Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 20:13:16 Player: Julie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (548) 548 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2468 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Deuterium Engine Light Deuterium Engine Improved Heat Sink Machine Analyzer Light Armor Plating Improved Light Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Shock Rifle > --- INVENTORY -------- Ion Engine Ion Engine Improved Heat Sink Structural Scanner Light Armor Plating Improved Light Armor Plating Hardlight Generator Beam Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 26 | 5 9 2 3 7 Power 6 | 1 1 . 1 3 Engine 6 | 1 1 . 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 5 . 1 1 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 7 | . 5 . 1 1 Utility 2 | . 2 . . . Device 1 | . 1 . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 1 2 1 3 Energy Gun 5 | 1 . 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 2 . 4 7 Power 3 | . . . 1 2 Propulsion 5 | . 1 . 2 2 Utility . | . . . . . Weapon 5 | . 1 . 1 3 Highest Loss Streak 3 | . 2 . 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 46 | . 79 56 49 35 Engine 6 | . 10 . 3 7 Leg 2 | . 12 . . . Flight 12 | . 12 28 24 8 Storage 10 | . 12 14 11 9 Energy Gun 6 | . 8 . 7 7 Ballistic Gun 2 | . 16 . . . Launcher 1 | . . 13 3 . Slashing Weapon 2 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 14 | 8 14 8 11 13 Greatest Support 20 | 20 20 8 12 9 Greatest Overweight (x) 4 | 1 4 . 1 4 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 4 8 8 5 8 Average Carried 6 | 2 4 6 4 7 Final Capacity 8 | 5 8 8 8 8 Final Carried 8 | 3 7 6 5 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 538 | 163 175 44 96 60 Remotely . | . . . . . Salvage Created 633 | . 186 47 178 222 Parts 46 | . 12 2 13 19 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 19 | . 8 2 7 2 Guns 13 | . 8 . 3 2 AOE 6 | . . 2 4 . Classes Destroyed 6 | . 2 . 1 3 Worker 2 | . . . . 2 Builder 2 | . . . . 2 Watcher 1 | . . . . 1 Swarmer 9 | . 6 . 3 . Grunt 5 | . 2 2 . 1 Sentry 5 | . . . 4 1 Best Kill Streak 8 | . 8 2 5 2 Combat Bots Only 8 | . 8 2 5 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 170 | . 45 4 36 85 Missed 47 | . 11 1 14 21 Damage Taken 1614 | . 286 38 328 962 Core 869 | . 140 12 164 553 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 . 39 59 . Volleys Fired 65 | . 21 4 24 16 Largest 2 | . 2 1 1 1 Hottest 60 | . 60 30 40 56 Shots Fired 70 | . 26 4 24 16 Gun 60 | . 26 . 18 16 Cannon . | . . . . . Launcher 10 | . . 4 6 . Special . | . . . . . Kinetic 21 | . 21 . . . Thermal 22 | . . . 18 4 Explosive 10 | . . 4 6 . Electromagnetic 17 | . 5 . . 12 Robot Hit Streak 9 | . 6 2 9 6 Robot Miss Streak 4 | . 3 2 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 62 | . 17 2 19 24 Core Hits 36 | . 11 5 11 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 20 | . . . . 20 Impact . | . . . . . Slashing 20 | . . . . 20 Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1524 | . 164 170 398 792 Guns 482 | . 151 . 170 161 Cannons . | . . . . . Explosions 398 | . . 170 228 . Melee 631 | . . . . 631 Ramming 13 | . 13 . . . Kinetic 120 | . 120 . . . Thermal 228 | . . . 170 58 Explosive 398 | . . 170 228 . Electromagnetic 134 | . 31 . . 103 Impact . | . . . . . Slashing 631 | . . . . 631 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 44 | . . . . 44 Projectiles . | . . . . . Explosions . | . . . . . Melee 44 | . . . . 44 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . 5 . 17 . Shots 2 | . . . 2 . Rammed 4 | . 4 . . . Targets Rammed 4 | . 4 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 43 | . 27 7 20 43 Average Temperature 11 | . 10 7 6 13 Received Heat Transfer 588 | . 18 21 81 468 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 523 | . . . 375 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 281 | . 170 147 281 198 Initial 118 | . . 66 57 118 Average 81 | . 57 94 191 74 Maximum Alert Level 1 | . . . 1 . Low Security (%) 94 | 100 100 100 36 100 Level 1 5 | . . . 63 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . . 1 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 12 3 10 14 Peak Tracking Total 7 | . 6 2 4 7 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 1 . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 5 | . 1 . . 4 Successful 1 | . 1 . . . Failed 4 | . . . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . . 4 Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1578 | 50 254 157 140 977 Spaces Moved 1205 | 44 167 370 175 449 Core 87 | 26 3 . . 58 Treads . | . . . . . Legs 96 | 18 78 . . . Wheels . | . . . . . Hover . | . . . . . Flight 1022 | . 86 370 175 391 Fastest Speed 34 | 50 37 37 34 100 Average Speed 108 | 90 98 37 48 195 Slowest Speed 280 | 120 250 37 120 280 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . 1 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 38 72 20 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . . 25 26 . Melee . | . . . . . Projectile . | . . . . . AOE 51 | . . 25 26 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1379 | 52 231 386 205 505 Wait 28 | . 21 5 2 . Move 1199 | 43 164 369 174 449 Hop 1 | . 1 . . . Pick Up 21 | 4 3 3 2 9 Fast Attach 13 | 4 7 . . 2 Attach 10 | 1 1 1 3 4 Detach 6 | . 5 . . 1 Swap 3 | . 1 1 . 1 Drop 9 | . 3 3 . 3 Fire 65 | . 21 4 24 16 Melee 20 | . . . . 20 Ram 4 | . 4 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Core integrity fell below 50% 257 | -10/Materials | Destroyed 8 combat bots 293 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Entered Mines 343 | -10/Mines | Learned Materials emergency access door positions 344 | -10/Mines | Build established: Mutant 435 | -10/Mines | Learned 2 Materials zone layouts 439 | -10/Mines | Discovered new exit (range 10) 462 | -10/Mines | Entered Materials 462 | -9/Materials | Evolved 2 slots: Propulsion x2 576 | -9/Materials | Discovered new exit (range 16) 602 | -9/Materials | Entered another Materials area 602 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1481 | -8/Materials | Core integrity fell below 50% 1486 | -8/Materials | Lost 3 parts (1p1n1w) 1553 | -8/Materials | Core integrity fell below 20% 1579 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01458_ Destroyed Lgt. Nuclear Core. 01459_ G-47 Trooper destroyed. 01471_ K-01 Serf collects debris. 01472_ G-47 Trooper Imp. Heat Sink severed. 01476_ K-01 Serf collects debris. 01484_ Destroyed Aluminum Leg. 01486_ U-05 Engineer builds a Door. 01496_ Sneak attack on U-05 Engineer. 01496_ U-05 Engineer destroyed. 01498_ K-01 Serf collects debris. 01502_ Acquired Lgt. Ion Engine. 01502_ K-01 Serf collects debris. 01503_ Acquired 10 matter. 01517_ Critical hit (Burn: +37). 01531_ Sneak attack on A-02 Transporter. 01534_ W-25 Informer sends out distress signal. 01546_ Katana destroyed. 01565_ Lgt. Ion Engine destroyed. 01576_ Dropped Ion Engine. 01576_ Acquired Deuterium Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###########???????????????????????????????????? | | ???#[ #???????????????????????????????????? | | ???# ] ! #???????????????????????????????????? | | #### #???????????????????????????????????? | | # """ """ #???????????????????????????????????? | | + """ """ #???????????????????????????????????? | | # """ """ #???????????????????????????????????? | | #### #???????????????????????????????????? | | ## ### ### ????????????????????????????? | | ############# #???????????????????????????? | | #???????????# +???????????????????????????? | | #???????????# #???????????????????????????? | | #???????????# #???????????????????????????? | | #???????????# #??????#????????????????????? | | #???????????# #?????s#????????????????????? | | ###???????????# ######s#????????????????????? | | ??????????????# s #????????????????????? | | ?????##+####### ######???????????????? | | ?????? @ +???????????? | | ??????# ##+######???????????????? | | ??????# """ """ #???????????????????????? | | ####??# """ """ ** * #???????????????????????? | | ?# """ """ *** #???????????????????????? | | # *** #???????????????????????? | | + #???????????????????????? | | ?? # #???????????????????????? | | ??????# #???????????????????????? | | ??????+ ???????????????????? | | ##????# ######???????????????????? | | ! #### #????????????????????????? | | / ####+########????????????????????????? | | # #????????????????????????????????????? | | ???# / #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# """ #????????????????????????????????????? | | ???# """ #????????????????????????????????????? | | ???# """ #######??????????????????????????????? | | ???# ???????????????????????? | | ???# #######??????????????????????????????? | | ???###### ##????????????????????????????????????? | | ######### #?????????????????????????????????????? | | #?????????????????????????????????????? | | ########## #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapGodAnalyzer Manual? 0 Play Time 00:18:43 Cumulative 14.9 hours Start 2024.03.22 @ 19:59:03 End 2024.03.22 @ 20:13:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfb9fd61-bcc6-422a-a82b-9eef1081f1ae