Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.11 @ 22:51:49 Player: Noxul Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (1989) 1989 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 4744 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 563/700 Matter 18/300 Energy 335/335 System Corruption 1% Temperature Cool (0) Location -7/Factory Parts ------- Power (2) Deuterium Engine Light Nuclear Core Propulsion (3) Aluminum Leg Carbon-fiber Leg Utility (4) Cooling System Medium Storage Unit Weapon Cycler Weapon (4) Heavy Assault Rifle Assault Cannon Missile Launcher Inventory (8) Large Matter Pod (150) Long-range Sensor Array Advanced Targeting Computer Recoil Stabilizer Improved EM Shotgun Minigun Gauss Rifle Peak State ------------ Power Deuterium Engine Improved Deuterium Engine Propulsion Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Utility Cooling System Medium Storage Unit Kinecellerator Hardened Medium Armor Plating Weapon Light Assault Rifle Heavy Assault Rifle Minigun Assault Cannon Inventory Large Matter Pod Long-range Sensor Array Advanced Targeting Computer Improved EM Shotgun Missile Launcher [Rating: 36] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 2 | . . 2 . . Parts Attached 64 | 6 1 14 29 14 Power 7 | 1 . 1 2 3 Engine 6 | 1 . 1 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 . 3 8 4 Treads . | . . . . . Leg 17 | 2 . 3 8 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 1 4 6 3 Device 8 | . 1 2 2 3 Storage 2 | 1 . 1 . . Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 25 | 2 . 6 13 4 Energy Gun 9 | . . 4 5 . Energy Cannon . | . . . . . Ballistic Gun 13 | 2 . 2 6 3 Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 17 | . . 6 7 4 Power 2 | . . . 1 1 Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 11 | . . 6 4 1 Highest Loss Streak 6 | . . 3 6 3 Average Slot Usage (%) 94 | . 98 85 97 94 Engine 10 | . 14 11 9 10 Leg 19 | . 28 22 17 19 Device 10 | . 12 5 12 12 Storage 9 | . 14 11 9 7 Processor 8 | . . 5 13 2 Protection 1 | . . . . 6 Energy Gun 11 | . . 13 16 1 Ballistic Gun 17 | . 28 16 14 20 Ballistic Cannon 3 | . . . 3 7 Naked Turns . | . . . . . Heaviest Build 53 | 11 12 22 42 53 Greatest Support 45 | 20 20 20 32 45 Greatest Overweight (x) 2 | . . 1 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 Average Capacity 7 | 5 6 7 8 8 Most Carried 8 | 4 2 8 8 7 Average Carried 5 | 1 1 3 7 5 Final Capacity 8 | 6 6 8 8 8 Final Carried 8 | 1 2 8 8 7 Class Distribution -------------------- 65% | Gunner 17% | Scavenger-Gunner 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1545 | 189 48 390 588 330 Remotely 75 | . 48 27 . . Salvage Created 2664 | . 48 526 1651 439 Parts 145 | . 6 31 81 27 Haulers Intercepted 8 | . . 3 4 1 Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 3 12 29 12 Guns 41 | . 3 12 20 6 Cannons 8 | . . . 5 3 AOE 6 | . . . 3 3 Classes Destroyed 10 | . 1 5 4 . Worker 4 | . . 1 2 1 Builder 1 | . . . 1 . Hauler 8 | . . 3 4 1 Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 24 | . 3 7 7 7 Grunt 22 | . . 4 16 2 Sentry 7 | . . 1 5 1 Hunter 3 | . . . 1 2 Best Kill Streak 8 | . 3 4 8 4 Combat Bots Only 5 | . 3 4 5 4 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3177 | . 76 649 1195 1257 Core 472 | . 26 150 159 137 Absorbed by Shields 18 | . . . 18 . Core Remaining (%) 80 | 100 89 62 71 . Volleys Fired 172 | . 6 62 68 36 Largest 4 | . 2 4 4 4 Hottest 240 | . 40 110 240 115 Shots Fired 499 | . 12 120 231 136 Gun 441 | . 12 120 209 100 Cannon 54 | . . . 20 34 Launcher 4 | . . . 2 2 Special . | . . . . . Kinetic 330 | . 12 80 104 134 Thermal 73 | . . 28 45 . Explosive 4 | . . . 2 2 Electromagnetic 92 | . . 12 80 . Robot Hit Streak 33 | . 2 19 33 15 Robot Miss Streak 6 | . 1 6 3 5 Penetration Max . | . . . . . Secondary Targets 6 | . . 3 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 301 | . 6 67 162 66 Core Hits 135 | . 3 28 78 26 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4549 | . 47 712 2664 1126 Guns 3444 | . 47 712 2053 632 Cannons 577 | . . . 305 272 Explosions 528 | . . . 306 222 Melee . | . . . . . Ramming . | . . . . . Kinetic 2039 | . 47 283 805 904 Thermal 796 | . . 250 546 . Explosive 260 | . . . 38 222 Electromagnetic 1454 | . . 179 1275 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 3 | . . . 3 . Projectiles 3 | . . . 3 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . . 3 3 Impact . | . . . . . Kinetic 6 | . . . 3 3 Secondary . | . . . . . Self-Inflicted Damage 165 | . . . 154 11 Shots 5 | . . . 4 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 400 | . . 251 216 400 Average Temperature 75 | . . 87 40 112 Received Heat Transfer 477 | . . 75 312 90 Effects 5 | . . 3 . 2 Shutdowns 2 | . . . . 2 Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 5 | . . 2 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1732 | . . 666 1066 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 5 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 476 | . 100 196 476 391 Average Influence 198 | . 64 124 251 213 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 60 | . . . . . Level 1 24 | . . . . . Level 2 14 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . 3 5 4 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 9 | . . 2 4 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 10 | . 1 3 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | . 5 24 64 19 Peak Tracking Total 8 | . 5 5 8 5 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . . 2 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 9 | . . . 4 5 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . . 5 . Successful 1 | . . . 1 . Failed 4 | . . . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3519 | 81 179 817 1712 730 Spaces Moved 1813 | 62 133 445 809 364 Core 8 | 8 . . . . Treads . | . . . . . Legs 1805 | 54 133 445 809 364 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 140 | 110 120 129 150 147 Slowest Speed 180 | 120 120 150 180 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 27 41 72 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 71 | . . . 55 16 Melee . | . . . . . Projectile 4 | . . . 1 3 AOE 67 | . . . 54 13 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2471 | 74 143 604 1166 484 Wait 331 | . 2 50 225 54 Move 1809 | 61 132 444 808 364 Hop . | . . . . . Pick Up 61 | 7 2 23 20 9 Fast Attach 4 | . . . 4 . Attach 36 | 6 1 8 14 7 Detach 1 | . . . 1 . Swap 25 | . . 7 11 7 Drop 32 | . . 10 15 7 Fire 172 | . 6 62 68 36 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Weapon x2 491 | -9/Materials | Discovered new exit (range 16) 557 | -9/Materials | Lost 3 parts (3w) 1008 | -9/Materials | Discovered new exit (range 16) 1078 | -9/Materials | Entered another Materials area 1078 | -8/Materials | Evolved 2 slots: Utility x2 1147 | -8/Materials | Build established: Gunner 1854 | -8/Materials | Lost 6 parts (1p1n4w) 2769 | -8/Materials | Discovered new exit (range 14) 2790 | -8/Materials | Entered Factory 2790 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3491 | -7/Factory | Garrison activated, responded to threat 3520 | -7/Factory | Self-destructed Last Messages --------------- 03491_ ALERT: Activating Garrison Access F004. [Achievement: Troublemaker] 03491_ S-27 Virus destroyed. [Achievement: Oops] 03495_ Carbon-fiber Leg destroyed. 03497_ Acquired 14 matter. 03499_ Acquired 3 matter. 03502_ The unstable cave ceiling collapses. 03502_ Hrd. Medium Armor Plating destroyed. 03503_ U-05 Engineer lays Concrete. 03503_ S-27 Virus destroyed. 03505_ U-05 Engineer lays Concrete. 03506_ U-05 Engineer builds a Wall. 03507_ U-05 Engineer lays Concrete. 03510_ U-05 Engineer builds a Door. 03511_ U-05 Engineer lays Concrete. 03514_ U-05 Engineer builds a Wall. 03518_ Hvy. Assault Rifle destroyed. 03518_ U-05 Engineer builds a Wall. 03519_ U-05 Engineer lays Concrete. 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