Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 15:21:22 Player: Cole Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (2160) 2160 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (752) 752 TOTAL SCORE: 5507 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 420 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 328/400 Energy 428/440 System Corruption 9% Temperature Cool (36) Movement Hovering (111) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine Deuterium Engine > --- PROPULSION (3) --- Hover Unit Aerolev Unit > --- UTILITY (4) ------ Improved Heat Sink Medium Matter Pod Hacking Suite Hacking Suite > --- WEAPON (2) ------- Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY (5) ---- Precision Beam Rifle Improved Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Active Sensor Suite Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Advanced EMP Blaster > --- INVENTORY -------- Improved Heat Sink Compact Battery Medium Reactive Plating Precision Beam Rifle Mace [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Hacking Suite Device Active Sensor Suite Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Mace Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 58 | 8 4 8 18 18 2 Power 17 | 2 1 2 8 4 . Engine 12 | 2 1 2 5 2 . Core 5 | . . . 3 2 . Reactor . | . . . . . . Propulsion 13 | 2 1 2 2 6 . Treads . | . . . . . . Leg 2 | . . . . 2 . Wheel 7 | 2 1 2 2 . . Hover 4 | . . . . 4 . Flight . | . . . . . . Utility 13 | 2 . 3 4 4 . Device 4 | 1 . 1 2 . . Storage 4 | 1 . 1 1 1 . Processor . | . . . . . . Hackware 2 | . . 1 . 1 . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 15 | 2 2 1 4 4 2 Energy Gun 5 | . 1 . . 3 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 2 | . . 1 1 . . Launcher 3 | . 1 . . 1 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 1 1 5 . Parts Lost 24 | . . 2 13 7 2 Power 10 | . . . 7 2 1 Propulsion 5 | . . . 2 2 1 Utility 6 | . . 2 1 3 . Weapon 3 | . . . 3 . . Highest Loss Streak 8 | . . 2 8 3 2 To Critical Strikes . | . . . . . . Average Backups 5 | 1 6 7 5 4 3 Power . | . 1 1 . . . Propulsion . | 1 2 2 . . . Utility 1 | . . . 2 2 . Weapon 2 | . 1 3 2 2 3 Tool/Special . | . . . . . . Unused Backups 6 | . . 4 . 2 . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 4 | . . 2 . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 73 | . 99 88 70 63 96 Engine 6 | . 14 10 5 5 12 Core 1 | . . . . 3 5 Wheel 16 | . 28 22 21 6 . Hover 3 | . . . . 9 23 Device 7 | . 14 10 5 8 9 Storage 7 | . 14 12 10 1 9 Hackware 8 | . . 11 9 9 18 Energy Gun 3 | . 1 2 1 7 14 Ballistic Gun 1 | . 15 . . . . Ballistic Cannon 2 | . . 8 3 . . Launcher 4 | . 11 11 2 . 3 Impact Weapon 7 | . . . 10 9 . Peak Build Rating 52 | 7 11 18 39 52 33 Average Rating 28 | 5 9 16 30 37 30 On Entrance 18 | . 7 11 18 39 33 Avg Prop Armor Cover (%) 17 | . . . 17 . . Naked Turns . | . . . . . . Heaviest Build 43 | 14 17 22 30 43 27 Greatest Support 40 | 32 32 32 40 36 22 Greatest Overweight (x) 3 | . . . 3 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 6 5 5 Most Carried 8 | 3 8 8 8 5 4 Average Carried 5 | 1 6 7 5 4 3 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 3 8 7 5 4 3 Class Distribution -------------------- 36% | Mutant 33% | Assassin 13% | Scavenger-Mutant 6% | Commander-Assassin 4% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Assassin | -8/Materials Assassin | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 1766 | 300 47 488 674 257 . Remotely 446 | 93 47 306 . . . Salvage Created 2645 | 99 133 553 1204 656 . Parts 132 | 6 10 27 57 32 . Haulers Intercepted 7 | . 1 2 . 4 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 44 | . 5 8 22 9 . Melee 3 | . . . 2 1 . Guns 4 | . . 1 . 3 . Cannons 14 | . . 5 9 . . AOE 17 | . 5 2 10 . . Classes Destroyed 14 | 2 4 3 3 2 . Worker 16 | . 2 3 8 3 . Builder 4 | . . . 4 . . Tunneler 3 | 1 . . 2 . . Hauler 7 | . 1 2 . 4 . Recycler 9 | 1 . 3 5 . . Operator 3 | . 1 1 . 1 . Watcher 5 | . . 2 3 . . Swarmer 5 | . . . 5 . . Grunt 26 | . 5 5 13 3 . Brawler 1 | . . . . 1 . Duelist 2 | . . 1 . 1 . Sentry 8 | . . 2 3 3 . Hunter 1 | . . . . 1 . Heavy 1 | . . . 1 . . Best Kill Streak 12 | 2 3 6 12 4 . Combat Bots Only 5 | . 3 4 5 2 . Max Kills in Single Turn 3 | 1 2 2 3 1 . Gunslinging . | . . . . . . Exploded 2 | . 2 1 2 . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 201 | . 8 32 82 70 9 Missed 56 | . 2 12 23 17 2 Hits 145 | . 6 20 59 53 7 Melee 3 | . . 1 . 2 . Projectile 142 | . 6 19 59 51 7 AOE 6 | . . . . 6 . Critical Strikes 9 | . . 1 3 4 1 Damage Taken 2912 | . 143 255 1288 1120 106 Core 620 | . 17 43 253 264 43 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 93 89 . . . Volleys Fired 148 | 5 15 42 48 33 5 Largest 2 | 2 2 2 2 2 2 Hottest 122 | 40 50 86 67 122 122 Shots Fired 206 | 10 30 50 67 39 10 Gun 88 | 10 17 10 8 37 6 Cannon 72 | . . 32 40 . . Launcher 46 | . 13 8 19 2 4 Special . | . . . . . . Kinetic 99 | 10 17 32 40 . . Thermal 61 | . . 10 8 37 6 Explosive 46 | . 13 8 19 2 4 Electromagnetic . | . . . . . . Robot Hit Streak 21 | 3 10 11 7 21 10 Robot Miss Streak 9 | 2 3 9 8 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 184 | 6 19 41 52 60 6 Core Hits 145 | 4 12 40 73 15 1 Critical Kills . | . . . . . . Critical Parts Destroyed 9 | . . . 3 6 . Critical Strikes 14 | . . 1 3 10 . Burn 5 | . . 1 . 4 . Smash 9 | . . . 3 6 . Melee Attacks 58 | . . . 18 40 . Impact 58 | . . . 18 40 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 13 | . . . 7 6 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks 4 | . . . 3 1 . Damage Inflicted 7294 | 69 1097 1377 3028 1566 157 Guns 997 | 69 156 113 72 530 57 Cannons 1204 | . . 567 637 . . Explosions 3374 | . 941 697 1613 23 100 Melee 1718 | . . . 705 1013 . Ramming 1 | . . . 1 . . Kinetic 1429 | 69 156 567 637 . . Thermal 1048 | . 276 113 72 530 57 Explosive 3098 | . 665 697 1613 23 100 Electromagnetic . | . . . . . . Impact 1718 | . . . 705 1013 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 9 9 Average Corruption 6 | . . . . 6 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . 19 2 Message Errors 4 | . . . . 3 1 Matter Fused 4 | . . . . 4 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 3 | . . . . 3 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 1 | . . . . . 1 Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 913 | . 114 27 431 341 . Projectiles 6 | . . . 6 . . Explosions 251 | . 114 27 110 . . Melee 656 | . . . 315 341 . Knockbacks 27 | . . 20 5 2 . Impact 4 | . . . 2 2 . Kinetic 23 | . . 20 3 . . Secondary . | . . . . . . Self-Inflicted Damage 295 | . 54 . 241 . . Shots 5 | . 1 . 4 . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 207 | . 21 160 41 207 44 Average Temperature 49 | . 11 67 16 66 27 Received Heat Transfer 933 | . 54 114 396 315 54 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 9 | . . . 3 6 . Combat Hostiles 4 | . . . 1 3 . Parts Fried 7 | . . . 5 2 . Impact Corruptions 27 | . . . 13 14 . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 2 | . . . . 2 . Heat Transferred 2213 | . 150 370 185 1397 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level 2 | . 1 . 2 2 1 Low Security (%) 45 | 100 99 100 10 44 . Level 1 26 | . . . 57 8 100 Level 2 28 | . . . 32 46 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 526 | 10 190 181 491 526 326 Initial 308 | . . 71 66 108 308 Average 256 | 1 62 115 331 290 310 Influence Increases 2579 | 10 269 360 819 1103 18 Destroy 0b10 Robot/C 1120 | . 100 160 440 420 . Destroy 0b10 Robot/NC 240 | 10 20 55 110 45 . Destroy Leader 266 | . 22 48 96 100 . Allied During Kill 156 | . . . . 156 . Successful Hack 41 | . 9 23 4 5 . Disable Machine 165 | . 45 15 60 45 . Destroy Structure 241 | . 73 44 79 27 18 Partial Spotted 45 | . . 15 15 15 . Lose Combat Pursuer 105 | . . . 15 90 . Active Sensor Use 200 | . . . . 200 . Influence Decreases 2273 | 10 99 373 719 885 187 Entered New Map 506 | . . 99 91 149 167 Time Decay 1347 | 10 99 254 498 486 . Lost Part 240 | . . 20 130 70 20 Lost Ally 180 | . . . . 180 . Squads Dispatched 14 | . 1 2 3 8 . Investigation 3 | . 1 . . 2 . Extermination . | . . . . . . Reinforcement 6 | . . 2 2 2 . Assault 1 | . . . . 1 . Garrison 4 | . . . 1 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses 2 | . . . . 2 . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 5 | . . 1 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 6 13 27 32 1 Peak Tracking Total 5 | . 3 3 4 5 1 Tactical Retreats 5 | . . . 1 4 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 11 | . 3 1 4 3 . Max in Single Turn 2 | . 1 1 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 14 | . 2 5 3 3 1 Terminals 12 | . 2 4 3 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 35 | . 5 16 8 5 1 Successful 16 | . 3 7 1 4 1 Failed 19 | . 2 9 7 1 . Catastrophic 3 | . . 1 2 . . Database Lockouts . | . . . . . . Manual 28 | . 5 14 8 1 . Terminals 33 | . 5 15 8 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . . 3 . 2 1 Robot Analysis 1 | . . 1 . . . Open Door 1 | . . . . 1 . Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Transport Status 1 | . . . . 1 . Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 2 3 1 1 . Terminals 7 | . 2 3 1 1 . Botnet 7 | . 2 3 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . 1 . Used . | . . . . . . Hacking Detections 10 | . 2 3 3 1 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 9 | . . . . 9 . Largest Group 9 | . . . . 9 . Highest-Rated Group 157 | . . . . 157 . Highest-Rated Ally 29 | . . . . 29 . Total Orders . | . . . . . . Ally Attacks 107 | . . . . 107 . Total Damage 1356 | . . . . 1356 . Kills 13 | . . . . 13 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) 1224 | . . 266 224 734 . Sensors 266 | . . 266 . . . A.S.S. 958 | . . . 224 734 . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 3521 | 77 246 551 1339 1267 41 Spaces Moved 2187 | 51 173 432 697 812 22 Core 330 | 2 . . 326 2 . Treads . | . . . . . . Legs 7 | . . . . 7 . Wheels 1384 | 49 173 432 371 359 . Hover 466 | . . . . 444 22 Flight . | . . . . . . Fastest Speed 45 | 50 100 90 86 45 45 Average Speed 101 | 98 100 95 120 89 63 Slowest Speed 200 | 100 100 100 200 166 111 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 31 | 4 39 46 42 55 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 300 | . 85 51 101 26 37 Melee 5 | . . . . 5 . Projectile 4 | . . . 3 . 1 AOE 291 | . 85 51 98 21 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 3195 | 65 217 527 1106 1240 40 Wait 667 | . 14 24 305 314 10 Move 2182 | 50 172 431 696 811 22 Hop . | . . . . . . Pick Up 26 | 2 6 6 6 6 . Fast Attach 39 | 7 2 5 11 14 . Attach 20 | . . 2 12 5 1 Detach 13 | . 2 3 7 1 . Swap 14 | 1 2 3 1 5 2 Drop 33 | . 4 11 6 12 . Fire 148 | 5 15 42 48 33 5 Melee 52 | . . . 13 39 . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Utility x2 358 | -9/Materials | Build established: Mutant 667 | -9/Materials | Identified exit to Mines 738 | -9/Materials | Identified exit to Materials 875 | -9/Materials | Entered another Materials area 875 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 940 | -8/Materials | Garrison activated, responded to threat 1157 | -8/Materials | Lost 3 parts (2p1w) 1250 | -8/Materials | Discovered new exit (range 15) 1433 | -8/Materials | Lost 8 parts (3p2n1u2w) 1442 | -8/Materials | Found Prototype Device 1442 | -8/Materials | Identified Active Sensor Suite 1705 | -8/Materials | Build established: Assassin 2083 | -8/Materials | Discovered new exit (range 13) 2213 | -8/Materials | Identified exit to Storage 2214 | -8/Materials | Entered Storage 2365 | -8/Storage | Core integrity fell below 50% 2393 | -8/Storage | Garrison activated, responded to threat 2418 | -8/Storage | Lost 3 parts (1p2n) 2661 | -8/Storage | Crushed by falling debris 2734 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2937 | -8/Storage | Lost 3 allies 3014 | -8/Storage | First assault squad dispatched 3082 | -8/Storage | Lost 5 allies 3193 | -8/Storage | Core integrity fell below 20% 3481 | -8/Storage | Identified exit to Garrison 3481 | -8/Storage | Entered Garrison 3484 | -8/Garrison | Learned Factory security intel 3522 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03465_ H-55 Commando destroyed. 03468_ Acquired 5 matter. 03471_ Acquired Hacking Suite. 03475_ Acquired 10 matter. 03481_ Connecting with Garrison Access... >>Unlock Access door unlocked. 03481_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 03483_ 1K7V=&LKQE4LO&LS6 6YEHH# 03484_ Connecting with Garrison Terminal... >>Download(Security) Retrieving Factory security records... Downloaded coordinate data. Data stored: Factory security intel. 03502_ Lgt. Nuclear Core destroyed. 03505_ Aerolev Unit destroyed. 03515_ System corrupted: Substantial component data lost. 03522_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ????????????????????????# ######?????????????? | | ????????????????????????# "#?????????????? | | ????????????????????????#@Y ##"T"#?????????????? | | ????????????????????????### ######?????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ?????????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????# ???????????????? | | ??????????????????????????# ??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# # #???????????????? | | ??????????????????????????# ##?????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 660 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Evasion (%) 56 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed HackingTripodData Manual? 0 Play Time 00:39:03 Cumulative 43.4 hours Start 2026.09.06 @ 14:40:24 End 2026.09.06 @ 15:21:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acd643cc-805c-465c-ac97-538618bb929b