Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.07 @ 01:44:05 Player: Jinn Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (64) 64 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 489 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Heat Shielding Heat Shielding Heat Shielding Medium Matter Pod (58) Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Wheel Wheel Wheel Heat Sink Medium Matter Pod Propulsion Shielding Hardened Light Armor Plating [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 6 3 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | 1 . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 93 | . 95 82 Engine 14 | . 14 14 Leg 27 | . 28 22 Device 9 | . 10 . Storage 9 | . 9 14 Protection 4 | . 3 14 Ballistic Gun 26 | . 28 16 Naked Turns . | . . . Heaviest Build 32 | 8 32 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 9 | . 1 9 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 4 10 10 Average Capacity 7 | 4 8 10 Most Carried 10 | 4 10 10 Average Carried 4 | 1 5 9 Final Capacity 10 | 4 10 10 Final Carried 10 | 2 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 382 | 274 108 . Remotely . | . . . Salvage Created 97 | 33 34 30 Parts 4 | 1 3 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 5 | 1 2 2 Guns 5 | 1 2 2 Classes Destroyed 3 | 1 1 1 Swarmer 3 | . 2 1 Grunt 1 | 1 . . Assembled 1 | . . 1 Best Kill Streak 2 | 1 2 2 Combat Bots Only 2 | 1 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1006 | 41 91 874 Core 266 | 8 19 239 Absorbed by Shields . | . . . Core Remaining (%) 96 | 96 . . Volleys Fired 16 | 4 5 7 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 28 | 8 10 10 Gun 28 | 8 10 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 28 | 8 10 10 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 6 5 2 Robot Miss Streak 2 | 2 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | 6 7 4 Core Hits 6 | 2 2 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 216 | 88 65 63 Guns 216 | 88 65 63 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 216 | 88 65 63 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . . 60 Average Temperature 31 | . . 31 Received Heat Transfer 150 | 30 . 120 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 96 | 20 96 34 Average Influence 39 | 3 55 7 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | 1 9 10 Peak Tracking Total 6 | 1 4 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 5 | . 5 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 2 | . 2 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 677 | 151 468 58 Spaces Moved 455 | 118 314 23 Core 25 | 21 . 4 Treads . | . . . Legs 430 | 97 314 19 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 132 | 107 137 186 Slowest Speed 500 | 120 150 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 6 41 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 505 | 132 342 31 Wait . | . . . Move 453 | 117 313 23 Hop . | . . . Pick Up 20 | 5 15 . Fast Attach 3 | 3 . . Attach 6 | 3 2 1 Detach . | . . . Swap 1 | . 1 . Drop 6 | . 6 . Fire 16 | 4 5 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 114 | -11/Scrapyard | Discovered new exit (range 8) 152 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 620 | -10/Materials | Entered Mines 630 | -10/Mines | Assembled infested the area 676 | -10/Mines | Core integrity fell below 50% 678 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00653_ as-09129 destroyed. 00653_ as-42117 destroyed. 00654_ as-90868 destroyed. 00656_ as-03378 destroyed. 00656_ as-98379 destroyed. 00658_ S-10 Pest destroyed. 00663_ Aluminum Leg destroyed. 00663_ Critical hit. 00664_ The unstable cave ceiling collapses. 00665_ Aluminum Leg destroyed. 00667_ Assault Rifle destroyed. 00667_ R-06 Scavenger collects Hrd. Light Armor Plating. 00668_ The unstable cave ceiling collapses. 00669_ U-05 Engineer lays Concrete. 00672_ Hrd. Light Armor Plating destroyed. 00672_ Imp. Ion Engine destroyed. 00672_ U-05 Engineer builds a Wall. [Achievement: First Step to Greatness] [Achievement: Back For More] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????? ???????????????????????????? | | ??????? ??????????????????????????? | | ???????? ?????????????????????????? | | ????????# ????????????????????????? | | ????????# ???????????????????????? | | ????????# ??????????????????????? | | ????????# ??????########???????? | | ?????????# #?##### # ###?????? | | ??????????# ## # ##????? | | ??????????## ##???? | | ??????????# #???? | | ??????????# #???? | | ???????????# d #???? | | ?????? s d @ #???? | | ????? % #???? | | ?????" """ # ## ##???? | | ????????"??## # #????? | | ????????????#### % #????? | | ??????????????# #????? | | ?????????????# #### #????? | | ????????????# #??##### #????? | | ????????????# #??????? #????? | | ????????????## ##??????? #????? | | ?????????????#######???????? #????? | | ????????????????????????????##????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More First Step to Greatness Just Browsing Challenges ------------ None Game ------ Seed FireAerolevSegregator Manual? 0 Play Time 00:14:30 Cumulative 57.5 hours Start 2020.05.06 @ 12:55:49 End 2020.05.07 @ 01:44:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 49 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 28 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6c796d1-5007-46b1-b1d4-71f17fc2106a