Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 21:36:47 Player: FrigidRock Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (189) 945 Value Destroyed (8352) 8352 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (3487) 3487 TOTAL SCORE: 21744 Bonus ------- High Alert Combat Kills 167 Follower Combat Kills 20 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Medium Matter Pod Advanced Targeting Computer Tactical Coordination Suite Advanced Target Analyzer Improved Cloaking Device Layered Heavy Armor Plating Improved Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Advanced Variable Charge Gun Enhanced Quantum Rifle Nova Cannon > --- INVENTORY -------- Biometal Heavy Treads Enhanced Gauss Cannon Linear Accelerator [Rating: 175] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Treads Biometal Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Q-thruster Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Light Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . . . 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . 2 . . . . . . . . Utility 11 | . . . 1 . . . 1 1 2 . 1 . . . . 2 1 2 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Parts Attached 251 | 6 5 3 19 13 . 11 18 15 19 3 23 17 7 7 5 37 12 31 Power 38 | 1 . 1 2 2 . . 2 3 2 . 5 3 . 1 1 5 5 5 Engine 10 | 1 . . 2 1 . . 2 1 1 . 1 . . 1 . . . . Core 10 | . . 1 . 1 . . . 2 1 . 2 2 . . . . 1 . Reactor 18 | . . . . . . . . . . . 2 1 . . 1 5 4 5 Propulsion 52 | . 2 . 9 3 . 4 9 . 2 1 4 1 . . 1 7 2 7 Treads 18 | . 2 . 3 . . . . . . . . . . . . 6 2 5 Leg 20 | . . . 5 3 . 4 7 . . . . . . . . 1 . . Wheel 13 | . . . 1 . . . 2 . 2 1 4 1 . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . Utility 78 | 2 1 1 3 3 . 2 2 7 6 1 3 5 5 4 1 14 4 14 Device 37 | 1 . 1 . 3 . . . 2 2 1 2 1 3 1 1 8 3 8 Storage 6 | 1 1 . . . . . 1 . . . . . . 1 . 1 . 1 Processor 11 | . . . 1 . . . . 1 2 . . . 1 . . 3 . 3 Hackware 2 | . . . . . . . . . . . . . . 1 . . . 1 Protection 22 | . . . 2 . . 2 1 4 2 . 1 4 1 1 . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 83 | 3 2 1 5 5 . 5 5 5 9 1 11 8 2 2 2 11 1 5 Energy Gun 19 | 2 . . . . . 1 4 3 3 . . . . . . 5 1 . Energy Cannon 26 | . . . . . . . . 2 6 1 4 3 1 2 2 3 . 2 Ballistic Gun 3 | 1 . . . . . 1 . . . . . . . . . . . 1 Ballistic Cannon 26 | . 2 . 5 2 . . . . . . 6 5 1 . . 3 . 2 Launcher 6 | . . . . 2 . 2 1 . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . 2 . . . . 1 . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . System Corruption 10 | . . . . . . . . . . . . 10 . . . . . . Parts Lost 71 | . . . 6 7 . 2 1 1 . . 3 6 11 1 . 7 . 26 Power 15 | . . . 1 1 . . 1 . . . 1 1 1 1 . 2 . 6 Propulsion 13 | . . . 2 1 . 1 . . . . 2 2 3 . . . . 2 Utility 26 | . . . 1 2 . 1 . 1 . . . 2 4 . . 3 . 12 Weapon 17 | . . . 2 3 . . . . . . . 1 3 . . 2 . 6 Highest Loss Streak 12 | . . . 2 3 . 1 1 1 . . 1 3 6 1 . 4 . 12 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 88 100 98 98 77 98 83 82 80 82 85 83 35 43 32 64 81 78 Engine 2 | . 14 12 9 5 . . 6 4 . 5 3 . . 4 . . . . Core 3 | . . 1 1 5 11 11 1 9 12 5 6 4 . . . . 1 . Reactor 3 | . . . . . . . . . . . . 5 5 . . 5 9 10 Treads 5 | . 16 28 18 3 . . . . . . . . . . . 10 13 11 Leg 4 | . . . 12 29 33 32 5 . . . . . . . . 1 . . Wheel 4 | . . . 1 . . . 15 15 13 17 16 20 1 . . . . . Device 10 | . 14 14 6 9 11 3 . 7 7 11 15 9 5 7 5 10 13 21 Storage 6 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 4 . 1 4 3 Processor 12 | . . . 10 11 11 11 9 7 6 17 15 15 15 15 15 15 19 12 Hackware 1 | . . . . . . . . . . . . . . 5 5 4 4 4 Protection 5 | . . . 4 . . 6 18 13 18 5 5 6 . 5 5 3 1 2 Energy Gun 3 | . 8 . . . . 8 15 7 4 3 . . . . . 4 4 5 Energy Cannon 2 | . . . . . . . . 6 7 7 5 8 . . . 1 3 2 Ballistic Cannon 4 | . 10 21 21 10 . . . . . . 9 6 . . . 1 4 2 Naked Turns 61 | . . . . . . . . . . . . . . . . . . 61 Heaviest Build 127 | 14 32 32 40 34 26 39 63 83 101 80 106 127 116 14 3 58 96 117 Greatest Support 244 | 3 40 40 40 40 33 35 80 56 56 84 88 88 72 3 8 225 225 244 Greatest Overweight (x) 29 | 4 4 . 10 1 . 1 1 2 3 . 1 1 29 4 . . . 4 Average Overweight (x) 1 | 3 1 . . . . . . 1 1 . . 1 12 3 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 13 | 7 10 15 15 15 15 15 18 20 20 20 20 20 20 5 5 5 5 5 Most Carried 20 | 4 7 11 15 13 15 15 20 20 20 20 20 20 13 11 5 5 5 5 Average Carried 11 | 2 5 8 12 11 14 13 16 19 19 19 19 18 11 4 4 4 5 4 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 4 7 11 13 13 15 15 20 20 20 20 19 13 12 5 5 5 5 3 Class Distribution -------------------- 49% | Mutant 19% | Scavenger-Mutant 14% | Scavenger-Gunner 6% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 5539 | 103 201 343 482 361 . 120 250 125 40 . 857 440 169 . 18 682 492 856 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8287 | 10 222 170 563 291 . 173 432 253 146 . 992 580 650 . 175 979 400 2251 Parts 381 | 4 17 17 22 22 . 10 19 13 6 . 39 25 21 . 8 53 8 97 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . . . . . . . . . . . 25 18 80 5 . . . Prevented 21 | . . . . . . . . . . . . . . 21 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 175 | . 10 5 15 26 . 7 8 3 2 . 12 12 16 . 3 13 4 39 Melee 15 | . . 5 . 7 . 2 . . . . . . . . . 1 . . Guns 32 | . 6 . . . . . 5 2 1 . . . . . . 3 2 13 Cannons 96 | . 4 . 15 8 . . . . 1 . 12 10 9 . 1 8 2 26 AOE 24 | . . . . 11 . 5 3 . . . . . 3 . 2 . . . Classes Destroyed 16 | 1 2 2 5 1 . . . 1 . . . 2 . . . . . 2 Worker 4 | . . 1 . . . . . . . . 1 . . . . . . 2 Builder 3 | . . 1 . 1 . . 1 . . . . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . Recycler 10 | . . . 1 . . 1 . . . . 5 . . . . 1 1 1 Watcher 9 | . . . 1 . . . 2 2 1 . 2 . . . . 1 . . Swarmer 55 | . 6 3 3 8 . 4 . . . . 9 4 6 . . . . 12 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 47 | . 4 2 4 3 . 3 7 . 1 . . 2 4 . 3 5 3 6 Brawler 6 | . . . 2 . . . . . . . . 1 2 . . . . 1 Duelist 4 | . . . . . . . . . . . . 1 3 . . . . . Sentry 17 | . . . 6 . . . 1 2 . . 1 2 1 . . 1 1 2 Specialist 2 | . . . . . . . . . . . . . . . . . . 2 Hunter 8 | . . . . . . . . . . . . 2 . . . 2 . 4 Programmer 20 | . . . . . . . . 1 1 . 2 . . . . 5 . 11 Assembled 15 | . . . . 15 . . . . . . . . . . . . . . Best Kill Streak 13 | 1 3 2 5 13 . 4 4 2 1 . 5 8 7 . 3 6 2 7 Combat Bots Only 13 | . 3 2 4 13 . 4 3 1 1 . 5 8 7 . 3 5 2 7 Max Kills in Single Turn 5 | 1 2 1 2 5 . 3 2 1 1 . 2 1 2 . 2 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 5 . 3 2 . . . . . 2 . 1 . . . Melee 1 | . . 1 . 1 . 1 . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Damage Taken 20743 | . 259 292 733 954 . 179 401 406 133 35 1074 1292 1913 112 519 3095 303 9043 Core 3340 | . 51 43 83 186 . 56 54 33 14 . 12 92 314 89 403 287 20 1603 Absorbed by Shields 1313 | . . . . . . . . . . . . . . . . 296 110 907 Reduced by Siege Mode 1602 | . . . . . . . . . . . . . . . . 206 21 1375 Redirected to Shielding 86 | . . . . . . . . . . . . . 7 . 58 21 . . Core Remaining (%) 75 | 100 . 62 . . . 18 90 95 98 100 . . . . 20 77 98 . Volleys Fired 419 | 4 29 . 40 29 . 3 23 11 11 . 46 30 23 3 2 42 14 109 Largest 3 | 2 2 . 2 2 . 1 2 2 2 . 3 3 3 1 1 3 3 3 Hottest 259 | 60 70 . 70 70 . 30 106 117 141 . 235 235 223 100 100 259 211 259 Shots Fired 934 | 8 58 . 81 54 . 3 39 22 20 . 110 75 40 3 2 91 34 294 Gun 315 | 8 38 . . . . . 34 14 9 . . . . . . 37 14 161 Cannon 607 | . 20 . 81 50 . . . 8 11 . 110 75 40 3 2 54 20 133 Launcher 12 | . . . . 4 . 3 5 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 417 | 4 40 . 81 50 . . . . . . 61 27 18 . . 37 12 87 Thermal 435 | 4 18 . . . . . 8 6 16 . 49 48 22 3 2 33 22 204 Explosive 12 | . . . . 4 . 3 5 . . . . . . . . . . . Electromagnetic 70 | . . . . . . . 26 16 4 . . . . . . 21 . 3 Robot Hit Streak 42 | 5 6 . 21 8 . 3 8 15 16 . 8 14 5 . 6 17 17 42 Robot Miss Streak 7 | 1 4 . 2 3 . 1 4 1 2 . 7 1 6 . . 4 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Capacitor 19 | . . . . . . . . . . . . . 8 . 2 9 . . Shots Hit Robots 632 | 6 35 17 59 45 . 4 27 19 12 . 42 52 18 . 2 68 28 198 Core Hits 303 | 1 14 6 25 33 . 10 23 10 4 . 24 15 13 . 4 31 10 80 Critical Kills 6 | . . . . . . . . . . . . 2 2 . . . . 2 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Critical Strikes 35 | . 3 1 3 2 . . . . 1 . 2 2 3 . . 8 1 9 Burn 2 | . . . . . . . . . 1 . . . . . . 1 . . Meltdown 4 | . . . . . . . . . . . . 2 2 . . . . . Destroy 3 | . 1 . . . . . . . . . . . . . . . . 2 Blast 25 | . 2 . 3 2 . . . . . . 2 . 1 . . 7 1 7 Sever 1 | . . 1 . . . . . . . . . . . . . . . . Melee Attacks 61 | . . 24 . 29 . 8 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 61 | . . 24 . 29 . 8 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . 2 . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 23292 | 46 469 705 1055 1752 . 614 1073 586 365 . 1594 1866 2169 . 395 2476 974 7153 Guns 5899 | 46 277 . . . . . 446 325 174 . . . . . . 941 393 3297 Cannons 12506 | . 192 . 1052 479 . . . 107 191 . 1594 1812 1253 . 179 1427 581 3639 Explosions 3449 | . . . . 690 . 534 627 154 . . . 54 916 . 216 61 . 197 Melee 1362 | . . 703 . 579 . 80 . . . . . . . . . . . . Ramming 76 | . . 2 3 4 . . . . . . . . . . . 47 . 20 Kinetic 6935 | 36 306 . 1052 479 . . . . . . 991 562 272 . . 843 308 2086 Thermal 11701 | 10 163 . . . . . 336 301 263 . 603 1304 1897 . 395 1017 666 4746 Explosive 1812 | . . . . 690 . 534 391 . . . . . . . . . . 197 Electromagnetic 1406 | . . . . . . . 346 285 102 . . . . . . 569 . 104 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1362 | . . 703 . 579 . 80 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . 1 1 1 1 . 1 . . 7 17 17 17 . 17 . 26 Average Corruption 8 | . . . 1 1 1 1 . 1 . . 5 8 17 17 . 16 . 5 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . 12 . 8 Effects 239 | . . . 4 8 4 1 . . . . 25 23 85 3 . 52 . 34 Message Errors 60 | . . . . 2 . 1 . . . . 8 5 17 1 . 14 . 12 Matter Fused 46 | . . . 1 3 . . . . . . 6 2 23 1 . 8 . 2 Heat Flow Errors 31 | . . . 2 2 2 . . . . . 2 2 13 . . 6 . 2 Energy Discharges 33 | . . . . . 1 . . . . . 4 5 16 1 . 4 . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . 2 . 1 Data Loss (minor) 22 | . . . . . . . . . . . 3 3 7 . . 6 . 3 Data Loss (major) 9 | . . . . 1 1 . . . . . . . 4 . . 2 . 1 Misfires 10 | . . . 1 . . . . . . . 1 2 . . . 5 . 1 Alerts 10 | . . . . . . . . . . . 1 2 5 . . 2 . . Misdirections 8 | . . . . . . . . . . . . . . . . . . 8 Weapon Failures 7 | . . . . . . . . . . . . 2 . . . 3 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 935 | . . 51 6 97 . 39 18 31 39 . 72 78 334 . . 21 7 142 Projectiles 508 | . . . 6 5 . . . . 39 . 72 78 212 . . 21 7 68 Explosions 304 | . . . . 20 . 39 18 31 . . . . 122 . . . . 74 Melee 123 | . . 51 . 72 . . . . . . . . . . . . . . Knockbacks 46 | . 5 . . 9 . . . . . . 9 3 1 . . 11 . 8 Impact 2 | . . . . . . . . . . . . . . . . 2 . . Kinetic 42 | . 5 . . 9 . . . . . . 9 3 1 . . 7 . 8 Secondary 2 | . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 540 | . . . . 51 . 29 146 97 . . . . 145 . . 64 . 8 Shots 12 | . . . . 2 . 1 3 2 . . . . 3 . . 1 . . Rammed 39 | . . 1 1 . . . . . . . . . . . . 31 . 6 Targets Rammed 41 | . . 1 1 1 . . . . . . . . . . . 32 . 6 Kicked 1 | . . . . 1 . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 . . Highest Temperature 546 | . 54 . 264 185 169 . 171 230 490 . 197 365 546 . 44 230 191 270 Average Temperature 89 | . 21 . 43 43 78 . 52 96 105 . 98 135 108 . 27 101 101 83 Received Heat Transfer 2336 | . 72 105 300 135 . 36 153 54 54 . 9 69 90 9 105 393 62 690 Effects 16 | . . . . . . . . . 3 . . 4 4 . . 3 . 2 Shutdowns 2 | . . . . . . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . Interference 11 | . . . . . . . . . . . . 3 3 . . 3 . 2 Matter Decay 2 | . . . . . . . . . 1 . . 1 . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . 3 2 8 Total Turns 512 | . . . . . . . . . . . . . . . . 62 24 426 Longest Duration 178 | . . . . . . . . . . . . . . . . 26 14 178 Robots Corrupted 3 | . . . . . . . . 1 1 . . . . . . 1 . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . 1 . . Parts Fried 9 | . . . . . . . 1 4 2 . . . . . . 2 . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . 2 4 . . . . . Combat Hostiles 6 | . . . . . . . . . . . . 2 4 . . . . . Parts Melted 48 | . . . . . . . 1 4 2 . 1 4 6 . 1 5 . 24 Heat Transferred 13928 | 25 375 . . . . . 485 372 459 . 857 1769 2027 . 400 1239 740 5180 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 3 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 552 | 5 196 213 333 253 . 167 139 156 77 46 243 . . . . 177 153 552 Initial 87 | . 3 53 82 73 . . . 47 39 15 7 . . . . 77 87 42 Average 116 | 1 93 99 192 157 . 134 55 63 32 18 86 . . . . 59 74 250 Maximum Alert Level 2 | . . 1 1 1 . . . . . . 1 . . . . . . 2 Low Security (%) 82 | 100 100 94 52 66 . 100 100 100 100 100 88 . . . . 100 100 46 Level 1 11 | . . 5 47 33 . . . . . . 11 . . . . . . 25 Level 2 5 | . . . . . . . . . . . . . . . . . . 28 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . . . . . 1 2 4 . 4 . 1 . . 4 1 16 Investigation 5 | . 1 . . . . . 1 . 1 . . . . . . . . 2 Extermination 13 | . . . . . . . . 1 1 . 2 . . . . 4 . 5 Reinforcement 8 | . 1 . . . . . . 1 . . 2 . . . . . 1 3 Assault 4 | . . . . . . . . . . . . . 1 . . . . 3 Garrison 5 | . . . . . . . . . 2 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 9 | . 2 . 1 . . . . . . 1 . . . 1 . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 249 | . 20 7 20 27 . 7 13 6 3 3 16 13 17 5 7 14 6 65 Peak Tracking Total 13 | . 4 3 4 12 . 4 3 1 1 3 5 6 8 8 4 5 4 13 Tactical Retreats 14 | . 1 1 . . . . 1 . . . . 1 . 2 2 . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 13 | . 1 . . . . . 1 1 2 1 4 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . 12 . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 12 | . . . . 2 . . 2 1 . . 2 1 . . . . . 4 Max in Single Turn 1 | . . . . 1 . . 1 1 . . 1 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 40 | . 5 . 2 . 1 . 6 6 6 2 4 1 . 1 . 3 . 3 Terminals 30 | . 5 . 2 . . . 5 3 6 . 3 . . . . 3 . 3 Fabricators 2 | . . . . . . . . 1 . 1 . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . . . 2 . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 64 | . 6 . 3 . 1 . 13 8 11 3 9 1 . 1 . 4 . 4 Successful 26 | . 2 . 1 . 1 . 5 1 5 2 4 1 . 1 . 2 . 1 Failed 38 | . 4 . 2 . . . 8 7 6 1 5 . . . . 2 . 3 Catastrophic 11 | . 2 . . . . . 1 3 1 . 1 . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 20 | . 4 . 3 . 1 . 6 3 . . 2 . . . . 1 . . Terminals 48 | . 6 . 3 . . . 11 3 11 . 6 . . . . 4 . 4 Fabricators 3 | . . . . . . . . 2 . 1 . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . . . . . Scanalyzers 5 | . . . . . . . . 3 . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 20 | . 2 . 1 . 1 . 3 . 5 . 3 1 . 1 . 2 . 1 Record 6 | . . . . . . . . . 3 . 2 1 . . . . . . Prototype ID Bank 3 | . 1 . . . . . 1 . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 . . . . . . 1 . . Zone Layout 3 | . . . . . . . 1 . . . . . . . . 1 . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . 1 . 1 . . . . . . . . Insert Component 2 | . . . . . . . . 1 . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . 1 . . . 4 6 6 1 4 . . . . 2 . 3 Full Trace Events 2 | . . . . . . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . 18 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . 4 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 1 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 6 | . . . . . . . . . . 3 . 1 2 . . . . . Largest Group 3 | . . . . . . . . . . 3 . 1 2 2 . . . . Highest-Rated Group 97 | . . . . . . . . . . 90 . 48 97 97 . . . . Highest-Rated Ally 49 | . . . . . . . . . . 30 . 48 49 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . 6 . . . 4 . . . . Total Damage 295 | . . . . . . . . . . 213 . . . 82 . . . . Kills 1 | . . . . . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . 2 . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 15627 | 114 624 279 821 877 528 424 991 687 958 317 1013 604 1975 986 151 1526 660 2092 Spaces Moved 8109 | 41 268 134 372 494 434 298 623 504 548 238 616 411 277 466 269 855 322 939 Core 1105 | 41 90 . 2 . . . . . . . . . 158 466 243 . . 105 Treads 2322 | . 178 134 300 51 . . . . . . . . . . . 523 322 814 Legs 1351 | . . . 69 443 434 298 107 . . . . . . . . . . . Wheels 2973 | . . . 1 . . . 516 504 548 238 616 411 119 . . . . 20 Hover . | . . . . . . . . . . . . . . . . . . . Flight 358 | . . . . . . . . . . . . . . . 26 332 . . Fastest Speed 40 | 50 160 160 115 120 120 120 100 115 115 100 100 115 115 50 40 40 156 50 Average Speed 150 | 223 190 160 174 132 120 126 113 115 115 100 114 115 684 201 49 120 171 136 Slowest Speed 1500 | 250 250 160 550 240 120 190 200 130 145 100 115 115 1500 250 50 173 173 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 58 28 39 96 91 66 42 13 17 8 18 63 47 81 48 26 9 28 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . . . . . . Known Exits Taken 3 | . 1 . 1 . . . . . . . 1 . . . . . . . Unknown Exits Taken 15 | 1 . 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 2 . 2 . . . . . 1 . . 2 . . . Spaces Dug 111 | . . . . . . . . . 26 . 6 2 . 67 . . . 10 Terrain Destroyed 505 | . . . . 29 . 35 68 7 28 . 41 37 98 67 10 47 3 35 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 122 | . . . . . . . . . 4 . 41 13 17 3 . 12 3 29 AOE 383 | . . . . 29 . 35 68 7 24 . . 24 81 64 10 35 . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total 10641 | 54 326 173 457 630 444 335 875 586 853 318 829 479 323 506 286 1253 400 1514 Wait 1491 | . 11 8 17 58 . 9 171 38 239 67 122 7 . 20 7 265 43 409 Move 8091 | 40 267 133 371 493 433 297 622 503 547 237 615 410 276 465 268 854 321 939 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 95 | 4 8 4 6 5 4 3 14 8 6 6 11 3 . 1 . 7 . 5 Fast Attach 95 | 5 2 . 5 2 . 1 4 3 6 1 4 . . . 2 27 9 24 Attach 84 | . 2 . 6 6 . 5 7 3 8 1 7 13 4 7 3 7 . 5 Detach 37 | . . . 1 1 2 1 8 2 4 . 2 4 3 3 3 1 1 1 Swap 73 | 1 1 3 8 5 . 5 7 9 5 1 12 5 3 . . 3 3 2 Drop 118 | . 6 . 2 1 5 3 19 9 11 5 10 2 . 7 1 15 9 13 Fire 419 | 4 29 . 40 29 . 3 23 11 11 . 46 30 23 3 2 42 14 109 Melee 61 | . . 24 . 29 . 8 . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . . . . . . 7 Kick 1 | . . . . 1 . . . . . . . . . . . . . . Crush 34 | . . 1 1 . . . . . . . . . . . . 32 . . Escape Stasis 16 | . . . . . . . . . 16 . . . . . . . . . Rewire 19 | . . . . . . . . . . . . 5 14 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 9) 558 | -10/Materials | Discovered new exit (range 14) 561 | -10/Materials | Identified exit to Mines 739 | -10/Materials | Entered Mines 755 | -10/Mines | Met a Derelict bent on vengeance 778 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 885 | -10/Mines | Discovered new exit (range 11) 956 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 959 | -10/Mines | Found Prototype Device 960 | -10/Mines | Identified Exp. Sensor Array 1018 | -10/Mines | Entered Materials 1018 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1022 | -9/Materials | Discovered new exit (range 8) 1477 | -9/Materials | Discovered new exit (range 13) 1653 | -9/Materials | Build established: Scavenger-Mutant 1686 | -9/Materials | Identified exit to Mines 1839 | -9/Materials | Entered Mines 1901 | -9/Mines | Lost 3 parts (2u1w) 1925 | -9/Mines | Assembled infested the area 1986 | -9/Mines | Destroyed 13 combat bots 2264 | -9/Mines | Core integrity fell below 50% 2319 | -9/Mines | Lost 3 parts (1u2w) 2380 | -9/Mines | Learned location of Storage (-8) 2428 | -9/Mines | Discovered new exit (range 12) 2548 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2603 | -9/Mines | Discovered new exit (range 8) 2711 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2711 | -9/Mines | Discovered new exit (range 5) 2716 | -9/Mines | Entered Exiles 2754 | -9/Exiles | Met 8R-AWN 2774 | -9/Exiles | Met EX-HEX 2810 | -9/Exiles | Met EX-BIN 2824 | -9/Exiles | Aligned with FarCom system 2825 | -9/Exiles | Given EX-Vault access code 2853 | -9/Exiles | Opened EX-Vault 2860 | -9/Exiles | Found YOLO Cannon 2885 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2917 | -9/Exiles | Met EX-DEC 3002 | -9/Exiles | Visited The Gauntlet 3228 | -9/Exiles | Discovered new exit (range 15) 3244 | -9/Exiles | Left Exiles lab with YOLO Cannon 3244 | -9/Exiles | Entered Mines 3374 | -8/Mines | Core integrity fell below 20% 3658 | -8/Mines | Discovered new exit (range 5) 3668 | -8/Mines | Entered Materials 3668 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3669 | -8/Materials | Identified exit to Storage 4094 | -8/Materials | Build established: Mutant 4563 | -8/Materials | Discovered new exit (range 15) 4659 | -8/Materials | Entered Factory 4659 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5166 | -7/Factory | Discovered new exit (range 9) 5346 | -7/Factory | Entered another Factory area 5346 | -6/Factory | Evolved 2 slots: Utility x2 6129 | -6/Factory | Garrison activated, responded to threat 6296 | -6/Factory | Discovered new exit (range 7) 6304 | -6/Factory | Entered another Factory area 6304 | -5/Factory | Evolved 2 slots: Propulsion x2 6414 | -5/Factory | Discovered new exit (range 15) 6434 | -5/Factory | Discovered new exit (range 17) 6474 | -5/Factory | Fabricated B-60 Warrior? 6522 | -5/Factory | Build established: Skirmisher 6621 | -5/Factory | Entered another Factory area 6621 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6721 | -4/Factory | Identified exit to Upper Caves 6721 | -4/Factory | Identified exit to Extension 6812 | -4/Factory | Found Quantum Capacitor 7634 | -4/Factory | Entered Upper Caves 7639 | -4/Upper Caves | Learned location of Quarantine (-3) 7674 | -4/Upper Caves | Found Alien Artifact 7677 | -4/Upper Caves | Identified Dimensional Node Initializer 7677 | -4/Upper Caves | Initialized slip node 7827 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7906 | -4/Upper Caves | Encountered a Warlord checkpoint 8140 | -4/Upper Caves | System corruption reached 10% 8152 | -4/Upper Caves | Destroyed 8 combat bots 8157 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8198 | -4/Upper Caves | Discovered new exit (range 20) 8202 | -4/Upper Caves | Lost 3 parts (1n1u1w) 8238 | -4/Upper Caves | Entered another Upper Caves area 8238 | -4/Upper Caves | Accompanied by 1 ally 8388 | -4/Upper Caves | Lost 6 parts (2n2u2w) 8413 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8470 | -4/Upper Caves | Destroyed 7 combat bots 8478 | -4/Upper Caves | Lost 5 parts (1p1n2u1w) 8629 | -4/Upper Caves | Build established: Mutant 10103 | -4/Upper Caves | Discovered new exit (range 12) 10213 | -4/Upper Caves | Entered Warlord 10213 | -4/Warlord | Accompanied by 2 allies 10305 | -4/Warlord | System corruption cleaned by Quarantine Array 10514 | -4/Warlord | Met Warlord 10539 | -4/Warlord | Warlord's base attacked by MAIN.C 10889 | -4/Warlord | Warlord forces counterattacked 11178 | -4/Warlord | Opened side exit 11184 | -4/Warlord | Spotted Executioner 11196 | -4/Warlord | Discovered new exit (range 9) 11199 | -4/Warlord | Entered Proximity Caves 11210 | -3/Proximity Caves | Core integrity fell below 50% 11292 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11329 | -3/Proximity Caves | Discovered new exit (range 11) 11350 | -3/Proximity Caves | Entered Research 11350 | -3/Research | Evolved 2 slots: Utility x2 11769 | -3/Research | System corruption reached 10% 12081 | -3/Research | Spotted B-86 Titan 12246 | -3/Research | Lost 4 parts (1p2u1w) 12846 | -3/Research | Discovered new exit (range 10) 12876 | -3/Research | Entered another Research area 12876 | -2/Research | Warlord forces began assault on 0b10 12876 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12986 | -2/Research | Research machine network offline 13099 | -2/Research | Met up with Warlord 13414 | -2/Research | Discovered new exit (range 13) 13515 | -2/Research | Borebot progress halted 13536 | -2/Research | Entered Access 13536 | -1/Access | Evolved 2 slots: Utility x2 13737 | -1/Access | Build established: Scavenger-Gunner 13804 | -1/Access | Garrison activated, responded to threat 14149 | -1/Access | Build established: Generator-Gunner 14552 | -1/Access | Build established: Scavenger-Gunner 14774 | -1/Access | Lost 3 parts (1p2u) 14964 | -1/Access | Destroyed 7 combat bots 14973 | -1/Access | Lost 8 parts (2p2n2u2w) 15286 | -1/Access | First assault squad dispatched 15520 | -1/Access | System corruption reached 10% 15567 | -1/Access | Released all parts (11) 15572 | -1/Access | Core integrity fell below 50% 15594 | -1/Access | Lost 12 parts (3p6u3w) 15612 | -1/Access | Core integrity fell below 20% 15627 | -1/Access | Spotted B-99 Colossus 15628 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15570_ Acquired 74 matter. 15570_ K-01 Serf collects debris. 15576_ Acquired 92 matter. 15586_ EE3FOKXBEJLJDM9GYT=T S&TAT 15590_ Slug penetrates Wall. 15590_ Penetrated by Slug. 15591_ Slammed into H-88 Terminator. 15592_ Penetrated by Slug. 15592_ Slammed into H-88 Terminator. 15595_ Penetrated by Slug. 15595_ Slug penetrates Wall. 15595_ Slammed into H-88 Terminator. 15601_ Slammed into K-01 Serf. 15603_ 9HO/Y MCOSBYRA:GSJTBM 15606_ S-43 Plague destroyed. 15620_ System corrupted: Component data lost. 15627_ Slug penetrates Wall. 15627_ Penetrated by Slug. 15627_ Slug penetrates Wall. 15627_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????? #?????????????????????# #????????????? | | ???????## #?????????????????????###????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????? #????????????????????????????????????? | | ???? ???? ????????????????????????????????????? | | ??? ???? ????????????????????????????????????? | | ?# ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ? #???????????BB????????????????????????????? | | ??######???????????BB????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#""#?????????????????????? | | ????????????????????????# T?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????+ #?????????????????????? | | ????????????????????????# ##########+???????????? | | ????????????????????????# ????????? | | ????????????????????????#@ h ????????? | | ????????????????????????# ###;;BB ????????? | | ????????????????????????# #????????== ????????? | | ????????????????????????# #????????? #???????? | | ????????????????????????# #???????h? #???????? | | ????????????????????????# #????????? #???????? | | ????????????????????????#ss#?????????? #???????? | | ?????????????############ ##????????? +???????? | | ?????????????# ! # #?????????# #???????? | | ?????????????# + Y #?????????# #???????? | | ?????????????# # #?????????# #???????? | | ?????????????# ! #= #?????????+ #???????# | | ?????????????# ?## ##?????????# ######### | | ?????????????# ??# #??????????# =% | | ?????????????# ???# #??????????# ###### | | ?????????????# ???# s#?????######/###+###??# | | ?????????????############ ####### #??? | | ??????????? p h / #??? | | ??????????? ####### """"" #??? | | ??????????????###########+##?????# ""T"" #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# " ] #??? | | ?????????????????????????????????#""" #??? | | ?????????????????????????????????# """ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 160 Energy Generation 75 Energy Capacity 840 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 410 Cloak Strength 3 Additional Mass Support 9 Corruption Block 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 14 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- All-out Warlord Charge!!! Exterminator Challenges ------------ None Game ------ Seed CloakingMomentumCarapace Manual? 0 Play Time 02:43:43 Cumulative 67.6 hours Start 2022.04.27 @ 21:22:31 End 2022.04.28 @ 21:36:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 8 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 041629f6-a880-40e2-ac02-d04a19f26249