Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 21:40:30 Player: ginkogruen Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (748) 748 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1748 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 273/300 Energy 81/265 System Corruption 1% Temperature Warning (370) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit Salvage Targeting Computer > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Heat Sink Structural Scanner Terrain Scan Processor Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Structural Scanner Terrain Scan Processor Seismic Detector Medium Laser Small Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Salvage Targeting Computer Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 29 | 7 8 14 Power 6 | 2 1 3 Engine 6 | 2 1 3 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads . | . . . Leg 7 | 2 1 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 4 | . 4 . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 6 | . 1 5 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 17 | . 2 15 Power 2 | . . 2 Propulsion 6 | . . 6 Utility 1 | . 1 . Weapon 8 | . 1 7 Highest Loss Streak 12 | . 2 12 To Critical Strikes . | . . . Average Backups 13 | 1 12 14 Power 7 | . 8 7 Propulsion 1 | . 1 1 Utility 2 | . . 3 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 11 | . 2 9 Power 9 | . 1 8 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 96 | . 99 94 Engine 11 | . 14 10 Leg 29 | . 28 30 Device 5 | . 12 1 Storage 12 | . 14 11 Processor 6 | . . 9 Energy Gun 13 | . 11 14 Ballistic Gun 12 | . 16 10 Launcher 3 | . . 5 Peak Build Rating 13 | 6 11 13 Average Rating 10 | 4 8 12 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 33 | 13 33 33 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 8 | . 1 8 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 2 15 15 Average Carried 13 | 1 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 10 Class Distribution -------------------- 44% | Mutant 36% | Gunner 12% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 741 | 207 163 371 Remotely 103 | . 103 . Salvage Created 868 | . 261 607 Parts 44 | . 12 32 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 6 12 Guns 15 | . 6 9 AOE 2 | . . 2 Classes Destroyed 4 | . 1 3 Builder 1 | . . 1 Watcher 1 | . . 1 Grunt 15 | . 6 9 Sentry 3 | . . 3 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 178 | . 29 149 Missed 27 | . 4 23 Hits 151 | . 25 126 Projectile 151 | . 25 126 Critical Strikes 6 | . 1 5 Damage Taken 2124 | . 351 1773 Core 441 | . 41 400 Absorbed by Shields . | . . . Regen/Repaired (Parts) 108 | . . 108 Core Remaining (%) 91 | 100 83 . Volleys Fired 65 | . 20 45 Largest 3 | . 2 3 Hottest 146 | . 85 146 Shots Fired 149 | . 39 110 Gun 138 | . 39 99 Cannon . | . . . Launcher 11 | . . 11 Special . | . . . Kinetic 60 | . 30 30 Thermal 55 | . 9 46 Explosive . | . . . Electromagnetic 34 | . . 34 Robot Hit Streak 12 | . 12 8 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 101 | . 30 71 Core Hits 37 | . 15 22 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 2 | . 1 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1409 | . 357 1052 Guns 1152 | . 357 795 Cannons . | . . . Explosions 257 | . . 257 Melee . | . . . Ramming . | . . . Kinetic 352 | . 218 134 Thermal 671 | . 139 532 Explosive . | . . . Electromagnetic 386 | . . 386 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . . 9 Matter Fused 4 | . . 4 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 2 | . . 2 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 20 | . . 20 Projectiles . | . . . Explosions 20 | . . 20 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 137 | . . 137 Shots 8 | . . 8 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 557 | . 157 557 Average Temperature 183 | . 63 216 Received Heat Transfer 1104 | . 216 888 Effects 20 | . . 20 Shutdowns 3 | . . 3 Interference 12 | . . 12 Matter Decay 2 | . . 2 Short Circuit 2 | . . 2 Damage (major) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 7 | . 2 5 Heat Transferred 1745 | . 407 1338 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 118 | . 70 118 Initial . | . . . Average 22 | . 14 27 Influence Increases 583 | . 154 429 Destroy 0b10 Robot/C 360 | . 120 240 Destroy 0b10 Robot/NC 10 | . . 10 Destroy Leader 102 | . 30 72 Successful Hack 49 | . 4 45 Disable Machine 45 | . . 45 Destroy Structure 17 | . . 17 Influence Decreases 541 | . 154 387 Time Decay 381 | . 134 247 Lost Part 160 | . 20 140 Squads Dispatched 3 | . . 3 Investigation 3 | . . 3 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 12 17 Peak Tracking Total 4 | . 4 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . . 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 2 6 Terminals 5 | . 1 4 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 20 | . 6 14 Successful 16 | . 5 11 Failed 4 | . 1 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 3 9 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 3 | . 3 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 9 | . 2 7 Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 2 | . . 2 Investigation Status 1 | . . 1 Reinforcement Status 2 | . . 2 Hauler Manifests 1 | . . 1 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 2 5 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . . 2 Time 58 | . . 58 Parts Recycled . | . . . Recycled Matter 116 | . 116 . Retrieved Matter 116 | . 116 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 811 | . 557 254 Structural 375 | . 121 254 Seismic 436 | . 436 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2294 | 59 734 1501 Spaces Moved 917 | 44 342 531 Core 10 | 7 . 3 Treads . | . . . Legs 907 | 37 342 528 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 185 | 108 187 190 Slowest Speed 450 | 120 190 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 3 46 41 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 16 | . . 16 Melee . | . . . Projectile . | . . . AOE 16 | . . 16 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1385 | 51 398 936 Wait 334 | . 12 322 Move 915 | 43 341 531 Hop . | . . . Pick Up 23 | 1 15 7 Fast Attach 15 | 6 1 8 Attach 12 | . 2 10 Detach . | . . . Swap 12 | 1 5 6 Drop 9 | . 2 7 Fire 65 | . 20 45 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 60 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 14) 648 | -10/Materials | Discovered new exit (range 7) 794 | -10/Materials | Entered another Materials area 794 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1224 | -9/Materials | Repaired Hvy. EM Pulse Gun 1252 | -9/Materials | Repaired Lgt. Assault Rifle 1374 | -9/Materials | Discovered new exit (range 16) 1701 | -9/Materials | Build established: Gunner 2230 | -9/Materials | Core integrity fell below 50% 2265 | -9/Materials | Core integrity fell below 20% 2295 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02279_ Identified Imp. Ion Engine. 02280_ Acquired 10 matter. 02281_ Critical hit (Burn: +37). 02283_ Power failure, Imp. Ion Engine shutdown. 02283_ Overheating: Matter decay (-63). 02283_ Acquired 41 matter. 02289_ G-34 Mercenary overheating. 02290_ Overheating: System interference. 02290_ Beam Rifle temporarily disabled. 02291_ G-34 Mercenary heat damages Heat Sink. 02292_ Power failure, Imp. Ion Engine shutdown. 02292_ G-34 Mercenary heat damages core (-4). 02292_ R-06 Scavenger collects Heat Sink. 02292_ G-34 Mercenary overheating. 02293_ Sml. Laser destroyed. 02293_ Critical hit (Burn: +37). 02293_ G-34 Mercenary overheating. 02294_ G-34 Mercenary heat short circuits Heat Sink. 02294_ G-34 Mercenary overheating. 02295_ R-06 Scavenger collects Aluminum Leg. 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EM Pulse Gun | 8% | -9/Materials Lgt. Assault Rifle | 22% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticCoolingObliterator Manual? 0 Play Time 00:24:47 Cumulative 25.1 hours Start 2026.07.03 @ 21:16:52 End 2026.07.03 @ 21:40:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 16 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb4514c0-7dbe-4d5e-a618-c2cb30d65b40