Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.06 @ 08:04:51 Player: yota99 Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (2931) 2931 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3280) 3280 TOTAL SCORE: 14091 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 219/300 Energy 64/100 System Corruption 2% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (8) ------ Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (20) --- Heavy Ion Engine Improved Deuterium Engine Armored Treads Improved Titanium Leg Large Matter Pod (150) Compact Matter Pod (150) Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Ion Cannon Heavy Ion Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Reinforced Ion Engine Heavy Ion Engine Improved Deuterium Engine Armored Treads Improved Titanium Leg Compact Wheel Compact Wheel Large Matter Pod Compact Matter Pod Hardened Medium Armor Plating Heavy Particle Gun Advanced Beam Rifle Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Hammer [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . 2 . 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 115 | 7 5 18 29 26 16 5 . 9 Power 9 | 1 1 1 2 1 1 . . 2 Engine 9 | 1 1 1 2 1 1 . . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 21 | 2 1 3 6 3 3 1 . 2 Treads 1 | . . . 1 . . . . . Leg . | . . . . . . . . . Wheel 20 | 2 1 3 5 3 3 1 . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 2 2 6 8 9 4 1 . 1 Device 13 | 1 1 3 3 3 2 . . . Storage 4 | 1 1 . . 1 1 . . . Processor 2 | . . . . 2 . . . . Hackware . | . . . . . . . . . Protection 14 | . . 3 5 3 1 1 . 1 Artifact . | . . . . . . . . . Weapon 52 | 2 1 8 13 13 8 3 . 4 Energy Gun 13 | . . . 4 3 4 1 . 1 Energy Cannon 7 | . 1 . 1 4 1 . . . Ballistic Gun 20 | 2 . 6 5 4 1 1 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . 3 1 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 6 | . . 2 . 1 1 . . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . 1 Corrupted Parts 1 | . . . 1 . . . . . System Corruption 7 | . . . 7 . . . . . Parts Lost 34 | . 3 3 12 5 3 1 . 7 Power 3 | . . . 2 . . . . 1 Propulsion 12 | . 2 1 3 2 2 . . 2 Utility 14 | . 1 1 5 2 1 1 . 3 Weapon 5 | . . 1 2 1 . . . 1 Highest Loss Streak 9 | . 1 2 9 2 2 1 . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 97 90 94 96 92 87 84 80 Engine 8 | . 14 11 10 8 7 7 7 6 Wheel 14 | . 27 18 18 16 13 10 7 7 Device 17 | . 12 16 16 19 21 17 15 15 Storage 9 | . 14 11 11 9 11 7 7 7 Processor 10 | . . . . 14 15 15 15 14 Protection 10 | . . 11 15 10 6 12 15 13 Energy Gun 7 | . . . 5 3 14 9 15 11 Energy Cannon 2 | . 2 6 2 4 . 2 . . Ballistic Gun 6 | . 25 15 10 7 . 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 85 | 15 51 60 66 70 83 84 82 85 Greatest Support 32 | 26 32 26 26 32 32 28 28 28 Greatest Overweight (x) 27 | 4 3 3 5 4 7 27 2 3 Average Overweight (x) 2 | . . 2 2 2 2 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 Most Carried 20 | 6 13 20 20 20 20 20 20 20 Average Carried 18 | 3 8 18 16 18 19 19 20 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 13 20 18 20 20 20 20 16 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Matter Collected 2700 | 318 244 398 394 555 662 109 20 . Remotely 274 | . . . . 274 . . . . Salvage Created 3508 | 152 454 582 190 780 1168 182 . . Parts 198 | 13 29 47 5 39 58 7 . . Haulers Intercepted 7 | . 2 . . 4 1 . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Combat Hostiles Destroyed 68 | . 7 16 10 11 20 4 . . Melee 1 | . . . . 1 . . . . Guns 47 | . 7 8 5 9 17 1 . . Cannons 11 | . . 8 1 1 1 . . . AOE 8 | . . . 4 . 2 2 . . Classes Destroyed 16 | 2 5 2 2 . 5 . . . Worker 5 | . 1 1 . 1 2 . . . Builder 1 | . 1 . . . . . . . Tunneler 4 | 3 . 1 . . . . . . Hauler 7 | . 2 . . 4 1 . . . Recycler 3 | 1 . . . . 2 . . . Mechanic 1 | . . . . . 1 . . . Watcher 7 | . 2 1 . 2 2 . . . Swarmer 10 | . . 7 . . 3 . . . Grunt 37 | . 7 4 4 9 10 3 . . Brawler 2 | . . . . . 2 . . . Sentry 9 | . . 5 . 2 1 1 . . Demolisher 2 | . . . 2 . . . . . Specialist 2 | . . . . . 2 . . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . 1 . . . Assembled 4 | . . . 4 . . . . . Best Kill Streak 6 | 4 6 4 3 2 5 3 . . Combat Bots Only 5 | . 5 4 3 2 4 3 . . Max Kills in Single Turn 2 | 1 1 1 2 1 2 2 . . Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . . . 2 . 1 2 . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Damage Taken 6392 | . 411 729 1168 979 1216 313 . 1576 Core 1246 | . 101 150 136 140 178 30 . 511 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 27 | . . . 14 13 . . . . Regen/Repaired (Parts) 135 | . . . . 135 . . . . Core Remaining (%) 65 | 100 59 . 28 74 . . . . Volleys Fired 333 | 8 47 49 27 106 80 10 . 6 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 126 | 40 80 83 116 122 126 126 . 122 Shots Fired 608 | 16 94 98 50 174 146 20 1 9 Gun 529 | 16 90 70 36 152 138 17 1 9 Cannon 65 | . 4 28 9 20 2 2 . . Launcher 14 | . . . 5 2 6 1 . . Special . | . . . . . . . . . Kinetic 338 | 16 90 70 25 127 4 3 . 3 Thermal 256 | . 4 28 20 45 136 16 1 6 Explosive 14 | . . . 5 2 6 1 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 31 | 8 16 14 12 20 30 31 3 8 Robot Miss Streak 4 | 1 3 2 2 4 3 1 . 1 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 4 | . . . 1 1 2 . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . Shots Hit Robots 447 | 12 58 68 35 134 114 17 1 8 Core Hits 191 | 5 24 28 24 44 55 6 1 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . Critical Strikes 10 | . 1 . 2 1 5 1 . . Burn 8 | . . . 2 . 5 1 . . Destroy 2 | . 1 . . 1 . . . . Melee Attacks 23 | . . 9 . 2 . . . 12 Impact 23 | . . 9 . 2 . . . 12 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8252 | 146 801 1040 720 1984 2897 503 20 141 Guns 5958 | 146 783 583 348 1449 2209 279 20 141 Cannons 1080 | . 18 457 104 394 54 53 . . Explosions 1142 | . . . 254 83 634 171 . . Melee 58 | . . . . 58 . . . . Ramming 14 | . . . 14 . . . . . Kinetic 3053 | 146 783 583 186 1150 107 39 . 59 Thermal 3985 | . 18 457 266 693 2156 293 20 82 Explosive 1142 | . . . 254 83 634 171 . . Electromagnetic . | . . . . . . . . . Impact 58 | . . . . 58 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . 11 . 2 2 2 2 Average Corruption 3 | . . . 9 . 1 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . . 14 . 2 12 9 3 Message Errors 11 | . . . 5 . . 4 1 1 Matter Fused 11 | . . . 2 . 1 4 4 . Heat Flow Errors 7 | . . . 4 . . 2 . 1 Energy Discharges 4 | . . . 1 . 1 1 1 . Data Loss (minor) 4 | . . . 1 . . . 2 1 Misfires 2 | . . . 1 . . . 1 . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 16 | . . . 16 . . . . . Projectiles . | . . . . . . . . . Explosions 16 | . . . 16 . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 93 | . . . 51 36 6 . . . Shots 5 | . . . 3 1 1 . . . Rammed 3 | . . . 3 . . . . . Targets Rammed 3 | . . . 3 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 454 | . 54 151 334 124 210 258 6 454 Average Temperature 66 | . 13 62 134 27 49 82 4 150 Received Heat Transfer 1577 | . 234 189 137 531 381 105 . . Effects 3 | . . . 3 . . . . . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 10 | . . . 1 2 7 . . . Heat Transferred 8251 | . 37 925 777 1295 4403 592 37 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Peak Influence 367 | 20 234 367 168 250 330 . . . Initial 65 | . 13 9 53 65 65 . . . Average 130 | 8 123 161 52 132 173 . . . Maximum Alert Level 1 | . 1 1 . 1 1 . . . Low Security (%) 76 | 100 82 63 100 86 53 . . . Level 1 23 | . 17 36 . 13 46 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 1 . 1 6 . . . Investigation 4 | . 1 1 . . 2 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 4 | . . . . 1 3 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Distress Signals 10 | . . 1 1 3 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 14 21 10 29 30 4 . 4 Peak Tracking Total 5 | . 4 5 3 4 5 3 . 4 Tactical Retreats 5 | . . 1 . 3 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Traps Triggered 4 | . 1 1 . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 7 | . . . . 7 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Machines Disabled 9 | . . 2 . 4 3 . . . Max in Single Turn 2 | . . 2 . 1 2 . . . Garrison Access 2 | . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Machines Accessed 21 | . 1 6 1 4 5 . . 4 Terminals 12 | . 1 6 . 2 3 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 72 | . 2 18 1 12 8 . . 31 Successful 51 | . 1 6 1 9 3 . . 31 Failed 20 | . 1 11 . 3 5 . . . Catastrophic 3 | . . . . . 3 . . . Database Lockouts 1 | . . 1 . . . . . . Manual 23 | . 2 12 . 4 5 . . . Terminals 33 | . 2 18 . 8 5 . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . Terminal Hacks 45 | . 1 6 1 4 2 . . 31 Record 11 | . . . . . . . . 11 Part Schematic 11 | . . . . . . . . 11 Robot Schematic 6 | . . . . . . . . 6 Robot Analysis 5 | . 1 3 . 1 . . . . Prototype ID Bank 4 | . . 1 . . . . . 3 Open Door 1 | . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . Terminal Index 2 | . . 1 . 1 . . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . 1 . . . . . . Disarm Traps 2 | . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . Seal Access 2 | . . . . 1 1 . . . Unauthorized Hacks 2 | . . . . 2 . . . . Terminals 2 | . . . . 2 . . . . Assimilate 1 | . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 5 . . 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 32 | . . . . 32 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Robot Analysis Total 133 | . 1 3 . 1 . . . 128 Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Turns Passed 6640 | 109 455 814 749 1309 1095 1018 762 329 Spaces Moved 3924 | 48 273 395 462 701 560 719 587 179 Core 16 | 15 . . . . . 1 . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3908 | 33 273 395 462 701 560 718 587 179 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 120 110 115 120 120 130 115 Average Speed 127 | 113 104 126 121 124 134 133 130 132 Slowest Speed 1400 | 250 145 145 155 160 185 1400 130 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 5 50 28 84 37 19 86 78 80 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 30 | . . . . . . . . 30 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 4 2 . Spaces Dug 14 | . . 9 . . . . . 5 Terrain Destroyed 150 | . . 38 44 24 27 12 . 5 Melee 14 | . . 9 . . . . . 5 Projectile . | . . . . . . . . . AOE 136 | . . 29 44 24 27 12 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Total 4934 | 86 350 601 591 975 754 753 586 238 Wait 400 | 9 14 99 50 103 79 15 . 31 Move 3916 | 47 272 394 461 700 559 718 586 179 Hop . | . . . . . . . . . Pick Up 94 | 14 10 20 15 23 10 2 . . Fast Attach 8 | . . 2 . 1 4 1 . . Attach 43 | 7 2 5 12 11 2 1 . 3 Detach . | . . . . . . . . . Swap 64 | . 3 11 17 14 10 3 . 6 Drop 50 | 1 2 12 6 15 10 3 . 1 Fire 333 | 8 47 49 27 106 80 10 . 6 Melee 23 | . . 9 . 2 . . . 12 Ram 1 | . . . 1 . . . . . Kick . | . . . . . . . . . Crush 2 | . . . 2 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 14) 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Utility x2 806 | -9/Materials | Discovered new exit (range 8) 935 | -9/Materials | Discovered new exit (range 4) 1060 | -9/Materials | Build established: Scavenger-Mutant 1153 | -9/Materials | Central database locked down 1379 | -9/Materials | Entered Mines 1380 | -9/Mines | Assembled infested the area 1610 | -9/Mines | Core integrity fell below 50% 1635 | -9/Mines | Lost 9 parts (1p2n4u2w) 1816 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1829 | -9/Mines | System corruption reached 10% 2023 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2099 | -9/Mines | Discovered new exit (range 13) 2128 | -9/Mines | Entered Materials 2128 | -8/Materials | Evolved 2 slots: Utility x2 2901 | -8/Materials | Discovered new exit (range 14) 3249 | -8/Materials | Repaired Rnf. Ion Engine 3437 | -8/Materials | Entered Factory 3437 | -7/Factory | Evolved 2 slots: Utility x2 4511 | -7/Factory | Discovered new exit (range 16) 4532 | -7/Factory | Entered Lower Caves 4578 | -7/Lower Caves | Learned 4 Factory zone layouts 4875 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5277 | -7/Lower Caves | Discovered new exit (range 15) 5298 | -7/Lower Caves | Build established: Mutant 5550 | -7/Lower Caves | Entered another Lower Caves area 5560 | -7/Lower Caves | Learned Factory stockpile data 5567 | -7/Lower Caves | Discovered new exit (range 14) 5871 | -7/Lower Caves | Encountered a Warlord checkpoint 6150 | -7/Lower Caves | Discovered new exit (range 7) 6312 | -7/Lower Caves | Entered Data Miner 6312 | -7/Data Miner | Discovered new exit (range 6) 6337 | -7/Data Miner | Met Data Miner 6371 | -7/Data Miner | Learned location of Section 7 (-3) 6371 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6394 | -7/Data Miner | Received God Mode back door access code from Data Miner 6499 | -7/Data Miner | Interfaced with the Data Conduit 6625 | -7/Data Miner | Core integrity fell below 50% 6635 | -7/Data Miner | Core integrity fell below 20% 6641 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 06470_ Dropped Faulty Hvy. Deuterium Engine. 06496_ Data Miner disappears through a trap door. 06499_ Interfacing with system... Downloaded 128 analysis records. Downloaded 718 prototype IDs. Downloaded central machine database. Downloaded 29 destinations. Downloaded encryption format records. Connection remotely terminated. [Achievement: Unlimited Data] 06519_ 1K//H7ZMNYS,%EDZFV 9GMM39H|JN0DIDLCOKIK% 06590_ Hrd. Heavy Armor Plating destroyed. 06595_ Slug penetrates Enhanced Grunt. 06601_ Adv. Targeting Computer destroyed. 06602_ The unstable cave ceiling collapses. 06621_ Rnf. Ion Engine destroyed. 06621_ Hrd. Medium Armor Plating destroyed. 06621_ Arm. Huge Wheel destroyed. 06621_ Gauss Rifle destroyed. 06627_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????####????????? | | ###############????#######?#?### #????????? | | """""""""" """###### # # # ### #????????? | | """"""" " " ""# # # # ## < ##????????? | | """" @ ######???? | | """" #???? | | """" g g #???? | | "" g #???? | | " " * ##???? | | "" g """"""""""""""""#####????? | | "" """"###############????????? | | """" """""###??????????????????????? | | """"""" "#####????????????????????????? | | ######"## "#????????????????????????????? | | ?????#"### "#????????????????????????????? | | ?????#"### "#????????????????????????????? | | ?????#"## "#????????????????????????????? | | ?????#"## "#????????????????????????????? | | ???????# "#????????????????????????????? | | ???????### "#????????????????????????????? | | ?????????# "##???????????????????????????? | | ????????## ""#???????????????????????????? | | ???????## ""#???????????????????????????? | | ????##"#"X ""#???????????????????????????? | | ????""""" "####????????????????????????? | | ????""""" X"""""????????????????????????? | | ????##"#"X "##"#????????????????????????? | | ?????#?## X""""#????????????????????????? | | ????????## "##"#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Power Shielding 33 Evasion (%) 42 Targeting Accuracy 16 Recoil Reduction 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data root@ Challenges ------------ None Game ------ Seed ElectronPropulsionSword Manual? 0 Play Time 01:22:02 Cumulative 26.1 hours Start 2023.01.05 @ 17:48:44 End 2023.01.06 @ 08:04:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e3d9ce4-4edc-4f6f-9729-afbb82922ff8