Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 14:52:50 Player: odium reigns Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (3563) 3563 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 8404 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 142 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 69/100 System Corruption 1% Temperature Critical (502) Movement Core (750) Ox14 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Kinecellerator > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Light Fission Core Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Cargo Storage Unit Compact Battery (200) System Shield Drone Bay (2/2) PD Laser PD Laser Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Gravity Neutralizer Active Sensor Suite Hacking Suite > --- WEAPON ----------- PD Laser Cooled Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Improved Heavy Treads Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Cargo Storage Unit Compact Battery Gravity Neutralizer Kinecellerator System Shield Drone Bay PD Laser PD Laser [Rating: 106] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Gar Slots Evolved 8 | . . . 2 . 2 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . Weapon 2 | . . . . . . . 2 . Parts Attached 93 | 7 3 1 15 7 17 10 7 26 Power 13 | 1 1 . 2 2 1 1 2 3 Engine 11 | 1 1 . 2 2 1 . 2 2 Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 29 | 2 . . 8 . 6 4 . 9 Treads 9 | 2 . . . . 3 . . 4 Leg 20 | . . . 8 . 3 4 . 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 2 1 1 . . 6 5 3 5 Device 10 | 1 . . . . 3 1 1 4 Storage 4 | 1 1 . . . . 1 . 1 Processor 3 | . . 1 . . 1 . 1 . Hackware 2 | . . . . . . 1 1 . Protection 4 | . . . . . 2 2 . . Artifact . | . . . . . . . . . Weapon 28 | 2 1 . 5 5 4 . 2 9 Energy Gun 9 | 2 . . 1 1 . . . 5 Energy Cannon 3 | . . . . 2 . . . 1 Ballistic Gun 8 | . 1 . 2 1 1 . 1 2 Ballistic Cannon 6 | . . . 2 1 1 . 1 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . 1 5 1 . 1 2 Corrupted Parts 4 | . . 1 . . 3 . . . System Corruption 15 | . . 3 . . 12 . . . Parts Lost 20 | . 1 1 . . 4 . . 14 Power 1 | . . . . . . . . 1 Propulsion 7 | . . . . . 3 . . 4 Utility 3 | . . 1 . . 1 . . 1 Weapon 9 | . 1 . . . . . . 8 Highest Loss Streak 10 | . 1 1 . . 1 . . 10 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 4 7 15 18 20 19 19 18 14 Power 2 | 1 3 3 2 2 2 1 1 2 Propulsion 2 | 2 2 5 5 . . . 2 2 Utility 9 | . 1 5 7 12 11 12 10 8 Weapon 3 | . . 1 3 5 5 4 2 1 Tool/Special . | . . . . . . . . . Unused Backups 54 | . 1 . 12 4 2 3 7 25 Power 7 | . 1 . 2 1 1 . . 2 Propulsion 10 | . . . 4 1 . . 2 3 Utility 30 | . . . 4 2 1 2 3 18 Weapon 6 | . . . 2 . . 1 1 2 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 89 | . 100 99 98 98 96 91 89 70 Engine 7 | . 14 14 11 11 9 3 5 3 Core 1 | . . . . . . 3 . 2 Treads 10 | . 28 28 . . 1 21 . 7 Leg 18 | . . . 42 42 32 8 26 11 Device 7 | . 14 13 . . 7 7 13 8 Storage 8 | . 14 14 11 11 9 7 6 7 Processor 7 | . . . 11 11 11 15 10 . Hackware 4 | . . . . . . 6 6 9 Protection 2 | . . . . . 6 6 . . Energy Gun 3 | . 21 14 6 . . . . 5 Ballistic Gun 5 | . 6 14 8 . 13 . 5 5 Ballistic Cannon 6 | . . . 7 21 . 6 12 4 Peak Build Rating 106 | 9 10 11 29 29 42 46 75 106 Average Rating 44 | 5 9 10 16 28 35 41 59 87 On Entrance 26 | . 9 10 10 29 29 34 46 70 Naked Turns . | . . . . . . . . . Heaviest Build 80 | 13 48 47 61 61 65 69 80 78 Greatest Support 162 | 40 40 40 60 60 60 73 73 162 Greatest Overweight (x) 16 | 2 1 1 1 1 2 1 1 16 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 Most Carried 20 | 7 12 20 20 20 20 20 20 20 Average Carried 18 | 4 8 15 18 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 12 19 20 20 20 20 20 16 Class Distribution -------------------- 37% | Mutant 34% | Scavenger-Skirmisher 13% | Skirmisher 7% | Hacker-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Gar Matter Collected 3788 | 270 43 15 79 605 1112 432 375 857 Remotely . | . . . . . . . . . Salvage Created 4730 | 179 199 104 35 604 1502 495 282 1330 Parts 250 | 10 17 8 2 47 77 20 12 57 Haulers Intercepted 12 | . 1 . 1 6 2 1 1 . Recyclers Shooed 6 | . . 2 . 2 1 1 . . Parts Field Recycled 10 | . . . . . 10 . . . Retrieved Matter 53 | . . . . . 53 . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Gar Combat Hostiles Destroyed 70 | . 7 2 . 12 23 8 5 13 Melee 2 | . . . . . 2 . . . Guns 34 | . 7 2 . . 15 . 1 9 Cannons 28 | . . . . 12 . 8 4 4 AOE 2 | . . . . . 2 . . . Classes Destroyed 16 | 3 3 . . 5 4 1 . . Worker 9 | 2 . 1 . 2 2 2 . . Builder 3 | . . . . 1 2 . . . Tunneler 2 | 2 . . . . . . . . Hauler 12 | . 1 . 1 6 2 1 1 . Recycler 5 | 1 . . . . 2 2 . . Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . . . 1 . . . Watcher 7 | . . . . 2 4 1 . . Swarmer 13 | . 6 . . 3 4 . . . Grunt 32 | . 1 2 . 1 11 4 3 10 Brawler 1 | . . . . 1 . . . . Sentry 12 | . . . . 7 4 1 . . Specialist 2 | . . . . . 2 . . . Hunter 3 | . . . . . 1 . . 2 Programmer 5 | . . . . . . 3 1 1 Heavy 2 | . . . . . 1 . 1 . Best Kill Streak 5 | 3 3 2 1 5 5 4 3 3 Combat Bots Only 5 | . 3 2 . 3 5 2 3 3 Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Gar Hostile Shots Fired 485 | . 39 11 1 40 112 62 29 191 Missed 136 | . 12 3 1 17 41 23 9 30 Hits 349 | . 27 8 . 23 71 39 20 161 Projectile 349 | . 27 8 . 23 71 39 20 161 Critical Strikes 14 | . . . . 2 2 1 1 8 Part Disruptions 1 | . . . . . 1 . . . Damage Taken 7348 | 4 230 112 . 353 1437 658 422 4132 Core 1202 | 2 26 . . 30 188 69 40 847 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 651 | . . . . 107 59 485 . . Core Remaining (%) 86 | 99 . 88 . 92 65 90 . . Volleys Fired 387 | 17 31 14 4 50 91 47 16 117 Largest 4 | 2 2 2 2 2 2 1 3 4 Hottest 196 | 90 90 70 70 74 50 50 118 196 Shots Fired 721 | 34 62 28 8 96 183 47 48 215 Gun 437 | 34 62 28 6 . 182 . 16 109 Cannon 284 | . . . 2 96 1 47 32 106 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 506 | . 13 14 6 94 183 47 48 101 Thermal 180 | 17 31 14 2 2 . . . 114 Explosive . | . . . . . . . . . Electromagnetic 35 | 17 18 . . . . . . . Robot Hit Streak 29 | 5 5 5 4 6 6 5 3 29 Robot Miss Streak 19 | 3 6 1 2 19 9 7 5 10 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 4 | . 2 . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Autonomous 23 | . . . . . . . . 23 Shots Hit Robots 452 | 20 30 19 6 73 104 24 21 155 Core Hits 257 | 6 13 7 6 67 52 12 11 83 Critical Kills 2 | . . . . . 1 . . 1 Critical Parts Destroyed 4 | . . . . . 3 . . 1 Critical Strikes 13 | 1 . 1 . . 5 2 1 3 Burn 3 | 1 . 1 . . . . . 1 Destroy 3 | . . . . . 1 . . 2 Blast 4 | . . . . . 1 2 1 . Smash 3 | . . . . . 3 . . . Melee Attacks 17 | . . . . . 17 . . . Impact 17 | . . . . . 17 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . Damage Inflicted 11100 | 339 391 220 117 1415 2568 1508 737 3805 Guns 4452 | 259 391 220 57 . 1678 . 145 1702 Cannons 5545 | . . . 60 1336 54 1400 592 2103 Explosions 582 | 80 . . . 79 315 108 . . Melee 521 | . . . . . 521 . . . Ramming . | . . . . . . . . . Kinetic 6842 | . 36 83 104 1336 1732 1400 737 1414 Thermal 3126 | 193 202 137 13 . 190 . . 2391 Explosive 187 | . . . . 79 . 108 . . Electromagnetic 424 | 146 153 . . . 125 . . . Impact 521 | . . . . . 521 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . 3 . . 14 . . 1 Average Corruption 1 | . . 3 . . 3 . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . 6 . . 11 Message Errors 5 | . . . . . 2 . . 3 Matter Fused 4 | . . . . . 3 . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 399 | . . . . . 244 155 . . Projectiles 179 | . . . . . 24 155 . . Explosions 101 | . . . . . 101 . . . Melee 119 | . . . . . 119 . . . Knockbacks 29 | . . . . 13 1 6 1 8 Impact 1 | . . . . . 1 . . . Kinetic 28 | . . . . 13 . 6 1 8 Secondary . | . . . . . . . . . Self-Inflicted Damage 294 | 5 . . . 59 143 87 . . Shots 7 | 1 . . . 1 4 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1205 | 222 220 126 32 36 63 62 270 1205 Average Temperature 108 | 74 78 41 15 12 12 17 96 225 Received Heat Transfer 3656 | . 24 66 . 129 405 246 126 2660 Effects 31 | . . . . . . . . 31 Shutdowns 4 | . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . 2 Interference 3 | . . . . . . . . 3 Matter Decay 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 6 | . . . . . . . . 6 Damage (major) 10 | . . . . . . . . 10 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . . Combat Hostiles 4 | . . . . . 4 . . . Parts Fried 7 | 1 . . . . 6 . . . Impact Corruptions 7 | . . . . . 7 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | 1 2 3 . . . . . 4 Heat Transferred 5114 | 507 592 481 37 . 150 . . 3347 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | 2 . . . . 2 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Gar Maximum Alert Level 2 | . . . . 1 2 . . 2 Low Security (%) 76 | 100 100 100 100 88 44 100 100 26 Level 1 17 | . . . . 11 49 . . 45 Level 2 6 | . . . . . 6 . . 28 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 575 | 10 90 48 35 227 426 188 119 575 Initial 188 | . . 2 12 . 74 188 54 45 Average 129 | 1 39 5 3 111 215 64 25 327 Influence Increases 2833 | 25 187 121 43 575 804 345 163 570 Destroy 0b10 Robot/C 1520 | . 140 80 20 300 460 160 100 260 Destroy 0b10 Robot/NC 235 | 25 5 5 5 60 65 30 5 35 Destroy Leader 398 | . 32 20 12 106 122 54 32 20 Allied During Kill 65 | . . 16 6 42 1 . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 Successful Hack 73 | . 10 . . . 28 25 10 . Disable Machine 180 | . . . . 30 60 15 . 75 Anti-Garrison Action 150 | . . . . . . . . 150 Destroy Structure 142 | . . . . 7 53 46 16 20 Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 45 | . . . . 30 15 . . . Influence Decreases 2358 | 25 180 96 75 398 567 647 210 160 Entered New Map 432 | . . 5 20 . 103 226 58 20 Time Decay 1666 | 25 170 81 55 358 404 421 152 . Lost Part 200 | . 10 10 . . 40 . . 140 Lost Ally 60 | . . . . 40 20 . . . Squads Dispatched 17 | . 1 . 1 . 6 6 3 . Investigation 4 | . 1 . . . 1 1 1 . Extermination 5 | . . . . . . 4 1 . Reinforcement 6 | . . . 1 . 3 1 1 . Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses 1 | . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Gar Distress Signals 5 | . 1 . . 2 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 103 | . 10 4 2 17 36 15 5 14 Peak Tracking Total 5 | . 4 2 1 5 5 3 3 3 Tactical Retreats 3 | . . . . 2 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Gar Traps Triggered 7 | . 1 . . 1 1 2 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed 4 | . . . . . . . . 4 Triggered 1 | . . . . . . . . 1 Most Traps Carried 4 | . . . . . . . . 4 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Gar Machines Disabled 13 | . . . . 2 4 1 . 6 Max in Single Turn 2 | . . . . 1 2 1 . 2 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Gar Machines Accessed 14 | . 2 . 1 2 2 5 2 . Terminals 8 | . 2 . 1 1 1 3 . . Fabricators 1 | . . . . . . . 1 . Repair Stations 4 | . . . . 1 1 2 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 43 | . 7 . 2 9 5 16 4 . Successful 26 | . 3 . 1 5 4 11 2 . Failed 17 | . 4 . 1 4 1 5 2 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 21 | . 7 . 2 2 3 7 . . Fabricators 1 | . . . . . . . 1 . Repair Stations 18 | . . . . 7 2 9 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 12 | . 3 . 1 1 2 5 . . Prototype ID Bank 2 | . 1 . . . 1 . . . Open DSF 2 | . . . . . . 2 . . Level Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . Hauler Manifests 3 | . 1 . 1 . . 1 . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 12 | . . . . 4 2 6 . . Scan Component 6 | . . . . 2 1 3 . . Repair 6 | . . . . 2 1 3 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . . 1 1 1 3 2 . Full Trace Events 3 | . . . . 1 . 1 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . . . 2 1 3 . . Time 209 | . . . . 76 38 95 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Gar Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 3 1 . . . Highest-Rated Group 40 | . . 40 40 40 16 . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 31 | . . 13 5 10 3 . . . Total Damage 301 | . . 141 35 93 32 . . . Kills 6 | . . 2 1 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Gar Active Infowar (turns) 7293 | 21 398 686 347 845 974 1724 878 1420 Sensors 2975 | . . . . . 534 1724 717 . A.S.S. 1581 | . . . . . . . 161 1420 Terrain 1104 | 21 398 685 . . . . . . T.N.C. 4608 | . . 1 347 845 974 1724 717 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Gar Turns Passed 7697 | 171 398 720 347 845 974 1724 879 1639 Spaces Moved 2977 | 76 127 280 149 411 359 581 365 629 Core 24 | 23 . . . . . . . 1 Treads 1389 | 53 127 280 . . 12 542 . 375 Legs 1564 | . . . 149 411 347 39 365 253 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 190 120 120 125 125 120 Average Speed 194 | 134 231 240 190 146 183 241 194 170 Slowest Speed 850 | 160 240 240 190 190 260 250 195 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 6 26 66 15 59 38 13 8 29 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 150 | 9 . . . 8 64 50 19 . Melee . | . . . . . . . . . Projectile 45 | . . . . . . 26 19 . AOE 105 | 9 . . . 8 64 24 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Gar Total 4289 | 110 173 304 213 557 539 834 497 1062 Wait 498 | . . 2 . 64 34 166 74 158 Move 2970 | 75 126 279 148 410 358 580 365 629 Hop . | . . . . . . . . . Pick Up 138 | 11 10 8 22 10 7 12 16 42 Fast Attach 37 | 2 . . 4 4 11 7 1 8 Attach 33 | 5 1 1 3 2 3 2 4 12 Detach 5 | . . . . . . . . 5 Swap 41 | . 2 . 8 6 6 4 3 12 Drop 139 | . 3 . 24 11 14 16 18 53 Fire 387 | 17 31 14 4 50 91 47 16 117 Melee 15 | . . . . . 15 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire 12 | . . . . . . . . 12 Trap 4 | . . . . . . . . 4 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 6) 570 | -10/Materials | Entered Mines 575 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 766 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1095 | -10/Mines | Learned location of Storage (-9) 1162 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1167 | -10/Mines | Found Prototype Device 1238 | -10/Mines | Discovered new exit (range 13) 1290 | -10/Mines | Entered Materials 1290 | -9/Materials | Accompanied by 3 allies 1290 | -9/Materials | Evolved 2 slots: Propulsion x2 1566 | -9/Materials | Discovered new exit (range 8) 1637 | -9/Materials | Entered Storage 1637 | -9/Storage | Accompanied by 3 allies 2409 | -9/Storage | Discovered new exit (range 11) 2413 | -9/Storage | Repaired Carbon-fiber Leg 2460 | -9/Storage | Repaired Carbon-fiber Leg 2482 | -9/Storage | Entered Materials 2482 | -8/Materials | Accompanied by 1 ally 2482 | -8/Materials | Evolved 2 slots: Utility x2 2848 | -8/Materials | Identified Exp. Sensor Array 3151 | -8/Materials | Garrison activated, responded to threat 3305 | -8/Materials | Repaired Carbon-fiber Leg 3338 | -8/Materials | Discovered new exit (range 12) 3364 | -8/Materials | Garrison activated, responded to threat 3422 | -8/Materials | System corruption reached 10% 3427 | -8/Materials | Identified exit to Factory 3456 | -8/Materials | Entered Factory 3456 | -7/Factory | Evolved 2 slots: Utility x2 3696 | -7/Factory | Build established: Scavenger-Skirmisher 3790 | -7/Factory | Identified exit to Factory 4522 | -7/Factory | Repaired Arm. Treads 4941 | -7/Factory | Repaired Hvy. Assault Cannon 4981 | -7/Factory | Repaired Arm. Treads 5002 | -7/Factory | Discovered new exit (range 5) 5010 | -7/Factory | Identified exit to Lower Caves 5180 | -7/Factory | Entered another Factory area 5180 | -6/Factory | Evolved 2 slots: Weapon x2 5394 | -6/Factory | Build established: Skirmisher 5624 | -6/Factory | Discovered new exit (range 4) 5647 | -6/Factory | Identified exit to Lower Caves 5898 | -6/Factory | Found Prototype Device 5898 | -6/Factory | Identified Active Sensor Suite 6059 | -6/Factory | Identified exit to Garrison 6059 | -6/Factory | Entered Garrison 6339 | -6/Garrison | Triggered checkpoint 6388 | -6/Garrison | Build established: Hacker-Skirmisher 6467 | -6/Garrison | Triggered checkpoint 6682 | -6/Garrison | Garrison Relay disabled 6949 | -6/Garrison | Build established: Scavenger-Skirmisher 7618 | -6/Garrison | Spotted B-90 Cyclops 7673 | -6/Garrison | Core integrity fell below 50% 7693 | -6/Garrison | Core integrity fell below 20% 7699 | -6/Garrison | Core destroyed Last Messages --------------- Overheating: Kinecellerator damaged (-30). Overheating: Hvy. Laser damaged (-9). Overheating: Adv. Heat Sink damaged (-12). Adv. Heat Sink destroyed. Imp. Heavy Treads destroyed. Critical hit (Meltdown: +420). Overheating: Hcp. Storage Unit damaged (-66). Acquired Carbon-fiber Leg. Acquired 27 matter. Imp. Heavy Treads broken. Overheating: Short circuit. Overheating: Core damaged (-153). B-90 Cyclops activates siege mode. Overheating: Kinecellerator damaged (-10). Overheating: Hcp. Storage Unit damaged (-63). Overheating: Broken Imp. Heavy Treads damaged (-31). Hvy. Laser destroyed. Overheating: Hcp. Storage Unit damaged (-14). Broken Imp. Heavy Treads destroyed. Overheating: Core damaged (-102). Map ----- +----------------------------------------------------+ | ????? ? #????????????????????????????????? | | ?# ???# ?# #????????????????????????????????? | | ?# ## ## ###??????????????????????????????? | | ?" #??????????????????????????????? | | ?" #??????????????????????????????? | | ????? % #??????????????????????????????? | | ????????? [ # ?????????????????????????????? | | ??????# ???#*]!#??# ????????????????????????????? | | ?# ## ## =####+#######?????????????????????? | | " ^ %% ^ #?????????????????????? | | ?# ^ B #?????????????????????? | | ?# ^^ B #?????????????????????? | | ?# ## ############# #?????????????????????? | | ?# ???????????????????#; #?????????????????????? | | ??????????????????????#; #?????????????????????? | | ??????????????????????## #?????????????????????? | | ???????????????????????# #???????########??????? | | ???????????????????????# #????#""" "&?" 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[ !! *[ # # | | ??????????????????????????????????#!########## # | | ?????????????????????????????????## ##???????##### | | ????????????????????????????????## !##??????????? | | ????????????????????????????????#!!=% #??????????? | | ????????????????????????????????#=!=*%#??????????? | | ????????????????????????????????#=!!!!#??????????? | | ????????????????????????????????#=*=%!#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 50% | -9/Storage Carbon-fiber Leg | 51% | -9/Storage Carbon-fiber Leg | 46% | -8/Materials Arm. Treads | 10% | -7/Factory Hvy. Assault Cannon | 58% | -7/Factory Arm. Treads | 62% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceShieldBlade Manual? 0 Play Time 01:26:57 Cumulative 39.6 hours Start 2025.09.04 @ 07:06:29 End 2025.09.04 @ 14:52:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 7e330ce2-8b58-4112-8814-14e032e02c3c