Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.27 @ 14:58:49 Player: BigP Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (810) 810 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3520 Bonus ------- None Cogmind --------- Core Integrity 116/700 Matter 256/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (5) ------ High-capacity Storage Unit Energy Filter > --- WEAPON (4) ------- Spread Laser > --- INVENTORY (12) --- Lightning Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Energy Filter > --- WEAPON ----------- Spread Laser Autogun > --- INVENTORY -------- (None) [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . . . 1 2 Weapon 2 | . . 1 . 1 . Parts Attached 40 | 6 2 5 12 6 9 Power 8 | 1 . 2 2 2 1 Engine 7 | 1 . 2 2 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . 1 3 . 3 Treads 9 | 2 . 1 3 . 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 . 2 4 2 Device 5 | . . . . 4 1 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 . 2 . . Artifact . | . . . . . . Weapon 12 | 2 . 2 5 . 3 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 2 3 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 11 | . . 1 7 1 2 Power 4 | . . 1 1 1 1 Propulsion 1 | . . . 1 . . Utility 2 | . . . 2 . . Weapon 4 | . . . 3 . 1 Highest Loss Streak 6 | . . 1 6 1 2 Average Slot Usage (%) 72 | . 88 98 84 24 29 Engine 8 | . 14 10 9 5 . Treads 23 | . 28 33 28 . 12 Device 2 | . . . . 18 2 Storage 8 | . 14 11 10 . 3 Protection 5 | . 3 11 7 . . Ballistic Gun 20 | . 28 32 22 . 3 Launcher 1 | . . . 6 . . Naked Turns 132 | . . . 57 3 72 Heaviest Build 49 | 12 43 46 49 8 46 Greatest Support 69 | 40 40 60 69 9 69 Greatest Overweight (x) 15 | . 1 . 15 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 4 12 Average Capacity 9 | 4 6 12 11 4 8 Most Carried 12 | 3 2 7 12 4 4 Average Carried 4 | . . 3 9 4 1 Final Capacity 12 | 6 12 12 4 4 12 Final Carried 7 | . 1 7 4 4 1 Class Distribution -------------------- 70% | Mutant 24% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 983 | 223 157 223 296 30 54 Remotely . | . . . . . . Salvage Created 1323 | . 278 339 616 . 90 Parts 93 | . 28 22 36 . 7 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 24 | . 7 5 9 . 3 Melee 3 | . . . . . 3 Guns 19 | . 7 5 7 . . AOE 2 | . . . 2 . . Classes Destroyed 11 | . 6 2 3 . . Worker 1 | . 1 . . . . Builder 4 | . 2 . 2 . . Hauler 1 | . . 1 . . . Recycler 5 | . 1 1 3 . . Operator 2 | . . 1 1 . . Watcher 1 | . 1 . . . . Swarmer 9 | . 6 . . . 3 Grunt 10 | . 1 5 4 . . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 3 | . . . 3 . . Best Kill Streak 6 | . 6 3 6 . 3 Combat Bots Only 4 | . 3 2 4 . 3 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 2759 | . 223 154 1229 200 953 Core 1075 | . 28 12 343 108 584 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 88 . 11 80 . Volleys Fired 94 | . 36 17 34 . 7 Largest 3 | . 2 3 3 . 1 Hottest 63 | . 40 63 63 . 23 Shots Fired 201 | . 72 51 71 . 7 Gun 195 | . 72 51 65 . 7 Cannon . | . . . . . . Launcher 6 | . . . 6 . . Special . | . . . . . . Kinetic 195 | . 72 51 65 . 7 Thermal . | . . . . . . Explosive 6 | . . . 6 . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 10 8 22 . 15 Robot Miss Streak 3 | . 3 3 3 . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 136 | . 45 30 58 . 3 Core Hits 88 | . 21 15 31 1 20 Critical Hits 2 | . 2 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1986 | . 490 342 991 7 156 Guns 1511 | . 490 342 617 . 62 Cannons . | . . . . . . Explosions 352 | . . . 352 . . Melee . | . . . . . . Ramming 123 | . . . 22 7 94 Kinetic 1511 | . 490 342 617 . 62 Thermal . | . . . . . . Explosive 352 | . . . 352 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 3 Average Corruption 1 | . . . . 5 1 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 79 | . . . 36 3 40 Shots 1 | . . . 1 . . Rammed 38 | . . . 6 1 31 Targets Rammed 39 | . . . 7 1 31 Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 39 | . 6 39 19 . 2 Average Temperature 8 | . 5 10 6 . 2 Received Heat Transfer 669 | . 30 84 465 90 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 290 | . 282 290 279 192 156 Initial 118 | . . 118 37 52 86 Average 140 | . 178 177 123 108 127 Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 79 | 100 48 72 80 100 100 Level 1 20 | . 51 28 19 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 3 . 2 1 Investigation 2 | . 1 1 . . . Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 2 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 5 | . 1 1 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 15 8 18 25 4 Peak Tracking Total 18 | . 4 3 7 18 3 Tactical Retreats 9 | . 4 1 . 4 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 4 | . . 1 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 4 | . 1 1 2 . . Terminals 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 4 2 3 . . Successful 8 | . 4 2 2 . . Failed 1 | . . . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 4 . 3 . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 . 2 . . Record 2 | . 2 . . . . Fabricator Index 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 2 | . . 1 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 1857 | 64 318 425 550 138 362 Spaces Moved 1232 | 41 128 202 292 249 320 Core 551 | 11 . . 81 249 210 Treads 681 | 30 128 202 211 . 110 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 50 50 50 Average Speed 111 | 130 163 160 132 50 87 Slowest Speed 800 | 160 180 160 800 50 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 36 21 50 38 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . . . 56 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 56 | . . . 56 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 1549 | 52 172 269 402 259 395 Wait 88 | . 3 33 28 2 22 Move 1227 | 40 127 201 291 248 320 Hop . | . . . . . . Pick Up 36 | 6 3 11 12 . 4 Fast Attach 8 | . . . . 6 2 Attach 25 | 6 1 4 7 . 7 Detach 1 | . . . 1 . . Swap 8 | . 1 2 5 . . Drop 23 | . 1 1 17 2 2 Fire 94 | . 36 17 34 . 7 Melee . | . . . . . . Ram 38 | . . . 6 1 31 Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 628 | -9/Materials | Repaired Lgt. Assault Rifle 705 | -9/Materials | Discovered new exit (range 11) 744 | -9/Materials | Discovered new exit (range 15) 808 | -9/Materials | Entered Storage 1306 | -9/Storage | Core integrity fell below 50% 1327 | -9/Storage | Lost 6 parts (1p1n1u3w) 1329 | -9/Storage | Core integrity fell below 20% 1349 | -9/Storage | Discovered new exit (range 16) 1358 | -9/Storage | Entered Materials 1358 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1488 | -8/Materials | Discovered new exit (range 15) 1496 | -8/Materials | Entered Factory 1496 | -7/Factory | Evolved 2 slots: Utility x2 1636 | -7/Factory | Core integrity fell below 50% 1837 | -7/Factory | Core integrity fell below 20% 1858 | -7/Factory | Self-destructed Last Messages --------------- 01672_ Acquired 4 matter. 01674_ Acquired 3 matter. 01675_ Acquired 5 matter. 01677_ Acquired 3 matter. 01680_ Acquired Autogun. 01681_ Acquired 20 matter. 01690_ Acquired 4 matter. 01712_ K-01 Serf cleans the Subcomponent Replicator. 01719_ Acquired Spread Laser. 01721_ K-01 Serf cleans the Subcomponent Replicator. 01746_ ALERT: Rogue bot located, Programmers report to Factory Zone 6L. 01759_ Triggered Shock Trap. 01759_ The floor emits a surge of raw power. 01759_ System corrupted (+1). 01801_ Acquired Energy Filter. 01836_ Nuclear Reactor explodes. 01844_ Acquired Lightning Gun. 01845_ The unstable cave ceiling collapses. 01849_ Lgt. Nuclear Core destroyed. 01858_ Autogun destroyed. 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