 | . . . 10 . 1 . 19 Ram 2 | . 1 . . . . . 1 Kick 5 | . . . 2 . 3 . . Crush 2 | . 1 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . . . 7 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Discovered new exit (range 9) 1078 | -10/Materials | Discovered new exit (range 12) 1442 | -10/Materials | Discovered new exit (range 11) 1490 | -10/Materials | Entered Subcaves 1491 | -10/Subcaves | Approached by a straggling Scientist 1529 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1540 | -10/Subcaves | Discovered new exit (range 6) 1585 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1586 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1588 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1750 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1768 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1782 | -10/Subcaves | Disturbed a concealed Subdweller 1962 | -10/Subcaves | Visited 4L-MR0's lab 1969 | -10/Subcaves | Found Rainbow Chip 1970 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1972 | -10/Subcaves | Found Prototype Special Melee Weapon 2588 | -10/Subcaves | Build established: Derelict-Mutant 2601 | -10/Subcaves | Discovered new exit (range 8) 2608 | -10/Subcaves | Core integrity fell below 50% 2619 | -10/Subcaves | Entered Recycling 2641 | -7/Recycling | Lost 3 parts (1p2n) 3089 | -7/Recycling | Build established: Mutant 3153 | -7/Recycling | Identified exit to Factory 3362 | -7/Recycling | Scanned before Scraplab entrance 3408 | -7/Recycling | Angered Scraplab inhabitants 3446 | -7/Recycling | Core integrity fell below 20% 3961 | -7/Recycling | Entered Factory 3961 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x3, Weapon x4 3985 | -5/Factory | Identified 1B-0RG's Assimilator 4006 | -5/Factory | Identified exit to DSF 4006 | -5/Factory | Entered DSF 4054 | -5/DSF | Assimilating Beamer 6a into Collective. 4079 | -5/DSF | Additional patrols routed to DSF 4086 | -5/DSF | Assimilating Beamer 6b into Collective. 4097 | -5/DSF | Assimilating Beamer 6c into Collective. 4141 | -5/DSF | Discovered new exit (range 21) 4225 | -5/DSF | Assimilating Virus 6a into Collective. 4412 | -5/DSF | Assimilating Warrior 6a into Collective. 4424 | -5/DSF | Assimilating Beamer 6d into Collective. 4464 | -5/DSF | Entered Factory 4464 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4481 | -4/Factory | Lost 8 parts (2p3n1u2w) 4655 | -4/Factory | Discovered new exit (range 13) 4689 | -4/Factory | Entered Research 4689 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4870 | -3/Research | Found Prototype Processor 4870 | -3/Research | Identified Exp. Signal Interpreter 4882 | -3/Research | Garrison activated, responded to threat 5102 | -3/Research | Lost 5 parts (1p2u2w) 5183 | -3/Research | Core integrity fell below 50% 5223 | -3/Research | Core integrity fell below 20% 5224 | -3/Research | System corruption reached 10% 5236 | -3/Research | Lost 21 parts (1p8n3u9w) 5490 | -3/Research | Build established: Scavenger-Mutant 5965 | -3/Research | Build established: Scavenger-Executioner 6056 | -3/Research | System corruption reached 30% 6124 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- (Destroy). 06100_ P-80 Master destroyed. 06101_ Coil Gun destroyed. 06102_ Acquired 21 matter. 06103_ K-01 Serf collects debris. 06107_ DZQT 4AMCR%O0BZ%XQ2K2EAIEB,RVNOOL0,CUS 06112_ Acquired Gamma Rifle. 06116_ Particle Reactor destroyed. 06118_ Imp. Heavy Siege Treads destroyed. 06120_ System corrupted: Gamma Rifle failed to cycle. 06120_ Cld. Antimatter Reactor destroyed. 06120_ Adv. Heat Sink destroyed. 06122_ System corrupted: FCS attempts to trigger Gamma Rifle. 06122_ System corrupted: Gamma Rifle misfires. 06122_ System corrupted: Gamma Rifle failed to cycle. 06123_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ###?????????????#????????????????????????????????? | | #??????????? #????????????????????????????????? | | #?????????? #????????????????????????????????? | | #?????????" #????????????????????????????????? | | #?????????"" #????????????????????????????????? | | #???????? ?????????????????????????????????? | | ?##?????? ???????????????????????????????????? | | "#"#"######/########?????????????????????????????? | | % #?????????????????????????????? | | ######## #?????????????????????????????? | | #??????# #???????###???????????????????? | | #??????# #??????###########????????????? | | #??????# ###### #??????# #????????????? | | #??????# #????# #??????# #????????????? | | #???####/###### #??????# #????????????? | | #???# # #??????# """ ############## | | ????# # #??????# =""" # # | | ????#"" # #??????# !%"" # # | | ????#"F + +??????# % # """"""" # | | ????#""" # #??????# # """"""" # | | ????#""" # #??????# # """"""" # | | ????# # ######## "" + [# | | ????# # % #! S" # # | | ????########### *# p """ # """"""" # | | ??????????????# % @p% " # """"""" # | | ??????????????# "" =#! "" # """"""" # | | ??????????????# ""T"" # # # | | ??????????????# "" "" # # *# | | ??????????????# ###################+#### | | ??????????????+ ! | | ??????????????# | | ??????????????# | | ??????????????# | | ??????????????# #############+###########+##### | | ??????????????# #?????????? ?# %# | | ??????????????# #?????????# ## # | | ??????????????+ +?????????# ## # | | ??????????????# #?????????# ## + | | ??????????????# #?????????# ## # | | ??????????????# #?????????# ## # | | ??????????????# ??????????# ## # | | ??????????????# ??????????# ## ! # | | ??????????????# ??????????# * ## ! ! # | | ???????????????? ??????????+ ## !! # | | ?????????????????????????????# ## # | | ?????????????????????????????# ## # | | ?????????????????????????????##################### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 41 Energy Capacity 620 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 100 Weapon Cycling 25 Evasion (%) 62 Target Analysis 8 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- Imp. Weapon Shielding | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Whoosh! Challenges ------------ None Game ------ Seed MassWarlordMicroactuators Manual? 0 Play Time 00:47:51 Cumulative 127.3 hours Start 2026.04.09 @ 21:14:36 End 2026.04.09 @ 22:08:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c194af1-3369-461e-a68e-e8942319b813