Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 23:06:52 Player: Gold Spoon Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (766) 766 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2036 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 250/250 System Corruption 10% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Hammer Hammer > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Light Treads Light Treads Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 30 | 6 1 1 22 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . . 7 Treads 6 | . . . 6 Leg . | . . . . Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 1 5 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 10 | 2 . . 8 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . . 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 4 | . . . 4 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . . 14 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 5 | . . . 5 Weapon 3 | . . . 3 Highest Loss Streak 7 | . . . 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 84 | . 91 100 81 Engine 9 | . 14 14 8 Treads 14 | . . . 17 Wheel 7 | . 28 28 3 Device 2 | . . . 3 Storage 12 | . 19 18 11 Processor 10 | . . 9 11 Protection 4 | . . . 5 Ballistic Gun 15 | . 28 28 13 Impact Weapon 6 | . . . 7 Naked Turns . | . . . . Heaviest Build 34 | 11 31 31 34 Greatest Support 40 | 26 26 26 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 10 15 15 Most Carried 12 | 1 1 4 12 Average Carried 7 | . 1 2 8 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 1 1 3 9 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 668 | 213 . 85 370 Remotely . | . . . . Salvage Created 998 | . . 94 904 Parts 59 | . . 13 46 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | . . 6 17 Melee 4 | . . . 4 Guns 17 | . . 6 11 Classes Destroyed 6 | . . 1 5 Hauler 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 6 | . . 6 . Grunt 8 | . . . 8 Brawler 2 | . . . 2 Sentry 7 | . . . 7 Best Kill Streak 4 | . . 3 4 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 2 | . . 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 224 | . . 20 204 Missed 50 | . . 4 46 Damage Taken 2264 | . . 130 2134 Core 459 | . . 53 406 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 30 | . . . 30 Core Remaining (%) 89 | 100 . 78 . Volleys Fired 54 | . . 8 46 Largest 2 | . . 2 2 Hottest 43 | . . 40 43 Shots Fired 95 | . . 16 79 Gun 95 | . . 16 79 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 95 | . . 16 79 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . . 4 15 Robot Miss Streak 4 | . . 4 2 Penetration Max . | . . . . Secondary Targets 5 | . . 2 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 103 | . . 7 96 Core Hits 36 | . . 7 29 Critical Kills 3 | . . . 3 Critical Parts Destroyed 6 | . . . 6 Critical Strikes 10 | . . . 10 Destroy 2 | . . . 2 Smash 8 | . . . 8 Melee Attacks 44 | . . . 44 Impact 44 | . . . 44 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 1562 | . . 77 1485 Guns 717 | . . 77 640 Cannons . | . . . . Explosions . | . . . . Melee 842 | . . . 842 Ramming 3 | . . . 3 Kinetic 717 | . . 77 640 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 842 | . . . 842 Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . . . 25 Message Errors 5 | . . . 5 Matter Fused 9 | . . . 9 Heat Flow Errors 3 | . . . 3 Energy Discharges 2 | . . . 2 Parts Rejected 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Data Loss (major) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 222 | . . . 222 Projectiles . | . . . . Explosions . | . . . . Melee 222 | . . . 222 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 271 | . . . 271 Average Temperature 60 | . . . 60 Received Heat Transfer 834 | . . . 834 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . . 5 Impact Corruptions 8 | . . . 8 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 295 | . . 140 295 Initial 54 | . . . 54 Average 137 | . . 62 160 Maximum Alert Level 1 | . . . 1 Low Security (%) 78 | 100 100 100 73 Level 1 21 | . . . 26 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . . . 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 3 6 32 Peak Tracking Total 8 | . 4 3 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . . . 3 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . . 8 Successful 4 | . . . 4 Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Prototype ID Bank 1 | . . . 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1486 | 49 57 181 1199 Spaces Moved 850 | 44 60 164 582 Core 2 | 2 . . . Treads 444 | . . . 444 Legs . | . . . . Wheels 404 | 42 60 164 138 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 128 | 88 94 93 145 Slowest Speed 240 | 100 105 105 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 15 58 51 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1073 | 50 60 176 787 Wait 66 | . . . 66 Move 847 | 43 59 163 582 Hop . | . . . . Pick Up 23 | 1 . 3 19 Fast Attach 19 | 6 1 . 12 Attach 9 | . . 1 8 Detach . | . . . . Swap 2 | . . . 2 Drop 9 | . . 1 8 Fire 54 | . . 8 46 Melee 42 | . . . 42 Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 8) 107 | -10/Materials | Entered Mines 130 | -10/Mines | Learned Materials non-interactive machine intel 172 | -10/Mines | Discovered new exit (range 10) 280 | -10/Mines | Discovered new exit (range 8) 288 | -10/Mines | Entered Materials 288 | -9/Materials | Evolved 2 slots: Utility x2 289 | -9/Materials | Loaded intel: 24 non-interactive machine locations 302 | -9/Materials | Build established: Mutant 380 | -9/Materials | Repaired Wheel 718 | -9/Materials | Discovered new exit (range 14) 958 | -9/Materials | Core integrity fell below 50% 960 | -9/Materials | System corruption reached 10% 990 | -9/Materials | Core integrity fell below 20% 1026 | -9/Materials | Lost 7 parts (1p4n2w) 1049 | -9/Materials | Discovered new exit (range 8) 1487 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Heat Sink destroyed. Hammer follow-up attack on G-47 Trooper. G-47 Trooper misfires. G-47 Trooper suffers critical hit (Smash). Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. Particle Gun fried. G-47 Trooper destroyed. Acquired 16 matter. YKK IYSCK|E1A9EVI Connecting with Terminal... System corrupted: Matter fused (-5). Acquired 5 matter. System corrupted: Energy discharge (-62). W-16 Scout knocked back. System corrupted: Component data lost. XSJT #2HGOISA