Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.06 @ 16:12:41 Player: Crud Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (388) 388 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2968 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 68/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Aluminum Leg Cryofiber Web Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun Ion Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module Cryofiber Web Small Storage Unit Ion Cannon Ion Cannon Light Assault Rifle Improved Light Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Titanium Leg Leg Titanium Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 26 | . 2 11 10 . 3 Power 2 | . . 1 1 . . Engine 2 | . . 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | . . 8 5 . . Treads . | . . . . . . Leg 5 | . . 4 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . . 4 4 . . Utility 5 | . 1 2 2 . . Device 1 | . . 1 . . . Storage 2 | . . 1 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 6 | . 1 . 2 . 3 Energy Gun 1 | . 1 . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | . . . 1 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . 1 . 14 1 3 Power 2 | . . . 2 . . Propulsion 8 | . . . 7 1 . Utility 2 | . . . 2 . . Weapon 7 | . 1 . 3 . 3 Highest Loss Streak 12 | . 1 . 12 3 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 68 | . 93 96 60 . 3 Engine 7 | . 14 11 3 . . Leg 18 | . 28 6 24 . . Flight 8 | . . 34 6 . . Device 2 | . . 3 6 . . Storage 9 | . 14 11 7 . . Processor 4 | . 8 7 . . . Energy Gun 16 | . 28 22 7 . . Naked Turns 108 | . . . . 67 41 Heaviest Build 61 | 13 13 47 61 . 4 Greatest Support 68 | 20 20 68 68 4 3 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | . 8 20 20 5 5 Average Capacity 10 | . 8 9 16 5 5 Most Carried 17 | . 8 13 17 5 5 Average Carried 8 | . 6 7 11 4 4 Final Capacity 20 | 8 8 20 5 5 5 Final Carried 13 | 6 8 13 4 5 5 Class Distribution -------------------- 78% | Mutant 13% | Scavenger-Sprinter 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 385 | 174 46 60 . 21 84 Remotely . | . . . . . . Salvage Created 491 | . 295 81 51 . 64 Parts 43 | . 28 4 4 . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 14 | . 10 2 1 . 1 Guns 12 | . 10 1 1 . . AOE 2 | . . 1 . . 1 Classes Destroyed 4 | . 3 . . . 1 Worker 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 6 | . 6 . . . . Grunt 8 | . 4 2 1 . 1 Best Kill Streak 5 | . 5 1 1 . 2 Combat Bots Only 5 | . 5 1 1 . 1 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 2912 | . 296 182 1562 279 593 Core 1153 | . 65 53 325 261 449 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 74 86 40 . . Volleys Fired 54 | . 29 6 13 . 6 Largest 2 | . 2 2 2 . 1 Hottest 80 | . 80 80 80 . 33 Shots Fired 88 | . 56 12 15 . 5 Gun 87 | . 56 12 15 . 4 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 15 | . . . 11 . 4 Thermal 36 | . 28 6 2 . . Explosive . | . . . . . . Electromagnetic 37 | . 28 6 2 . 1 Robot Hit Streak 8 | . 8 5 7 . 6 Robot Miss Streak 8 | . 3 2 3 . 8 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 55 | . 33 9 9 . 4 Core Hits 30 | . 16 2 5 . 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 911 | . 457 144 100 7 203 Guns 716 | . 457 104 100 . 55 Cannons . | . . . . . . Explosions 148 | . . 40 . . 108 Melee 40 | . . . . . 40 Ramming 7 | . . . . 7 . Kinetic 110 | . . . 55 . 55 Thermal 290 | . 184 86 20 . . Explosive . | . . . . . . Electromagnetic 464 | . 273 58 25 . 108 Impact . | . . . . . . Slashing 40 | . . . . . 40 Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 22 | . . . . 3 19 Shots 1 | . . . . . 1 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 172 | . 172 141 38 . . Average Temperature 52 | . 57 59 16 . . Received Heat Transfer 1320 | . 114 81 855 36 234 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 625 | . 425 150 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 424 | . 346 424 238 163 178 Initial 178 | . . 145 178 98 74 Average 167 | . 132 262 173 104 127 Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 71 | . 70 32 84 100 100 Level 1 25 | . 29 53 15 . . Level 2 2 | . . 13 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 3 1 2 2 Investigation 6 | . 2 2 1 . 1 Extermination . | . . . . . . Reinforcement 5 | . 1 1 . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 17 14 20 17 16 Peak Tracking Total 15 | . 3 11 9 15 13 Tactical Retreats 12 | . 2 3 4 2 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 4 | . . . 1 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 11 | . 3 5 2 . 1 Terminals 9 | . 2 4 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 11 13 7 . 4 Successful 16 | . 6 7 2 . 1 Failed 19 | . 5 6 5 . 3 Catastrophic 7 | . 3 2 1 . 1 Database Lockouts . | . . . . . . Manual 24 | . 8 13 3 . . Terminals 28 | . 6 11 7 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 5 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 2 1 . 1 Robot Analysis 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Patrol Status 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 3 5 1 . . Terminals 5 | . 1 3 1 . . Track 1 | . . 1 . . . Botnet 2 | . . 1 1 . . Detonate 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 2 . . . Monitor 2 | . 1 1 . . . Recyclers 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 4 2 . 1 Full Trace Events 6 | . 2 3 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 4 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 843 | . 287 167 249 78 62 Spaces Moved 937 | 1 150 337 216 157 76 Core 205 | . . . . 129 76 Treads . | . . . . . . Legs 231 | 1 150 12 68 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 501 | . . 325 148 28 . Fastest Speed 31 | 120 120 31 32 40 50 Average Speed 58 | 120 120 34 63 48 51 Slowest Speed 130 | 120 120 130 130 50 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 1 27 45 20 8 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . 9 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . 9 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1136 | . 202 373 312 158 91 Wait 90 | . 11 8 69 . 2 Move 928 | . 149 336 211 156 76 Hop 2 | . . . 2 . . Pick Up 22 | . 7 7 4 1 3 Fast Attach 7 | . 1 5 1 . . Attach 14 | . 1 2 8 . 3 Detach 1 | . . . 1 . . Swap 5 | . . 4 1 . . Drop 11 | . 4 5 2 . . Fire 54 | . 29 6 13 . 6 Melee 1 | . . . . . 1 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 16) 287 | -10/Materials | Identified exit to Materials 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Propulsion x2 323 | -9/Materials | Identified exit to Mines 421 | -9/Materials | Discovered new exit (range 16) 455 | -9/Materials | Entered another Materials area 455 | -8/Materials | Evolved 2 slots: Utility x2 637 | -8/Materials | Core integrity fell below 50% 672 | -8/Materials | Lost 12 parts (2p5n2u3w) 701 | -8/Materials | Discovered new exit (range 7) 704 | -8/Materials | Entered Factory 704 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 746 | -7/Factory | Lost 3 parts (3n) 776 | -7/Factory | Discovered new exit (range 7) 782 | -7/Factory | Entered Storage 811 | -7/Storage | Core integrity fell below 50% 837 | -7/Storage | Core integrity fell below 20% 844 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00817_ Sneak attack on K-01 Serf. 00817_ Destroyed Wheel. 00818_ K-01 Serf collects debris. 00820_ Blade Saw destroyed. 00820_ K-01 Serf collects debris. 00823_ Acquired Flak Gun. 00824_ K-01 Serf collects debris. 00825_ K-01 Serf destroyed. 00826_ Acquired 26 matter. 00828_ Acquired EMP Blaster. 00835_ Flak Gun destroyed. 00837_ G-47 Trooper destroyed. 00837_ Door malfunctions. 00838_ G-47 Trooper destroyed. 00839_ System corrupted: Component data lost. 00839_ Acquired 58 matter. 00839_ G-47 Trooper destroyed. 00840_ System corrupted: EMP Blaster failed to launch. 00842_ EMP Blaster destroyed. 00844_ Acquired Aluminum Leg. 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