Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.08 @ 20:26:53 Player: Kel Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (9) 45 Value Destroyed (120) 120 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 5274 Bonus ------- Follower Combat Kills 169 Cogmind --------- Core Integrity 928/1000 Matter 130/300 Energy 199/200 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY (9) ------ Advanced Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Battery (200) Advanced ECM Suite Shield Generator Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Hacking Suite System Shield Corruption Screen > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Large Battery Advanced ECM Suite Remote Datajack Remote Datajack [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Advanced ECM Suite Storage Large Battery Processor Signal Interpreter Hackware System Shield Weapon Remote Datajack Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Was Fac Slots Evolved 10 | . . 2 . 2 . 2 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . Utility 7 | . . 1 . 2 . 1 1 . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 49 | 6 12 3 . 4 4 11 4 3 . 2 . . Power 11 | 1 1 1 . . 1 4 . 1 . 2 . . Engine 9 | 1 1 1 . . 1 4 . 1 . . . . Core 2 | . . . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 15 | 2 5 1 . . 2 3 1 1 . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 11 | . 3 1 . . 2 3 1 1 . . . . Utility 15 | 1 3 1 . 2 1 3 3 1 . . . . Device 5 | . . . . . 1 1 2 1 . . . . Storage 3 | 1 1 1 . . . . . . . . . . Processor 5 | . 2 . . 2 . 1 . . . . . . Hackware 2 | . . . . . . 1 1 . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 8 | 2 3 . . 2 . 1 . . . . . . Energy Gun 3 | 1 1 . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . 1 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . . . Parts Lost 13 | . 1 2 . . 3 . 1 6 . . . . Power 3 | . . 1 . . 1 . . 1 . . . . Propulsion 6 | . 1 . . . 2 . 1 2 . . . . Utility 2 | . . . . . . . . 2 . . . . Weapon 2 | . . 1 . . . . . 1 . . . . Highest Loss Streak 6 | . 1 1 . . 1 . 1 6 . . . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 79 83 88 86 81 75 76 63 53 51 48 47 Engine 6 | . 14 11 11 9 2 7 6 3 6 . . . Core 1 | . . . . . . . . . . 10 11 11 Wheel 2 | . 12 . . . . . . . . . . . Flight 20 | . 14 29 33 27 26 21 21 14 13 11 11 11 Device 2 | . . . . . 2 5 6 3 . . . . Storage 5 | . 11 7 11 9 9 1 . . . . . . Processor 20 | . 3 22 22 25 27 24 26 26 26 23 18 17 Hackware 3 | . . . . . . 6 7 10 6 5 5 5 Energy Gun 4 | . 13 11 11 9 4 . . . . . . . Ballistic Gun 1 | . 6 . . . . . . . . . . . Special Weapon 3 | . . . . 7 9 6 6 3 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 14 | 14 14 8 8 11 14 13 13 12 10 10 10 10 Greatest Support 32 | 32 32 12 12 12 13 13 19 15 11 11 11 11 Greatest Overweight (x) 4 | 4 . . . . 1 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 4 6 4 5 4 4 4 4 4 5 5 5 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 4 5 5 4 5 5 5 5 Class Distribution -------------------- 77% | Mutant 12% | Scavenger-Mutant 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Mutant | -6/Cetus Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Was Fac Matter Collected 488 | 209 114 52 43 . 65 . . 5 . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 173 | . 103 70 . . . . . . . . . . Parts 13 | . 9 4 . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Was Fac Combat Hostiles Destroyed 8 | . 4 4 . . . . . . . . . . Guns 8 | . 4 4 . . . . . . . . . . Classes Destroyed 3 | . 3 . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 7 | . 3 4 . . . . . . . . . . Grunt 1 | . 1 . . . . . . . . . . . Best Kill Streak 4 | . 4 4 . . . . . . . . . . Combat Bots Only 4 | . 3 4 . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Was Fac Damage Taken 1295 | . 215 184 . 13 181 52 60 463 23 84 . 20 Core 585 | . 41 62 . . 57 37 22 294 . 52 . 20 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 40 | . . . . . . 40 . . . . . . Core Remaining (%) 85 | 100 83 . 84 . 89 94 . . 62 . . . Volleys Fired 25 | . 13 12 . . . . . . . . . . Largest 2 | . 2 1 . . . . . . . . . . Hottest 70 | . 70 50 . . . . . . . . . . Shots Fired 38 | . 26 12 . . . . . . . . . . Gun 38 | . 26 12 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 13 | . 13 . . . . . . . . . . . Thermal 25 | . 13 12 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | . 6 10 . . . . . . . . . . Robot Miss Streak 3 | . 3 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 24 | . 14 10 . . . . . . . . . . Core Hits 12 | . 8 4 . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . 2 . . . . . . . . . . . Burn 2 | . 2 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 306 | . 184 122 . . . . . . . . . . Guns 306 | . 184 122 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 73 | . 73 . . . . . . . . . . . Thermal 233 | . 111 122 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . 1 . . . . 7 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 98 | . 88 98 . . . . . . . . . . Average Temperature 44 | . 40 50 . . . . . . . . . . Received Heat Transfer 240 | . 63 . . . 54 18 18 69 9 . . 9 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . Heat Transferred 851 | . 481 370 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Was Fac Peak Influence 379 | . 132 271 79 112 367 379 230 172 107 119 56 144 Initial 185 | . . 55 58 22 46 166 185 107 92 59 41 39 Average 156 | . 76 144 62 40 160 305 208 146 103 80 46 78 Maximum Alert Level 1 | . . 1 . . 1 1 1 . . . . . Low Security (%) 65 | 100 100 72 100 100 59 15 . 100 100 100 100 100 Level 1 34 | . . 27 . . 40 84 99 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . . 1 . 1 . 1 1 . . 1 . 1 Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . . 1 . 1 . 1 1 . . 1 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Was Fac Distress Signals 6 | . 1 . . 1 1 1 . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 89 | . 9 17 . 4 17 7 3 9 5 5 6 7 Peak Tracking Total 8 | . 5 8 . 4 8 6 3 8 5 4 6 4 Tactical Retreats 14 | . . 2 . . 4 4 . 2 . . . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Was Fac Traps Triggered 4 | . . . . . 1 2 . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Was Fac Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Was Fac Machines Accessed 20 | . 2 5 . 2 2 6 2 . . . . 1 Terminals 16 | . 1 4 . 2 2 4 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 42 | . 3 10 . 2 2 19 3 . . . . 3 Successful 25 | . 2 7 . 1 2 11 2 . . . . . Failed 17 | . 1 3 . 1 . 8 1 . . . . 3 Catastrophic 4 | . . . . 1 . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . . . . . . 2 . . . . . 3 Terminals 29 | . 2 7 . 2 2 10 3 . . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 6 . . . . . . Recycling Units 4 | . 1 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . Terminal Hacks 16 | . 1 4 . 1 2 6 2 . . . . . Record 5 | . . . . 1 1 2 1 . . . . . Open Door 2 | . . . . . 1 . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . . Alert Level 3 | . . 1 . . . 2 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . Repair 2 | . . . . . . 2 . . . . . . Recycling Unit Hacks 4 | . 1 3 . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 2 2 . 1 1 2 1 . . . . 1 Full Trace Events 1 | . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . Time 77 | . . . . . . 77 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 16 | . . 16 . . . . . . . . . . Retrieved Matter 16 | . . 16 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Was Fac Total Allies 3 | . . . 2 . 1 . . . . . . . Largest Group 2 | . . . 2 . 1 . . . . . . . Highest-Rated Group 100 | . . . 50 . 100 . . . . . . . Highest-Rated Ally 100 | . . . 31 . 100 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . . 7 . 11 . . . . . . . Total Damage 491 | . . . 106 . 385 . . . . . . . Kills 7 | . . . 1 . 6 . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Was Fac Turns Passed 1674 | 62 289 152 36 57 244 391 106 101 25 67 44 100 Spaces Moved 3553 | 42 388 312 104 135 537 848 296 267 66 171 118 269 Core 22 | 22 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 105 | 20 85 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3426 | . 303 312 104 135 537 848 296 267 66 171 118 269 Fastest Speed 31 | 50 37 34 34 34 34 34 31 34 37 37 37 37 Average Speed 37 | 113 50 34 34 34 35 34 33 36 37 37 37 37 Slowest Speed 250 | 250 100 37 34 34 112 112 34 112 37 37 37 37 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 27 | . 1 3 . . 10 8 1 1 . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 65 40 27 17 69 28 7 49 23 7 72 9 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Was Fac Total 3806 | 53 454 340 103 145 582 937 301 268 66 174 117 266 Wait 167 | . 23 13 . . 49 82 . . . . . . Move 3489 | 41 385 305 103 134 517 831 293 264 65 171 117 263 Hop 26 | . 1 3 . . 9 8 1 1 . . . 3 Pick Up 19 | 6 6 3 . 3 . 1 . . . . . . Fast Attach 36 | 6 6 1 . 3 2 10 4 2 . 2 . . Attach 7 | . 2 2 . . 2 . . 1 . . . . Detach 9 | . 3 . . 1 2 1 1 . 1 . . . Swap 6 | . 4 . . 1 . 1 . . . . . . Drop 22 | . 11 1 . 3 1 3 2 . . 1 . . Fire 25 | . 13 12 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 325 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 18) 347 | -10/Materials | Identified exit to Materials 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 451 | -9/Materials | Identified exit to Mines 504 | -9/Materials | Entered Mines 510 | -9/Mines | Discovered new exit (range 11) 539 | -9/Mines | Identified exit to Materials 540 | -9/Mines | Entered Materials 540 | -8/Materials | Evolved 2 slots: Utility x2 590 | -8/Materials | Discovered new exit (range 18) 597 | -8/Materials | Identified exit to Storage 597 | -8/Materials | Entered Storage 601 | -8/Storage | Met 01-MTF 697 | -8/Storage | Discovered new exit (range 13) 840 | -8/Storage | Identified exit to Factory 841 | -8/Storage | Entered Factory 841 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 864 | -7/Factory | Discovered new exit (range 14) 907 | -7/Factory | Identified exit to DSF 1055 | -7/Factory | Repaired Imp. Flight Unit 1082 | -7/Factory | Repaired Flight Unit 1216 | -7/Factory | Discovered new exit (range 9) 1228 | -7/Factory | Identified exit to Factory 1232 | -7/Factory | Entered another Factory area 1232 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1336 | -6/Factory | Discovered new exit (range 9) 1338 | -6/Factory | Identified exit to Extension 1338 | -6/Factory | Entered Extension 1384 | -6/Extension | Spotted B-75 Beast 1387 | -6/Extension | Spotted B-75 Beast 1424 | -6/Extension | Lost 6 parts (1p2n2u1w) 1424 | -6/Extension | Discovered new exit (range 20) 1425 | -6/Extension | Discovered new exit (range 17) 1431 | -6/Extension | Identified exit to Factory 1434 | -6/Extension | Identified exit to Cetus 1439 | -6/Extension | Entered Cetus 1445 | -6/Cetus | Spotted Cetus Guard 1445 | -6/Cetus | Spotted Cetus Guard 1445 | -6/Cetus | Spotted Cetus Guard 1445 | -6/Cetus | Spotted Cetus Guard 1453 | -6/Cetus | Discovered exit to Factory (range 20) 1464 | -6/Cetus | Entered Factory 1464 | -5/Factory | Evolved 2 slots: Utility x2 1507 | -5/Factory | Spotted B-75 Beast 1531 | -5/Factory | Sucked down chute 1531 | -5/Factory | Entered Waste 1535 | -5/Waste | Spotted C-40 Crusher 1538 | -5/Waste | Spotted C-40 Crusher 1539 | -5/Waste | Spotted C-40 Crusher 1541 | -5/Waste | Spotted C-40 Crusher 1546 | -5/Waste | EMP discharged 1552 | -5/Waste | Spotted C-40 Crusher 1555 | -5/Waste | Spotted C-40 Crusher 1568 | -5/Waste | Discovered new exit (range 19) 1574 | -5/Waste | Identified exit to Factory 1575 | -5/Waste | Entered Factory 1675 | -5/Factory | Self-destructed Last Messages --------------- F015. 01528_ K-01 Serf cleans the Megafabricator. 01531_ Triggered Chute Trap. 01531_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 01536_ ALERT: Foreign system detected. Charging EMP. 01546_ Corruption Screen intercepted 7% system corruption. 01546_ Corruption Screen expended. 01561_ Q-thruster crushed. 01568_ EXIT=FOUND 01574_ EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE 01595_ ALERT: All DSF locations entering lockdown mode. 01655_ Connecting with Terminal... 01662_ Slug penetrates Wall. 01662_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01666_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. Map ----- +----------------------------------------------------+ | ???????????????????????????????"???# [[ #? | | ??????????????????????????????? ???# #? | | ??????????????????????????????? ???# """"""""" #? | | ??????????????????????????????? ???# #? | | ??????????????????????????????? ???# """"""""" #? | | ??????????????????????????????#/#??# #? | | ?????????????????????????????? ??# "T"" #? | | ?????????????????????????????? ??# """" #? | | ?????????????????????????????? ??# ! #? | | ?????????????????????????????? ??#######+######? | | ?????????????????????????????? ??????# ##### | | ??????????????????????????????# #??????# # | | ??????????????????????????????# #??????# # | | ???????????????????????????#### ######## + | | ???????????????????????????# # [ | | ???????????????????????????# ########### # | | ???????????????????????????# ## # ##### | | ???????????????????????????# ## """ # # | | ???????????????????????????# ## """"" # # | | ???????????????????????????# ## """"" # # | | ???????????????????????????# ## + + | | ???????????????????????????# ## """ # # | | ???????????????????????????# ## """"" # # | | ???????????????????????????# ## """"" ]# # | | ????????????????????########+## # # | | ????????????????????#!! @ ########## ##### | | ????????????????????#!! #????????# #???? | | ????????????????????# ! #????????# #???? | | ????????????????????# #????????# ##### | | ????????????????????###########????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # ! | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # """ | | ???????????????????????????????????????# + """ | | ???????????????????????????????????????# # """ | | ???????????????????????????????????????# # """ | | ???????????????????????????????????????# ##### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????########### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 655 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Corruption Block 8 Evasion (%) 63 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed RecoilPointCapacitor Manual? 0 Play Time 00:41:19 Cumulative 17.1 hours Start 2023.12.08 @ 16:17:55 End 2023.12.08 @ 20:26:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6422b64d-f7ee-4253-891f-7b8e29b6fab0