Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 20:59:00 Player: Struisvogel Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (303) 303 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1973 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 269/400 Matter 300/300 Energy 140/140 System Corruption 1% Temperature Cool (64) Movement Flying (34) Location -9/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Small Storage Unit Terrain Scanner Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Deuterium Engine Flight Unit Flight Unit Flight Unit Structural Scanner Terrain Scan Processor Light EM Pulse Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Terrain Scanner Hacking Suite > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Flight Unit Flight Unit Structural Scanner Terrain Scan Processor EM Pulse Gun Light EM Pulse Cannon [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 17 | 6 2 8 1 . Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 4 . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . 4 . . Utility 3 | 1 1 1 . . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 1 1 1 . Energy Gun 3 | 1 1 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 1 1 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 1 1 . Highest Loss Streak 1 | . . 1 1 . To Critical Strikes . | . . . . . Average Backups 6 | 2 6 7 7 8 Power 1 | . 1 1 1 1 Propulsion 3 | . 3 3 3 3 Utility . | . . . 2 2 Weapon 2 | . 1 2 1 2 Tool/Special . | . . . . . Unused Backups 10 | . . 5 . 5 Power 3 | . . 2 . 1 Propulsion 4 | . . 2 . 2 Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 85 85 85 77 Engine 12 | . 14 11 11 11 Treads 18 | . 28 16 . . Flight 8 | . . 8 33 33 Device 7 | . . 11 11 11 Storage 12 | . 14 11 11 11 Hackware 5 | . . 8 11 11 Energy Gun 11 | . 14 11 7 . Ballistic Gun 9 | . 14 8 . . Peak Build Rating 18 | 6 7 18 18 16 Average Rating 9 | 4 6 11 16 16 On Entrance 9 | . 6 7 17 16 Naked Turns . | . . . . . Heaviest Build 15 | 12 13 15 15 11 Greatest Support 40 | 40 40 40 14 14 Greatest Overweight (x) 2 | . . 2 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 6 | 2 6 7 7 8 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 460 | 191 99 138 32 . Remotely . | . . . . . Salvage Created 442 | . 99 235 108 . Parts 31 | . 10 16 5 . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 12 | . 4 6 2 . Guns 10 | . 4 6 . . Cannons 2 | . . . 2 . Classes Destroyed 5 | . 2 2 1 . Hauler 1 | . . 1 . . Operator 1 | . . 1 . . Swarmer 6 | . 2 4 . . Grunt 5 | . 2 2 1 . Sentry 1 | . . . 1 . Best Kill Streak 3 | . 2 3 2 . Combat Bots Only 3 | . 2 3 2 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 117 | . 29 53 15 20 Missed 53 | . 13 22 10 8 Hits 64 | . 16 31 5 12 Projectile 64 | . 16 31 5 12 Damage Taken 589 | . 173 289 59 68 Core 163 | . 32 56 46 29 Absorbed by Shields 27 | . . . . 27 Core Remaining (%) 93 | 100 87 . . . Volleys Fired 45 | . 11 30 4 . Largest 2 | . 2 2 1 . Hottest 60 | . 60 60 56 . Shots Fired 69 | . 22 44 3 . Gun 67 | . 22 44 1 . Cannon 2 | . . . 2 . Launcher . | . . . . . Special . | . . . . . Kinetic 25 | . 11 14 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 44 | . 11 30 3 . Robot Hit Streak 18 | . 4 18 6 . Robot Miss Streak 3 | . 3 2 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 51 | . 13 35 3 . Core Hits 19 | . 5 12 2 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 768 | . 168 546 54 . Guns 654 | . 165 477 12 . Cannons 42 | . . . 42 . Explosions 69 | . . 69 . . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 263 | . 102 161 . . Thermal 69 | . . 69 . . Explosive . | . . . . . Electromagnetic 433 | . 63 316 54 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 3 1 Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . . . 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 12 | . . 12 . . Shots 1 | . . 1 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 235 | . 66 56 18 235 Average Temperature 40 | . 38 19 8 149 Received Heat Transfer 159 | . 84 57 18 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 3 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 175 | . 85 175 95 48 Initial 70 | . . . 70 48 Average 30 | . 32 25 70 48 Influence Increases 490 | . 129 296 65 . Destroy 0b10 Robot/C 240 | . 80 120 40 . Destroy 0b10 Robot/NC 10 | . . 10 . . Destroy Leader 52 | . 20 22 10 . Successful Hack 19 | . 14 5 . . Disable Machine 15 | . . 15 . . Destroy Structure 4 | . . 4 . . Partial Spotted 60 | . . 60 . . Lose Combat Pursuer 90 | . 15 60 15 . Influence Decreases 442 | . 129 129 157 27 Entered New Map 124 | . . . 97 27 Time Decay 298 | . 129 119 50 . Lost Part 20 | . . 10 10 . Squads Dispatched 3 | . 1 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 8 17 12 3 Peak Tracking Total 7 | . 4 5 7 3 Tactical Retreats 4 | . 1 2 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed 6 | . 6 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 14 | . 5 5 4 . Terminals 11 | . 4 5 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 28 | . 14 8 6 . Successful 17 | . 7 6 4 . Failed 11 | . 7 2 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 22 | . 12 8 2 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 14 | . 6 6 2 . Record 2 | . 1 1 . . Prototype ID Bank 2 | . 1 1 . . Open Door 2 | . . . 2 . Emergency Access Points 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Reprogram Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 3 | . 2 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Process 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 6 | . 2 2 2 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 4 | . 4 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 669 | . 17 518 108 26 Terrain 669 | . 17 518 108 26 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1143 | 86 405 518 108 26 Spaces Moved 983 | 48 214 474 205 42 Core 2 | 2 . . . . Treads 455 | 46 214 195 . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 526 | . . 279 205 42 Fastest Speed 34 | 50 160 34 34 34 Average Speed 93 | 155 160 86 36 34 Slowest Speed 180 | 160 160 180 107 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 14 | . . 7 7 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 42 38 33 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . 3 . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1125 | 57 253 535 227 53 Wait 59 | . 23 14 22 . Move 951 | 47 213 459 190 42 Hop 14 | . . 7 7 . Pick Up 13 | 4 3 6 . . Fast Attach 10 | 6 1 3 . . Attach 4 | . . 2 2 . Detach 3 | . . 1 2 . Swap 4 | . 1 3 . . Drop 10 | . . 10 . . Fire 45 | . 11 30 4 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis 11 | . . . . 11 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 9) 454 | -10/Materials | Discovered new exit (range 10) 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 989 | -9/Materials | Discovered new exit (range 11) 1010 | -9/Materials | Entered Storage 1118 | -9/Storage | Identified exit to Garrison 1118 | -9/Storage | Entered Garrison 1124 | -9/Garrison | Triggered checkpoint 1144 | -9/Garrison | Self-destructed Last Messages --------------- 01118_ EXIT=UNLOCKED: GARRISON 01118_ Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE 01132_ Triggered Stasis Trap. 01132_ A bubble of rippling energy engulfs the area. 01132_ Field strength at 95. 01133_ Field strength at 90. 01134_ System corrupted: Heat flow error (+254). 01134_ Field strength at 85. 01135_ Field strength at 80. 01136_ Field strength at 73. 01137_ Field strength at 66. 01138_ Field strength at 56. 01139_ Field strength at 48. 01140_ Field strength at 41. 01141_ Field strength at 31. 01142_ Field strength at 26. 01143_ Field strength at 16. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????#^ #?????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ########################ss #?????????????????????? | | #?????????????????????? | | s #?????????????????????? | | #?????????????????????? | | ######## ##### ###########?????????????????????? | | ???????# #???# #???????????????????????????????? | | ?????? #???# "???????????????????????????????? | | ?????# #???# "???????????????????????????????? | | ?????# #???# "???????????????????????????????? | | ?????### #???T #???????????????????????????????? | | ???????# #???# #???????????????????????????????? | | ???????# #???# #???????????????????????????????? | | ???????# #???# #???????????????????????????????? | | ???????# #???# #???????????????????????????????? | | ??????? #???# ???????????????????????????????? | | ???????# ????# #???????????????????????????????? | | ???????? ????? ????????????????????????????????? | | ???????? ????? ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed HardlightDisposableJets Manual? 0 Play Time 00:14:38 Cumulative 9.0 hours Start 2025.06.18 @ 20:44:36 End 2025.06.18 @ 20:59:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 730ebbdb-e179-443e-9485-9b98ed8e4ecc