Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 22:16:03 Player: Spoodle Result: Destroyed by AG-94227 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (179) 895 Value Destroyed (5719) 5719 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (3290) 3290 TOTAL SCORE: 13664 Bonus ------- High Alert Combat Kills 690 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 44/300 Energy 99/100 System Corruption 0% Temperature Warm (186) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Light DM Reactor Compact Battery (200) Targeting Computer Zionite Weapon Casing Neutron Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Medium Treads Zionite Composite Leg I > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Zionite Biocell Improved Signal Interpreter Core Analyzer Zionite Heavy Carapace > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Zionite Light DM Reactor Light Treads Improved Heat Sink Cooling System Compact Battery Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor Makeshift Salvage Targeting Computer Targeting Computer Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Makeshift Light Armor Plating Zionite Laser-S Zionite Laser-S EM Pulse Cannon Neutron Cannon Precision Rocket Launcher Plasma Cutter [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Advanced Beam Cannon Energy Gun Zionite Phaser-S Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . 2 1 . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 202 | 6 14 38 10 37 34 14 5 4 40 Power 14 | 1 2 3 . 2 1 . 1 . 4 Engine 12 | 1 2 3 . 2 1 . 1 . 2 Core . | . . . . . . . . . . Reactor 2 | . . . . . . . . . 2 Propulsion 47 | 1 5 10 2 15 3 2 1 . 8 Treads 40 | 1 3 10 2 13 3 2 1 . 5 Leg 3 | . . . . . . . . . 3 Wheel 2 | . 2 . . . . . . . . Hover 2 | . . . . 2 . . . . . Flight . | . . . . . . . . . . Utility 61 | 2 3 10 4 7 17 4 1 . 13 Device 33 | 1 . 6 3 5 11 3 . . 4 Storage 5 | 1 2 . . . 1 . . . 1 Processor 8 | . 1 2 1 . 3 1 . . . Hackware 1 | . . . . . 1 . . . . Protection 14 | . . 2 . 2 1 . 1 . 8 Artifact . | . . . . . . . . . . Weapon 80 | 2 4 15 4 13 13 8 2 4 15 Energy Gun 18 | . . 5 . 4 . . 1 1 7 Energy Cannon 34 | . 3 8 2 4 7 4 1 2 3 Ballistic Gun 3 | 2 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 18 | . . 2 2 2 6 4 . . 2 Special Weapon 7 | . . . . 3 . . . 1 3 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 17 | . 1 2 . 3 . . . . 11 Parts Lost 37 | . 1 3 . 2 10 2 5 . 14 Power 3 | . . . . 1 . . 1 . 1 Propulsion 11 | . . 1 . 1 2 1 1 . 5 Utility 17 | . 1 2 . . 7 1 1 . 5 Weapon 6 | . . . . . 1 . 2 . 3 Highest Loss Streak 10 | . 1 1 . 1 4 6 5 . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 98 98 99 99 98 97 96 98 97 Engine 8 | . 14 11 9 8 7 7 7 7 5 Treads 23 | . 28 21 27 26 22 22 23 23 22 Device 10 | . 3 11 9 9 19 14 12 7 7 Storage 9 | . 15 11 9 9 7 7 7 7 8 Processor 19 | . 7 10 17 18 18 27 30 30 22 Protection 6 | . . 9 9 8 5 . 1 7 10 Energy Gun 3 | . . 4 . 2 1 . 1 6 11 Energy Cannon 12 | . 16 17 17 13 12 14 11 5 2 Ballistic Gun 1 | . 11 . . . . . . . . Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 80 | 13 34 48 44 47 80 66 66 66 75 Greatest Support 76 | 20 40 40 60 66 72 72 76 76 76 Greatest Overweight (x) 1 | 1 . 1 . 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 19 20 20 20 19 Most Carried 20 | 8 15 15 15 15 20 20 20 20 20 Average Carried 16 | 6 12 14 14 14 18 15 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 5 Final Carried 20 | 8 15 15 15 15 19 20 19 20 5 Class Distribution -------------------- 56% | Mutant 30% | Scavenger-Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Matter Collected 2615 | 346 262 411 148 369 359 389 56 26 249 Remotely . | . . . . . . . . . . Salvage Created 7247 | 157 682 1636 404 1834 1634 194 51 . 655 Parts 367 | 15 35 95 20 72 97 3 2 . 28 Haulers Intercepted 12 | . 2 6 . 3 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 3 5 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 166 | . 12 28 9 28 33 6 1 . 49 Guns 20 | . 4 4 . 1 2 . . . 9 Cannons 77 | . 8 20 4 23 18 2 1 . 1 AOE 62 | . . 2 5 . 12 4 . . 39 Classes Destroyed 18 | 3 5 4 . 1 3 . . . 2 Worker 8 | 1 . . 1 . 6 . . . . Builder 4 | . . 1 . . 3 . . . . Tunneler 4 | 3 . . . . 1 . . . . Hauler 12 | . 2 6 . 3 1 . . . . Recycler 9 | 1 1 1 . 4 2 . . . . Mechanic 1 | . . . . 1 . . . . . Operator 3 | . 1 . . . 2 . . . . Watcher 9 | . 2 1 1 2 3 . . . . Swarmer 22 | . 3 3 4 6 4 2 . . . Grunt 62 | . 9 15 3 15 18 2 . . . Brawler 3 | . . 1 . . 1 1 . . . Duelist 2 | . . 1 . . 1 . . . . Protector 1 | . . . . . 1 . . . . Sentry 20 | . . 8 2 7 2 1 . . . Hunter 5 | . . . . . 4 . 1 . . Programmer 2 | . . . . . 2 . . . . Z-Light 11 | . . . . . . . . . 11 Assembled 37 | . . . . . . . . . 37 Best Kill Streak 31 | 2 3 3 5 4 7 3 1 . 31 Combat Bots Only 31 | . 3 3 4 4 5 3 1 . 31 Max Kills in Single Turn 16 | 2 1 1 3 1 7 2 1 . 16 Gunslinging 1 | . . . . . . . . . 1 Exploded 16 | . . 1 3 . 3 2 . . 16 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Hostile Shots Fired 786 | . 49 102 25 144 229 59 57 . 121 Missed 242 | . 11 26 10 40 76 24 28 . 27 Damage Taken 8372 | . 444 1012 190 1323 2029 391 335 . 2648 Core 1155 | . 48 143 30 197 191 50 40 . 456 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 15 | . . . . . . . . . 15 Ignored by Resistances 297 | . . 71 16 . 210 . . . . Core Remaining (%) 75 | 100 80 64 . 58 . . . . . Volleys Fired 378 | 8 42 76 22 97 72 15 1 . 45 Largest 2 | 2 2 2 2 2 2 2 2 . 2 Hottest 140 | 40 136 136 136 136 140 140 135 . 135 Shots Fired 704 | 16 82 148 37 187 138 23 2 . 71 Gun 188 | 16 41 38 . 31 16 . 1 . 45 Cannon 467 | . 41 106 31 151 113 15 1 . 9 Launcher 42 | . . 4 6 5 9 8 . . 10 Special 7 | . . . . . . . . . 7 Kinetic 57 | 16 41 . . . . . . . . Thermal 562 | . 41 144 31 182 129 15 2 . 18 Explosive 38 | . . 4 . . 9 8 . . 17 Electromagnetic 11 | . . . 6 5 . . . . . Phasic 36 | . . . . . . . . . 36 Robot Hit Streak 32 | 5 15 16 8 32 13 6 8 . 4 Robot Miss Streak 4 | 2 2 4 4 4 3 3 . . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 457 | 9 57 109 18 128 91 12 2 . 31 Core Hits 329 | 6 24 43 17 48 90 11 2 . 88 Critical Kills 4 | . . 1 . 3 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . . 3 . 4 1 . . . 5 Burn 5 | . . 2 . 1 1 . . . 1 Meltdown 4 | . . 1 . 3 . . . . . Sever 1 | . . . . . . . . . 1 Intensify 3 | . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18129 | 118 1016 2518 608 3031 5318 791 46 . 4683 Guns 2031 | 118 307 456 . 282 200 . 22 . 646 Cannons 7905 | . 709 1861 314 2466 2135 258 24 . 138 Explosions 8046 | . . 201 294 283 2983 533 . . 3752 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 425 | 118 307 . . . . . . . . Thermal 9956 | . 709 2317 314 2748 3341 258 46 . 223 Explosive 6299 | . . 201 . . 1813 533 . . 3752 Electromagnetic 741 | . . . 294 283 164 . . . . Impact . | . . . . . . . . . . Slashing 147 | . . . . . . . . . 147 Piercing . | . . . . . . . . . . Phasic 561 | . . . . . . . . . 561 Highest Corruption 2 | . . . . 2 1 1 1 1 . Average Corruption 1 | . . . . 2 1 1 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 47 | . . . . 4 13 21 7 2 . Message Errors 9 | . . . . 1 2 4 2 . . Matter Fused 14 | . . . . 1 3 8 1 1 . Heat Flow Errors 6 | . . . . 1 3 . 2 . . Energy Discharges 6 | . . . . 1 1 3 . 1 . Data Loss (minor) 6 | . . . . . 2 2 2 . . Data Loss (major) 4 | . . . . . 1 3 . . . Misfires 1 | . . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 488 | . . 11 12 83 296 . . . 86 Projectiles 86 | . . 10 12 45 6 . . . 13 Explosions 402 | . . 1 . 38 290 . . . 73 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 300 | . . . . . 253 47 . . . Shots 6 | . . . . . 4 2 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 301 | . 243 297 120 301 252 75 220 . 222 Average Temperature 74 | . 74 88 51 84 45 23 76 . 79 Received Heat Transfer 2356 | . 264 273 81 621 513 111 24 . 469 Effects 5 | . 1 . . 3 . . 1 . . Energy Bleed 2 | . . . . 1 . . 1 . . Interference 3 | . 1 . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 7 | . . 2 . 4 1 . . . . Combat Hostiles 7 | . . 2 . 4 1 . . . . Parts Melted 44 | . 1 13 1 25 4 . . . . Heat Transferred 15876 | . 1258 4255 555 4847 4241 370 74 . 276 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Peak Influence 1172 | 25 196 429 484 578 1172 . . . . Initial 262 | . 16 . 176 204 262 . . . . Average 299 | 9 71 221 336 339 640 . . . . Maximum Alert Level 4 | . . 2 2 2 4 . . . . Low Security (%) 39 | 100 100 41 18 20 . . . . . Level 1 34 | . . 50 37 41 31 . . . . Level 2 16 | . . 7 44 38 21 . . . . Level 3 6 | . . . . . 33 . . . . Level 4 2 | . . . . . 13 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 2 1 . 3 7 . . . . Investigation 4 | . 2 . . 1 1 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 6 | . . 1 . 2 3 . . . . Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Distress Signals 9 | . 3 2 1 1 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 240 | . 19 48 16 46 49 6 8 . 48 Peak Tracking Total 36 | . 3 6 5 7 7 3 4 . 36 Tactical Retreats 8 | . 1 2 1 3 1 . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Traps Triggered 2 | . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Machines Disabled 25 | . . . . 2 18 . . . 5 Max in Single Turn 10 | . . . . 1 10 . . . 1 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 8 | . . . . 4 . . . 4 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Machines Accessed 25 | . 8 7 . 4 5 . 1 . . Terminals 21 | . 8 6 . 3 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 56 | . 19 16 . 10 10 . 1 . . Successful 31 | . 10 12 . 6 2 . 1 . . Failed 25 | . 9 4 . 4 8 . . . . Catastrophic 5 | . . 1 . . 4 . . . . Database Lockouts . | . . . . . . . . . . Manual 26 | . 9 6 . 6 4 . . 1 . Terminals 51 | . 19 14 . 9 9 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . Terminal Hacks 28 | . 10 10 . 5 2 . 1 . . Record 4 | . . 3 . 1 . . . . . Robot Analysis 6 | . 4 2 . . . . . . . Prototype ID Bank 7 | . 4 3 . . . . . . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . Alert Level 4 | . . 1 . 2 1 . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 5 3 . 1 5 . . . . Full Trace Events 3 | . 1 . . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Total Allies 6 | . . . . . . . . 6 . Largest Group 6 | . . . . . . . . 6 2 Highest-Rated Group 345 | . . . . . . . . 345 192 Highest-Rated Ally 96 | . . . . . . . . 96 96 Total Orders 5 | . . . . . 5 . . . . EXPLORE 2 | . . . . . 2 . . . . RETURN 3 | . . . . . 3 . . . . Ally Attacks 38 | . . . . . . . . . 38 Total Damage 565 | . . . . . . . . . 565 Kills 5 | . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Robot Analysis Total 6 | . 4 2 . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 1 . Drone Launches 3 | . . . . . 3 . . . . Drone Recoveries 3 | . . . . . 3 . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Turns Passed 13743 | 176 1348 2677 361 1590 1431 2019 657 1681 1803 Spaces Moved 6207 | 82 709 980 145 572 528 1051 400 950 790 Core 12 | 8 . . . . . . . . 4 Treads 6195 | 74 709 980 145 572 528 1051 400 950 786 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 150 150 158 163 50 Average Speed 181 | 149 160 230 160 158 214 157 160 163 201 Slowest Speed 245 | 160 160 240 160 240 230 158 245 163 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 59 | 4 96 84 15 57 26 89 56 85 87 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 1 2 . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 11 | . . . . . . 8 . 3 . Spaces Dug 56 | . . . . . 3 53 . . . Terrain Destroyed 423 | . . 22 . . 170 104 . . 127 Melee . | . . . . . . . . . . Projectile 24 | . . . . . 10 . . . 14 AOE 399 | . . 22 . . 160 104 . . 113 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Total 7873 | 118 843 1258 235 1003 681 1384 418 1009 924 Wait 776 | 10 45 110 52 229 15 294 1 10 10 Move 6198 | 81 708 979 144 571 527 1050 399 949 790 Hop . | . . . . . . . . . . Pick Up 112 | 11 19 19 3 9 18 9 8 4 12 Fast Attach 60 | 5 2 13 2 11 7 . . 2 18 Attach 39 | 1 2 3 2 2 7 6 5 . 11 Detach 1 | . . . . . . . . . 1 Swap 103 | . 10 22 6 24 20 8 . 2 11 Drop 137 | 2 15 36 4 28 15 2 4 5 26 Fire 378 | 8 42 76 22 97 72 15 1 . 45 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 69 | . . . . 32 . . . 37 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 8) 657 | -10/Materials | Discovered new exit (range 10) 795 | -10/Materials | Discovered new exit (range 14) 992 | -10/Materials | Discovered new exit (range 6) 1277 | -10/Materials | Discovered new exit (range 10) 1485 | -10/Materials | Discovered new exit (range 14) 1525 | -10/Materials | Entered another Materials area 1525 | -9/Materials | Evolved 2 slots: Utility x2 1706 | -9/Materials | Discovered new exit (range 15) 2472 | -9/Materials | Discovered new exit (range 16) 2956 | -9/Materials | Build established: Scavenger-Mutant 3597 | -9/Materials | Discovered new exit (range 8) 3802 | -9/Materials | Discovered new exit (range 14) 3910 | -9/Materials | Identified exit to Materials 4202 | -9/Materials | Entered another Materials area 4202 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4325 | -8/Materials | Discovered new exit (range 15) 4391 | -8/Materials | Identified exit to Storage 4563 | -8/Materials | Entered Storage 5913 | -8/Storage | Discovered new exit (range 16) 6142 | -8/Storage | Identified exit to Factory 6153 | -8/Storage | Entered Factory 6153 | -7/Factory | Evolved 2 slots: Utility x2 6890 | -7/Factory | Build established: Mutant 7263 | -7/Factory | Identified exit to Lower Caves 7353 | -7/Factory | First assault squad dispatched 7584 | -7/Factory | Entered Lower Caves 7586 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7627 | -7/Lower Caves | Lost 6 parts (2n3u1w) 7703 | -7/Lower Caves | Spotted B-75 Beast 8508 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8917 | -7/Lower Caves | Learned Factory stockpile data 9019 | -7/Lower Caves | Encountered a Warlord checkpoint 9469 | -7/Lower Caves | Learned Factory trap positions 9508 | -7/Lower Caves | Discovered new exit (range 10) 9519 | -7/Lower Caves | Identified exit to Lower Caves 9603 | -7/Lower Caves | Entered another Lower Caves area 9666 | -7/Lower Caves | Discovered new exit (range 6) 9673 | -7/Lower Caves | Identified exit to Factory 9931 | -7/Lower Caves | Encountered a Warlord checkpoint 10001 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10088 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 10255 | -7/Lower Caves | Learned location of Extension (-6) 10255 | -7/Lower Caves | Discovered new exit (range 4) 10259 | -7/Lower Caves | Identified exit to Zion 10260 | -7/Lower Caves | Entered Zion 10323 | -7/Zion | System corruption cleaned by Quarantine Array 10358 | -7/Zion | Build established: Mutant 11017 | -7/Zion | Found Prototype Special Weapon 11020 | -7/Zion | Found Prototype Special Weapon 11073 | -7/Zion | Learned location of Warlord (-5) 11142 | -7/Zion | Received a visual enhancement algorithm 11365 | -7/Zion | Given A8's code to call for help 11489 | -7/Zion | Imprinted 11492 | -7/Zion | Declared Zion's savior 11671 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11671 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11931 | -7/Zion | Discovered new exit (range 3) 11931 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11932 | -7/Zion | Identified exit to Deep Caves 11941 | -7/Zion | Entered Deep Caves 11941 | -7/Deep Caves | Accompanied by 6 allies 12137 | -7/Deep Caves | Z-Facility disabled 12142 | -7/Deep Caves | Attacked by Z-Imprinter 12151 | -7/Deep Caves | Identified RU-N14's Throwing Claymores (x2) 12161 | -7/Deep Caves | Destroyed Z-Imprinter 12198 | -7/Deep Caves | Found Prototype Protection 12476 | -7/Deep Caves | Found Prototype Protection 12476 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 12485 | -7/Deep Caves | Found Prototype Protection 12485 | -7/Deep Caves | Identified Zio. Heavy Carapace 12788 | -7/Deep Caves | Spotted AG-23961 12832 | -7/Deep Caves | Discovered new exit (range 7) 12842 | -7/Deep Caves | Identified exit to Proximity Caves 13352 | -7/Deep Caves | Found Zio. Heavy Carapace 13396 | -7/Deep Caves | Found Zio. Heavy Carapace 13711 | -7/Deep Caves | Spotted AG-94227 13716 | -7/Deep Caves | Core integrity fell below 50% 13718 | -7/Deep Caves | Exposed GOLEM chamber 13719 | -7/Deep Caves | Triggered Deep Caves wall 13738 | -7/Deep Caves | Core integrity fell below 20% 13742 | -7/Deep Caves | Released all parts (8) 13743 | -7/Deep Caves | Spotted AS-13086 13743 | -7/Deep Caves | Spotted AS-59566 13744 | -7/Deep Caves | Destroyed by AG-94227 with Assembled Focal Cannon Last Messages --------------- 13734_ Destroyed Asb. Hover Unit. 13734_ as-03718 suffers critical hit (Intensify). 13734_ as-03718 destroyed. 13734_ Zio. Phaser-S destroyed. 13734_ Med. Treads destroyed. 13737_ Zio. Phaser-S destroyed. 13737_ Lyr. Medium Armor Plating destroyed. 13740_ 0J-CFB(M) destroyed. 13742_ Released Zio. Light DM Reactor. 13742_ Released Core Analyzer. 13742_ Released Hcp. Storage Unit. 13742_ Released Imp. Signal Interpreter. 13742_ Released Imp. Heat Sink. 13742_ Released Zio. Biocell. 13742_ Released Zio. Composite Leg I. 13742_ Released Zio. Phaser-S. 13743_ Slug penetrates EG-POO(l). 13744_ GOLEM Unit springs to life. [Achievement: Back For More] [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????# | | ????????????????????#???????????????????## | | ?????????????????# ? ??????????????????## | | ?????????????? # ? ?????????????????## | | ???????????? # ??##????????????## | | ?????????? # #? #???????????## | | ?????????? #? #??????????## | | ????????""" #? #??????##### | | ????????"G ## #?????## # | | ????????" # ##????# # | | ????????" ????# | | ????????# ?????# | | ????????"! ??????## | | ????????"G #???????### ### | | ????????"G =|[??????????######??# | | ????????"G [!!#?###?????????????## | | ????????"G ] !%*#?# #????????????## | | ??????### !|a !!!### ####???????### | | ?????"" a !!!# #??????## | | ??" A a ####??????# | | ??" a @ ###?????## | | ??" aa #????## | | ??" l #### | | ??? aa ##?# | | ??? h/ #?# #### | | ???? A a s #?### ???# | | ????""" * #???## ????# | | ??????### a g/ #????# ????# | | ????????"G / / #????## ?????# | | ????????"" #??####??????? | | ?????????" * #### ######### | | ?????????" / ## | | ?????????" * # ### ####### | | ????????? # "# #?????? | | ????????? l # ### #?????? | | ????????? [ # ##????? | | ????????? [ ##???? | | ??????????" [[ ####? | | ?????????? ## | | ??????????? #### | | ??????????? #??## ## | | ??????????? ##???###### | | ???????????? # # #?????????# | | ???????????? #### ## ## ##?????????## | | ????????????? #????# ?# ?###???????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1300 Resistance: KI 20 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Reactive Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Back For More I Think I Know What's Going On Killing Spree Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed DisruptionReactiveMace Manual? 0 Play Time 01:48:18 Cumulative 89.2 hours Start 2024.06.17 @ 17:34:16 End 2024.06.23 @ 22:16:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a43372c-1025-48b6-8c76-43e9474e138f