Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.12 @ 19:56:42 Player: rootmos Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (4257) 4257 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (347) 347 TOTAL SCORE: 8214 Bonus ------- High Alert Combat Kills 347 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 1/100 System Corruption 9% Temperature Cool (12) Movement Walking (111) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Light Armored Exoskeleton Improved VSS Leg > --- UTILITY (6) ------ Advanced Heat Sink Improved Cooling System Large Storage Unit Triangulator Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- IFF Parser Peak State ------------ > --- POWER ------------ F-cell Engine Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved VSS Leg Multireflex Exoskeleton > --- UTILITY ---------- Cryofiber Web Improved Cooling System Large Storage Unit Weapon Mount Core Analyzer Improved Hardlight Generator > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Antimatter Cannon > --- INVENTORY -------- Light Fission Core Light Fission Core Improved Titanium Leg Light Armored Exoskeleton Improved VSS Leg Improved Cooling System Compact Battery Triangulator IFF Parser Kinecellerator Improved EM Pulse Cannon Gauss Rifle Heavy Machine Gun Heavy Machine Gun [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Core Analyzer Protection Layered Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Slashing Weapon Great Axe Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 1 . Utility 4 | . . . 1 1 2 Weapon 1 | . . . 1 . . Parts Attached 121 | . 1 6 25 27 62 Power 24 | . 1 . 6 4 13 Engine 13 | . . . 4 3 6 Core 11 | . 1 . 2 1 7 Reactor . | . . . . . . Propulsion 25 | . . . 7 5 13 Treads . | . . . . . . Leg 25 | . . . 7 5 13 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 38 | . . 1 7 9 21 Device 22 | . . 1 3 4 14 Storage 6 | . . . . 3 3 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 8 | . . . 4 2 2 Artifact . | . . . . . . Weapon 34 | . . 5 5 9 15 Energy Gun 9 | . . 1 . 3 5 Energy Cannon 6 | . . 1 1 3 1 Ballistic Gun 12 | . . 3 2 2 5 Ballistic Cannon 6 | . . . 2 1 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . . 2 6 Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 41 | . . . 3 6 32 Power 6 | . . . . . 6 Propulsion 10 | . . . 1 3 6 Utility 11 | . . . 2 . 9 Weapon 14 | . . . . 3 11 Highest Loss Streak 15 | . . . 2 3 15 To Critical Strikes 1 | . . . 1 . . Average Backups 10 | . 6 7 7 7 12 Power 1 | . 1 1 1 1 1 Propulsion 2 | . 4 5 2 . 2 Utility 3 | . . . . 4 5 Weapon 2 | . 1 1 2 2 3 Tool/Special . | . . . . . . Unused Backups 36 | . 2 4 8 5 17 Power 10 | . 2 . 1 1 6 Propulsion 6 | . . . 4 . 2 Utility 8 | . . . 1 2 5 Weapon 12 | . . 4 2 2 4 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 85 97 97 96 91 Engine 9 | . 6 . 9 12 9 Core 4 | . 7 14 9 2 2 Leg 23 | . 28 28 26 27 19 Device 17 | . . 12 10 15 22 Storage 7 | . 14 14 9 7 6 Processor 3 | . . . . . 7 Protection 3 | . . . 6 6 1 Energy Gun 4 | . 14 2 3 4 5 Energy Cannon 6 | . . 11 5 9 3 Ballistic Gun 7 | . 14 14 11 4 5 Ballistic Cannon 2 | . . . 6 3 1 Peak Build Rating 75 | . 8 15 30 50 75 Average Rating 48 | . 7 11 25 40 66 On Entrance 19 | 6 6 8 15 30 50 Avg Prop Armor Cover (%) 5 | . . . 5 . . Naked Turns . | . . . . . . Heaviest Build 125 | 11 13 23 36 125 79 Greatest Support 70 | 20 20 20 37 57 70 Greatest Overweight (x) 3 | . . 1 1 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | . 8 8 8 25 15 Average Capacity 11 | . 8 8 8 8 14 Most Carried 15 | . 7 8 8 9 15 Average Carried 10 | . 6 7 7 7 13 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 13 | 6 7 8 8 8 13 Class Distribution -------------------- 47% | Gunner 20% | Scavenger-Tank 12% | Mutant 6% | Scientist-Tank 6% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 3161 | 198 12 64 692 571 1624 Remotely . | . . . . . . Salvage Created 4138 | . . 98 825 889 2326 Parts 206 | . . 7 44 52 103 Haulers Intercepted . | . . . . . . Recyclers Shooed 6 | . . . 2 . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 85 | . . 2 18 17 48 Melee 2 | . . . . . 2 Guns 47 | . . 1 9 8 29 Cannons 35 | . . 1 9 8 17 AOE 1 | . . . . 1 . Classes Destroyed 11 | . . 1 5 3 2 Worker 1 | . . . . 1 . Builder 4 | . . . 2 1 1 Swarmer 14 | . . . . 3 11 Grunt 30 | . . . 9 7 14 Brawler 3 | . . . 1 . 2 Duelist 1 | . . . . . 1 Sentry 16 | . . . 6 5 5 Hunter 9 | . . . 2 . 7 Programmer 9 | . . . . 2 7 Behemoth 1 | . . . . . 1 Subdweller 2 | . . 2 . . . Best Kill Streak 5 | . . 1 5 5 4 Combat Bots Only 5 | . . 1 5 4 4 Max Kills in Single Turn 3 | . . 1 1 3 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 1102 | . . 8 95 231 768 Missed 394 | . . 1 29 84 280 Hits 708 | . . 7 66 147 488 Melee 2 | . . . . . 2 Projectile 706 | . . 7 66 147 486 AOE 3 | . . . . 3 . Critical Strikes 21 | . . . 3 2 16 Damage Taken 9074 | . . 148 886 1855 6185 Core 1369 | . . 17 184 316 852 Absorbed by Shields 1225 | . . . . . 1225 Redirected to Shielding 36 | . . . . . 36 Core Remaining (%) 78 | 100 . 93 66 54 . Volleys Fired 227 | . . 11 47 44 125 Largest 3 | . . 2 3 3 3 Hottest 171 | . . 110 122 140 171 Shots Fired 618 | . . 22 142 129 325 Gun 382 | . . 14 92 72 204 Cannon 236 | . . 8 50 57 121 Launcher . | . . . . . . Special . | . . . . . . Kinetic 294 | . . 11 95 44 144 Thermal 249 | . . 11 47 46 145 Explosive . | . . . . . . Electromagnetic 75 | . . . . 39 36 Robot Hit Streak 40 | . . 11 9 12 40 Robot Miss Streak 9 | . . 1 4 9 4 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 410 | . . 12 82 89 227 Core Hits 201 | . . 4 43 49 105 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 24 | . . . 1 1 22 Burn 10 | . . . 1 . 9 Destroy 5 | . . . . . 5 Blast 6 | . . . . . 6 Corrupt 3 | . . . . 1 2 Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9734 | . . 195 1670 1888 5981 Guns 4847 | . . 91 932 880 2944 Cannons 4370 | . . 104 640 896 2730 Explosions 377 | . . . 88 112 177 Melee 43 | . . . . . 43 Ramming 97 | . . . 10 . 87 Kinetic 3915 | . . 70 999 552 2294 Thermal 4259 | . . 125 573 764 2797 Explosive 88 | . . . 88 . . Electromagnetic 1332 | . . . . 572 760 Impact . | . . . . . . Slashing 43 | . . . . . 43 Piercing . | . . . . . . Highest Corruption 9 | . . . 2 5 9 Average Corruption 4 | . . . 1 2 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 102 | . . . 7 11 84 Message Errors 20 | . . . 3 2 15 Matter Fused 27 | . . . 1 2 24 Heat Flow Errors 11 | . . . . 2 9 Energy Discharges 22 | . . . 1 3 18 Parts Rejected 2 | . . . . . 2 Parts Fused 2 | . . . . 1 1 Data Loss (minor) 7 | . . . 1 . 6 Data Loss (major) 3 | . . . . 1 2 Misfires 5 | . . . 1 . 4 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 110 | . . . 14 22 74 Projectiles 78 | . . . . 22 56 Explosions 14 | . . . 14 . . Melee 18 | . . . . . 18 Knockbacks 26 | . . . 5 3 18 Impact . | . . . . . . Kinetic 21 | . . . 5 2 14 Secondary 5 | . . . . 1 4 Self-Inflicted Damage 52 | . . . . 52 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed 24 | . . . 1 . 23 Kicked 24 | . . . 1 . 23 Crushed . | . . . . . . Highest Temperature 590 | . . 28 590 350 443 Average Temperature 121 | . . 21 155 95 116 Received Heat Transfer 2040 | . . 9 324 567 1140 Effects 23 | . . . 11 2 10 Shutdowns 6 | . . . 5 1 . Energy Bleed 6 | . . . 1 1 4 Interference 6 | . . . . . 6 Matter Decay 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Damage (major) 1 | . . . 1 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . 1 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 14 | . . . 1 1 12 Heat Transferred 7580 | . . 198 1110 1336 4936 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 1 2 Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Maximum Alert Level 3 | . . . 1 1 3 Low Security (%) 69 | . 100 . 73 83 62 Level 1 12 | . . . 26 16 7 Level 2 14 | . . . . . 25 Level 3 3 | . . . . . 5 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 764 | . . . 261 223 764 Initial 100 | . . . . 100 95 Average 174 | . . . 110 93 231 Influence Increases 2674 | . . . 667 562 1445 Destroy 0b10 Robot/C 1660 | . . . 360 340 960 Destroy 0b10 Robot/NC 25 | . . . 10 10 5 Destroy Leader 460 | . . . 110 100 250 Successful Hack 29 | . . . 2 18 9 Disable Machine 165 | . . . 75 45 45 Destroy Structure 80 | . . . 20 4 56 Partial Spotted 30 | . . . 30 . . Lose Combat Pursuer 225 | . . . 60 45 120 Influence Decreases 2032 | . . . 445 587 1000 Entered New Map 224 | . . . . 122 102 Time Decay 1305 | . . . 334 405 566 Lost Part 410 | . . . 30 60 320 Purge Threat 93 | . . . 81 . 12 Squads Dispatched 26 | . . . 3 5 18 Investigation 5 | . . . 2 1 2 Extermination 11 | . . . . 3 8 Reinforcement 6 | . . . 1 1 4 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 5 | . 1 . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 144 | . 2 2 35 25 80 Peak Tracking Total 6 | . 3 1 5 5 6 Tactical Retreats 8 | . . . 2 2 4 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 6 | . . . 1 . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 11 | . . . 5 3 3 Max in Single Turn 2 | . . . 2 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 13 | . . 1 5 3 4 Terminals 5 | . . . 3 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 4 | . . . 2 1 1 Garrison Access 2 | . . . . 1 1 Total Hacks 35 | . . 5 10 9 11 Successful 20 | . . 5 4 7 4 Failed 15 | . . . 6 2 7 Catastrophic 7 | . . . 3 1 3 Database Lockouts . | . . . . . . Manual 3 | . . 1 . . 2 Terminals 11 | . . . 6 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers 13 | . . . 4 6 3 Garrison Access 3 | . . . . 2 1 Terminal Hacks 10 | . . 5 1 1 3 Record 5 | . . 5 . . . Unreport Threat 4 | . . . 1 . 3 Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . . 3 6 1 Retrieve Study 10 | . . . 3 6 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . . 2 2 4 Full Trace Events 5 | . . . 2 1 2 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 10 | . . . 3 6 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Active Infowar (turns) 3985 | . . . 205 1789 1991 Optics 138 | . . . 138 . . Sensors 3815 | . . . 67 1789 1959 Triangulation 38 | . . . . . 38 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 7440 | . 85 786 952 1789 3828 Spaces Moved 4304 | 1 69 431 634 1328 1841 Core . | . . . . . . Treads . | . . . . . . Legs 4304 | 1 69 431 634 1328 1841 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 120 120 100 90 100 Average Speed 146 | 120 120 171 115 118 173 Slowest Speed 334 | 120 120 190 190 334 209 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 2 18 28 49 26 41 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . 4 . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 77 | . . . 18 3 56 Melee . | . . . . . . Projectile 22 | . . . 4 1 17 AOE 55 | . . . 14 2 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 4973 | . 70 454 762 1459 2228 Wait 84 | . . . 19 2 63 Move 4299 | . 68 430 633 1327 1841 Hop . | . . . . . . Pick Up 74 | . 1 3 12 19 39 Fast Attach 15 | . . 1 2 3 9 Attach 39 | . . . 5 6 28 Detach 2 | . . . . . 2 Swap 105 | . 1 5 20 28 51 Drop 97 | . . 4 23 30 40 Fire 227 | . . 11 47 44 125 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick 24 | . . . 1 . 23 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / Low) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 48 | -10/Materials | Discovered new exit (range 16) 76 | -10/Materials | Discovered new exit (range 9) 86 | -10/Materials | Entered Subcaves 87 | -10/Subcaves | Continued accompanying wandering Federalists (1) 87 | -10/Subcaves | Approached by a straggling Scientist 244 | -10/Subcaves | Learned location of Zion (-7) 257 | -10/Subcaves | Visited Clippyterm 263 | -10/Subcaves | Learned 40 Factory zone layouts 263 | -10/Subcaves | Learned Factory fabricator intel 309 | -10/Subcaves | Build established: Mutant 671 | -10/Subcaves | Discovered new exit (range 14) 730 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 746 | -10/Subcaves | Met a Zionite searching for "candidates" 768 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 872 | -10/Subcaves | Entered Materials 872 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1481 | -8/Materials | Build established: Scavenger-Tank 1815 | -8/Materials | Discovered new exit (range 10) 1824 | -8/Materials | Entered Factory 1824 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1825 | -7/Factory | Identified exit to Factory 1825 | -7/Factory | Identified exit to Lower Caves 1826 | -7/Factory | Loaded intel: 6 fabricator locations 2136 | -7/Factory | Lost 3 parts (2n1w) 2794 | -7/Factory | Build established: Tank 3009 | -7/Factory | Lost 3 parts (1n2w) 3286 | -7/Factory | Build established: Scientist-Tank 3613 | -7/Factory | Entered another Factory area 3613 | -6/Factory | Evolved 2 slots: Utility x2 3955 | -6/Factory | Build established: Gunner 6017 | -6/Factory | Lost 3 parts (1u2w) 6589 | -6/Factory | Spotted B-75 Beast 6683 | -6/Factory | Destroyed B-75 Beast 7044 | -6/Factory | Garrison activated, responded to threat 7113 | -6/Factory | First assault squad dispatched 7239 | -6/Factory | Core integrity fell below 50% 7313 | -6/Factory | Lost 15 parts (2p3n4u6w) 7364 | -6/Factory | Core integrity fell below 20% 7441 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07385_ U-05 Engineer lays Concrete. 07386_ K-01 Serf collects debris. 07387_ U-05 Engineer lays Concrete. 07402_ Flexi-carbon Leg+ destroyed. 07407_ Connecting with Recycling Unit... 07407_ ALERT: Suspicious activity at Recycling Unit F005. Dispatching Investigation squad. 07410_ Kicked S-27 Virus out of the way. 07412_ Kicked S-27 Virus. 07413_ Kicked S-27 Virus out of the way. 07414_ Critical hit (Burn: +37). 07414_ Kicked S-27 Virus out of the way. 07421_ Com. Battery destroyed. 07424_ Kicked S-27 Virus. 07426_ Kicked S-27 Virus out of the way. 07432_ Kicked S-27 Virus. 07433_ Kicked S-27 Virus out of the way. 07435_ S-27 Virus destroyed. 07437_ System corrupted: Component data lost. 07441_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##############?## | | ?????????????????????????????????# #?# | | ?????????????????????????????????# #?# | | ?????????????????????????????????# ### | | ?????????????????????????????????# ## | | ?????????????????????????????????# ### | | ?????????????????????????????????# ## | | ????????? ????????????????????# ## | | ???????? ???????????????????# ## | | ???????? ???????????????????# ### | | ??????? ??????????????????# #?# | | ??????? ??????????????????# % = #?# | | ?????? ?????????????????# #?#! | | ??????? ###+####################+######?# | | ?????? %% =% #???## | | ?????? % % % ###### | | ????? # | | ????? * # !! | | ????? %= # !! | | ?????????##########+################### # ! | | ????????????## #????#???##?# # | | ?????????????+ """ """ #???????????# # % | | ?????????????# """ """ #???????????# + ="" | | ?????????????# """ """ @#???????????# # "" | | ?????????????# % #???????????# # "" | | ?????????????# """ """ %#???????????# # | | ?????????????# """ """% #???????????# # | | ?????????????# """ """%%#???????????# ###### | | ?????????????# %ggY=#??????????## | | ?????????????# %%"%" #??????????## | | ?????????????# %"Y" #???????????# | | ?????????????# """ #???????????# | | ?????????????##############???????????# | | ????????????????????????????????????########## | | ???????????????????????????????????? # | | ?????????????????????????????????????""" """ # | | ???????????????????????????????????# """ """ + | | ???????????????????????????????????# """ """ # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????#! ##### | | ???????????????????????????????????# #???? | | ???????????????????????????????????###########???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 50 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Core Shielding 30 Phase Shifting 5 Evasion (%) 56 Targeting Accuracy 20 Core Analysis 6 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VSS Leg | -8/Materials | Hacked Minigun | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Imp. Aluminum Leg | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Strength In Numbers Challenges ------------ None Game ------ Seed CompositeComponentDisplacer Manual? 0 Play Time 01:45:13 Cumulative 110.1 hours Start 2026.02.11 @ 13:18:37 End 2026.02.12 @ 19:56:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 21 Adventurer 0 Explorer 35 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x62 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 34de2c19-69c0-4a49-9f08-d64a582e580e