Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.14 @ 23:58:47 Player: Nori Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1574) 1574 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4255 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 99/300 Energy 92/100 System Corruption 3% Temperature Cool (1) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Hover Unit > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Cooled Ion Engine Large Storage Unit Light Armor Plating System Shield Particle Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 54 | 7 2 11 27 7 Power 8 | 1 . 3 3 1 Engine 7 | 1 . 2 3 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 21 | 3 . 3 10 5 Treads . | . . . . . Leg 15 | 2 . 3 10 . Wheel 1 | 1 . . . . Hover 1 | . . . . 1 Flight 4 | . . . . 4 Utility 12 | 1 . 4 6 1 Device 3 | . . 1 2 . Storage 3 | 1 . 1 . 1 Processor 3 | . . 2 1 . Hackware 1 | . . . 1 . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 13 | 2 2 1 8 . Energy Gun 1 | 1 . . . . Energy Cannon 4 | . . . 4 . Ballistic Gun 5 | 1 2 1 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 24 | . . 5 11 8 Power 2 | . . 1 . 1 Propulsion 13 | . . 2 6 5 Utility 3 | . . 1 . 2 Weapon 6 | . . 1 5 . Highest Loss Streak 6 | . . 2 4 6 Average Slot Usage (%) 69 | . 85 91 79 35 Engine 7 | . 14 8 7 3 Leg 18 | . 28 30 20 3 Device 6 | . . 4 8 6 Storage 8 | . 14 11 9 3 Processor 7 | . . 12 11 . Hackware 3 | . . . 3 6 Protection 2 | . . . 2 3 Energy Cannon 1 | . . . 3 . Ballistic Gun 9 | . 18 22 8 . Launcher 2 | . . . 4 3 Naked Turns 70 | . . . . 70 Heaviest Build 38 | 13 15 30 38 34 Greatest Support 40 | 20 20 30 40 18 Greatest Overweight (x) 8 | . . 2 8 8 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 12 | 6 6 12 10 10 Average Capacity 8 | 5 6 9 10 7 Most Carried 10 | 4 6 8 10 10 Average Carried 5 | 2 3 6 5 5 Final Capacity 10 | 6 6 10 10 4 Final Carried 6 | 2 6 6 5 1 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1640 | 199 108 654 612 67 Remotely . | . . . . . Salvage Created 1902 | . 35 771 1029 67 Parts 131 | . 3 60 66 2 Haulers Intercepted 3 | . . 2 1 . Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 44 | . 2 18 24 . Guns 29 | . 2 18 9 . Cannons 4 | . . . 4 . AOE 11 | . . . 11 . Classes Destroyed 9 | . 1 5 3 . Worker 5 | . . 3 2 . Builder 5 | . . 2 3 . Tunneler 1 | . . . 1 . Hauler 3 | . . 2 1 . Recycler 2 | . . . 1 1 Watcher 2 | . . . 2 . Swarmer 15 | . 2 9 4 . Grunt 20 | . . 5 15 . Sentry 9 | . . 4 5 . Best Kill Streak 14 | . 2 9 14 1 Combat Bots Only 9 | . 2 4 9 . Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3356 | . 33 746 1455 1122 Core 1208 | . . 130 367 711 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 100 67 33 . Volleys Fired 163 | . 6 69 88 . Largest 2 | . 2 2 2 . Hottest 98 | . 70 46 98 . Shots Fired 294 | . 12 137 145 . Gun 247 | . 12 137 98 . Cannon 22 | . . . 22 . Launcher 25 | . . . 25 . Special . | . . . . . Kinetic 243 | . 8 137 98 . Thermal 26 | . 4 . 22 . Explosive 25 | . . . 25 . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 1 15 15 . Robot Miss Streak 4 | . 4 4 2 . Penetration Max . | . . . . . Secondary Targets 7 | . 1 5 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 196 | . 2 96 98 . Core Hits 111 | . 2 35 63 11 Critical Hits 4 | . . 2 2 . Critical Kills 3 | . . 1 2 . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4296 | . 26 1475 2719 76 Guns 2474 | . 26 1475 973 . Cannons 268 | . . . 268 . Explosions 1478 | . . . 1478 . Melee . | . . . . . Ramming 76 | . . . . 76 Kinetic 2448 | . . 1475 973 . Thermal 294 | . 26 . 268 . Explosive 1478 | . . . 1478 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . 10 3 Average Corruption 6 | . . . 7 2 Corruption Purged . | . . . . . Effects 24 | . . . 22 2 Message Errors 2 | . . . 2 . Matter Fused 7 | . . . 6 1 Heat Flow Errors 2 | . . . 2 . Energy Discharges 4 | . . . 3 1 Data Loss (minor) 2 | . . . 2 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Misdirections 1 | . . . 1 . Targeting Errors 2 | . . . 2 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 114 | . . . 114 . Projectiles 16 | . . . 16 . Explosions 98 | . . . 98 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 34 | . . . . 34 Shots . | . . . . . Rammed 16 | . . . . 16 Targets Rammed 16 | . . . . 16 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 277 | . 36 28 277 . Average Temperature 34 | . 16 4 62 . Received Heat Transfer 948 | . . 231 549 168 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 555 | . 74 . 481 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 589 | . 50 434 365 589 Initial 165 | . . 20 134 165 Average 195 | . 42 234 218 187 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 57 | 100 100 35 37 85 Level 1 38 | . . 62 62 . Level 2 4 | . . 1 . 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 1 7 2 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 4 | . . . 4 . Assault 1 | . . . . 1 Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . . 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 4 24 37 29 Peak Tracking Total 14 | . 2 5 5 14 Tactical Retreats 11 | . . 1 4 6 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 12 | . . . 8 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns 1 | . . . . 1 Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 19 | . 1 3 5 10 Terminals 13 | . 1 3 4 5 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . . 1 Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 49 | . 1 5 14 29 Successful 24 | . 1 1 8 14 Failed 25 | . . 4 6 15 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 17 | . 2 3 3 9 Terminals 36 | . 1 5 13 17 Fabricators 6 | . . . . 6 Repair Stations 2 | . . . . 2 Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 16 | . 1 1 7 7 Part Schematic 3 | . . . . 3 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . . 1 . Branch Access Points 2 | . 1 . . 1 Recycling Unit Index 1 | . . . . 1 Alert Level 4 | . . . 2 2 Unreport Threat 2 | . . . 2 . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks 3 | . . . . 3 Load Schematic 2 | . . . . 2 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . . 4 Process 1 | . . . . 1 Retrieve Matter 3 | . . . . 3 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 1 3 3 7 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . . 3 Parts Built 2 | . . . . 2 Matter 168 | . . . . 168 Time 42 | . . . . 42 Total Part Build Rating 8 | . . . . 8 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 4 | . . . . 4 Retrieved Matter 4 | . . . . 4 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2815 | 68 200 685 1034 828 Spaces Moved 2111 | 56 144 383 480 1048 Core 220 | 22 . . 8 190 Treads . | . . . . . Legs 1212 | 34 144 383 472 179 Wheels . | . . . . . Hover 8 | . . . . 8 Flight 671 | . . . . 671 Fastest Speed 34 | 50 120 120 120 34 Average Speed 104 | 92 120 123 157 72 Slowest Speed 450 | 120 120 180 450 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 9 | . . . . 9 Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 32 | 4 31 44 49 36 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 110 | . . . 110 . Melee . | . . . . . Projectile . | . . . . . AOE 110 | . . . 110 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2472 | 72 161 485 634 1120 Wait 38 | . . 7 7 24 Move 2090 | 55 143 382 479 1031 Hop 8 | . . . . 8 Pick Up 71 | 8 7 12 28 16 Fast Attach 1 | 1 . . . . Attach 49 | 6 2 9 25 7 Detach 2 | 1 . . . 1 Swap 4 | . . 2 2 . Drop 30 | 1 3 4 5 17 Fire 163 | . 6 69 88 . Melee . | . . . . . Ram 16 | . . . . 16 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 12) 236 | -10/Materials | Identified exit to Mines 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 478 | -9/Materials | Discovered new exit (range 10) 906 | -9/Materials | Discovered new exit (range 15) 954 | -9/Materials | Entered another Materials area 954 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1022 | -8/Materials | Garrison activated, responded to threat 1530 | -8/Materials | Crushed by falling debris 1530 | -8/Materials | Destroyed 9 combat bots 1530 | -8/Materials | Core integrity fell below 50% 1530 | -8/Materials | System corruption reached 10% 1561 | -8/Materials | Lost 4 parts (2n2w) 1944 | -8/Materials | Discovered new exit (range 16) 1988 | -8/Materials | Entered Factory 1988 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2371 | -7/Factory | Discovered new exit (range 7) 2434 | -7/Factory | Discovered new exit (range 8) 2515 | -7/Factory | Discovered new exit (range 15) 2642 | -7/Factory | Identified exit to Storage 2642 | -7/Factory | Identified exit to Lower Caves 2692 | -7/Factory | Local fabrication network quarantined 2708 | -7/Factory | Fabricated Mic. Nuclear Core? 2762 | -7/Factory | Core integrity fell below 50% 2771 | -7/Factory | Core integrity fell below 20% 2772 | -7/Factory | Lost 6 parts (1p3n2u) 2788 | -7/Factory | First assault squad dispatched 2816 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02792_ K-01 Serf cleans the Terminal. 02798_ HV Slug penetrates W-25 Informer. 02798_ W-25 Informer destroyed. 02799_ A derelict emerges from the shadows: "Here I was trying to be all sneaky but the alert is getting awfully high around here! Is this your doing?" 02800_ HU-17Q(h): "Unless you're the best thing since Warlord you can't fight them forever, and by the time you've got assaults on your tail, hacking down the alert level isn't as reliable or effective as simply leaving this sector." 02806_ Acquired Imp. Hover Unit. 02808_ K-01 Serf cleans the Fusion Modulator. 02811_ Connecting with Recycling Unit... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Lightning Gun (4) >>Retrieve(Matter) Matter ejected: 4 02813_ K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | ??????????# # ???????????????????? | | ??????????# # ???????????????????? | | ????????????######/####### ???????????????????? | | ????????????????????# #?????# ???????????????????? | | ????????????????????# #?????# [ ?????????????????? | | #??????????????# #?????# #?????????????? | | #????????????### ###???# """" #?????????????? | | ????????????####### #???# """" #?????????????? | | ??????????? "" ##### """" #?????????????? | | #### ??? 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""" ???????? | | ?????????????# """ """ + ""?????????? | | ?????????????# k # ""?????????? | | ?????????????# """ s# ???????? | | ?????????????# "" """ + ???????? | | ?????????????# "Y """ @###############????????? | | ?????????????# "" = s #??????????????????????? | | ?????????????# ss #??????????????????????? | | ?????????????##############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 11 Defensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Mic. Nuclear Core | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderLightpackFirepult Manual? 0 Play Time 00:41:51 Cumulative 112.5 hours Start 2021.05.14 @ 23:08:49 End 2021.05.14 @ 23:58:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/0/2/0/0/0/0/0 Lore% 27 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0af5d0b7-e932-4626-b2ce-5acefab0589a