Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.04 @ 15:41:47 Player: Bobm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (673) 673 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1978 Bonus ------- None Cogmind --------- Core Integrity 264/400 Matter 300/300 Energy 265/265 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON (3) ------- Beam Cannon Beam Cannon Plasma Cutter > --- INVENTORY (15) --- Ion Engine Disposable Heat Sink High-capacity Battery (250) High-capacity Battery (250) Structural Scanner Terrain Scan Processor Medium Armor Plating Beam Rifle Particle Gun Beam Cannon Light Cannon Blade Trap Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Battery Hardened Light Armor Plating > --- WEAPON ----------- Beam Cannon Beam Cannon Plasma Cutter > --- INVENTORY -------- Ion Engine High-capacity Battery Terrain Scan Processor Particle Gun Beam Cannon Blade Trap Blade Trap Blade Trap [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 23 | 6 7 . 10 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg 5 | 2 . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 . 4 Device 1 | . . . 1 Storage 6 | 1 3 . 2 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 3 . 2 Energy Gun 1 | 1 . . . Energy Cannon 2 | . 1 . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 . 5 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Backups 4 | 2 5 5 4 Power . | . 1 1 1 Propulsion . | . 1 1 . Utility . | . . 1 1 Weapon 2 | 1 2 2 2 Tool/Special . | . . . . Unused Backups 11 | . 3 . 8 Power . | . . . . Propulsion 1 | . 1 . . Utility 4 | . . . 4 Weapon 6 | . 2 . 4 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 86 100 95 Engine 12 | . 13 14 11 Leg 24 | . 28 28 21 Storage 21 | . 16 28 23 Protection 3 | . . . 6 Energy Cannon 15 | . 2 14 22 Ballistic Gun 3 | . 11 . . Launcher 6 | . 12 14 2 Special Weapon 4 | . . . 6 Peak Build Rating 13 | 6 7 7 13 Average Rating 9 | 4 6 7 11 On Entrance 5 | . 6 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 43 | 10 33 33 43 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 12 15 15 Most Carried 14 | 5 9 8 14 Average Carried 6 | 2 5 5 7 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 3 5 8 14 Class Distribution -------------------- 51% | Mutant 33% | Tank 13% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 720 | 222 175 3 320 Remotely . | . . . . Salvage Created 901 | . 356 40 505 Parts 76 | . 24 6 46 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 27 | . 6 3 18 Guns 4 | . 4 . . Cannons 19 | . . 3 16 AOE 3 | . 2 . 1 Classes Destroyed 8 | . 6 . 2 Hauler 2 | . 2 . . Recycler 1 | . 1 . . Mechanic 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 15 | . 2 3 10 Grunt 9 | . 4 . 5 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 133 | . 28 5 100 Missed 34 | . 5 . 29 Hits 99 | . 23 5 71 Melee 4 | . . . 4 Projectile 95 | . 23 5 67 Critical Strikes 2 | . 1 . 1 Damage Taken 1077 | . 319 40 718 Core 210 | . 74 . 136 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 20 | . 20 . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 82 | . 37 5 40 Largest 3 | . 2 1 3 Hottest 150 | . 60 60 150 Shots Fired 133 | . 45 5 83 Gun 38 | . 38 . . Cannon 84 | . 1 5 78 Launcher 9 | . 6 . 3 Special 2 | . . . 2 Kinetic 36 | . 36 . . Thermal 88 | . 3 5 80 Explosive 9 | . 6 . 3 Electromagnetic . | . . . . Robot Hit Streak 6 | . 4 2 6 Robot Miss Streak 4 | . 4 1 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 65 | . 24 3 38 Core Hits 54 | . 24 4 26 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1597 | . 632 63 902 Guns 193 | . 193 . . Cannons 789 | . . 53 736 Explosions 578 | . 428 . 150 Melee . | . . . . Ramming 25 | . 11 10 4 Kinetic 183 | . 183 . . Thermal 811 | . 10 53 748 Explosive 578 | . 428 . 150 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . . . 18 Message Errors 3 | . . . 3 Matter Fused 4 | . . . 4 Heat Flow Errors 4 | . . . 4 Energy Discharges 3 | . . . 3 Data Loss (minor) 1 | . . . 1 Alerts 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 21 | . 21 . . Projectiles . | . . . . Explosions 21 | . 21 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 51 | . 39 . 12 Shots 3 | . 2 . 1 Rammed . | . . . . Targets Rammed 10 | . 5 4 1 Kicked 10 | . 5 4 1 Crushed . | . . . . Highest Temperature 552 | . 20 80 552 Average Temperature 165 | . 9 34 185 Received Heat Transfer 258 | . 138 . 120 Effects 18 | . . . 18 Shutdowns 5 | . . . 5 Energy Bleed 1 | . . . 1 Interference 4 | . . . 4 Matter Decay 4 | . . . 4 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . . . 5 Heat Transferred 1727 | . 25 111 1591 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 172 | . 103 70 172 Initial . | . . . . Average 30 | . 34 18 31 Influence Increases 798 | . 251 70 477 Destroy 0b10 Robot/C 540 | . 120 60 360 Destroy 0b10 Robot/NC 30 | . 25 . 5 Destroy Leader 118 | . 36 10 72 Successful Hack 19 | . . . 19 Disable Machine 15 | . 15 . . Destroy Structure 61 | . 40 . 21 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 646 | . 251 70 325 Time Decay 596 | . 241 70 285 Lost Part 50 | . 10 . 40 Squads Dispatched 3 | . 1 . 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 16 3 23 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 3 | . . 3 3 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 3 . 5 Terminals 5 | . 1 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 29 | . 6 . 23 Successful 15 | . 3 . 12 Failed 12 | . 3 . 9 Catastrophic . | . . . . Database Lockouts 2 | . . . 2 Manual 1 | . . . 1 Terminals 22 | . 2 . 20 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . 1 . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 11 | . 1 . 10 Record 5 | . . . 5 Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . 1 . . Alert Level 2 | . . . 2 Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 136 | . . . 136 Structural 136 | . . . 136 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2419 | 61 727 253 1378 Spaces Moved 1046 | 53 360 123 510 Core 24 | 24 . . . Treads . | . . . . Legs 1022 | 29 360 123 510 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 191 | 88 162 190 222 Slowest Speed 330 | 120 190 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 59 36 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 56 | . 38 . 18 Melee . | . . . . Projectile . | . . . . AOE 56 | . 38 . 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1333 | 67 468 134 664 Wait 114 | . 37 . 77 Move 1043 | 52 359 122 510 Hop . | . . . . Pick Up 39 | 9 12 3 15 Fast Attach . | . . . . Attach 24 | 6 7 . 11 Detach 8 | . 4 . 4 Swap . | . . . . Drop 9 | . 7 . 2 Fire 82 | . 37 5 40 Melee . | . . . . Ram . | . . . . Kick 10 | . 5 4 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 4 | . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 10) 623 | -10/Materials | Discovered new exit (range 16) 755 | -10/Materials | Repaired Lgt. Ion Engine 789 | -10/Materials | Entered Mines 845 | -10/Mines | Learned location of Mines (-9) 965 | -10/Mines | Found a hidden stash of uninstalled traps 1030 | -10/Mines | Discovered new exit (range 5) 1030 | -10/Mines | Discovered new exit (range 9) 1042 | -10/Mines | Entered Materials 1042 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1106 | -9/Materials | Central database locked down 1106 | -9/Materials | Central database locked down 1346 | -9/Materials | Build established: Bomber 1384 | -9/Materials | Lost 3 parts (1n1u1w) 1922 | -9/Materials | Build established: Tank 2175 | -9/Materials | Discovered new exit (range 3) 2420 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Power failure, Imp. Ion Engine shutdown. Acquired 14 matter. K-01 Serf collects debris. Overheating: Matter decay (-45). R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. Acquired Med. Armor Plating. R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. Acquired 12 matter. R-06 Scavenger collects Flight Unit. Acquired 113 matter. Acquired 17 matter. K-01 Serf collects debris. System corrupted: Heat flow error (+226). Acquired 13 matter. System corrupted: Heat flow error (+214). Acquired Disposable Heat Sink. M4=V#U9LKD%WL6UJLR/TUP :VH Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????#####???????????? #?????????????????? | | ????##### ## ##?????????????????? | | ????## ############# ##?????????????????? | | ###### ! # ##?????????????????? | | #!! +% ##?????????????????? | | "" # # ##?????????????????? | | Y" + # ##?????????????????? | | # % # ##?????????????????? | | % ###+## " " ##?????????????????? | | ########%## "R" ##?????????????????? | | """ ##?????????????????? | | ###### # ?????????????????? | | ############+####### # ?????????????????? | | # ### ####??????????? | | ?????? # """ """ ### #########??????????? | | ?????? # """ """ ### # ##??????????? | | ?????? # """ """ ### # ##??????????? | | ?????? # ### # ]* ##??????????? | | ?????? # ### + @] ##??????????? | | ?????? # ### # ##??????????? | | ?????? # + # ##??????????? | | ??????##############+#####+####??????????? | | ??????########### ### ####??????????? | | ???????????????## """ ### ##????????????? | | ???????????????## """ ### ##????????????? | | ???????????????## """ + ##????????????? | | ???????????????## ######????????????? | | ???????????????## """ ######????????????? | | ???????????????## """ ##????????????????? | | ???????????????## """ ##????????????????? | | ???????????????## ##????????????????? | | ???????????????## """ ##????????????????? | | ???????????????## "?" ##????????????????? | | ?????????????????????" ##????????????????? | | ???????????????????? #?????????????????? | | ????????????????????####?????????????????? | | ????????????????????####?????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Particle Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 50% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed SwordAbsorptionCompressor Manual? 0 Play Time 00:27:44 Cumulative 2.9 hours Start 2026.05.03 @ 22:45:43 End 2026.05.04 @ 15:41:47 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4051eb3e-8252-42f7-a896-df9835c99a40