Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.10 @ 23:34:47 Player: kawyua Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (93) 465 Value Destroyed (2948) 2948 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (7692) 7692 TOTAL SCORE: 20105 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 324 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -60 Cogmind --------- Core Integrity 1451/1600 Matter 107/300 Energy 176/180 System Corruption 3% Temperature Cool (12) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Particle Reactor > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster (fused) Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY (15) ----- Advanced Weight Redist. System Makeshift Trap Scanner Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer ECM Suite Cloaking Device Advanced Cloaking Device Improved Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Heavy Hardcell Cannon > --- INVENTORY (5) ---- Cooled VTOL Module Field Propulsion Array Z-bomb Delivery System Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Makeshift Trap Scanner Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer ECM Suite Cloaking Device Advanced Cloaking Device Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Hardcell Cannon Enhanced Force Lance > --- INVENTORY -------- Cooled VTOL Module Z-bomb Delivery System [Rating: 144] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Flail Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . . . 2 . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . 1 . . . . . 1 Utility 13 | . . 1 . 2 1 1 2 . . . . 1 . . 2 . 2 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Parts Attached 207 | 6 2 15 8 33 39 13 13 3 1 7 . 15 5 2 2 25 2 16 Power 15 | 1 1 3 . 3 2 2 . . . 1 . . . . . 1 . 1 Engine 8 | 1 . 3 . 2 . 1 . . . . . . . . . 1 . . Core 5 | . 1 . . 1 2 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 1 . . . . . . . 1 Propulsion 46 | 2 1 3 1 9 13 2 1 1 . 3 . 2 . . . . . 8 Treads 10 | 1 1 3 . 4 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 9 | 1 . . 1 4 3 . . . . . . . . . . . . . Hover 4 | . . . . . 2 . . . . . . . . . . . . 2 Flight 23 | . . . . 1 7 2 1 1 . 3 . 2 . . . . . 6 Utility 93 | 1 . 5 4 8 16 9 10 2 1 2 . 11 5 . 1 14 1 3 Device 58 | . . 1 4 3 7 4 6 2 1 1 . 10 5 . 1 10 . 3 Storage 4 | 1 . 1 . . . 2 . . . . . . . . . . . . Processor 12 | . . . . 3 3 1 2 . . . . . . . . 2 1 . Hackware 10 | . . 1 . 1 1 2 2 . . 1 . 1 . . . 1 . . Protection 9 | . . 2 . 1 5 . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 . 4 3 13 8 . 2 . . 1 . 2 . 2 1 10 1 4 Energy Gun 8 | 1 . 2 . 2 2 . . . . . . . . . . 1 . . Energy Cannon 8 | . . . . . . . . . . 1 . . . 1 1 5 . . Ballistic Gun 12 | 1 . 2 1 8 . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . 1 1 . . . . . . . . . . 1 1 3 Launcher 9 | . . . 1 1 2 . . . . . . 2 . 1 . 2 . . Special Weapon 4 | . . . 1 . 1 . 2 . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 1 1 4 . 1 . . 3 . 1 . . . 7 1 . Parts Lost 34 | . . 4 1 10 1 . . 1 . . . 7 . 2 . 6 . 2 Power 3 | . . 1 . 1 . . . . . . . . . . . 1 . . Propulsion 8 | . . 1 . 1 1 . . 1 . . . 1 . . . 1 . 2 Utility 13 | . . . . 2 . . . . . . . 6 . 1 . 4 . . Weapon 10 | . . 2 1 6 . . . . . . . . . 1 . . . . Highest Loss Streak 5 | . . 1 1 4 1 . . 1 . . . 4 . 1 . 5 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 95 90 90 92 100 98 100 100 100 100 88 87 84 67 81 72 74 Engine 3 | . 7 7 11 8 2 1 . . . . . . . . . . 4 1 Core 1 | . 6 2 . . 4 4 5 5 5 2 . . . . . . . . Reactor 1 | . . . . . . . . . . 2 5 5 5 5 4 2 . 2 Treads 5 | . 14 19 13 8 1 . . . . . . . . . . . . . Wheel 3 | . 14 2 8 9 5 . . . . . . . . . . . . . Flight 13 | . . . . . 12 26 23 23 23 23 23 23 26 26 23 21 17 18 Device 17 | . . 2 12 16 19 18 22 23 23 23 23 22 24 21 15 23 26 24 Storage 4 | . 14 11 11 9 2 4 . . . . . . . . . . . . Processor 6 | . . . . 8 8 6 11 11 11 11 11 9 5 5 4 6 11 12 Hackware 11 | . . 8 5 4 10 15 16 17 17 17 17 19 21 21 19 16 8 8 Protection 1 | . . 7 3 1 2 . . . . . . . . . . 2 . . Energy Gun 4 | . 14 21 17 1 2 . . . . . . . . . . . . . Ballistic Gun 4 | . 14 11 2 17 . . . . . . . . . . . . . . Launcher 1 | . . . . . . 6 5 5 5 5 5 1 . . . . . . Special Weapon 1 | . . . 4 . 3 6 5 5 5 3 . . . . . . . . Impact Weapon 2 | . . . . . 6 6 5 5 5 5 5 5 5 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 12 14 29 29 39 58 29 26 21 21 29 29 40 33 35 22 33 26 46 Greatest Support 55 | 20 20 40 40 43 40 31 31 24 22 32 32 40 30 30 30 39 32 55 Greatest Overweight (x) 10 | . . . 2 10 8 . . 1 . . 2 1 1 1 . . . 2 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 6 8 9 10 10 6 9 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 4 7 8 9 9 6 7 4 4 4 4 4 4 4 4 4 4 4 4 Final Capacity 10 | 8 8 10 10 10 5 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 7 10 9 10 5 10 5 4 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 33% | Hacker-Sprinter 18% | Hacker-Ninja 18% | Mutant 6% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Ninja | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Matter Collected 3670 | 238 48 316 76 1083 373 194 . 60 295 . 7 240 59 78 20 288 . 295 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4812 | . 102 951 42 1424 262 137 . . 228 . 7 287 . 244 . 403 . 725 Parts 219 | . 5 58 9 86 12 5 . . . . 2 1 . 5 . 7 . 29 Haulers Intercepted 2 | . . 1 . 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 2 2 . 2 . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Combat Hostiles Destroyed 66 | . 2 22 3 25 5 . . . . . 2 1 . 2 . . . 4 Melee 6 | . . . . 2 . . . . . . 1 . . . . . . 3 Guns 48 | . 2 21 . 23 2 . . . . . . . . . . . . . Cannons 2 | . . . . . 1 . . . . . . . . . . . . 1 AOE 7 | . . . 3 . . . . . . . 1 1 . 2 . . . . Classes Destroyed 16 | . 1 7 2 4 . . . . . . 1 . . . . . . 1 Worker 5 | . . . . 1 . . . . . . . 1 . . . . . 3 Builder 3 | . . . 1 2 . . . . . . . . . . . . . . Tunneler 2 | . . . 1 . 1 . . . . . . . . . . . . . Hauler 2 | . . 1 . 1 . . . . . . . . . . . . . . Recycler 12 | . . . . 3 . 1 . . . . . 2 . . . 3 . 3 Operator 1 | . . 1 . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . 2 1 . . . . . . Watcher 3 | . . 1 . 1 1 . . . . . . . . . . . . . Swarmer 12 | . . 4 3 5 . . . . . . . . . . . . . . Grunt 27 | . 2 10 . 11 4 . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . Sentry 13 | . . 6 . 5 1 . . . . . . . . . . . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Hunter 5 | . . . . 3 . . . . . . . . . 2 . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . 3 Packrat 3 | . . . . . . . . . 3 . . . . . . . . . Best Kill Streak 10 | . 2 4 3 10 5 1 . . . . 2 3 . 2 . 2 . 4 Combat Bots Only 6 | . 2 4 3 6 4 . . . . . 2 1 . 2 . . . 2 Max Kills in Single Turn 2 | . 1 2 2 2 1 1 . . 1 . 1 2 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . 1 1 . 1 . . . . Melee 1 | . . . . 1 . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Damage Taken 5678 | . 63 1037 125 1832 454 87 24 88 . . . 596 . 291 22 653 25 381 Core 1056 | . 13 197 10 289 49 24 . 30 . . . 60 . 131 . 79 25 149 Absorbed by Shields 292 | . . . . 176 116 . . . . . . . . . . . . . Redirected to Shielding 44 | . . . . . . . . . . . . . . . . 44 . . Regen/Repaired (Parts) 32 | . . . . 11 21 . . . . . . . . . . . . . Core Remaining (%) 84 | 100 94 . 48 47 93 97 . . . . 97 . . 83 . 86 98 90 Volleys Fired 286 | 1 5 57 12 77 14 20 5 1 2 . 13 3 . 8 3 34 . 31 Largest 3 | 1 2 3 2 3 2 1 1 1 1 . 1 1 . 1 1 1 . 1 Hottest 135 | 20 70 135 112 104 113 5 7 7 30 . 90 90 . 90 90 100 . 80 Shots Fired 536 | 1 10 156 18 209 22 20 5 1 2 . 13 3 . 8 3 34 . 31 Gun 376 | 1 10 156 12 189 8 . . . . . . . . . . . . . Cannon 115 | . . . . 20 8 . . . . . 12 2 . 5 3 34 . 31 Launcher 9 | . . . 2 . . . . . 2 . 1 1 . 3 . . . . Special 36 | . . . 4 . 6 20 5 1 . . . . . . . . . . Kinetic 306 | 1 5 58 . 202 8 . . . . . . . . . . 1 . 31 Thermal 189 | . 5 98 16 7 8 . . . . . 12 2 . 5 3 33 . . Explosive 9 | . . . 2 . . . . . 2 . 1 1 . 3 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 1 6 20 5 25 25 5 5 . . . . . . 3 . 5 . 8 Robot Miss Streak 5 | . 1 3 2 5 . 2 1 . . . 1 2 . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . Secondary Targets 5 | . . 3 . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 363 | 1 8 117 1 152 33 14 4 . 3 . 1 3 . 6 . 5 . 15 Core Hits 146 | 1 5 38 7 61 10 1 . . 1 . 2 2 . 4 . 3 . 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . 2 . . . . . . . . 1 . . . . Critical Strikes 18 | . . 7 . 3 3 . . . . . . . . 1 . . . 4 Burn 8 | . . 6 . 1 1 . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . Blast 2 | . . . . 2 . . . . . . . . . . . . . . Smash 3 | . . . . . 2 . . . . . . . . 1 . . . . Impale 4 | . . . . . . . . . . . . . . . . . . 4 Melee Attacks 208 | . . . . 10 57 24 11 4 3 . 22 23 . 3 . 15 4 32 Impact 152 | . . . . 10 52 24 11 4 3 . 22 23 . 3 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 51 | . . . . . . . . . . . . . . . . 15 4 32 Sneak Attacks 20 | . . . . . 6 1 . . 3 . 1 2 . . . 3 . 4 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8652 | 14 98 1675 250 2786 701 94 . . 305 . 154 376 . 687 . 416 . 1096 Guns 4193 | 14 98 1675 28 2224 154 . . . . . . . . . . . . . Cannons 793 | . . . . 338 137 . . . . . . . . . . 65 . 253 Explosions 771 | . . . 222 . . . . . 31 . 48 140 . 330 . . . . Melee 2888 | . . . . 217 410 94 . . 274 . 106 236 . 357 . 351 . 843 Ramming 7 | . . . . 7 . . . . . . . . . . . . . . Kinetic 3540 | 14 49 611 . 2476 137 . . . . . . . . . . . . 253 Thermal 1446 | . 49 1064 28 86 154 . . . . . . . . . . 65 . . Explosive 771 | . . . 222 . . . . . 31 . 48 140 . 330 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1694 | . . . . 217 410 94 . . 274 . 106 236 . 357 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 1194 | . . . . . . . . . . . . . . . . 351 . 843 Highest Corruption 15 | . 1 . . 1 1 . . . . . . 11 11 15 . 11 . 3 Average Corruption 2 | . 1 . . 1 1 . . . . . . 3 11 11 . 4 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . 15 . . . . . . Effects 60 | . 1 . . 10 11 . . . . . . 14 10 3 . 8 . 3 Message Errors 11 | . . . . 2 4 . . . . . . 1 2 . . 1 . 1 Matter Fused 11 | . . . . 1 1 . . . . . . 3 2 1 . 2 . 1 Heat Flow Errors 11 | . . . . 1 2 . . . . . . 3 4 1 . . . . Energy Discharges 6 | . . . . 1 1 . . . . . . 1 1 . . 2 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . 2 3 . . . . . . 2 1 1 . 2 . . Data Loss (major) 3 | . 1 . . . . . . . . . . 2 . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . 2 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1008 | . . . 33 12 153 . . . 165 . . 146 . 327 . 73 . 99 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 33 | . . . 33 . . . . . . . . . . . . . . . Melee 975 | . . . . 12 153 . . . 165 . . 146 . 327 . 73 . 99 Knockbacks 12 | . . . . 4 5 . . . 1 . . 2 . . . . . . Impact 9 | . . . . 2 4 . . . 1 . . 2 . . . . . . Kinetic 3 | . . . . 2 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . . . 79 3 . . . . . . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 84 318 180 118 243 . . . . . 168 399 325 169 96 224 . 77 Average Temperature 92 | . 46 112 47 21 104 . . . . . 64 177 175 85 47 86 . 27 Received Heat Transfer 1109 | . 39 405 . 399 185 24 9 12 . . . 18 . . . . . 18 Effects 10 | . . 7 . . 3 . . . . . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . . . . . . . Interference 7 | . . 4 . . 3 . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 2 . . . . . . 3 . 1 . . . . Impact Corruptions 22 | . . . . 1 6 . . . 6 . . 4 . 5 . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . Parts Melted 14 | . . 11 . 1 2 . . . . . . . . . . . . . Heat Transferred 4244 | . 148 3256 74 296 370 . . . . . . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Peak Influence 526 | . 65 381 137 526 256 118 154 . . . . 277 . . 190 268 127 495 Initial 196 | . . 27 69 53 196 40 23 . . . . 153 . . 55 106 69 76 Average 144 | . 33 191 35 332 137 47 66 . . . . 111 . . 122 95 105 198 Maximum Alert Level 2 | . . 1 . 2 1 . . . . . . 1 . . . 1 . 2 Low Security (%) 73 | 100 100 59 100 28 72 100 100 . . . . 80 . . 100 91 100 53 Level 1 18 | . . 40 . 26 27 . . . . . . 19 . . . 8 . 42 Level 2 7 | . . . . 45 . . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . 3 . 7 3 4 1 . . . . 5 . . . 1 . 3 Investigation 6 | . . 1 . . 1 3 . . . . . 1 . . . . . . Extermination 7 | . . . . . 1 1 1 . . . . 2 . . . 1 . 1 Reinforcement 11 | . . 2 . 4 1 . . . . . . 2 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Distress Signals 30 | . . 2 . 4 . . 2 . . . 13 3 . . 1 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 219 | . 2 32 4 40 27 10 3 4 12 . 1 36 . 2 5 21 3 17 Peak Tracking Total 9 | . 2 6 4 5 6 6 2 2 9 . 1 9 . 2 4 4 3 6 Tactical Retreats 41 | . . . . 1 5 5 1 1 5 . . 10 . . 2 5 1 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Traps Triggered 13 | . 1 1 . 1 6 1 1 . . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . . 5 1 . . . . . . . . . . . . . . Installed 7 | . . . 5 2 . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 1 1 . . . . . Most Traps Carried 5 | . . . 5 5 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Machines Disabled 19 | . . . 4 2 . . 1 1 . . 3 2 . . . 5 . 1 Max in Single Turn 2 | . . . 1 1 . . 1 1 . . 1 2 . . . 1 . 1 Garrison Access 5 | . . . . . 2 . 1 . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Machines Accessed 86 | . 2 2 1 4 22 11 4 1 . 2 . 13 2 . 5 13 3 1 Terminals 50 | . 2 2 . 2 13 6 2 1 . . . 10 . . 2 9 1 . Fabricators 6 | . . . . . . 3 . . . . . . . . 1 1 1 . Repair Stations 5 | . . . . 1 3 . . . . . . . . . . 1 . . Recycling Units 4 | . . . . . 1 1 . . . . . 2 . . . . . . Scanalyzers 7 | . . . . 1 2 . 1 . . . . . . . 2 1 . . Garrison Access 9 | . . . . . 3 1 1 . . . . 1 . . . 1 1 1 Total Hacks 216 | . 3 10 1 11 43 31 7 1 . 2 . 40 8 . 20 29 9 1 Successful 123 | . 2 4 1 6 22 17 3 1 . 2 . 22 8 . 11 18 5 1 Failed 93 | . 1 6 . 5 21 14 4 . . . . 18 . . 9 11 4 . Catastrophic 16 | . . 3 . 2 5 1 1 . . . . 1 . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 111 | . 1 5 . 3 18 13 4 . . . . 35 . . 13 15 4 . Terminals 138 | . 3 10 . 5 24 18 5 1 . . . 35 . . 9 22 6 . Fabricators 14 | . . . . . . 8 . . . . . . . . 3 2 1 . Repair Stations 14 | . . . . 4 8 . . . . . . . . . . 2 . . Recycling Units 8 | . . . . . 2 2 . . . . . 4 . . . . . . Scanalyzers 15 | . . . . 2 3 . 1 . . . . . . . 8 1 . . Garrison Access 16 | . . . . . 6 3 1 . . . . 1 . . . 2 2 1 Terminal Hacks 47 | . 2 2 1 2 7 4 2 1 . 2 . 6 8 . 1 7 2 . Record 12 | . . . . . . . . 1 . 2 . 1 7 . . . 1 . Part Schematic 3 | . . . . . 1 1 . . . . . 1 . . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Index 6 | . . 1 . . 1 1 1 . . . . 1 . . . 1 . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . Alert Level 4 | . . . . 2 1 . . . . . . 1 . . . . . . Unreport Threat 5 | . . 1 . . 1 1 . . . . . . . . . 2 . . Locate Traps 5 | . . . . . 1 . 1 . . . . 2 . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 8 | . . . . . . 6 . . . . . . . . . 1 1 . Network Status 3 | . . . . . . 1 . . . . . . . . . 1 1 . Load Schematic 3 | . . . . . . 3 . . . . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 7 | . . . . 3 3 . . . . . . . . . . 1 . . Scan Component 4 | . . . . 2 2 . . . . . . . . . . . . . Repair 2 | . . . . 1 1 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 5 | . . . . 1 . . . . . . . . . . 4 . . . Insert Component 3 | . . . . 1 . . . . . . . . . . 2 . . . Analyze 2 | . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 5 | . . . . . 2 . 1 . . . . 1 . . . . . 1 Seal Access 5 | . . . . . 2 . 1 . . . . 1 . . . . . 1 Unauthorized Hacks 49 | . . 2 . . 9 7 . . . . . 14 . . 6 9 2 . Terminals 40 | . . 2 . . 8 6 . . . . . 11 . . 3 8 2 . Track 2 | . . . . . 1 . . . . . . 1 . . . . . . Assimilate 5 | . . . . . 2 . . . . . . 3 . . . . . . Botnet 26 | . . 1 . . 4 5 . . . . . 7 . . 2 6 1 . Operators 7 | . . 1 . . 1 1 . . . . . . . . 1 2 1 . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . Fabnet 1 | . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 1 . . . . . 3 . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . Recyclers 3 | . . . . . . 1 . . . . . 2 . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . 1 1 . . Researchers 3 | . . . . . 1 . . . . . . . . . 1 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 2 2 . 3 16 11 3 . . . . 8 . . 5 12 3 . Full Trace Events 3 | . . . . . 1 2 . . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 1 . . . . . 1 . . 1 . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 94 | . . . . . . 94 . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . . . . . . . . . . . Time 181 | . . . . 136 45 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . 8 6 3 . . . . . . . . . . . Non-combat 17 | . . . . . 8 6 3 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 21 | . . . . . 10 7 4 . . . . . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . . . . . . . no_distress 8 | . . . . . 3 3 2 . . . . . . . . . . . find_chute 5 | . . . . . 2 1 2 . . . . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . . . find_dsf 1 | . . . . . . 1 . . . . . . . . . . . . find_recycling 2 | . . . . . 1 1 . . . . . . . . . . . . check_alert 1 | . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 1 Robots Rewired 4 | . . . . . . 1 . . . . 2 . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Total Allies 16 | . . . 3 . 1 1 . . . . 2 2 3 . . . . 4 Largest Group 4 | . . . 3 3 1 1 . . . . 2 2 3 . . . . 4 Highest-Rated Group 438 | . . . 40 40 26 32 . . . . 98 75 114 . . . . 438 Highest-Rated Ally 131 | . . . 16 16 26 32 . . . . 49 49 38 . . . . 131 Total Orders 19 | . . . . 1 1 . . 5 3 . 1 3 4 1 . . . . STAY 3 | . . . . 1 1 . . . . . . 1 . . . . . . GUARD 1 | . . . . . . . . . . . 1 . . . . . . . EXPLORE 7 | . . . . . . . . 3 . . . . 3 1 . . . . RETURN 8 | . . . . . . . . 2 3 . . 2 1 . . . . . Ally Attacks 106 | . . . 2 52 . 3 . . . . 10 . . . . . . 39 Total Damage 2345 | . . . 26 460 . 131 . . . . 512 . . . . . . 1216 Kills 13 | . . . 1 3 . 1 . . . . 2 . . . . . . 6 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 3 . . . . 3 1 . . . 2 1 . . . . Drone Launches 21 | . . . . . . . . 7 4 . . 4 4 2 . . . . Drone Recoveries 15 | . . . . . . . . 3 4 . . 4 4 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Turns Passed 12074 | 87 225 1081 1344 1766 1656 1067 333 301 164 65 602 1237 312 83 148 783 187 633 Spaces Moved 17450 | 52 122 481 1041 959 2891 2064 934 769 545 174 925 1900 732 209 502 1803 516 831 Core 74 | 14 . . . 3 1 . . . . . 5 . . . . . . 51 Treads 1055 | 38 122 481 198 209 7 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1967 | . . . 843 747 377 . . . . . . . . . . . . . Hover 82 | . . . . . 82 . . . . . . . . . . . . . Flight 14272 | . . . . . 2424 2064 934 769 545 174 920 1900 732 209 502 1803 516 780 Fastest Speed 23 | 50 160 160 105 110 29 27 27 27 27 26 26 25 25 25 25 25 26 23 Average Speed 46 | 130 160 160 121 127 44 27 27 29 27 26 26 26 25 25 25 25 27 34 Slowest Speed 550 | 160 160 160 160 550 520 30 29 100 27 27 150 94 96 96 25 29 29 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . 14 10 . . 2 . . 11 . . . 22 . 10 Cave-ins Triggered 4 | . . . . . . . . . . . . 1 . 1 . 2 . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 5 28 50 98 63 78 38 25 92 66 62 57 47 97 25 8 98 13 20 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . 1 . . . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . 1 1 . . . . Scrap Searched 11 | . . . 2 . . . . 3 3 . 1 . 2 . . . . . Spaces Dug 208 | . . . 1 1 38 23 10 2 19 . 14 22 . 5 1 27 3 42 Terrain Destroyed 274 | . . . 25 3 38 23 10 2 19 . 28 35 . 18 1 27 3 42 Melee 128 | . . . . . 38 23 10 2 . . 6 20 . . . 11 3 15 Projectile 62 | . . . 1 3 . . . . . . 8 2 . 5 1 15 . 27 AOE 83 | . . . 24 . . . . . 19 . 14 13 . 13 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Total 20634 | 70 144 673 1097 1324 3154 2511 995 840 552 192 1234 2593 861 226 521 2032 550 1065 Wait 2226 | . 7 95 9 202 90 375 19 60 3 . 266 650 117 3 5 153 28 144 Move 17301 | 51 121 480 1040 958 2864 2044 933 768 540 173 924 1878 731 207 501 1760 515 813 Hop 59 | . . . . . 12 9 . . 2 . . 10 . . . 19 . 7 Pick Up 133 | 12 4 12 10 19 28 17 5 2 1 3 1 7 2 . . 3 . 7 Fast Attach 71 | . . 6 3 10 13 1 5 . . 6 . 1 3 . 1 18 1 3 Attach 74 | 6 . 4 1 8 14 3 5 2 . 1 . 9 1 2 1 7 1 9 Detach 20 | . . . . 2 . . . . . . . 3 . 2 1 5 1 6 Swap 65 | . 2 6 4 15 12 9 3 1 1 1 . 5 1 . . 1 . 4 Drop 138 | . 5 13 13 20 24 9 9 2 . 8 1 4 6 . 1 16 . 7 Fire 286 | 1 5 57 12 77 14 20 5 1 2 . 13 3 . 8 3 34 . 31 Melee 208 | . . . . 10 57 24 11 4 3 . 22 23 . 3 . 15 4 32 Ram 1 | . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . 26 . . . . . . . . 1 8 1 . . Rewire 9 | . . . . . . . . . . . 7 . . . . . . 2 Trap 7 | . . . 5 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: Res x3 / Arm / *Tes) -3/Testing -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 88 | -11/Junkyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 318 | -9/Materials | Build established: Mutant 690 | -9/Materials | Discovered new exit (range 16) 1169 | -9/Materials | Discovered new exit (range 9) 1394 | -9/Materials | Entered Mines 1398 | -9/Mines | Learned 2 Materials zone layouts 1401 | -9/Mines | Learned location of Zion (-6) 1472 | -9/Mines | Found a hidden stash of uninstalled traps 1620 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1621 | -9/Mines | Core integrity fell below 50% 1793 | -9/Mines | Discovered new exit (range 13) 1848 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1851 | -9/Mines | Found Prototype Device 1851 | -9/Mines | Identified Exp. Sensor Array 2036 | -9/Mines | Discovered new exit (range 9) 2042 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2107 | -9/Mines | Learned Materials emergency access door positions 2738 | -9/Mines | Entered Materials 2738 | -8/Materials | Accompanied by 3 allies 2738 | -8/Materials | Evolved 2 slots: Utility x2 2962 | -8/Materials | Discovered new exit (range 16) 3734 | -8/Materials | Garrison activated, responded to threat 3773 | -8/Materials | Build established: Scavenger-Gunner 3903 | -8/Materials | Lost 4 parts (1p1n2w) 4094 | -8/Materials | Repaired Broken Exp. Sensor Array 4191 | -8/Materials | Build established: Scavenger-Mutant 4378 | -8/Materials | Core integrity fell below 50% 4504 | -8/Materials | Entered Factory 4504 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4976 | -7/Factory | Build established: Mutant 5380 | -7/Factory | Build established: Scavenger-Ninja 5567 | -7/Factory | Discovered new exit (range 8) 5569 | -7/Factory | Identified exit to Factory 5598 | -7/Factory | Discovered new exit (range 11) 5601 | -7/Factory | Identified exit to Lower Caves 5611 | -7/Factory | Discovered exit to Factory (range 6) 5614 | -7/Factory | Discovered exit to Lower Caves (range 14) 5711 | -7/Factory | Build established: Hacker-Sprinter 6042 | -7/Factory | Repaired Broken Exp. Sensor Array 6043 | -7/Factory | Discovered exit to Factory (range 9) 6160 | -7/Factory | Entered another Factory area 6160 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6218 | -6/Factory | Discovered new exit (range 12) 6230 | -6/Factory | Identified exit to Lower Caves 6503 | -6/Factory | Discovered new exit (range 6) 6505 | -6/Factory | Identified exit to Factory 6556 | -6/Factory | Discovered exit to Factory (range 14) 6697 | -6/Factory | Fabricated Cloaking Device? 7034 | -6/Factory | Fabricated Cloaking Device? 7227 | -6/Factory | Entered another Factory area 7227 | -5/Factory | Evolved 2 slots: Utility x2 7470 | -5/Factory | Discovered new exit (range 9) 7472 | -5/Factory | Identified exit to Upper Caves 7520 | -5/Factory | Discovered exit to Upper Caves (range 11) 7560 | -5/Factory | Entered Upper Caves 7652 | -5/Upper Caves | Learned 8 Factory zone layouts 7694 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7742 | -5/Upper Caves | Spotted B-75 Beast 7783 | -5/Upper Caves | Discovered new exit (range 16) 7816 | -5/Upper Caves | Learned 8 Factory zone layouts 7860 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7861 | -5/Upper Caves | Identified exit to Upper Caves 7861 | -5/Upper Caves | Entered another Upper Caves area 7873 | -5/Upper Caves | Encountered a Warlord checkpoint 7878 | -5/Upper Caves | Learned Factory garrison access intel 7996 | -5/Upper Caves | Discovered new exit (range 5) 7997 | -5/Upper Caves | Identified exit to Zhirov 8025 | -5/Upper Caves | Entered Zhirov 8025 | -5/Zhirov | Discovered new exit (range 3) 8030 | -5/Zhirov | Met Zhirov 8040 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8044 | -5/Zhirov | Found Alien Artifact 8053 | -5/Zhirov | Found Alien Artifact 8053 | -5/Zhirov | Identified Integrated Reactor 8053 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8090 | -5/Zhirov | Identified exit to Proximity Caves 8090 | -5/Zhirov | Entered Proximity Caves 8093 | -4/Proximity Caves | Spotter reported a threat 8193 | -4/Proximity Caves | Build established: Hacker-Ninja 8374 | -4/Proximity Caves | Spotted B-86 Titan 8686 | -4/Proximity Caves | Discovered new exit (range 3) 8686 | -4/Proximity Caves | Identified exit to Factory 8692 | -4/Proximity Caves | Entered Factory 8692 | -4/Factory | Accompanied by 1 ally 8692 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8693 | -4/Factory | Identified exit to Upper Caves 8694 | -4/Factory | Loaded intel: 4 garrison access locations 8943 | -4/Factory | Discovered exit to Upper Caves (range 14) 9075 | -4/Factory | Lost 4 parts (1n3u) 9336 | -4/Factory | Build established: Hacker-Sprinter 9432 | -4/Factory | Found Prototype Device 9433 | -4/Factory | Identified Exp. ECM Suite 9670 | -4/Factory | Cargo convoy interrupted 9727 | -4/Factory | Crushed by falling debris 9727 | -4/Factory | System corruption reached 10% 9758 | -4/Factory | Lost 3 parts (3u) 9801 | -4/Factory | Spotted Striker 9929 | -4/Factory | Entered Upper Caves 9982 | -4/Upper Caves | Encountered a Warlord checkpoint 9992 | -4/Upper Caves | Learned Research emergency access door positions 10026 | -4/Upper Caves | Learned Research terminal intel 10054 | -4/Upper Caves | A Commander dispatched an escort 10055 | -4/Upper Caves | Learned location of 1 exit from Factory 10055 | -4/Upper Caves | Learned Research emergency access door positions 10055 | -4/Upper Caves | Learned Extension emergency access door positions 10055 | -4/Upper Caves | Learned Research garrison access intel 10110 | -4/Upper Caves | Discovered new exit (range 10) 10241 | -4/Upper Caves | Entered another Upper Caves area 10241 | -4/Upper Caves | Accompanied by 3 allies 10242 | -4/Upper Caves | Commander's escort returned to base 10242 | -4/Upper Caves | Commander's escort returned to base 10242 | -4/Upper Caves | Commander's escort returned to base 10284 | -4/Upper Caves | Learned 4 Research zone layouts 10291 | -4/Upper Caves | Discovered new exit (range 27) 10320 | -4/Upper Caves | Crushed by falling debris 10324 | -4/Upper Caves | Entered Research 10324 | -3/Research | Evolved 2 slots: Utility x2 10325 | -3/Research | Identified exit to Armory 10326 | -3/Research | Identified exit to Testing 10328 | -3/Research | Loaded intel: 22 terminal locations 10329 | -3/Research | Loaded intel: 4 garrison access locations 10339 | -3/Research | Identified Transdimensional Reconstructor 10416 | -3/Research | Identified exit to Research 10472 | -3/Research | Entered Testing 10509 | -3/Testing | Found Prototype Ballistic Cannon 10509 | -3/Testing | Identified Perforator 10524 | -3/Testing | Discovered exit to Research (range 15) 10847 | -3/Testing | Found Prototype Launcher 10847 | -3/Testing | Identified Z-bomb Delivery System 10891 | -3/Testing | Found Prototype Processor 10891 | -3/Testing | Identified Exp. Signal Interpreter 11047 | -3/Testing | Crushed by falling debris 11052 | -3/Testing | Crushed by falling debris 11053 | -3/Testing | System corruption reached 10% 11073 | -3/Testing | Found Prototype Energy Gun 11073 | -3/Testing | Identified Hyp. EM Gauss Rifle 11083 | -3/Testing | Lost 5 parts (1p1n3u) 11083 | -3/Testing | Found Prototype Energy Cannon 11083 | -3/Testing | Identified Hpw. Disruptor Cannon 11089 | -3/Testing | Spotted Striker 11089 | -3/Testing | Spotted Striker 11090 | -3/Testing | Found Enh. Force Lance 11103 | -3/Testing | Spotted Alpha 7 11106 | -3/Testing | Stole the SGEMP Prototype 11107 | -3/Testing | Warped through subspace 11255 | -3/Testing | Entered Research 11255 | -2/Research | Evolved 2 slots: Utility x2 11258 | -2/Research | Discovered new exit (range 15) 11371 | -2/Research | Spotted B-90 Cyclops 11420 | -2/Research | Identified exit to Access 11442 | -2/Research | Entered Access 11442 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11443 | -1/Access | Loaded intel: 124 machine locations 11443 | -1/Access | Loaded intel: 95 trap records 11443 | -1/Access | Identified exit to Surface 11443 | -1/Access | Discovered exit to Surface (range 217) 11443 | -1/Access | Identified exit to Command 11443 | -1/Access | Discovered exit to Command (range 135) 11443 | -1/Access | Delivered the SGEMP Prototype to Zhirov 11443 | -1/Access | Zhirov transferred Access data 11534 | -1/Access | Build established: Hacker-Ninja 11920 | -1/Access | Zhirov warped through subspace 12075 | *** | Escaped! Last Messages --------------- reinforcements to area. 11962_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11963_ Acquired Field Propulsion Array. 11966_ System corrupted: Matter fused (-8). 11986_ Slug penetrates Wall. 12019_ U-05 Engineer builds a Wall. 12020_ Q:MWYVVMTJ :AGK SZUY2XPWOY%TLJ4TVI 12020_ Slug penetrates Wall. 12026_ K-01 Serf cleans the Wave Collapse Detector. 12033_ K-01 Serf destroyed. 12035_ Acquired 11 matter. 12039_ K-01 Serf collects debris. 12042_ R-10 Processor destroyed. 12042_ K-01 Serf collects debris. 12044_ Acquired 104 matter. 12047_ K-01 Serf collects debris. 12053_ Dropped Cld. Nuclear Pulse Thruster. 12072_ Main Access Shell breached. 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Weight Redist. System | -7/Factory | Hacked Cloaking Device | -6/Factory | Hacked Imp. Cloaking Device | -4/Factory | Hacked Adv. Drone Bay | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cloaking Device | x1 | -6/Factory Cloaking Device | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Party Time Safety First Special Delivery Tester Challenges ------------ None Game ------ Seed HackingActiveChronowheel Manual? 0 Play Time 04:02:57 Cumulative 111.5 hours Start 2023.05.10 @ 11:17:28 End 2023.05.10 @ 23:34:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32728de3-47fa-4889-8572-7a49bf0f4d64