Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 23:32:23 Player: Kate+Gabe4evr Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2935) 2935 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (291) 291 TOTAL SCORE: 6736 Bonus ------- Pacifist 200 High Alert Combat Kills 91 Cogmind --------- Core Integrity 0/850 Matter 287/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Treads Medium Treads Large Storage Unit Improved Shield Generator Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Improved Cooling System Large Storage Unit Large Matter Pod > --- WEAPON ----------- Plasma Rifle Heavy Ion Cannon Precision Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Treads Medium Treads Large Storage Unit Large Matter Pod Hardened Medium Armor Plating Improved Shield Generator Advanced Assault Cannon Improved Proton Missile Launcher [Rating: 48] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 1 1 Weapon 2 | . . . . 1 1 Parts Attached 64 | 6 1 12 29 5 11 Power 6 | 1 . 2 2 . 1 Engine 5 | 1 . 2 2 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 24 | 2 . 6 13 2 1 Treads 7 | . . . 4 2 1 Leg 17 | 2 . 6 9 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 2 7 2 2 Device 8 | . 1 1 4 . 2 Storage 4 | 1 . . 2 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 1 1 1 . Artifact . | . . . . . . Weapon 19 | 2 . 2 7 1 7 Energy Gun 9 | 1 . 1 5 . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 1 . 1 1 1 2 Ballistic Cannon 2 | . . . 1 . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 Corrupted Parts 2 | . . . 1 . 1 System Corruption 5 | . . . 1 . 4 Parts Lost 30 | . . 2 8 . 20 Power 2 | . . . . . 2 Propulsion 7 | . . . 2 . 5 Utility 11 | . . 1 5 . 5 Weapon 10 | . . 1 1 . 8 Highest Loss Streak 9 | . . 2 3 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 87 97 95 73 67 Engine 8 | . 14 10 9 7 5 Treads 13 | . . . 1 30 20 Leg 16 | . 28 33 33 . . Device 10 | . 2 9 18 7 6 Storage 11 | . 14 11 9 11 12 Protection 4 | . . 10 5 1 3 Energy Gun 5 | . 14 10 11 . . Ballistic Gun 7 | . 14 11 5 6 5 Ballistic Cannon 3 | . . . . 7 4 Peak Build Rating 48 | 6 7 14 31 37 48 Average Rating 24 | 4 6 11 24 28 36 On Entrance 14 | . 6 7 14 23 37 Naked Turns 6 | . . . . . 6 Heaviest Build 73 | 12 13 24 49 63 73 Greatest Support 96 | 20 20 30 80 96 96 Greatest Overweight (x) 3 | 3 . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 13 15 14 Most Carried 15 | 4 5 8 15 15 15 Average Carried 11 | 2 4 6 12 13 13 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 15 | 4 5 8 12 15 5 Class Distribution -------------------- 32% | Mutant 26% | Scavenger-Mutant 24% | Scavenger-Gunner 16% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1843 | 224 . 318 403 295 603 Remotely . | . . . . . . Salvage Created 3724 | . . 671 1451 309 1293 Parts 214 | . . 37 77 24 76 Haulers Intercepted 4 | . . . 4 . . Recyclers Shooed 9 | . . 4 . . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 70 | . . 15 24 10 21 Guns 46 | . . 14 20 1 11 Cannons 14 | . . . 1 6 7 AOE 8 | . . 1 1 3 3 Classes Destroyed 14 | . . 6 4 2 2 Worker 5 | . . . . 1 4 Builder 4 | . . . . . 4 Hauler 4 | . . . 4 . . Recycler 5 | . . 1 2 . 2 Operator 1 | . . 1 . . . Watcher 1 | . . . . . 1 Swarmer 20 | . . 3 4 4 9 Grunt 32 | . . 10 11 4 7 Brawler 2 | . . . 1 . 1 Duelist 2 | . . 1 . . 1 Sentry 6 | . . 1 5 . . Hunter 3 | . . . 2 . 1 Programmer 4 | . . . . 2 2 Heavy 1 | . . . 1 . . Best Kill Streak 16 | . . 5 5 5 16 Combat Bots Only 11 | . . 4 5 5 11 Max Kills in Single Turn 5 | . . 2 2 2 5 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 1 1 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 490 | . . 73 122 35 260 Missed 123 | . . 18 36 10 59 Damage Taken 6046 | . . 733 1379 533 3401 Core 1260 | . . 57 285 59 859 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 100 85 48 91 . Volleys Fired 231 | . . 55 78 14 84 Largest 4 | . . 2 2 2 4 Hottest 198 | . . 73 122 83 198 Shots Fired 425 | . . 108 145 28 144 Gun 348 | . . 108 142 14 84 Cannon 73 | . . . 3 14 56 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 222 | . . 55 45 28 94 Thermal 166 | . . 38 82 . 46 Explosive . | . . . . . . Electromagnetic 37 | . . 15 18 . 4 Robot Hit Streak 25 | . . 9 25 3 12 Robot Miss Streak 5 | . . 4 5 4 4 Penetration Max . | . . . . . . Secondary Targets 6 | . . 2 4 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 295 | . . 78 112 11 94 Core Hits 146 | . . 32 52 13 49 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 13 | . . 4 6 1 2 Burn 8 | . . 3 5 . . Destroy 2 | . . . . . 2 Blast 1 | . . . . 1 . Corrupt 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6571 | . 3 1092 1930 797 2749 Guns 4018 | . . 1026 1714 97 1181 Cannons 1605 | . . . 96 414 1095 Explosions 886 | . . 66 101 254 465 Melee . | . . . . . . Ramming 62 | . 3 . 19 32 8 Kinetic 3186 | . . 495 575 511 1605 Thermal 2537 | . . 455 1125 254 703 Explosive 33 | . . . . . 33 Electromagnetic 753 | . . 142 211 . 400 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 . 5 Average Corruption 3 | . . . 3 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . 11 . 2 Message Errors 1 | . . . . . 1 Matter Fused 4 | . . . 4 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 4 | . . . 4 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 29 | . . . . 24 5 Projectiles 25 | . . . . 24 1 Explosions 4 | . . . . . 4 Melee . | . . . . . . Knockbacks 9 | . . . 1 2 6 Impact 1 | . . . 1 . . Kinetic 8 | . . . . 2 6 Secondary . | . . . . . . Self-Inflicted Damage 73 | . . . 14 . 59 Shots 4 | . . . 1 . 3 Rammed 6 | . . . . 2 4 Targets Rammed 10 | . 1 . 3 2 4 Kicked 4 | . 1 . 3 . . Crushed . | . . . . . . Highest Temperature 574 | . . 259 133 13 574 Average Temperature 91 | . . 89 28 9 122 Received Heat Transfer 1614 | . . 306 441 126 741 Effects 5 | . . . . . 5 Shutdowns 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 . . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 12 | . . 4 8 . . Heat Transferred 5532 | . . 1369 2888 200 1075 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 1 1 . 2 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 475 | . . 264 475 334 418 Initial 177 | . . . 111 177 163 Average 162 | . . 105 277 115 203 Maximum Alert Level 2 | . . 1 2 1 2 Low Security (%) 71 | 100 100 82 34 92 65 Level 1 22 | . . 17 46 7 26 Level 2 6 | . . . 18 . 8 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . 4 3 3 4 Investigation 2 | . . 1 1 . . Extermination 2 | . . . . 2 . Reinforcement 6 | . . 3 2 . 1 Assault . | . . . . . . Garrison 4 | . . . . 1 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . . 17 29 11 41 Peak Tracking Total 17 | . 1 3 5 4 17 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . 2 1 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . 1 . 3 2 Max in Single Turn 2 | . . 1 . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3529 | 80 147 683 859 1085 675 Spaces Moved 1769 | 58 120 280 437 615 259 Core 28 | 15 . . . . 13 Treads 876 | . . . 15 615 246 Legs 865 | 43 120 280 422 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 165 50 Average Speed 143 | 116 120 120 124 165 163 Slowest Speed 250 | 200 120 120 250 165 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 5 32 37 36 17 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 60 | . . 4 3 35 18 Melee . | . . . . . . Projectile 20 | . . . 2 5 13 AOE 40 | . . 4 1 30 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2345 | 67 122 521 602 656 377 Wait 201 | . . 163 28 . 10 Move 1764 | 57 119 279 436 614 259 Hop . | . . . . . . Pick Up 39 | 4 1 5 13 12 4 Fast Attach 20 | 6 1 2 8 1 2 Attach 22 | . . 3 9 2 8 Detach . | . . . . . . Swap 22 | . . 7 12 2 1 Drop 36 | . . 7 15 9 5 Fire 231 | . . 55 78 14 84 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 1 . 3 . . Crush 6 | . . . . 2 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 5) 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 858 | -9/Materials | Discovered new exit (range 8) 911 | -9/Materials | Entered another Materials area 911 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1215 | -8/Materials | Build established: Scavenger-Mutant 1712 | -8/Materials | Core integrity fell below 50% 1724 | -8/Materials | Discovered new exit (range 10) 1726 | -8/Materials | Lost 3 parts (1n2u) 1770 | -8/Materials | Entered Factory 1770 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2140 | -7/Factory | Build established: Scavenger-Gunner 2776 | -7/Factory | Garrison activated, responded to threat 2841 | -7/Factory | Discovered new exit (range 10) 2855 | -7/Factory | Entered another Factory area 2855 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2928 | -6/Factory | Build established: Scavenger-Tank 3309 | -6/Factory | Garrison activated, responded to threat 3387 | -6/Factory | Destroyed 11 combat bots 3388 | -6/Factory | Lost 9 parts (4n1u4w) 3461 | -6/Factory | Lost 3 parts (1p1u1w) 3521 | -6/Factory | Core integrity fell below 50% 3526 | -6/Factory | Cargo convoy interrupted 3528 | -6/Factory | Core integrity fell below 20% 3530 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03522_ Adv. Assault Cannon destroyed. 03523_ R-10 Processor collects VTOL Module. 03524_ Dropped Lrg. Storage Unit. 03524_ K-01 Serf collects debris. 03525_ C-30 ARC bursts open, deploying its payload. 03525_ H-66 Slayer unfolds itself. 03525_ X-62 Marksman unfolds itself. 03525_ P-60 Hacker unfolds itself. 03525_ E-15 Imp unfolds itself. 03526_ ALERT: Cargo convoy interrupted, initiating access lockdown. 03526_ R-10 Processor collects Corrupted Lgt. Ion Engine. 03526_ R-10 Processor collects Lrg. Matter Pod. 03526_ C-30 ARC bursts open, deploying its payload. 03526_ X-67 Chaingunner unfolds itself. 03526_ P-60 Hacker unfolds itself. 03526_ I-36 Angel unfolds itself. 03527_ P-60 Hacker resets X-62 Marksman, system corruption cleaned. 03528_ P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. 03529_ K-01 Serf collects debris. 03529_ R-10 Processor collects Lgt. Deuterium Engine. 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