Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 13:31:51 Player: VR-DUX Result: Destroyed by JP-ZW4(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (2050) 2050 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (709) 709 TOTAL SCORE: 5014 Bonus ------- High Alert Combat Kills 262 Follower Combat Kills 451 Registered with UFD 300 Friendly Fire -304 Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 300/300 System Corruption 0% Temperature Cool (57) Movement Treading (160) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Overtuned Treads Overtuned Treads Compact Wheel > --- UTILITY (3) ------ Scrap Suit Large Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- High-capacity Matter Pod (136) Deep Structural Scanner Sensor Array Surveybot 17 Chip Utility Shielding Improved Hacking Suite A0-MCA's Component Scanner Mapping Drone Bay (3/3) Improved Assault Rifle Improved Assault Rifle CPS Tube (2) Heavy Hammer Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Scrap Suit High-capacity Matter Pod Deep Structural Scanner Sensor Array Surveybot 17 Chip Utility Shielding Improved Hacking Suite A0-MCA's Component Scanner Mapping Drone Bay Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher CPS Tube Heavy Hammer [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon CPS Tube Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 115 | 1 10 5 14 41 4 40 Power 11 | . 2 1 1 4 . 3 Engine 11 | . 2 1 1 4 . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 44 | . 4 1 9 14 3 13 Treads 32 | . . . 8 14 2 8 Leg 5 | . 3 1 1 . . . Wheel 7 | . 1 . . . 1 5 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 2 1 2 4 1 8 Device 12 | 1 1 1 1 2 1 5 Storage 2 | . 1 . 1 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 4 | . . . . 2 . 2 Artifact . | . . . . . . . Weapon 41 | . 2 2 2 19 . 16 Energy Gun 3 | . 1 2 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 25 | . 1 . 2 13 . 9 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon 4 | . . . . . . 4 Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . . 5 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . . 2 Unidentified Prototypes 4 | . . . 2 1 . 1 Parts Lost 8 | . 4 . . . . 4 Power 1 | . 1 . . . . . Propulsion 3 | . 1 . . . . 2 Utility 2 | . 1 . . . . 1 Weapon 2 | . 1 . . . . 1 Highest Loss Streak 4 | . 4 . . . . 3 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 99 99 98 93 Engine 11 | . 14 14 11 11 11 11 Treads 23 | . . . 26 33 22 24 Leg 3 | . 27 28 5 . . . Wheel 5 | . . . . . 10 7 Device 12 | . 13 14 22 11 11 11 Storage 11 | . 14 14 11 11 11 11 Processor 4 | . . . . . . 6 Protection 4 | . . . . 10 11 4 Energy Gun 1 | . 14 14 1 . . . Ballistic Gun 14 | . 14 14 20 20 20 12 Special Melee Weapon 1 | . . . . . . 2 Peak Build Rating 31 | 7 8 8 17 22 19 31 Average Rating 18 | 6 7 7 15 17 17 21 On Entrance 10 | 6 7 8 8 17 18 12 Naked Turns . | . . . . . . . Heaviest Build 53 | 14 19 19 36 45 40 53 Greatest Support 60 | 20 20 20 60 60 60 60 Greatest Overweight (x) 3 | . 1 . 1 . 2 3 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 14 | 8 9 10 14 15 15 15 Most Carried 15 | 6 10 10 15 15 15 15 Average Carried 13 | 6 8 9 14 14 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 6 10 10 15 14 15 12 Class Distribution -------------------- 93% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 3025 | 222 438 43 589 992 109 632 Remotely . | . . . . . . . Salvage Created 3439 | 69 528 . 1016 1416 161 249 Parts 234 | 4 38 . 63 102 11 16 Haulers Intercepted 10 | . 1 . 4 5 . . Recyclers Shooed 5 | . 2 . 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 59 | . 11 . 16 27 1 4 Guns 53 | . 11 . 16 25 1 . AOE 5 | . . . . 2 . 3 Classes Destroyed 13 | 2 5 . 3 1 . 2 Worker 3 | . 1 . . 2 . . Builder 4 | . 2 . 1 . 1 . Tunneler 1 | 1 . . . . . . Hauler 10 | . 1 . 4 5 . . Recycler 6 | 1 1 . 3 . 1 . Mechanic 1 | . . . . 1 . . Operator 2 | . . . 1 1 . . Watcher 5 | . . . 3 2 . . Swarmer 21 | . 6 . 8 7 . . Grunt 17 | . 5 . 4 8 . . Sentry 17 | . . . 4 12 1 . Scrapper 1 | . . . . . . 1 Elite 3 | . . . . . . 3 Best Kill Streak 6 | 2 5 . 6 5 1 4 Combat Bots Only 5 | . 4 . 5 4 1 4 Max Kills in Single Turn 3 | 1 1 . 1 3 1 1 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . . 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 325 | . 66 3 62 120 . 74 Missed 106 | . 18 1 26 36 . 25 Damage Taken 3304 | . 569 37 346 1158 . 1194 Core 450 | . 41 . 75 113 . 221 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 281 | . . . . . . 281 Core Remaining (%) 91 | 100 . 83 . . . . Volleys Fired 279 | 4 67 3 84 89 5 27 Largest 2 | 2 2 2 2 2 2 1 Hottest 70 | 60 60 60 70 46 46 30 Shots Fired 528 | 8 130 6 168 178 11 27 Gun 500 | 8 130 6 168 177 11 . Cannon . | . . . . . . . Launcher 15 | . . . . 1 . 14 Special 13 | . . . . . . 13 Kinetic 416 | 4 66 3 155 177 11 . Thermal 84 | 4 64 3 13 . . . Explosive 15 | . . . . 1 . 14 Electromagnetic . | . . . . . . . Impact 12 | . . . . . . 12 Robot Hit Streak 21 | 5 10 2 13 21 6 19 Robot Miss Streak 5 | 3 3 3 5 3 2 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 3 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 360 | 5 79 3 113 138 6 16 Core Hits 143 | 3 28 2 43 53 3 11 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed 5 | . . . 1 2 . 2 Critical Strikes 7 | . . . 2 2 1 2 Destroy 5 | . . . 2 2 1 . Smash 2 | . . . . . . 2 Melee Attacks 16 | . . . . 13 . 3 Impact . | . . . . . . . Slashing 13 | . . . . 13 . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6558 | 56 914 30 1676 2470 91 1321 Guns 4927 | 56 914 30 1676 2160 91 . Cannons . | . . . . . . . Explosions 887 | . . . . 310 . 577 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4371 | 35 488 6 1591 2160 91 . Thermal 556 | 21 426 24 85 . . . Explosive 887 | . . . . 310 . 577 Electromagnetic . | . . . . . . . Impact 744 | . . . . . . 744 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 5 . Average Corruption 5 | . . . . 5 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 46 | . . . . 33 13 . Message Errors 9 | . . . . 3 6 . Matter Fused 8 | . . . . 7 1 . Heat Flow Errors 6 | . . . . 4 2 . Energy Discharges 4 | . . . . 4 . . Parts Fused 3 | . . . . 2 1 . Data Loss (minor) 6 | . . . . 4 2 . Data Loss (major) 2 | . . . . 2 . . Misfires 4 | . . . . 3 1 . Alerts 2 | . . . . 2 . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 102 | . . . . 4 . 98 Projectiles 94 | . . . . . . 94 Explosions 8 | . . . . 4 . 4 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 257 | . . . . 59 . 198 Shots 8 | . . . . 2 . 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 272 | 20 117 58 50 272 177 33 Average Temperature 45 | 20 43 27 14 53 83 20 Received Heat Transfer 741 | . 249 24 72 264 . 132 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried . | . . . . . . . Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1309 | 50 950 50 259 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 795 | 10 217 71 514 795 342 . Initial 309 | . 6 22 27 177 309 . Average 280 | 7 61 47 285 495 286 . Maximum Alert Level 3 | . 1 . 2 3 1 . Low Security (%) 38 | 100 98 100 16 9 23 . Level 1 34 | . 1 . 64 19 76 . Level 2 21 | . . . 19 52 . . Level 3 5 | . . . . 19 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 . 1 3 . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 1 . . Assault 1 | . . . . 1 . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 8 | . . . 5 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 26 2 36 37 1 16 Peak Tracking Total 6 | . 4 2 5 5 1 6 Tactical Retreats 8 | . 2 . 3 3 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 3 | . 2 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 7 | . . . . 3 . 4 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 26 | . 6 . 1 9 5 5 Terminals 13 | . 5 . 1 6 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 1 . . 2 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 98 | . 21 . 1 20 28 28 Successful 70 | . 7 . 1 7 27 28 Failed 27 | . 13 . . 13 1 . Catastrophic 5 | . 2 . . 3 . . Database Lockouts 1 | . 1 . . . . . Manual 27 | . 17 . 1 7 2 . Terminals 30 | . 16 . 1 12 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 15 | . 5 . . 7 3 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 63 | . 5 . 1 4 25 28 Record 47 | . . . . . 24 23 Robot Analysis 10 | . 5 . . . . 5 Open Door 2 | . . . . 2 . . Branch Access Points 3 | . . . 1 1 1 . Locate Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . 2 . . 2 1 . Retrieve Components 5 | . 2 . . 2 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 1 . Reject 2 | . . . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 6 . 1 7 1 . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 16 | . . . . 14 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat 1 | . . . . . . 1 Combat 1 | . . . . . . 1 Robot Hacks Applied 2 | . . . . . . 2 parse_system 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 5 | . . 4 . . . 1 Largest Group 3 | . . 3 2 . . 1 Highest-Rated Group 68 | . . 47 47 . . 68 Highest-Rated Ally 68 | . . 31 31 . . 68 Total Orders 2 | . . . . 2 . . EXPLORE 2 | . . . . 2 . . Ally Attacks 52 | . . 5 32 . . 15 Total Damage 1058 | . . 48 407 . . 603 Kills 19 | . . 3 10 . . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total 10 | . 5 . . . . 5 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 2 | . . . . 2 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 12918 | 32 897 374 1369 1320 522 8404 Spaces Moved 7936 | 16 516 293 675 559 376 5501 Core . | . . . . . . . Treads 4737 | . . . 554 559 25 3599 Legs 938 | 16 508 293 121 . . . Wheels 2261 | . 8 . . . 351 1902 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 93 | 120 115 120 120 160 130 93 Average Speed 145 | 120 129 120 156 160 131 146 Slowest Speed 240 | 120 190 120 190 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 2 75 71 44 89 73 95 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 10 | . . 2 . . . 8 Spaces Dug 3 | . . . . 3 . . Terrain Destroyed 169 | . . . . 33 . 136 Melee 3 | . . . . 3 . . Projectile 1 | . . . . . . 1 AOE 165 | . . . . 30 . 135 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 8800 | 20 621 312 833 790 392 5832 Wait 223 | . 15 3 21 62 3 119 Move 7930 | 15 515 292 674 558 375 5501 Hop . | . . . . . . . Pick Up 94 | . 8 3 20 2 1 60 Fast Attach 34 | 1 2 1 3 9 . 18 Attach 30 | . 5 1 5 2 1 16 Detach 7 | . 1 . . . 2 4 Swap 51 | . 3 3 6 30 3 6 Drop 136 | . 5 6 20 25 2 78 Fire 279 | 4 67 3 84 89 5 27 Melee 16 | . . . . 13 . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 12) 585 | -10/Materials | Discovered new exit (range 16) 653 | -10/Materials | Lost 4 parts (1p1n1u1w) 774 | -10/Materials | Discovered new exit (range 3) 880 | -10/Materials | Central database locked down 930 | -10/Materials | Entered Mines 1052 | -10/Mines | Learned location of Mines (-8) 1058 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1222 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1289 | -10/Mines | Discovered new exit (range 8) 1292 | -10/Mines | Received a Mining Laser from a helpful Derelict 1304 | -10/Mines | Entered Materials 1304 | -9/Materials | Accompanied by 2 allies 1304 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1339 | -9/Materials | Build established: Scavenger-Mutant 1502 | -9/Materials | Discovered new exit (range 7) 1689 | -9/Materials | Identified exit to Mines 1689 | -9/Materials | Identified exit to Storage 1845 | -9/Materials | Build established: Mutant 2141 | -9/Materials | Discovered new exit (range 13) 2673 | -9/Materials | Entered Storage 2886 | -9/Storage | Used back door to open Recycling access 2886 | -9/Storage | Discovered new exit (range 5) 2986 | -9/Storage | Garrison activated, responded to threat 3796 | -9/Storage | Discovered new exit (range 29) 3815 | -9/Storage | Identified exit to Recycling 3873 | -9/Storage | First assault squad dispatched 3993 | -9/Storage | Entered Recycling 4470 | -9/Recycling | Scanned before Scraplab entrance 4494 | -9/Recycling | Discovered new exit (range 11) 4499 | -9/Recycling | Entered Scraplab 4515 | -9/Recycling | Entered Scraptown 4515 | -9/Scraptown | System corruption cleaned by C-Scrubber 4757 | -9/Scraptown | Visited UFD Registry 4786 | -9/Scraptown | Visited Assassins FH 4816 | -9/Scraptown | Visited CR-KLE's Repair Center 5294 | -9/Scraptown | Visited IN-MT5's Study 5320 | -9/Scraptown | Visited Comm Corps 5543 | -9/Scraptown | Visited SPCMW 5576 | -9/Scraptown | Visited Symbiants 5720 | -9/Scraptown | Discovered new exit (range 5) 5829 | -9/Scraptown | Identified exit to Factory 5889 | -9/Scraptown | Visited CPS Storage 6264 | -9/Scraptown | Registered with UFD as "Roughsys" 6305 | -9/Scraptown | Visited Curators Association 6347 | -9/Scraptown | Visited A0-MCA Data Center 6356 | -9/Scraptown | Given a B rating by A0-MCA 6365 | -9/Scraptown | Found A0-MCA's Component Scanner 6426 | -9/Scraptown | Visited Analyses Database 6748 | -9/Scraptown | Visited Botcube Research 6791 | -9/Scraptown | Visited Scrap Suit Storage 6837 | -9/Scraptown | Visited Scrapoid Pod Storage 6857 | -9/Scraptown | Visited Cartography Club 7013 | -9/Scraptown | Discovered exit to Factory (range 5) 7099 | -9/Scraptown | Found Surveybot 17 Chip 7686 | -9/Scraptown | Visited Research Penetration Think Tank 7740 | -9/Scraptown | Visited Junk Cannon Lab 7755 | -9/Scraptown | Found Prototype Special Weapon 7755 | -9/Scraptown | Identified Junk Cannon 7797 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7818 | -9/Scraptown | Found DCF Scrap (31 items) 7993 | -9/Scraptown | Found Deep Structural Scanner 10755 | -9/Scraptown | Found Scrap Suit 11580 | -9/Scraptown | CR-KLE repaired 9 parts 11927 | -9/Scraptown | Found Lrg. Botcube 12042 | -9/Scraptown | Lrg. Botcube activated 12078 | -9/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 12223 | -9/Scraptown | Found Scrap Suit 12257 | -9/Scraptown | Found Scrapoid Pod 12731 | -9/Scraptown | Attacked by Scraptown defenders 12742 | -9/Scraptown | Core integrity fell below 50% 12769 | -9/Scraptown | Core integrity fell below 20% 12795 | -9/Scraptown | Lost 3 parts (2n1u) 12919 | -9/Scraptown | Destroyed by JP-ZW4(j) with Overtuned Pulse Rifle Last Messages --------------- 12847_ Supplies damaged. 12853_ JC Pilot Fab damaged. 12854_ The unstable cave ceiling collapses. 12873_ Acquired 49 matter. 12885_ The unstable cave ceiling collapses. 12895_ Supplies damaged. 12896_ The unstable cave ceiling collapses. 12910_ 4O-BQ6(j): "We're here to scrap you, Roughsys!" 12911_ The unstable cave ceiling collapses. 12911_ Bolt penetrates Wall. 12912_ Large Mutated Botcube suffers critical hit (Burn). 12912_ Bolt Gun destroyed. 12914_ ZE-P67(j) destroyed. 12914_ Bolt penetrates 4O-BQ6(j). 12916_ The unstable cave ceiling collapses. 12917_ 4O-BQ6(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 12918_ Bolt penetrates Wall. 12919_ Triborg activates siege mode. 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" | | ###" " | | """ """""""""""""""""""""""""""" "## " | | """ """""""""""""""""""""""""""" "## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationCouplerDevice Manual? 0 Play Time 02:55:47 Cumulative 283.0 hours Start 2024.09.17 @ 09:04:14 End 2024.09.18 @ 13:31:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/2/1/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 58x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a90c65ad-93a8-48c8-9c6a-03bc767d5bfc