Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.07 @ 18:13:10 Player: nixie Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2464) 2464 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6164 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Flak Gun Flak Gun > --- INVENTORY (5) ---- Proton Cannon Plasma Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Advanced Targeting Computer Kinecellerator Hardened Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon Phase Cannon Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Heavy Particle Gun Improved Spread Laser Plasma Cannon Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Flak Gun Flak Gun Advanced EMP Blaster [Rating: 58] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 2 1 . Weapon 2 | . . 2 . . . . Parts Attached 59 | 6 3 10 16 4 18 2 Power 8 | 1 . 2 2 . 2 1 Engine 6 | 1 . 2 1 . 2 . Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 12 | 2 . . 4 1 4 1 Treads . | . . . . . . . Leg 11 | 2 . . 4 1 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 14 | 1 2 1 4 2 4 . Device 8 | . . . 4 1 3 . Storage 3 | 1 1 1 . . . . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 25 | 2 1 7 6 1 8 . Energy Gun 8 | 1 . 5 1 1 . . Energy Cannon 6 | . . 1 1 . 4 . Ballistic Gun 8 | 1 . 1 3 . 3 . Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . 1 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 3 1 . . Parts Lost 17 | . . 2 3 . 12 . Power 3 | . . 1 . . 2 . Propulsion 5 | . . . 2 . 3 . Utility 3 | . . . 1 . 2 . Weapon 6 | . . 1 . . 5 . Highest Loss Streak 9 | . . 1 2 . 9 . To Critical Strikes . | . . . . . . . Average Backups 9 | . 3 3 10 12 13 3 Power 1 | . . . . 1 2 . Propulsion 1 | . . 1 . 1 1 . Utility . | . . . 1 . . . Weapon 6 | . 2 1 7 9 8 3 Tool/Special . | . . . . . . . Unused Backups 5 | . 1 . . 1 3 . Power 2 | . . . . . 2 . Propulsion . | . . . . . . . Utility 1 | . 1 . . . . . Weapon 2 | . . . . 1 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 94 97 97 91 90 16 Engine 9 | . 14 9 7 7 11 . Leg 22 | . 28 22 24 23 19 . Device 11 | . . . 17 15 14 . Storage 8 | . 14 11 9 7 6 . Processor 4 | . 8 11 . 6 6 . Energy Gun 10 | . 12 22 15 3 . . Energy Cannon 4 | . . 8 4 7 3 . Ballistic Gun 13 | . 14 6 11 18 18 10 Ballistic Cannon 1 | . . . . . 3 . Launcher 2 | . 1 6 4 . . . Peak Build Rating 58 | 6 8 16 32 42 58 14 Average Rating 30 | 4 7 12 26 37 52 10 On Entrance 14 | . 6 8 15 32 41 2 Avg Prop Armor Cover (%) 2 | . . . . . 2 . Naked Turns 17 | . . . . . 3 14 Heaviest Build 92 | 14 20 40 47 50 92 13 Greatest Support 45 | 20 20 20 33 40 45 4 Greatest Overweight (x) 4 | . . 1 2 1 2 4 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 5 Average Capacity 14 | 6 9 14 15 15 14 5 Most Carried 15 | 4 5 6 15 15 15 5 Average Carried 9 | . 3 3 10 12 13 3 Final Capacity 15 | 8 10 15 15 15 5 5 Final Carried 15 | . 5 5 15 14 5 3 Class Distribution -------------------- 63% | Gunner 16% | Skirmisher 12% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 1773 | 156 126 316 541 88 483 63 Remotely . | . . . . . . . Salvage Created 3317 | . 191 834 1007 99 1076 110 Parts 164 | . 17 42 50 3 44 8 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 52 | . 3 12 18 2 13 4 Guns 32 | . 2 6 12 1 7 4 Cannons 13 | . . 3 3 1 6 . AOE 7 | . 1 3 3 . . . Classes Destroyed 12 | . 4 5 2 . 1 . Worker 2 | . . 1 . . 1 . Builder 5 | . . 2 . . 3 . Hauler 1 | . . 1 . . . . Recycler 6 | . 1 1 2 . 2 . Watcher 10 | . 3 2 3 . 2 . Swarmer 10 | . 2 . 5 . . 3 Grunt 26 | . 1 6 8 2 9 . Brawler 3 | . . 2 . . 1 . Duelist 2 | . . . 1 . . 1 Sentry 8 | . . 4 3 . 1 . Hunter 2 | . . . 1 . 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 8 | . 2 5 8 2 6 3 Combat Bots Only 8 | . 2 3 8 2 4 3 Max Kills in Single Turn 2 | . 2 2 2 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 416 | . 34 47 92 2 200 41 Missed 123 | . 10 12 28 2 63 8 Hits 293 | . 24 35 64 . 137 33 Melee 3 | . . 1 1 . 1 . Projectile 290 | . 24 34 63 . 136 33 Critical Strikes 10 | . . 3 2 . 4 1 Damage Taken 4440 | . 181 450 753 . 2610 446 Core 1055 | . 26 25 142 . 612 250 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1153 | . 56 130 217 . 622 128 Core Remaining (%) 91 | 100 89 93 74 100 . . Volleys Fired 148 | . 15 31 48 5 42 7 Largest 4 | . 2 4 4 4 4 2 Hottest 232 | . 70 195 216 179 232 56 Shots Fired 459 | . 27 80 161 18 160 13 Gun 330 | . 25 44 127 13 108 13 Cannon 106 | . . 27 22 5 52 . Launcher 23 | . 2 9 12 . . . Special . | . . . . . . . Kinetic 248 | . 15 6 74 12 128 13 Thermal 150 | . 10 35 75 6 24 . Explosive 11 | . 2 9 . . . . Electromagnetic 50 | . . 30 12 . 8 . Robot Hit Streak 22 | . 6 13 12 6 22 14 Robot Miss Streak 5 | . 1 3 5 2 3 3 Penetration Max 1 | . . . 1 1 1 . Secondary Targets 3 | . . . 2 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 276 | . 17 47 81 11 109 11 Core Hits 160 | . 9 34 40 5 49 23 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . 1 . 2 . Critical Strikes 7 | . . . 5 . 2 . Burn 4 | . . . 4 . . . Destroy 3 | . . . 1 . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6778 | . 291 995 2064 283 2898 247 Guns 4078 | . 205 447 1315 202 1665 244 Cannons 1769 | . . 244 309 81 1135 . Explosions 928 | . 86 304 440 . 98 . Melee . | . . . . . . . Ramming 3 | . . . . . . 3 Kinetic 3519 | . 129 54 787 202 2103 244 Thermal 2056 | . 76 423 837 81 639 . Explosive 267 | . 86 181 . . . . Electromagnetic 933 | . . 337 440 . 156 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 126 | . . 2 31 . 93 . Projectiles 40 | . . . 22 . 18 . Explosions 86 | . . 2 9 . 75 . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 460 | . 32 66 47 . 314 1 Shots 12 | . 1 4 3 . 4 . Rammed 2 | . . . . . . 2 Targets Rammed 3 | . . . . . 1 2 Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 743 | . 27 301 460 4 743 . Average Temperature 160 | . 9 107 154 4 213 . Received Heat Transfer 1224 | . . 237 342 . 618 27 Effects 31 | . . 3 6 . 22 . Shutdowns 10 | . . . . . 10 . Energy Bleed 3 | . . . 1 . 2 . Interference 8 | . . 3 4 . 1 . Matter Decay 2 | . . . 1 . 1 . Short Circuit 2 | . . . . . 2 . Damage (minor) 4 | . . . . . 4 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 1 1 7 . 1 . Heat Transferred 4282 | . 222 916 1961 148 1035 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 3 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 99 | 100 100 97 100 100 100 . Level 1 . | . . 2 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 203 | . 125 203 140 51 141 . Initial 61 | . . 41 61 41 . . Average 50 | . 18 114 39 13 48 . Influence Increases 1823 | . 179 442 511 51 475 165 Destroy 0b10 Robot/C 1040 | . 60 240 360 40 260 80 Destroy 0b10 Robot/NC 120 | . 20 35 25 . 40 . Destroy Leader 262 | . 16 66 106 10 54 10 Successful Hack 16 | . . 6 . . 10 . Disable Machine 99 | . 9 9 18 . 63 . Destroy Structure 121 | . 14 71 2 1 33 . Lose Combat Pursuer 165 | . 60 15 . . 15 75 Influence Decreases 1708 | . 64 384 576 159 475 50 Entered New Map 253 | . . 74 112 67 . . Time Decay 1365 | . 64 290 434 92 435 50 Lost Part 90 | . . 20 30 . 40 . Squads Dispatched 11 | . 1 . 4 1 5 . Investigation 6 | . 1 . 3 . 2 . Extermination 2 | . . . . . 2 . Reinforcement 3 | . . . 1 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 5 | . . 2 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 10 18 25 4 25 13 Peak Tracking Total 16 | . 6 5 4 2 6 16 Tactical Retreats 6 | . 1 1 1 . 1 2 ECM-based Alert Blocks 2 | . . . 2 . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 3 | . . . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 11 | . 1 1 2 . 7 . Max in Single Turn 4 | . 1 1 1 . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 5 | . 1 2 1 . 1 . Terminals 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 5 9 3 . 3 . Successful 12 | . 4 4 3 . 1 . Failed 8 | . 1 5 . . 2 . Catastrophic 3 | . . 3 . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 9 | . . 9 . . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 5 | . 5 . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 4 . . . . Record 4 | . . 4 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 4 | . 4 . . . . . Recycle Component 1 | . 1 . . . . . Process 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 2 1 . 2 . Full Trace Events 5 | . 1 2 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 15 | . 15 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Active Infowar (turns) 1590 | . 194 643 448 305 . . Optics 908 | . 194 643 71 . . . ECM 682 | . . . 377 305 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 3958 | 63 290 643 1444 342 1066 110 Spaces Moved 1864 | 51 197 276 644 174 467 55 Core 67 | 14 . . . . 7 46 Treads . | . . . . . . . Legs 1788 | 37 197 276 644 174 460 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 9 | . . . . . . 9 Fastest Speed 50 | 50 120 120 182 180 50 50 Average Speed 176 | 100 120 187 188 180 187 145 Slowest Speed 275 | 120 120 190 260 180 250 275 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 31 22 43 6 14 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 125 | . 13 78 1 . 33 . Melee . | . . . . . . . Projectile 6 | . . . 1 . 5 . AOE 119 | . 13 78 . . 28 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 2204 | 62 222 341 765 193 550 71 Wait 25 | . 1 . 24 . . . Move 1858 | 50 196 275 643 173 466 55 Hop . | . . . . . . . Pick Up 67 | 6 7 12 23 5 12 2 Fast Attach . | . . . . . . . Attach 38 | 6 1 5 8 3 11 4 Detach 2 | . . . 2 . . . Swap 33 | . 2 10 8 2 11 . Drop 30 | . . 8 9 5 7 1 Fire 148 | . 15 31 48 5 42 7 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 10) 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Weapon x2 640 | -9/Materials | Build established: Skirmisher 906 | -9/Materials | Discovered new exit (range 12) 997 | -9/Materials | Entered another Materials area 997 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1357 | -8/Materials | Build established: Gunner 2163 | -8/Materials | Destroyed 8 combat bots 2391 | -8/Materials | Discovered new exit (range 15) 2441 | -8/Materials | Entered Factory 2441 | -7/Factory | Evolved 2 slots: Utility x2 2696 | -7/Factory | Discovered new exit (range 12) 2783 | -7/Factory | Entered another Factory area 2783 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3331 | -6/Factory | Core integrity fell below 50% 3776 | -6/Factory | Spotted B-75 Beast 3846 | -6/Factory | Released all parts (9) 3846 | -6/Factory | Discovered new exit (range 6) 3849 | -6/Factory | Entered Lower Caves 3851 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3853 | -6/Lower Caves | Core integrity fell below 20% 3857 | -6/Lower Caves | Ambushed by wild Derelicts 3876 | -6/Lower Caves | Lost 9 parts (2p2n1u4w) 3959 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Acquired 17 matter. S-27 Virus destroyed. Switching to secondary target: S-27 Virus. Acquired 28 matter. S-27 Virus destroyed. Autogun fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Acquired Lgt. Nuclear Core. Lgt. Nuclear Core fries itself beyond repair. VTOL Module fries itself beyond repair. Acquired 18 matter. Acquired VTOL Module. Penetrated by Slug. Slug penetrates Wall. Dropped VTOL Module. L-41 Fighter destroyed. Penetrated by Slug. Carbon-fiber Leg+ fries itself beyond repair. Penetrated by Slug. Carbon-fiber Leg+ fries itself beyond repair. Map ----- +----------------------------------------------------+ | ????# ####???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ##??# "" #????????? ????????????????????? | | #??# """" #???????? #????????????????????? | | ##?# """ #??????## #? ??????????????????? | | ### " #??#### # ???????????????????? | | " ### ???????????????????? | | """" ????????????????????? | | ##### " ?????????????????????? | | #???# ?????????????????????? | | ##??# #?????????????????????????? | | ##### ## ##?????????????????????????? | | ### ## ##??????????????????????????? | | # ### ##??????????????????????????? | | ## #?## ##?????????????????????????? | | #?# #?# ########??????????????????? | | #??# ### #??????????????????? | | #??? ## = #??????????????????? | | #???? ## #########Y ###????????????????? | | #????? # ##??#### % #????????????????? | | #????? ## ##???# ###??????????????? | | ???? #####????## #??????????????? | | ?????????????# # ##??????????????? | | ?????????# ## #???????????????? | | ???????### ??#@ #???????????????? | | #####????????# ? #???????????????? | | ##????????????## ####???????????????? | | ######??????????????########??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Resistances Are Futile Spot Them First Challenges ------------ None Game ------ Seed SpikedSpectralVibroblade Manual? 0 Play Time 00:32:28 Cumulative 14.7 hours Start 2025.11.07 @ 17:41:25 End 2025.11.07 @ 18:13:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 11 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1527dea4-ee82-448e-9292-5c38823fe9c9